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systray_darwin.go
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// +build darwin
package systray
/*
#cgo darwin CFLAGS: -DDARWIN -x objective-c -fobjc-arc
#cgo darwin LDFLAGS: -framework Cocoa
#include "systray_darwin.h"
*/
import "C"
import (
"io/ioutil"
"unsafe"
)
func nativeLoop() (err error) {
_, err = C.nativeLoop()
return err
}
func quit() error {
C.quit()
//todo check error
return nil
}
// Sets the systray icon.
// iconBytes should be the content of .ico/.jpg/.png
func setIcon(iconBytes []byte) error {
cstr := (*C.char)(unsafe.Pointer(&iconBytes[0]))
_, err := C.setIcon(cstr, (C.int)(len(iconBytes)))
return err
}
// Sets the systray icon by path to file.
// File should be one of .ico/.jpg/.png
func setIconPath(path string) error {
b, err := ioutil.ReadFile(path)
if err != nil {
return err
}
return setIcon(b)
}
// SetTitle sets the systray title, only available on Mac.
func setTitle(title string) error {
_, err := C.setTitle(C.CString(title))
return err
}
// SetTooltip sets the systray tooltip to display on mouse hover of the tray icon,
// only available on Mac and Windows.
func setTooltip(tooltip string) error {
_, err := C.setTooltip(C.CString(tooltip))
return err
}
func addOrUpdateMenuItem(item *MenuItem) error {
if item.isSeparator {
return addSeparator(item.id)
}
var disabled, checked, isSubmenu, isSubmenuItem C.short
if item.disabled {
disabled = 1
}
if item.checked {
checked = 1
}
if item.isSubmenu {
isSubmenu = 1
isSubmenuItem = 0
}
if item.isSubmenuItem {
isSubmenu = 0
isSubmenuItem = 1
}
_, err := C.add_or_update_menu_item(
C.int(item.id),
C.int(item.menuId),
C.CString(item.title),
C.CString(item.tooltip),
disabled,
checked,
isSubmenu,
isSubmenuItem,
)
return err
}
func addSeparator(id int32) error {
_, err := C.add_separator(C.int(id))
return err
}
func hideMenuItem(item *MenuItem) error {
_, err := C.hide_menu_item(
C.int(item.id),
)
return err
}
func showMenuItem(item *MenuItem) error {
_, err := C.show_menu_item(
C.int(item.id),
)
return err
}
//export systray_ready
func systray_ready() {
go systrayReady()
}
//export systray_on_exit
func systray_on_exit() {
systrayExit()
}
//export systray_menu_item_selected
func systray_menu_item_selected(cID C.int) {
systrayMenuItemSelected(int32(cID), false, false)
}
func addBitmap(bitmapBytes []byte, item *MenuItem) error {
cstr := (*C.char)(unsafe.Pointer(&bitmapBytes[0]))
_, err := C.add_bitmap_to_menu_item(cstr, (C.int)(len(bitmapBytes)), C.int(item.id))
return err
}
func addBitmapPath(path string, item *MenuItem) error {
return nil
}
func createSubMenu(subMenuId int32) {
// NOOP
}
func addSubmenuToTray(item *MenuItem) {
var disabled, checked, isSubmenu, isSubmenuItem C.short
if item.disabled {
disabled = 1
}
if item.checked {
checked = 1
}
if item.isSubmenu {
isSubmenu = 1
isSubmenuItem = 0
}
if item.isSubmenuItem {
isSubmenu = 0
isSubmenuItem = 1
}
_, _ = C.add_sub_menu(
C.int(item.id),
C.int(item.menuId),
C.CString(item.title),
C.CString(item.tooltip),
disabled,
checked,
isSubmenu,
isSubmenuItem,
)
}
// SetCustomLeftClickAction set custom function to process left click on icon
// only windows at this moment
func setCustomLeftClickAction(ff ClickActionType) {
// do nothing
// todo
}
// SetCustomRightClickAction set custom function to process right click on icon
// only windows at this moment
func setCustomRightClickAction(ff ClickActionType) {
// do nothing
// todo
}
// SetDefaultLeftClickAction set default function to process left click on icon (show menu)
// only windows at this moment
func setDefaultLeftClickAction() {
// do nothing
// todo
}
// SetDefaultRightClickAction set default function to process right click on icon (show menu)
// only windows at this moment
func setDefaultRightClickAction() {
// do nothing
// todo
}
// SetCustomLeftClickAction set custom function to process left Double click on icon
// only windows at this moment
func setCustomLeftDoubleClickAction(ff ClickActionType) {
// do nothing
// todo
}
// SetCustomRightClickAction set custom function to process right Double click on icon
// only windows at this moment
func setCustomRightDoubleClickAction(ff ClickActionType) {
// do nothing
// todo
}
// SetDefaultLeftClickAction set default function to process left Double click on icon (show menu)
// only windows at this moment
func setDefaultLeftDoubleClickAction() {
// do nothing
// todo
}
// SetDefaultRightClickAction set default function to process right Double click on icon (show menu)
// only windows at this moment
func setDefaultRightDoubleClickAction() {
// do nothing
// todo
}