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GameState.m
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/*
*
* Created by Mete Ozguz on 2012-03
* Copyright Mete Ozguz 2012
*
* http://www.meteozguz.com
* meteo158@gmail.com
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#import "GameState.h"
static GameState* sharedGameState = nil;
@implementation GameState
{
NSUInteger selectedLevel;
NSDictionary *levels;
NSDictionary *difficultyDictionary;
ccTime levelXOldElapsedTime;
NSUInteger levelXOldMoveCount;
NSUInteger levelXOldExploredTiles;
BOOL isLevelXElapsedTimeImproved;
BOOL isLevelXMoveCountImproved;
BOOL isLevelXExploredTilesImproved;
ccColor4B backgroundColor;
}
@synthesize backgroundColor;
+(id)sharedGameState{
@synchronized(self)
{
if (sharedGameState == nil)
sharedGameState = [[self alloc] init];
return sharedGameState;
}
return nil;
}
- (id)init
{
self = [super init];
if (self) {
CCLOG(@"===========================================");
CCLOG(@"%@: %@", NSStringFromSelector(_cmd), self);
if ([[NSUserDefaults standardUserDefaults] stringForKey:@"Difficulty"] == nil) {
CCLOG(@"%@", [[NSUserDefaults standardUserDefaults] stringForKey:@"Difficulty"]);
// Initializing Game State AND adding to NSUserDefaults
[[NSUserDefaults standardUserDefaults] setObject:@"Normal" forKey:@"Difficulty"];
[[NSUserDefaults standardUserDefaults] setObject:[NSNumber numberWithUnsignedInteger:0] forKey:@"LastUnlockedLevel"];
}
backgroundColor = ccc4(22, 34, 31, 255); // ORIGINAL
// backgroundColor = ccc4(234, 245, 244, 255); // X-RAY
// Loading Levels, Game Difficulty details
NSString *errorDesc = nil;
NSPropertyListFormat format;
NSString *filename = @"Game.plist";
NSString *plistPath = [[NSBundle mainBundle] pathForResource:filename ofType:nil];
NSAssert(plistPath != nil, @"%@ not found!\n", filename);
NSData *plistXML = [[NSFileManager defaultManager] contentsAtPath:plistPath];
NSDictionary *temp = (NSDictionary *)[NSPropertyListSerialization
propertyListFromData:plistXML
mutabilityOption:NSPropertyListMutableContainersAndLeaves
format:&format
errorDescription:&errorDesc];
NSAssert(temp, @"Error reading plist: %@, format: %d", errorDesc, format);
levels = [[NSDictionary alloc] initWithDictionary:[temp objectForKey:@"Levels"]];
NSAssert(levels != nil, @"levels is nil!");
difficultyDictionary = [[NSDictionary alloc] initWithDictionary:[temp objectForKey:@"DifficultyDictionary"]];
NSAssert(difficultyDictionary != nil, @"difficultyDictionary is nil!");
}
return self;
}
-(void)updateLevelDataWithTimeElapsed:(float)timeElapsed withMoveCount:(NSUInteger)moveCount andWithOpenedTilesCount:(NSUInteger)openedTilesCount
{
levelXOldElapsedTime = [self getElapsedTime];
levelXOldMoveCount = [self getMoveCount];
levelXOldExploredTiles = [self getExploredTiles];
isLevelXElapsedTimeImproved = NO;
isLevelXMoveCountImproved = NO;
isLevelXExploredTilesImproved = NO;
if (timeElapsed < levelXOldElapsedTime) {
isLevelXElapsedTimeImproved = YES;
[[NSUserDefaults standardUserDefaults] setValue:[NSNumber numberWithFloat:timeElapsed] forKey:[self getElapsedTimeString]];
}
if (moveCount < levelXOldMoveCount) {
isLevelXMoveCountImproved = YES;
[[NSUserDefaults standardUserDefaults] setValue:[NSNumber numberWithUnsignedInteger:moveCount] forKey:[self getMoveCountString]];
