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[Feature request]: Multi-touch #1348
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Is already in it but it's disabled in source code rn |
Thank you, I looked for more information and found a Chinese client where this function is available. |
@VOLOHIT can you tell me how to search for the client that has Multi-Touch enabled? I have not been able to find any :( |
Here is the modified version: https://b23.tv/wbJWhLj |
Hi guys, I created a fork to implement multi-touch on iOS |
I have to bring this up because the touch codes already exist in the app but the developer doesn't enable it. Be aware that many games doesn't natively support multi-touch, games running through certain Android emulators should have touch working. |
Here's a globalized version of Axixi's fork combined with some of my own fixes. You can try this for much more features built-in including multi touch support https://github.com/ClassicOldSong/moonlight-android/releases |
Looked through your commits and your implementation looks good. May I suggest cherry picking the main commits into a PR? |
Sure, there's already a PR for trackpad fix opened, but the main repo here hasn't seen any update for months I'm afraid adding too much features at once may be chaotic |
Facts about Axixi:
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@TrueZhuangJia I guess he just don't know how to use Git. Also, his coding isn't great, but things work. I've rewritten some of his implementations already. As I have checked, most features come from PRs that hasn't been merged yet. |
He doesn't know how to git? Well, Additional facts about AXX:
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Would you please point out which part was yours? I'll add an acknoledgement in the README and release page. Also I don't mind where the commits come from, as this project is licensed under GPL, all modifications to the project should and are required to be open sourced. Though I'll only PR my own modifications, the codebase from Axixi is totally usable and should be upstreamable, just Axixi's removal of credits from other developers should be blamed. If he really is a full time Android developer, his coding skill is indeed a disaster... |
@ClassicOldSong The feature I created makes native multi-touch point spawned within a particular area (usually the right part of screen) move slower or faster on remote PC, This is the video where I called AXX a thief |
@ClassicOldSong Totally agreed! That's what I thought about his coding: The original post on Bilibili: |
Cited. |
@ClassicOldSong 有兴趣的话可以来我们 串流重生基地Q群。 除了我之外, 这两个fork的修改者也都在群里 |
I'm sorry I rarely use QQ now... My modifications lean towards office needs, enhanced for remote desktop usage, which isn't quite matched to most gaming setups. Thanks for the invitation though! |
Is your feature request related to a problem? Please describe.
Introduction of full support for touch screens (Multi-touch).
Describe the solution you'd like
I want control from the phone not to be limited to one cursor, which cannot make multiple clicks in different places on the screen. This makes it very difficult to interact in games that initially support touch devices (Genshin Impact is one of the most common ones).
Describe alternatives you've considered
Yeah
Screenshots
No response
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