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<<<<<<< HEAD
CGFCode‐tp6‐T3G08‐6.9.rar
CGFCode‐tp6‐T3G08‐6.9/lib/CGF.js
CGFCode‐tp6‐T3G08‐6.9/lib/CGF/shaders/Gouraud/fragment.glsl
CGFCode‐tp6‐T3G08‐6.9/lib/CGF/shaders/Gouraud/lambert-vertex.glsl
CGFCode‐tp6‐T3G08‐6.9/lib/CGF/shaders/Gouraud/multiple_light-vertex.glsl
CGFCode‐tp6‐T3G08‐6.9/lib/CGF/shaders/Gouraud/textured/fragment.glsl
CGFCode‐tp6‐T3G08‐6.9/lib/CGF/shaders/Gouraud/textured/multiple_light-vertex.glsl
CGFCode‐tp6‐T3G08‐6.9/lib/CGF/shaders/Phong/multiple_light-phong-fragment.glsl
CGFCode‐tp6‐T3G08‐6.9/lib/CGF/shaders/Phong/multiple_light-phong-vertex.glsl
CGFCode‐tp6‐T3G08‐6.9/lib/CGF/shaders/Phong/phong-fragment.glsl
CGFCode‐tp6‐T3G08‐6.9/lib/CGF/shaders/Phong/phong-vertex.glsl
CGFCode‐tp6‐T3G08‐6.9/lib/CGF/shaders/picking/fragment.glsl
CGFCode‐tp6‐T3G08‐6.9/lib/CGF/shaders/picking/vertex.glsl
CGFCode‐tp6‐T3G08‐6.9/resources/images/board.png
CGFCode‐tp6‐T3G08‐6.9/resources/images/camou.jpg
CGFCode‐tp6‐T3G08‐6.9/resources/images/clock.png
CGFCode‐tp6‐T3G08‐6.9/resources/images/dark.png
CGFCode‐tp6‐T3G08‐6.9/resources/images/floor.png
CGFCode‐tp6‐T3G08‐6.9/resources/images/g2.png
CGFCode‐tp6‐T3G08‐6.9/resources/images/lava.png
CGFCode‐tp6‐T3G08‐6.9/resources/images/obras.jpg
CGFCode‐tp6‐T3G08‐6.9/resources/images/slides.png
CGFCode‐tp6‐T3G08‐6.9/resources/images/table.png
CGFCode‐tp6‐T3G08‐6.9/resources/images/window.png
CGFCode‐tp6‐T3G08‐6.9/resources/images/wood.jpg
CGFCode‐tp6‐T3G08‐6.9/tp6/LightingScene.js
CGFCode‐tp6‐T3G08‐6.9/tp6/MyCable.js
CGFCode‐tp6‐T3G08‐6.9/tp6/MyCarga.js
CGFCode‐tp6‐T3G08‐6.9/tp6/MyCircle.js
CGFCode‐tp6‐T3G08‐6.9/tp6/MyClock.js
CGFCode‐tp6‐T3G08‐6.9/tp6/MyClockHand.js
CGFCode‐tp6‐T3G08‐6.9/tp6/MyCylinder.js
CGFCode‐tp6‐T3G08‐6.9/tp6/MyCylinderWithTops.js
CGFCode‐tp6‐T3G08‐6.9/tp6/MyDrone.js
CGFCode‐tp6‐T3G08‐6.9/tp6/MyDroneHelice.js
CGFCode‐tp6‐T3G08‐6.9/tp6/MyHalfSphere.js
CGFCode‐tp6‐T3G08‐6.9/tp6/MyInterface.js
CGFCode‐tp6‐T3G08‐6.9/tp6/MyParabola.js
CGFCode‐tp6‐T3G08‐6.9/tp6/MyPrism.js
CGFCode‐tp6‐T3G08‐6.9/tp6/MyQuad.js
CGFCode‐tp6‐T3G08‐6.9/tp6/MyTable.js
CGFCode‐tp6‐T3G08‐6.9/tp6/MyUnitCubeQuad.js
CGFCode‐tp6‐T3G08‐6.9/tp6/Plane.js
CGFCode‐tp6‐T3G08‐6.9/tp6/index.html
CGFCode‐tp6‐T3G08‐6.9/tp6/main.js
EspecDSX.xml
TP1.pdf
TP2.pdf
WebCGF.XMLReaderExample.zip
demo3.xml
=======
LAIG1_T4_G06.zip
identification.txt
>>>>>>> b5f5eb1fa59a303e1135d00eabd2ff6560cc220b
LAIG1_T4_G06/
