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jScript.js
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let boxes = document.querySelectorAll(".box");
let resetBtn = document.querySelector("#reset");
let newGameBtn = document.querySelector("#new-btn");
let msgContainer = document.querySelector(".msg-container");
let msg = document.querySelector("#msg");
let turn0 = true; //player O
let clickCount = 0;
const winPatterns = [
[0,1,2],
[0,3,6],
[0,4,8],
[1,4,7],
[2,4,6],
[2,5,8],
[3,4,5],
[6,7,8]
];
const resetGame = ()=>{
turn0 = true;
clickCount = 0;
enableBoxes();
msgContainer.classList.add("hide");
};
boxes.forEach((box)=>{
box.addEventListener("click",()=>{
if(!box.innerText){
if(turn0){
box.innerText = "O";
turn0 = false;
}
else{
box.innerText = "X";
turn0 = true;
}
box.disabled = true;
clickCount++;
checkWinner();
checkDraw();
}
});
});
const disableBoxes = ()=>{
for(let box of boxes){
box.disabled = true;
}
}
const enableBoxes = ()=>{
for(let box of boxes){
box.disabled = false;
box.innerText = "";
}
}
const showWinner = (winner)=>{
msg.innerText = `Congratulations,Winner is ${winner}`;
msgContainer.classList.remove("hide");
};
const checkWinner = ()=>{
for(let pattern of winPatterns){
let pos1val = boxes[pattern[0]].innerText;
let pos2val = boxes[pattern[1]].innerText;
let pos3val = boxes[pattern[2]].innerText;
if(pos1val && pos2val && pos3val){
if(pos1val===pos2val && pos2val===pos3val){
console.log("Winner!",pos1val);
disableBoxes();
showWinner(pos1val);
return true;
}
}
}
return false;
};
const checkDraw = () => {
if (!checkWinner()) {
if(clickCount==9){
msg.innerText = "Oops, Game draw!";
msgContainer.classList.remove("hide");
}
}
};
newGameBtn.addEventListener("click",resetGame);
resetBtn.addEventListener("click",resetGame);