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Vector2( 200, 200 ) +cell_custom_transform = Transform2D( 64, 64, 0, 64, 0, 0 ) +format = 1 +tile_data = PoolIntArray( 65540, 536870934, 0, 65541, 20, 0, 65542, 20, 0, 65543, 536870933, 0, 65544, 20, 0, 65545, 20, 0, 65546, 22, 0 ) + +[node name="WallsTop" type="TileMap" parent="."] +tile_set = SubResource( 1 ) +cell_size = Vector2( 200, 200 ) +cell_custom_transform = Transform2D( 64, 64, 0, 64, 0, 0 ) +format = 1 +tile_data = PoolIntArray( 0, 4, 0, 1, 5, 0, 4, 5, 0, 5, 5, 0, 6, 5, 0, 7, 5, 0, 8, 5, 0, 9, 5, 0, 10, 5, 0, 11, 536870916, 0, 12, 536870917, 0, 13, 536870917, 0, 14, 536870917, 0, 15, 536870917, 0, 16, 536870917, 0, 17, 536870917, 0, 18, 536870917, 0, 19, 536870917, 0, 21, 536870916, 0, 65536, 6, 0, 65547, 536870918, 0, 65548, 536870932, 0, 65549, 536870932, 0, 65550, 536870932, 0, 65551, 536870932, 0, 65552, 536870932, 0, 65553, 536870932, 0, 65554, 536870932, 0, 65555, 22, 0, 65557, 536870918, 0, 131072, 6, 0, 131083, 536870918, 0, 131093, 536870918, 0, 196608, 6, 0, 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