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Fails to run on arch linux #3

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jendrikw opened this issue Nov 22, 2017 · 4 comments
Open

Fails to run on arch linux #3

jendrikw opened this issue Nov 22, 2017 · 4 comments

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@jendrikw
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Running this on my arch linux machine (Linux 1.13.12) fails with error I can't interpret.

st version:
0.7

Terminal resized to 24 80
X Error of failed request:  GLXBadFBConfig
  Major opcode of failed request:  155 (GLX)
  Minor opcode of failed request:  34 ()
  Serial number of failed request:  97
  Current serial number in output stream:  96```
@sapphire-arches
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That means we weren't able to get a valid framebuffer configuration. Are you sure you have OpenGL 4.5 support? The output of glxinfo -v would also be helpful if you can paste it somewhere.

@jendrikw
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I had to install mesa-demos to run glxinfo. Is that a dependency of stgl or just for debugging? Should I contact the package maintianer to add this a dependency?

$ glxinfo -v
name of display: :0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
    GLX_ARB_create_context, GLX_ARB_create_context_profile, 
    GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, 
    GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample, 
    GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, 
    GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, 
    GLX_EXT_import_context, GLX_EXT_libglvnd, GLX_EXT_texture_from_pixmap, 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_INTEL_swap_event, 
    GLX_MESA_copy_sub_buffer, GLX_OML_swap_method, GLX_SGIS_multisample, 
    GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, 
    GLX_SGI_make_current_read, GLX_SGI_swap_control
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
    GLX_ARB_create_context, GLX_ARB_create_context_profile, 
    GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, 
    GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample, 
    GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile, 
    GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float, 
    GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, 
    GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, 
    GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, 
    GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, 
    GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, 
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
    GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, 
    GLX_SGI_swap_control, GLX_SGI_video_sync
GLX version: 1.4
GLX extensions:
    GLX_ARB_create_context, GLX_ARB_create_context_profile, 
    GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, 
    GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample, 
    GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile, 
    GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float, 
    GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, 
    GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, 
    GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, 
    GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, 
    GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, 
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
    GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, 
    GLX_SGI_swap_control, GLX_SGI_video_sync
Extended renderer info (GLX_MESA_query_renderer):
    Vendor: Intel Open Source Technology Center (0x8086)
    Device: Mesa DRI Intel(R) Sandybridge Mobile  (0x126)
    Version: 17.2.5
    Accelerated: yes
    Video memory: 1536MB
    Unified memory: yes
    Preferred profile: core (0x1)
    Max core profile version: 3.3
    Max compat profile version: 3.0
    Max GLES1 profile version: 1.1
    Max GLES[23] profile version: 3.0
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) Sandybridge Mobile 
OpenGL core profile version string: 3.3 (Core Profile) Mesa 17.2.5
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
    GL_3DFX_texture_compression_FXT1, GL_AMD_draw_buffers_blend, 
    GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_trinary_minmax, 
    GL_AMD_vertex_shader_layer, GL_AMD_vertex_shader_viewport_index, 
    GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, 
    GL_APPLE_object_purgeable, GL_ARB_ES2_compatibility, 
    GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_base_instance, 
    GL_ARB_blend_func_extended, GL_ARB_buffer_storage, 
    GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control, 
    GL_ARB_compressed_texture_pixel_storage, 
    GL_ARB_conditional_render_inverted, GL_ARB_copy_buffer, GL_ARB_copy_image, 
    GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float, 
    GL_ARB_depth_clamp, GL_ARB_direct_state_access, GL_ARB_draw_buffers, 
    GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex, 
    GL_ARB_draw_instanced, GL_ARB_enhanced_layouts, 
    GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, 
    GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport, 
    GL_ARB_fragment_shader, GL_ARB_framebuffer_object, 
    GL_ARB_framebuffer_sRGB, GL_ARB_get_program_binary, 
    GL_ARB_get_texture_sub_image, GL_ARB_half_float_pixel, 
    GL_ARB_half_float_vertex, GL_ARB_instanced_arrays, 
    GL_ARB_internalformat_query, GL_ARB_internalformat_query2, 
    GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, 
    GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_occlusion_query2, 
    GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object, 
    GL_ARB_point_sprite, GL_ARB_program_interface_query, 
    GL_ARB_provoking_vertex, GL_ARB_robustness, GL_ARB_sample_shading, 
    GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, 
    GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects, 
    GL_ARB_shader_bit_encoding, GL_ARB_shader_draw_parameters, 
    GL_ARB_shader_group_vote, GL_ARB_shader_objects, GL_ARB_shader_subroutine, 
    GL_ARB_shader_texture_lod, GL_ARB_shader_viewport_layer_array, 
    GL_ARB_shading_language_420pack, GL_ARB_shading_language_packing, 
    GL_ARB_sync, GL_ARB_texture_barrier, GL_ARB_texture_buffer_object, 
    GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range, 
    GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map_array, 
    GL_ARB_texture_float, GL_ARB_texture_gather, 
    GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_multisample, 
    GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels, 
    GL_ARB_texture_query_lod, GL_ARB_texture_rectangle, GL_ARB_texture_rg, 
    GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_storage, 
    GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle, 
    GL_ARB_timer_query, GL_ARB_transform_feedback2, 
    GL_ARB_transform_feedback_overflow_query, GL_ARB_uniform_buffer_object, 
    GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, 
    GL_ARB_vertex_attrib_binding, GL_ARB_vertex_shader, 
    GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, 
    GL_ARB_viewport_array, GL_ATI_blend_equation_separate, 
    GL_ATI_texture_float, GL_EXT_abgr, GL_EXT_blend_equation_separate, 
    GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_framebuffer_blit, 
    GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, 
    GL_EXT_framebuffer_sRGB, GL_EXT_packed_depth_stencil, GL_EXT_packed_float, 
    GL_EXT_pixel_buffer_object, GL_EXT_polygon_offset_clamp, 
    GL_EXT_provoking_vertex, GL_EXT_shader_integer_mix, GL_EXT_texture_array, 
    GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc, 
    GL_EXT_texture_compression_s3tc, GL_EXT_texture_filter_anisotropic, 
    GL_EXT_texture_integer, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_decode, 
    GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm, 
    GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback, 
    GL_EXT_vertex_array_bgra, GL_IBM_multimode_draw_arrays, 
    GL_INTEL_performance_query, GL_KHR_blend_equation_advanced, 
    GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, 
    GL_KHR_robustness, GL_MESA_pack_invert, GL_MESA_shader_integer_functions, 
    GL_MESA_texture_signed_rgba, GL_NV_conditional_render, GL_NV_depth_clamp, 
    GL_NV_packed_depth_stencil, GL_NV_texture_barrier, GL_OES_EGL_image, 
    GL_S3_s3tc

