Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Crash on Potty Racers 3.swf #19112

Open
SuperCrafter015 opened this issue Jan 1, 2025 · 0 comments
Open

Crash on Potty Racers 3.swf #19112

SuperCrafter015 opened this issue Jan 1, 2025 · 0 comments
Labels
bug Something isn't working panic Hit a panic

Comments

@SuperCrafter015
Copy link

Describe what you were doing

  1. Open game
  2. Load saved game
  3. Game panic
    File: Potty Racers 3.zip

What does the crash message say?

panicked at C:\Users\runneradmin/.cargo\registry\src\index.crates.io-6f17d22bba15001f\wgpu-0.20.1\src\backend\wgpu_core.rs:2996:5:
wgpu error: Validation Error

Caused by:
In Device::create_bind_group
Not enough memory left.

Ruffle Version

0.1.0-nightly (ac9b39a 2024-07-10)

Affected platform

Desktop app

Operating system

Windows 10.0.19045 (Windows 10 Home) [64-bit]

Additional information

Filename: Potty Racers 3.swf

Render Info

Renderer: wgpu
Adapter Backend: Dx12
Adapter Name: "NVIDIA GeForce RTX 3080 Ti"
Adapter Device Type: DiscreteGpu
Adapter Driver Name: ""
Adapter Driver Info: ""
Enabled features: Features(TEXTURE_COMPRESSION_BC | FLOAT32_FILTERABLE | TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES)
Available features: Features(DEPTH_CLIP_CONTROL | DEPTH32FLOAT_STENCIL8 | TIMESTAMP_QUERY | INDIRECT_FIRST_INSTANCE | RG11B10UFLOAT_RENDERABLE | BGRA8UNORM_STORAGE | TEXTURE_FORMAT_16BIT_NORM | TIMESTAMP_QUERY_INSIDE_ENCODERS | TIMESTAMP_QUERY_INSIDE_PASSES | MAPPABLE_PRIMARY_BUFFERS | TEXTURE_BINDING_ARRAY | SAMPLED_TEXTURE_AND_STORAGE_BUFFER_ARRAY_NON_UNIFORM_INDEXING | UNIFORM_BUFFER_AND_STORAGE_TEXTURE_ARRAY_NON_UNIFORM_INDEXING | MULTI_DRAW_INDIRECT | MULTI_DRAW_INDIRECT_COUNT | PUSH_CONSTANTS | ADDRESS_MODE_CLAMP_TO_ZERO | ADDRESS_MODE_CLAMP_TO_BORDER | POLYGON_MODE_LINE | CONSERVATIVE_RASTERIZATION | VERTEX_WRITABLE_STORAGE | CLEAR_TEXTURE | TEXTURE_FORMAT_NV12 | SHADER_PRIMITIVE_INDEX | DUAL_SOURCE_BLENDING)
Current limits: Limits { max_texture_dimension_1d: 16384, max_texture_dimension_2d: 16384, max_texture_dimension_3d: 2048, max_texture_array_layers: 256, max_bind_groups: 4, max_bindings_per_bind_group: 1000, max_dynamic_uniform_buffers_per_pipeline_layout: 8, max_dynamic_storage_buffers_per_pipeline_layout: 0, max_sampled_textures_per_shader_stage: 16, max_samplers_per_shader_stage: 16, max_storage_buffers_per_shader_stage: 0, max_storage_textures_per_shader_stage: 0, max_uniform_buffers_per_shader_stage: 11, max_uniform_buffer_binding_size: 65536, max_storage_buffer_binding_size: 0, max_vertex_buffers: 8, max_buffer_size: 268435456, max_vertex_attributes: 16, max_vertex_buffer_array_stride: 255, min_uniform_buffer_offset_alignment: 256, min_storage_buffer_offset_alignment: 32, max_inter_stage_shader_components: 60, max_color_attachments: 8, max_color_attachment_bytes_per_sample: 32, max_compute_workgroup_storage_size: 0, max_compute_invocations_per_workgroup: 0, max_compute_workgroup_size_x: 0, max_compute_workgroup_size_y: 0, max_compute_workgroup_size_z: 0, max_compute_workgroups_per_dimension: 0, min_subgroup_size: 0, max_subgroup_size: 0, max_push_constant_size: 0, max_non_sampler_bindings: 1000000 }
Surface quality: low
Surface samples: 1
Surface size: (2560, 1361, 1)

@SuperCrafter015 SuperCrafter015 added bug Something isn't working panic Hit a panic labels Jan 1, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working panic Hit a panic
Projects
None yet
Development

No branches or pull requests

1 participant