EnunciadoProvaIndividual1.pdf
TP1.rar
TP2.rar
TP2/reader.rar
WebCGF.docs.0.19.2.zip
WebGLSurfaceDemo.zip
WebGLSurfaceDemo/lib/CGF.js
WebGLSurfaceDemo/lib/CGF/shaders/Gouraud/fragment.glsl
WebGLSurfaceDemo/lib/CGF/shaders/Gouraud/lambert-vertex.glsl
WebGLSurfaceDemo/lib/CGF/shaders/Gouraud/multiple_light-vertex.glsl
WebGLSurfaceDemo/lib/CGF/shaders/Gouraud/textured/fragment.glsl
WebGLSurfaceDemo/lib/CGF/shaders/Gouraud/textured/multiple_light-vertex.glsl
WebGLSurfaceDemo/lib/CGF/shaders/Phong/multiple_light-phong-fragment.glsl
WebGLSurfaceDemo/lib/CGF/shaders/Phong/multiple_light-phong-vertex.glsl
WebGLSurfaceDemo/lib/CGF/shaders/Phong/phong-fragment.glsl
WebGLSurfaceDemo/lib/CGF/shaders/Phong/phong-vertex.glsl
WebGLSurfaceDemo/lib/CGF/shaders/picking/fragment.glsl
WebGLSurfaceDemo/lib/CGF/shaders/picking/vertex.glsl
WebGLSurfaceDemo/reader/LightingScene.js
WebGLSurfaceDemo/reader/index.html
WebGLSurfaceDemo/reader/main.js
WebGLSurfaceDemo/reader/texture.jpg
LAIG2_T4_G06.zip
LAIG2_T4_G06/lib/CGF.js
LAIG2_T4_G06/lib/CGF/shaders/Gouraud/fragment.glsl
LAIG2_T4_G06/lib/CGF/shaders/Gouraud/lambert-vertex.glsl
LAIG2_T4_G06/lib/CGF/shaders/Gouraud/multiple_light-vertex.glsl
LAIG2_T4_G06/lib/CGF/shaders/Gouraud/textured/fragment.glsl
LAIG2_T4_G06/lib/CGF/shaders/Gouraud/textured/multiple_light-vertex.glsl
LAIG2_T4_G06/lib/CGF/shaders/Phong/multiple_light-phong-fragment.glsl
LAIG2_T4_G06/lib/CGF/shaders/Phong/multiple_light-phong-vertex.glsl
LAIG2_T4_G06/lib/CGF/shaders/Phong/phong-fragment.glsl
LAIG2_T4_G06/lib/CGF/shaders/Phong/phong-vertex.glsl
LAIG2_T4_G06/lib/CGF/shaders/picking/fragment.glsl
LAIG2_T4_G06/lib/CGF/shaders/picking/vertex.glsl
LAIG2_T4_G06/reader/Animation.js
LAIG2_T4_G06/reader/CircularAnimation.js
LAIG2_T4_G06/reader/Component.js
LAIG2_T4_G06/reader/Light.js
LAIG2_T4_G06/reader/LinearAnimation.js
LAIG2_T4_G06/reader/Material.js
LAIG2_T4_G06/reader/MyInterface.js
LAIG2_T4_G06/reader/MySceneGraph.js
LAIG2_T4_G06/reader/Shader/texture.frag
LAIG2_T4_G06/reader/Shader/texture.vert
LAIG2_T4_G06/reader/Texture.js
LAIG2_T4_G06/reader/XMLscene.js
LAIG2_T4_G06/reader/images/asa.png
LAIG2_T4_G06/reader/images/braco.jpg
LAIG2_T4_G06/reader/images/cabeca.jpg
LAIG2_T4_G06/reader/images/cabecaBB8.png
LAIG2_T4_G06/reader/images/chao.jpg
LAIG2_T4_G06/reader/images/corpo.jpg
LAIG2_T4_G06/reader/images/corpoBB8.png
LAIG2_T4_G06/reader/images/gelson.jpg
LAIG2_T4_G06/reader/images/lalala.jpg