OpenGL version string: 3.0 Mesa 17.2.5
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
    GL_3DFX_texture_compression_FXT1, GL_AMD_draw_buffers_blend, 
    GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_trinary_minmax, 
    GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, 
    GL_APPLE_object_purgeable, GL_APPLE_packed_pixels, 
    GL_ARB_ES2_compatibility, GL_ARB_ES3_compatibility, 
    GL_ARB_arrays_of_arrays, GL_ARB_blend_func_extended, 
    GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clear_texture, 
    GL_ARB_clip_control, GL_ARB_color_buffer_float, 
    GL_ARB_compressed_texture_pixel_storage, 
    GL_ARB_conditional_render_inverted, GL_ARB_copy_buffer, GL_ARB_copy_image, 
    GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float, 
    GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_draw_buffers, 
    GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex, 
    GL_ARB_draw_instanced, GL_ARB_explicit_attrib_location, 
    GL_ARB_explicit_uniform_location, GL_ARB_fragment_coord_conventions, 
    GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, 
    GL_ARB_fragment_shader, GL_ARB_framebuffer_object, 
    GL_ARB_framebuffer_sRGB, GL_ARB_get_program_binary, 
    GL_ARB_get_texture_sub_image, GL_ARB_half_float_pixel, 
    GL_ARB_half_float_vertex, GL_ARB_instanced_arrays, 
    GL_ARB_internalformat_query, GL_ARB_internalformat_query2, 
    GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, 
    GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multisample, 
    GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_occlusion_query2, 
    GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object, 
    GL_ARB_point_parameters, GL_ARB_point_sprite, 
    GL_ARB_program_interface_query, GL_ARB_provoking_vertex, 
    GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects, 
    GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture, 
    GL_ARB_separate_shader_objects, GL_ARB_shader_bit_encoding, 
    GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote, 
    GL_ARB_shader_objects, GL_ARB_shader_texture_lod, 
    GL_ARB_shading_language_100, GL_ARB_shading_language_420pack, 
    GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_sync, 
    GL_ARB_texture_barrier, GL_ARB_texture_border_clamp, 
    GL_ARB_texture_compression, GL_ARB_texture_compression_rgtc, 
    GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array, 
    GL_ARB_texture_env_add, GL_ARB_texture_env_combine, 
    GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, 
    GL_ARB_texture_float, GL_ARB_texture_gather, 
    GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat, 
    GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, 
    GL_ARB_texture_query_levels, GL_ARB_texture_query_lod, 
    GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, 
    GL_ARB_texture_storage, GL_ARB_texture_storage_multisample, 
    GL_ARB_texture_swizzle, GL_ARB_timer_query, GL_ARB_transform_feedback2, 
    GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix, 
    GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, 
    GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_binding, 
    GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, 
    GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, 
    GL_ARB_window_pos, GL_ATI_blend_equation_separate, GL_ATI_draw_buffers, 
    GL_ATI_separate_stencil, GL_ATI_texture_env_combine3, 
    GL_ATI_texture_float, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, 
    GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, 
    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, 
    GL_EXT_copy_texture, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, 
    GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, 
    GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, 
    GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, 
    GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays, 
    GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels, 
    GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, 
    GL_EXT_polygon_offset, GL_EXT_polygon_offset_clamp, 
    GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color, 
    GL_EXT_separate_specular_color, GL_EXT_shader_integer_mix, 
    GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, 
    GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D, 
    GL_EXT_texture_array, GL_EXT_texture_compression_dxt1, 
    GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, 
    GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, 
    GL_EXT_texture_env_add, GL_EXT_texture_env_combine, 
    GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, 
    GL_EXT_texture_integer, GL_EXT_texture_lod_bias, GL_EXT_texture_object, 
    GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_decode, 
    GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm, 
    GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback, 
    GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, 
    GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip, 
    GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, 
    GL_INTEL_performance_query, GL_KHR_blend_equation_advanced, 
    GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, 
    GL_KHR_robustness, GL_MESA_pack_invert, GL_MESA_shader_integer_functions, 
    GL_MESA_texture_signed_rgba, GL_MESA_window_pos, GL_NV_blend_square, 
    GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_light_max_exponent, 
    GL_NV_packed_depth_stencil, GL_NV_primitive_restart, 
    GL_NV_texgen_reflection, GL_NV_texture_barrier, 
    GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_OES_EGL_image, 
    GL_OES_read_format, GL_S3_s3tc, GL_SGIS_generate_mipmap, 
    GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, 
    GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays

