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logsmith.spec
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# -*- mode: python ; coding: utf-8 -*-
import sys
from PyInstaller.building.api import EXE, PYZ
from PyInstaller.building.build_main import Analysis
from PyInstaller.building.osx import BUNDLE
block_cipher = None
assets = [
('./app/assets/app_icon.icns', './assets'),
('./app/assets/app_icon.png', './assets'),
('./app/assets/cloud.svg', './assets'),
('./app/assets/cloud-outline.svg', './assets'),
('./app/assets/cloud-busy.svg', './assets'),
('./app/assets/bug.svg', './assets'),
]
app_name = 'logsmith'
a = Analysis(['app/run.py'],
pathex=['./app'],
binaries=[],
datas=assets,
hiddenimports=[],
hookspath=[],
runtime_hooks=[],
excludes=[],
win_no_prefer_redirects=False,
win_private_assemblies=False,
cipher=block_cipher,
noarchive=False)
pyz = PYZ(a.pure, a.zipped_data,
cipher=block_cipher)
if sys.platform == 'darwin':
exe = EXE(pyz,
a.scripts,
a.binaries,
a.zipfiles,
a.datas,
name=app_name,
debug=False,
strip=False,
upx=True,
runtime_tmpdir=None,
console=True,
icon='assets/app_icon.png')
app = BUNDLE(exe,
name=app_name + '.app',
info_plist={
'NSHighResolutionCapable': 'True',
'LSUIElement': True,
},
icon='./app/assets/app_icon.icns')
if sys.platform == 'linux':
exe = EXE(pyz,
a.scripts,
a.binaries,
a.zipfiles,
a.datas,
name=app_name,
debug=False,
strip=False,
upx=True,
runtime_tmpdir=None,
console=False,
icon='./app/assets/app_icon.png')
if sys.platform == 'win32' or sys.platform == 'win64':
exe = EXE(pyz,
a.scripts,
a.binaries,
a.zipfiles,
a.datas,
name=app_name,
debug=False,
strip=False,
upx=True,
runtime_tmpdir=None,
console=False,
icon='./app/assets/app_icon.ico')