Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

IED trigger speed disparity with human units #85

Open
pridit opened this issue Sep 28, 2023 · 0 comments
Open

IED trigger speed disparity with human units #85

pridit opened this issue Sep 28, 2023 · 0 comments
Assignees
Labels
bug Unexpected unintended behaviour dedicated Impacts dedicated server environment (local) limitation Blocker in the form of inherent function/design

Comments

@pridit
Copy link
Member

pridit commented Sep 28, 2023

For some reason the speed of a human unit is completely different when checked via the server compared to a client (assuming locality), but vehicles seem to be fine. This is a pretty huge oversight and one I find hard to believe has been missed for 3 years. With that said I should do a git bisect for sanity to make sure it has never worked.

Potential solve if there is no way to fix speed (also checked velocity, which has similar disparity) is to change the triggers to be local but this would be a huge refactor, introduce client-side aggro, and is pretty shit practice anyway for a trigger so I probably would just accept the limitation than refactoring to a worse implementation.

@pridit pridit added bug Unexpected unintended behaviour dedicated Impacts dedicated server environment (local) labels Sep 28, 2023
@pridit pridit self-assigned this Sep 28, 2023
@pridit pridit added the limitation Blocker in the form of inherent function/design label Sep 29, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Unexpected unintended behaviour dedicated Impacts dedicated server environment (local) limitation Blocker in the form of inherent function/design
Projects
None yet
Development

No branches or pull requests

1 participant