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Hello, there are players from all over the world, but why hasn't it been released on the steam market until now? Wouldn't it be better if it was published on the Steam market? |
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Replies: 7 comments 3 replies
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We get this request once in a while. Generally we won't push to steam unless there's a lot of demand. |
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We (Schweeeeeeeeeeeeeeee and Papertobi) suggest that osu!lazer should be made available on Steam. The game has now become stable and polished, and we believe it would greatly benefit from the accessibility that the Steam platform provides. By adding the Steam Early Access tag, players would understand that the game is still in development. The ease of use provided by Steam would make the installation process simpler and more intuitive for new players. Moreover, bringing osu!lazer to Steam would make it easier to play on devices such as the Steam Deck. The added support for controllers through Steam XInput would make the game more accessible to players who prefer using controllers over traditional mouse and keyboard controls. In addition, the changelog for the game could also be made available on Steam, since people are familiar with the Steam changelog system. Additionally, there could be guides on the Steam community page to help new players get started with the game, such as a guide to move the mouse or set up the trackpad or learn streams. By making osu!lazer available on Steam, we believe the game would be exposed to a much larger audience than it currently has, potentially expanding the player base and community. This text was written and suggested by the osu!lazer Community members Schweeeeeeeeeeeeeeee and PaperTobi. |
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I would also love to see a steam release now that lazer is starting to take over for stable. |
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It wouldn't be worth it going on Steam as osu! has been a standalone software for almost 15+ years, and still gain popularity. And yes, although it would reach more players, it wouldn't be worth it as I believe peppy won't make use of the Steam API (achievements, multiplayer server, etc.). What peppy and the osu! team can do is make a separate build with the Steam APIs and can either use their own server or Steam's. I hope this comment can give a scenario of what would happen and why best not to put it on Steam. It does have a advantage and that is to port osu! to the Steam Deck, tho. ps: uploading a game to steam is expensive as an indie game dev and tbh, wouldn't be worth it unless if its a whole gamedev studio. peppy can make it only compatible to the steam deck and force everyone to download it standalone if on pc/mac. |
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+1 for steam. I believe that the game can even be sold, for a symbolic 1, 5, 10 dollars, additional profit will not be superfluous, while remaining free version on the site. |
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Would also love and buy Osu! day one on Steam. Hopefully devs reconsider a Steam launch. |
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It'd be great to see it on Steam |
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We get this request once in a while. Generally we won't push to steam unless there's a lot of demand.