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In general, no. One way or another you need to be running homebrew to either read or write the pairing data on both consoles. What might be possible however is pairing official controllers with the unmodded console, and extracting the pairing information from the controller memory instead for injection on the modded console. This won't work in the general case though, as pairing information can't be read from most controllers (or at least not in some standardised way) |
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Is it possible to use the Bluetooth spoofing feature in such a way that controllers can seamlessly connect to two different Switches (one of them being unmodded) without having to re-pair them, and without a Link Key? The best I've gotten so far is my 8bitdo Pro 2 (S Mode) being able to automatically pair without holding down the Sync button (but still needing to go to the "Change Grip/Order" screen). Joy-Con seem to try to connect to the other Switch, but turn off once they find it (no, this is not them turning off because of the timeout, they turn off much sooner than that).
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