description |
---|
Keep your money safe and quickly access! |
- Multiple ATM's & banks around the map to interact with
- Handles all player interaction with bank/job/gang/shared accounts
- ATM and bank card integration
- Shared accounts between players
- Auto creation of job/gang accounts on bank first open
- Boss-only access to job/gang accounts
Creates a new shared account for a player and returns where it was successful or not
exports['qb-banking']:CreatePlayerAccount(playerId, accountName, accountBalance, accountUsers)
- playerId:
number
- accountName:
string
- accountBalance:
number
- accountUsers:
table
- returns:
boolean
RegisterCommand('createPlayerAccount', function(source)
local playerId = source
local accountName = 'My Shared Account'
local accountBalance = 5000
local accountUsers = {'LCC00307', 'LCC00308'} -- list of citizenid's
exports['qb-banking']:CreatePlayerAccount(playerId, accountName, accountBalance, json.encode(accountUsers))
end, true)
Creates a new job type account, this is automatically done so shouldn't need this
exports['qb-banking']:CreateJobAccount(accountName, accountBalance)
- accountName:
string
- accountBalance:
number
RegisterCommand('createJobAccount', function()
local accountName = 'police'
local accountBalance = 10000
exports['qb-banking']:CreateJobAccount(accountName, accountBalance)
end, true)
Creates a new gang type account, this is automatically done so shouldn't need this
exports['qb-banking']:CreateGangAccount(accountName, accountBalance)
- accountName:
string
- accountBalance:
number
RegisterCommand('createGangAccount', function()
local accountName = 'ballas'
local accountBalance = 10000
exports['qb-banking']:CreateGangAccount(accountName, accountBalance)
end, true)
Adds money to an account by name and returns where it was successful or not
exports['qb-banking']:AddMoney(accountName, amount, reason)
- accountName:
string
- amount:
number
- reason:
string
- returns:
boolean
RegisterCommand('addMoney', function()
local accountName = 'police'
local amount = 10000
exports['qb-banking']:AddMoney(accountName, amount, 'test example')
end, true)
Removes money from an account by name and returns where it was successful or not
exports['qb-banking']:RemoveMoney(accountName, amount, reason)
- accountName:
string
- amount:
number
- reason:
string
- returns:
boolean
RegisterCommand('removeMoney', function()
local accountName = 'police'
local amount = 10000
exports['qb-banking']:RemoveMoney(accountName, amount, 'test example')
end, true)
Returns all the information for the specified account by name
exports['qb-banking']:GetAccount(accountName)
- accountName:
string
- returns:
table | nil
RegisterCommand('getAccount', function()
local accountName = 'police'
local accountInfo = exports['qb-banking']:GetAccount(accountName)
if not accountInfo then print('Account '..accountName..' does not exist') return end
for _, info in pairs(accountInfo) do
print('Account Name: '..info.account_name)
print('Account Balance: '..info.account_balance)
print('Account Type: '..info.account_type)
end
end, true)
Returns just the balance of the specified account by name
exports['qb-banking']:GetAccountBalance(accountName)
- accountName:
string
- returns:
number
RegisterCommand('getBalance', function()
local accountName = 'police'
local balance = exports['qb-banking']:GetAccountBalance(accountName)
print('Account: '..accountName..' Balance: '..balance)
end, true)
This will create a statement for a specified account and returns where it was successful or not
exports['qb-banking']:CreateBankStatement(playerId, account, amount, reason, statementType, accountType)
- playerId:
number
- account:
string
- amount:
number
- reason:
string
- statementType:
string
- accountType:
string
- returns:
boolean
RegisterCommand('createBankStatement', function(source)
local playerId = source
local account = 'My Shared Account'
local amount = 5000
local reason = 'Removed money'
local statementType = 'withdraw' -- deposit
local accountType = 'shared' -- 'player', 'job', 'gang'
local statementCreated = exports['qb-banking']:CreateBankStatement(playerId, account, amount, reason, statementType, accountType)
if statementCreated then print('Statement Created') return end
print('Error creating statement')
end, true)