LAIG2_T4_G06/reader/images/lalala.png
LAIG2_T4_G06/reader/images/ombrofora.jpg
LAIG2_T4_G06/reader/images/ombrofrente.jpg
LAIG2_T4_G06/reader/images/paredeDir.jpg
LAIG2_T4_G06/reader/images/paredeEsq.jpg
LAIG2_T4_G06/reader/images/pe.png
LAIG2_T4_G06/reader/images/pefrente.jpg
LAIG2_T4_G06/reader/images/pescocoBB8.png
LAIG2_T4_G06/reader/images/sand.jpg
LAIG2_T4_G06/reader/images/texture.jpg
LAIG2_T4_G06/reader/index.html
LAIG2_T4_G06/reader/main.js
LAIG2_T4_G06/reader/primitives/ChessBoard.js
LAIG2_T4_G06/reader/primitives/Circle.js
LAIG2_T4_G06/reader/primitives/Cylinder.js
LAIG2_T4_G06/reader/primitives/MyCylinder.js
LAIG2_T4_G06/reader/primitives/Patch.js
LAIG2_T4_G06/reader/primitives/Plane.js
LAIG2_T4_G06/reader/primitives/Rectangle.js
LAIG2_T4_G06/reader/primitives/Sphere.js
LAIG2_T4_G06/reader/primitives/Torus.js
LAIG2_T4_G06/reader/primitives/Triangle.js
LAIG2_T4_G06/reader/primitives/Vehicle.js
LAIG2_T4_G06/reader/scenes/tatooine.dsx
LAIG2_T4_G06/reader/scenes/tatooine.xml
LAIG2_T4_G06_1/lib/CGF.js
LAIG2_T4_G06_1/lib/CGF/shaders/Gouraud/fragment.glsl
LAIG2_T4_G06_1/lib/CGF/shaders/Gouraud/lambert-vertex.glsl
LAIG2_T4_G06_1/lib/CGF/shaders/Gouraud/multiple_light-vertex.glsl
LAIG2_T4_G06_1/lib/CGF/shaders/Gouraud/textured/fragment.glsl
LAIG2_T4_G06_1/lib/CGF/shaders/Gouraud/textured/multiple_light-vertex.glsl
LAIG2_T4_G06_1/lib/CGF/shaders/Phong/multiple_light-phong-fragment.glsl
LAIG2_T4_G06_1/lib/CGF/shaders/Phong/multiple_light-phong-vertex.glsl
LAIG2_T4_G06_1/lib/CGF/shaders/Phong/phong-fragment.glsl
LAIG2_T4_G06_1/lib/CGF/shaders/Phong/phong-vertex.glsl
LAIG2_T4_G06_1/lib/CGF/shaders/picking/fragment.glsl
LAIG2_T4_G06_1/lib/CGF/shaders/picking/vertex.glsl
LAIG2_T4_G06_1/reader/Animation.js
LAIG2_T4_G06_1/reader/CircularAnimation.js
LAIG2_T4_G06_1/reader/Component.js
LAIG2_T4_G06_1/reader/Light.js
LAIG2_T4_G06_1/reader/LinearAnimation.js
LAIG2_T4_G06_1/reader/Material.js
LAIG2_T4_G06_1/reader/MyInterface.js
LAIG2_T4_G06_1/reader/MySceneGraph.js
LAIG2_T4_G06_1/reader/Shader/texture.frag
LAIG2_T4_G06_1/reader/Shader/texture.vert
LAIG2_T4_G06_1/reader/Texture.js
LAIG2_T4_G06_1/reader/XMLscene.js
LAIG2_T4_G06_1/reader/images/asa.png
LAIG2_T4_G06_1/reader/images/braco.jpg
LAIG2_T4_G06_1/reader/images/cabeca.jpg
LAIG2_T4_G06_1/reader/images/cabecaBB8.png
LAIG2_T4_G06_1/reader/images/chao.jpg
LAIG2_T4_G06_1/reader/images/corpo.jpg
LAIG2_T4_G06_1/reader/images/corpoBB8.png
