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Even if the folder name is updated, if the object.json within it isn't updated with a new name and uuid then there will be silent problems where you can't predict which of the overlapping objects will be used
The text was updated successfully, but these errors were encountered:
If someone tries to create a new object by going to their realityobjects directory, duplicating a folder, and then renaming it, the objects will conflict
Ahh yes. I remember we had this problem. Probably what we need is a big boilerplate message in the Edge Server webpage saying that there are two identical objects found in the server and that one object name does not match with the folder name. That should do the trick.
I can also imagine to put the server entirely on hold and show you only this message until the user has fixed this.
We should also extend this to identical objects within the same network. The server should show a big message, telling that there are identical UUIDs.
Down the road I think we should find a solution to recompute the targets with new UUIDs automatically in the background. This would be the cleanest way and allow easy reproduction and multiplying of reference objects.
Even if the folder name is updated, if the object.json within it isn't updated with a new name and uuid then there will be silent problems where you can't predict which of the overlapping objects will be used
The text was updated successfully, but these errors were encountered: