diff --git a/README.md b/README.md index 19dbc9b3..071abcbe 100644 --- a/README.md +++ b/README.md @@ -1,15 +1,15 @@ ![fennecs logo](./docs/logos/fennecs-logo-darkmode.svg#gh-dark-mode-only) ![fennecs logo](./docs/logos/fennecs-logo-lightmode.svg#gh-light-mode-only)
- ... the tiny, tiny, high-energy Entity Component System!+ |
+ ... the tiny, tiny, high-energy Entity Component System! |
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- What the fox!? Another ECS?+ |
+ What the fox, another ECS?!We know... oh, we know. 😩 But in a nutshell, fennecs is... @@ -22,16 +22,19 @@ fennecs is a re-imagining of RelEcs/HypEcs which feels just right* for high performance game development in any modern C# engine. Including, of course, the fantastic Godot. + |
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Code Samples |
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