LAIG2_T4_G06_1/reader/images/gelson.jpg
LAIG2_T4_G06_1/reader/images/lalala.jpg
LAIG2_T4_G06_1/reader/images/lalala.png
LAIG2_T4_G06_1/reader/images/ombrofora.jpg
LAIG2_T4_G06_1/reader/images/ombrofrente.jpg
LAIG2_T4_G06_1/reader/images/paredeDir.jpg
LAIG2_T4_G06_1/reader/images/paredeEsq.jpg
LAIG2_T4_G06_1/reader/images/pe.png
LAIG2_T4_G06_1/reader/images/pefrente.jpg
LAIG2_T4_G06_1/reader/images/pescocoBB8.png
LAIG2_T4_G06_1/reader/images/sand.jpg
LAIG2_T4_G06_1/reader/images/texture.jpg
LAIG2_T4_G06_1/reader/index.html
LAIG2_T4_G06_1/reader/main.js
LAIG2_T4_G06_1/reader/primitives/ChessBoard.js
LAIG2_T4_G06_1/reader/primitives/Circle.js
LAIG2_T4_G06_1/reader/primitives/Cylinder.js
LAIG2_T4_G06_1/reader/primitives/MyCylinder.js
LAIG2_T4_G06_1/reader/primitives/Patch.js
LAIG2_T4_G06_1/reader/primitives/Plane.js
LAIG2_T4_G06_1/reader/primitives/Rectangle.js
LAIG2_T4_G06_1/reader/primitives/Sphere.js
LAIG2_T4_G06_1/reader/primitives/Torus.js
LAIG2_T4_G06_1/reader/primitives/Triangle.js
LAIG2_T4_G06_1/reader/primitives/Vehicle.js
LAIG2_T4_G06_1/reader/scenes/plane.xml
LAIG2_T4_G06_1/reader/scenes/tatooine.dsx
LAIG2_T4_G06_1/reader/scenes/tatooine.xml
PickingExample.zip
PickingExample/lib/CGF.js
PickingExample/lib/CGF/shaders/Gouraud/fragment.glsl
PickingExample/lib/CGF/shaders/Gouraud/lambert-vertex.glsl
PickingExample/lib/CGF/shaders/Gouraud/multiple_light-vertex.glsl
PickingExample/lib/CGF/shaders/Gouraud/textured/fragment.glsl
PickingExample/lib/CGF/shaders/Gouraud/textured/multiple_light-vertex.glsl
PickingExample/lib/CGF/shaders/Phong/multiple_light-phong-fragment.glsl
PickingExample/lib/CGF/shaders/Phong/multiple_light-phong-vertex.glsl
PickingExample/lib/CGF/shaders/Phong/phong-fragment.glsl
PickingExample/lib/CGF/shaders/Phong/phong-vertex.glsl
PickingExample/lib/CGF/shaders/picking/fragment.glsl
PickingExample/lib/CGF/shaders/picking/vertex.glsl
PickingExample/reader/LightingScene.js
PickingExample/reader/index.html
PickingExample/reader/main.js
Sicstus-WebCGF.zip
Sicstus-WebCGF/Sicstus-WebCGF/index.html
Sicstus-WebCGF/Sicstus-WebCGF/server.pl
Proj3/
LAIG2_T4_G06/reader/Thumbs.db
LAIG2_T4_G06/reader/images/Thumbs.db
LAIG2_T4_G06_1/reader/Thumbs.db
LAIG2_T4_G06_1/reader/images/Thumbs.db
PickingExample/reader/Thumbs.db
TP2/reader/Thumbs.db
TP2/reader/images/Thumbs.db
TP3/reader/Thumbs.db
TP3/reader/images/Thumbs.db
WebGLSurfaceDemo/reader/Thumbs.db
mongoose-free-6.5.exe