-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathpac.cpp
91 lines (82 loc) · 1.52 KB
/
pac.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
#include "pac.h"
#include <ncurses.h>
#include <unistd.h>
bool Pac::checkCollision(int y, int x) {
if (mvwinch(window, y, x) == 'X' || mvwinch(window, y, x) == 'x') {
return true;
}
return false;
}
void Pac::revive() {
lives--;
symbol = death;
display();
wrefresh(window);
usleep(2000000);
symbol = ' ';
display();
wrefresh(window);
symbol = '@';
if(lives == 0) {
mvwaddch(window, yLoc, xLoc, death);
xLoc = 0;
yLoc = 0;
} else {
yLoc = ySpawnLoc;
xLoc = xSpawnLoc;
}
}
int Pac::updateStats() {
if (mvwinch(window, yLoc, xLoc) == point) {
score += 10;
return 0;
}
if (mvwinch(window, yLoc, xLoc) == powerup) {
score += 100;
hunter = true;
return 1;
}
if (checkEnemyCollision(ghost, getNextY(), getNextX())) {
if (hunter) {
score += 200;
return 2;
} else
revive();
}
return -1;
}
int Pac::getScore() {
return score;
}
int Pac::getLives() {
return lives;
}
void Pac::updateLocation() {
int newDirection = wgetch(window);
int oldDirection;
if (direction != newDirection && (newDirection == KEY_UP || newDirection == KEY_DOWN || newDirection == KEY_LEFT || newDirection == KEY_RIGHT)) {
oldDirection = direction;
direction = newDirection;
if (checkCollision(getNextY(), getNextX()))
direction = oldDirection;
}
switch(direction) {
case KEY_UP:
moveUp();
break;
case KEY_DOWN:
moveDown();
break;
case KEY_LEFT:
moveLeft();
break;
case KEY_RIGHT:
moveRight();
break;
default:
break;
}
}
void Pac::setRole(bool hunt) {
hunter = hunt;
}