You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
However, this is just absolute coordinates within the window, it won't have all the scaling stuff that GUI coordinates have. Also, it will break the physics debug drawing, since that's done in the same .draw_debug3d() call (both 2D and 3D).
If you are having trouble with GUI coordinates then it's probably better to just add some extra nodes to use for debugging. Their actual position and size will depend on their adjust mode.
I know it draws on world space at the moment. Any way it can work in the GUI space? Would be useful to debug GUI-space coordinates. Thanks in advance!
Awesome work on this btw!
The text was updated successfully, but these errors were encountered: