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How to add texture to only particular part of the entity? #610

Answered by pokepetter
kowshik1234 asked this question in Q&A
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If you use one material and one texture in blender, it will come out correctly. Multiple materials/textures on the same model is not supported since it's bad for performance. It's basically the same as having multiple models.
3D models for games should be made with this in mind. Use atlas textures/trim sheets.
For example, you could reserve one part of the texture for the bottle, one for the label, and one for the cap.

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