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audioplay.h
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audioplay.h
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// Smart Toybox Audio playback
//
// Copyright(C) 2016. Nebojsa Sumrak and Jelena (Petra) Markovic
//
// This program is free software; you can redistribute it and / or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110 - 1301 USA.
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
// define AUDIO_SOFTWARE_MONO for software mono mixing
// set to 0 for quick and dirty mixing
// set to 1 for nice mono mixing
//#define AUDIO_SOFTWARE_MONO 1
#include "simplelink.h"
void audioplay_init();
int audioplay_playfile(int channel, const char *music);
void audioplay_getbuffer(unsigned char *buffer);
int audioplay_appendmusic(int channel, unsigned char type, int num);
int audioplay_playmusic(int channel, unsigned char type, int num);
void audioplay_stop(int channel);
void audioplay_stop_all();
// main loop audio processing
void audioplay_process();
#ifdef __cplusplus
}
#endif