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ClassDiagram1.cd
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<?xml version="1.0" encoding="utf-8"?>
<ClassDiagram MajorVersion="1" MinorVersion="1">
<Class Name="CharacterMovement">
<Position X="2.75" Y="3.75" Width="1.75" />
<AssociationLine Name="inputReader" Type="InputReader" ManuallyRouted="true" FixedFromPoint="true" FixedToPoint="true">
<Path>
<Point X="4" Y="3.75" />
<Point X="4" Y="2.938" />
<Point X="6.417" Y="2.937" Type="JumpStart" />
<Point X="6.583" Y="2.938" Type="JumpEnd" />
<Point X="9.5" Y="2.938" />
</Path>
</AssociationLine>
<TypeIdentifier>
<HashCode>AAQAAAAAAgAABAEAAACAAAAIAAAAAAAIAAQAAAAAAEA=</HashCode>
<FileName>Assets\Systems\Locomotion\Scripts\CharacterMovement.cs</FileName>
</TypeIdentifier>
<ShowAsAssociation>
<Field Name="controller" />
<Field Name="inputReader" />
</ShowAsAssociation>
</Class>
<Class Name="InputReader">
<Position X="9.5" Y="2.5" Width="1.75" />
<TypeIdentifier>
<HashCode>AAAAAAAAAACAAAAAAAAAAAAAAAAAAAAAAAAAAAAAgAA=</HashCode>
<FileName>Assets\Systems\Locomotion\Scripts\InputReader.cs</FileName>
</TypeIdentifier>
</Class>
<Class Name="PlayerInputReader">
<Position X="9.5" Y="4.5" Width="1.75" />
<TypeIdentifier>
<HashCode>AQAAAAAAAACAAAAAAAAAAAgAAAAAAAAAAAAAAAAAgAA=</HashCode>
<FileName>Assets\Systems\Locomotion\Scripts\PlayerInputReader.cs</FileName>
</TypeIdentifier>
</Class>
<Class Name="LocomotionAnimator">
<Position X="5.5" Y="3.75" Width="1.75" />
<AssociationLine Name="inputReader" Type="InputReader" ManuallyRouted="true" FixedFromPoint="true" FixedToPoint="true">
<Path>
<Point X="6.938" Y="3.75" />
<Point X="6.938" Y="3.312" />
<Point X="9.5" Y="3.312" />
</Path>
</AssociationLine>
<TypeIdentifier>
<HashCode>AAQAAAAAAgAAAAAQAIAAAAAIAAAAAABAAgAEAAAAAEA=</HashCode>
<FileName>Assets\Systems\Locomotion\Scripts\LocomotionAnimator.cs</FileName>
</TypeIdentifier>
<ShowAsAssociation>
<Field Name="inputReader" />
<Field Name="locomotionAnimator" />
</ShowAsAssociation>
</Class>
<Class Name="Follower">
<Position X="0.75" Y="4.25" Width="1.5" />
<TypeIdentifier>
<HashCode>AACAAAAAAAAAAAAAAAAAIAAAAAAAAAAAAAAAAQAAAEA=</HashCode>
<FileName>Assets\Systems\Locomotion\Scripts\Follower.cs</FileName>
</TypeIdentifier>
</Class>
<Class Name="UnityEngine.CharacterController" Collapsed="true">
<Position X="2.5" Y="1.5" Width="2" />
<TypeIdentifier />
</Class>
<Class Name="UnityEngine.Animator" Collapsed="true">
<Position X="5.75" Y="1.5" Width="1.5" />
<TypeIdentifier />
</Class>
<Font Name="Segoe UI" Size="9" />
</ClassDiagram>