Feature | Capabilities |
---|---|
Input simulation | Use mouse and keyboard input in the editor to simulate a Head-Mounted Display (HMD) and hand tracking features |
Hand interaction | Interact with UX components using articulated hand inputs |
Pressable button | Drive the state of button blueprints through low level components |
Manipulator | Move and rotate an actor with one or two-hand manipulation input |
Follow behavior | Keep an actor or component within sight of another component |
Feature | Capabilities |
---|---|
Gaze | Let users target holograms with by looking at them |
Hand tracking | Add spatial actions to your users gaze input |
Local Spatial Anchors | Save holograms locally in real-world space between application sessions |
Azure Spatial Anchors | Save holograms to the cloud in real-world space between application sessions |
Spatial mapping | Map your physical space with a virtual mesh overlay to mark the boundaries of your environment |
Spatial audio | Enhance your apps with immersive 3D audio |
Voice input | Capture spoken keywords, phrases, and dictation from your users |