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In your talk at ORFE you briefly mention GPU linear solves for Clarabel. I have done some testing in Clarabel.jl using CUDSS.jl for the linear solves on the GPU, with fairly good results.
Now I want to do the same in Rust, which seems like it is going to be significantly more work. As such I was wondering if you are already working on this / already have something that works.
Cheers,
Mikkel
The text was updated successfully, but these errors were encountered:
Hi Paul,
In your talk at ORFE you briefly mention GPU linear solves for Clarabel. I have done some testing in Clarabel.jl using CUDSS.jl for the linear solves on the GPU, with fairly good results.
Now I want to do the same in Rust, which seems like it is going to be significantly more work. As such I was wondering if you are already working on this / already have something that works.
Cheers,
Mikkel
The text was updated successfully, but these errors were encountered: