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LimitedSet.cs
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/*
* MetaphysicsIndustries.Collections
* Copyright (C) 2014 Metaphysics Industries, Inc., Richard Sartor
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
using System;
using System.Collections.Generic;
using System.Text;
namespace MetaphysicsIndustries.Collections
{
public class LimitedSet<T> : ICollection<T>
{
public LimitedSet(int maxCount)
{
if (maxCount < 1) {throw new ArgumentOutOfRangeException("maxCount must be greater than 1");}
throw new NotImplementedException("Comparer, etc.");
_maxCount = maxCount;
}
int _maxCount;
Set<T> _set = new Set<T>();
public int MaxCount
{
get { return _maxCount; }
}
static Random _rand = new Random();
protected void RemoveRandom()
{
int n = _rand.Next(Count);
T item = default(T);
foreach (T item2 in this)
{
n--;
if (n < 0)
{
item = item2;
break;
}
}
Remove(item);
}
#region ICollection<T> Members
public void Add(T item)
{
if (!Contains(item))
{
RemoveRandom();
}
_set.Add(item);
}
public void Clear()
{
_set.Clear();
}
public bool Contains(T item)
{
return _set.Contains(item);
}
public void CopyTo(T[] array, int arrayIndex)
{
_set.CopyTo(array, arrayIndex);
}
public int Count
{
get { return _set.Count; }
}
public bool IsReadOnly
{
get { return _set.IsReadOnly; }
}
public bool Remove(T item)
{
return _set.Remove(item);
}
#endregion
#region IEnumerable<T> Members
public IEnumerator<T> GetEnumerator()
{
return _set.GetEnumerator();
}
#endregion
#region IEnumerable Members
System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator()
{
return _set.GetEnumerator();
}
#endregion
}
}