}
if (openedTilesCount > levelXOldExploredTiles) {
isLevelXExploredTilesImproved = YES;
[[NSUserDefaults standardUserDefaults] setValue:[NSNumber numberWithUnsignedInteger:openedTilesCount] forKey:[self getExploredTilesString]];
}
[self setDifficulty:[self getDifficulty]];
}
-(NSString *)getLevelString
{
return [NSString stringWithFormat:@"LEVEL%d_", selectedLevel];
}
-(NSString *)getElapsedTimeString
{
return [[self getLevelString] stringByAppendingString:@"ElapsedTime"];
}
-(NSString *)getMoveCountString
{
return [[self getLevelString] stringByAppendingString:@"MoveCount"];
}
-(NSString *)getExploredTilesString
{
return [[self getLevelString] stringByAppendingString:@"OpenedTilesCount"];
}
- (void)dealloc
{
CCLOG(@"%@: %@", NSStringFromSelector(_cmd), self);
[difficultyDictionary release];
[levels release];
[super dealloc];
}
-(ccTime)getElapsedTime
{
id tmp = [[NSUserDefaults standardUserDefaults] objectForKey:[self getElapsedTimeString]];
if (tmp == nil) {
return MAXFLOAT;
}else{
return [tmp floatValue];
}
}
-(NSUInteger)getMoveCount
{
id tmp = [[NSUserDefaults standardUserDefaults] objectForKey:[self getMoveCountString]];
if (tmp == nil) {
return UINT32_MAX;
}else{
return [tmp unsignedIntegerValue];
}
}
-(NSUInteger)getExploredTiles
{
id tmp = [[NSUserDefaults standardUserDefaults] objectForKey:[self getExploredTilesString]];
if (tmp == nil) {
return 0;
}else{
return [tmp unsignedIntegerValue];
}
}
-(NSString *)getElapsedTimeStringForDisplaying
{
return [NSString stringWithFormat:@"%.1f", [self getElapsedTime]];
}
-(NSString *)getMoveCountStringForDisplaying
{
return [NSString stringWithFormat:@"%d", [self getMoveCount]];
}
-(NSString *)getExploredTilesStringForDisplaying
{
return [NSString stringWithFormat:@"%d", [self getExploredTiles]];
}
-(NSUInteger)getCurrentLevelID
{
return selectedLevel;
}
-(ccTime)getTileFadeOutDuration
{
return [[[difficultyDictionary objectForKey:[self getDifficulty]] objectForKey:@"MINE_COUNT_FADE_OUT_DURATION"] integerValue];
}
-(NSString *)getDifficulty
{
return ([[NSUserDefaults standardUserDefaults] stringForKey:@"Difficulty"] != nil) ? [[NSUserDefaults standardUserDefaults] stringForKey:@"Difficulty"] : @"Normal";
}
-(void)setDifficulty:(NSString *)difficulty
{
CCLOG(@"%@", difficulty);
[[NSUserDefaults standardUserDefaults] setObject:difficulty forKey:@"Difficulty"];
}
-(void)setCurrentLevelID:(NSUInteger)slvl
{
selectedLevel = slvl;
}
-(NSDictionary *)getLevels
{
return levels;
}
-(void)setLastUnlockedLevel:(NSUInteger)lastUnlockedLevel
{
// [[NSUserDefaults standardUserDefaults] setObject:[NSNumber numberWithUnsignedInteger:39] forKey:@"LastUnlockedLevel"];
[[NSUserDefaults standardUserDefaults] setObject:[NSNumber numberWithUnsignedInteger:lastUnlockedLevel] forKey:@"LastUnlockedLevel"];
}
-(NSUInteger)getLastUnlockedLevel
{
return [[[NSUserDefaults standardUserDefaults] objectForKey:@"LastUnlockedLevel"] unsignedIntegerValue];
}
-(void)updateLastUnlockedLevel
{
if (selectedLevel + 1 > [self getLastUnlockedLevel]) {
[self setLastUnlockedLevel:selectedLevel + 1];
}
}
-(BOOL)isLevelXElapsedTimeImproved
{
return isLevelXElapsedTimeImproved;
}
-(BOOL)isLevelXMoveCountImproved
{
return isLevelXMoveCountImproved;
}
-(BOOL)isLevelXExploredTilesImproved
{
return isLevelXExploredTilesImproved;
}
@end