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I have searched the existing issues and didn't find mine.
Steps to reproduce
I am trying to run Maestro tests on web project and I am getting following.
maestro --verbose test .maestro
[ INFO] ---- System Info ----
[ INFO] Maestro Version: 1.39.9
[ INFO] CI: Undefined
[ INFO] OS Name: Mac OS X
[ INFO] OS Version: 14.4
[ INFO] Architecture: aarch64
[ INFO] Java Version: 17
[ INFO] Xcode Version: 15.4
[ INFO] Flutter Version: Undefined
[ INFO] Flutter Channel: Undefined
[ INFO] ---------------------
[DEBUG] Using SLF4J as the default logging framework
[ INFO] Created execution plan: ExecutionPlan(flowsToRun=[/{path to project}/.maestro/flows/checkout/pickup.yaml], sequence=FlowSequence(flows=[], continueOnFailure=null))
Want to use 0 devices, which is not enough to run 1 shards. Missing 1 device(s).
Not enough devices connected (1) to run the requested number of shards (1).
Not sure if I am missing something to run the tests on web.
I am using maestro extensively on the same machine to run tests on android and iOS on a different project.
Thanks in advance.
Actual results
Want to use 0 devices, which is not enough to run 1 shards. Missing 1 device(s).
Not enough devices connected (1) to run the requested number of shards (1).
Expected results
Chromium installed and tests execute
About app
Fresh expo project running on localhost but I am targeting maestro website just for debugging
About environment
Apple M3 Pro
14.4 (23E214)
[ INFO] ---- System Info ----
[ INFO] Maestro Version: 1.39.9
[ INFO] CI: Undefined
[ INFO] OS Name: Mac OS X
[ INFO] OS Version: 14.4
[ INFO] Architecture: aarch64
[ INFO] Java Version: 17
[ INFO] Xcode Version: 15.4
[ INFO] Flutter Version: Undefined
[ INFO] Flutter Channel: Undefined
[ INFO] ---------------------
Logs
Logs
<!-- Replace this line with your logs. *DO NOT* remove the backticks! -->
Maestro version
1.39.9
How did you install Maestro?
Homebrew
Anything else?
No response
The text was updated successfully, but these errors were encountered:
Is there an existing issue for this?
Steps to reproduce
I am trying to run Maestro tests on web project and I am getting following.
My
.maestro
folder only hasconfig file and dir structure for tests
config.yaml
Flow file .maestro/flows/checkout/pickup.yaml
Not sure if I am missing something to run the tests on web.
I am using maestro extensively on the same machine to run tests on android and iOS on a different project.
Thanks in advance.
Actual results
Want to use 0 devices, which is not enough to run 1 shards. Missing 1 device(s).
Not enough devices connected (1) to run the requested number of shards (1).
Expected results
Chromium installed and tests execute
About app
Fresh expo project running on localhost but I am targeting maestro website just for debugging
About environment
Apple M3 Pro
14.4 (23E214)
[ INFO] ---- System Info ----
[ INFO] Maestro Version: 1.39.9
[ INFO] CI: Undefined
[ INFO] OS Name: Mac OS X
[ INFO] OS Version: 14.4
[ INFO] Architecture: aarch64
[ INFO] Java Version: 17
[ INFO] Xcode Version: 15.4
[ INFO] Flutter Version: Undefined
[ INFO] Flutter Channel: Undefined
[ INFO] ---------------------
Logs
Logs
Maestro version
1.39.9
How did you install Maestro?
Homebrew
Anything else?
No response
The text was updated successfully, but these errors were encountered: