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readme.txt
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QMAP Copyright 1997 Sean Barrett
See "redist.txt" for redistribution information
--==--==--
Quickstart:
"qmap <bspfile>" from directory containing palette.lmp & colormap.lmp
Terra Nova/System Shock-style controls
spacebar to halt movement, esc to quit
If you move outside of the level, execution will be very slow.
--==--==--
Files:
redist.txt redistribution information
readme.txt (this file) instructions for executable
source.txt instructions for source code
qmap.txt general description, goals, feature list
manifest.txt list of all files
bug.txt information about bugs and bug reporting
other text documents are described in source.txt
--==--==--
Commandline usage:
Unpak a .pak file so you have a palette.lmp and
a colormap.lmp in your current directory. Then
run
qmap <bspfile>
where <bspfile> is an unpak'd bsp file.
For example:
qmap start.bsp
The starting location is about right for start.bsp,
and works ok for e1m1.bsp as well.
QMAP uses a lot of memory, because it uses a dumb
memory layout for reading the bsp file. I chose
smaller max sizes than id's utilities, so it's
possible to have levels which are too big (and
they'll just barf without being detected).
--==--==--
Controls:
QMAP uses a pretty wacky keyboard control scheme
which is my standard testbed layout.
Press <spacebar> to halt all movement.
Press <esc> to quit.
Use the 'qwe/asd/zxc/rv' cluster to tilt and move,
a la System Shock, except that each keystroke _accelerates_
your movement. This can be disturbing until you're used to
it; just remember to hit spacebar to halt.
w x move forward & backward
a d turn left & right
z c sidestep left & right
r v look up & down
q e bank view
1 3 "sidestep" up & down
spacebar stop moving
esc shift-Q quit