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Interactive Buddy loaded from URL not initializing game state properly #19117

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parkerlreed opened this issue Jan 2, 2025 · 1 comment
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@parkerlreed
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parkerlreed commented Jan 2, 2025

Describe the bug

Loading the game multiple times sometimes results in a broken save file. This happens even locally on desktop.

In game File > Clear File fixes this temporarily.

Possibly related to #798

Working vs broken logs

working.txt
broken.txt

Command for each. I kept the arguments consistent as to show it's only the load via URL that breaks it.

working

ruffle --proxy="http://localhost:22500/" --power=high --graphics=default /home/parker/Games/Flashpoint/Data/Games/interactive_buddy_v_1_02_by_shock_value_d6ma8m.swf

broken

ruffle --proxy="http://localhost:22500/" --power=high --graphics=default http://shock-value.deviantart.com/interactive_buddy_v_1_02_by_shock_value_d6ma8m.swf

Expected behavior

Able to interact with the game

Content Location

swf zipped game.zip

Affected platform

Desktop app every single launch.

Very occasionally on hosted version.

Operating system

Arch Linux

Browser

No response

Additional information

Ruffle 0.1.0-nightly (1d05767 2025-01-01)

@parkerlreed parkerlreed added the bug Something isn't working label Jan 2, 2025
@parkerlreed parkerlreed changed the title Interactive Buddy loaded from Flashpoint proxy broken Interactive Buddy loaded from URL not initializing game state properly Jan 2, 2025
@n0samu
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n0samu commented Jan 2, 2025

It doesn't actually seem to matter how the game is loaded. It seems that sometimes the save file breaks, causing the game to be unresponsive on next load, as in #798. It happens quite consistently for me on desktop, regardless of whether the game is loaded locally or via a URL. I also observed the problem once on web, but was not able to get it to occur again. Clicking File => Clear File in the game's menu fixes the problem when it occurs, providing further evidence that it's a problem with the save file.

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