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Create method
game.world.scale.set(1.05, 1.05); game.physics.startSystem(Physics.ARCADE);
somewhere in constructor of class which extends Sprite
game.physics.enable(this, Physics.ARCADE, true);
Results in the following https://gfycat.com/AggressiveBasicDungbeetle
The text was updated successfully, but these errors were encountered:
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Create method
somewhere in constructor of class which extends Sprite
Results in the following https://gfycat.com/AggressiveBasicDungbeetle
The text was updated successfully, but these errors were encountered: