Skip to content
This repository has been archived by the owner on Jun 13, 2024. It is now read-only.

Triggers API Updater at build and removes MRTK from the toolbar #11

Open
sjaugmented opened this issue Apr 10, 2021 · 0 comments
Open

Comments

@sjaugmented
Copy link

Running Unity 2019.4 and using WMR, when building with LightingTools imported, triggers the Unity API Updater. After building, MRTK is no longer in the menu (maybe the Updater is removing it?), and on play I get these errors and my hand inputs are completely gone:

NullReferenceException: Object reference not set to an instance of an object
Microsoft.MixedReality.Toolkit.Input.HandJointUtils.FindHand[T] (Microsoft.MixedReality.Toolkit.Utilities.Handedness handedness) (at Assets/MRTK/MixedRealityToolkit/Providers/Hands/HandJointUtils.cs:52)
Microsoft.MixedReality.Toolkit.Input.HandJointUtils.TryGetJointPose[T] (Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint joint, Microsoft.MixedReality.Toolkit.Utilities.Handedness handedness, Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose& pose) (at Assets/MRTK/MixedRealityToolkit/Providers/Hands/HandJointUtils.cs:26)
Microsoft.MixedReality.Toolkit.Input.HandJointUtils.TryGetJointPose (Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint joint, Microsoft.MixedReality.Toolkit.Utilities.Handedness handedness, Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose& pose) (at Assets/MRTK/MixedRealityToolkit/Providers/Hands/HandJointUtils.cs:18)
Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant