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[Feature] Melee/Range toggles #14

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jjelliott opened this issue Feb 2, 2024 · 0 comments
Open

[Feature] Melee/Range toggles #14

jjelliott opened this issue Feb 2, 2024 · 0 comments
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enhancement New feature or request

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@jjelliott
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Enemies with both a melee and ranged attack should be able to have one or the other disabled.

This could be implemented as the scrapped feature from dumptruckDS/progs_dump_qc#126, where the ratios can be adjusted or set to -1 to disable.

Both modifiers set to -1 should objerror.

@jjelliott jjelliott added the enhancement New feature or request label Feb 2, 2024
@jjelliott jjelliott self-assigned this Mar 1, 2024
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