OpenGL ES profile version string: OpenGL ES 3.0 Mesa 17.2.5
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
OpenGL ES profile extensions:
    GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, 
    GL_APPLE_texture_max_level, GL_EXT_blend_func_extended, 
    GL_EXT_blend_minmax, GL_EXT_clip_cull_distance, GL_EXT_color_buffer_float, 
    GL_EXT_compressed_ETC1_RGB8_sub_texture, GL_EXT_discard_framebuffer, 
    GL_EXT_draw_buffers, GL_EXT_draw_buffers_indexed, 
    GL_EXT_draw_elements_base_vertex, GL_EXT_frag_depth, 
    GL_EXT_map_buffer_range, GL_EXT_multi_draw_arrays, 
    GL_EXT_polygon_offset_clamp, GL_EXT_read_format_bgra, GL_EXT_robustness, 
    GL_EXT_separate_shader_objects, GL_EXT_shader_integer_mix, 
    GL_EXT_texture_border_clamp, GL_EXT_texture_compression_dxt1, 
    GL_EXT_texture_filter_anisotropic, GL_EXT_texture_format_BGRA8888, 
    GL_EXT_texture_rg, GL_EXT_texture_sRGB_decode, 
    GL_EXT_texture_type_2_10_10_10_REV, GL_EXT_unpack_subimage, 
    GL_INTEL_performance_query, GL_KHR_blend_equation_advanced, 
    GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, 
    GL_KHR_robustness, GL_MESA_shader_integer_functions, GL_NV_draw_buffers, 
    GL_NV_fbo_color_attachments, GL_NV_read_buffer, GL_NV_read_depth, 
    GL_NV_read_depth_stencil, GL_NV_read_stencil, GL_OES_EGL_image, 
    GL_OES_EGL_image_external, GL_OES_EGL_sync, 
    GL_OES_compressed_ETC1_RGB8_texture, GL_OES_depth24, GL_OES_depth_texture, 
    GL_OES_depth_texture_cube_map, GL_OES_draw_buffers_indexed, 
    GL_OES_draw_elements_base_vertex, GL_OES_element_index_uint, 
    GL_OES_fbo_render_mipmap, GL_OES_get_program_binary, GL_OES_mapbuffer, 
    GL_OES_packed_depth_stencil, GL_OES_rgb8_rgba8, GL_OES_sample_shading, 
    GL_OES_sample_variables, GL_OES_shader_multisample_interpolation, 
    GL_OES_standard_derivatives, GL_OES_stencil8, GL_OES_surfaceless_context, 
    GL_OES_texture_3D, GL_OES_texture_border_clamp, GL_OES_texture_float, 
    GL_OES_texture_float_linear, GL_OES_texture_half_float, 
    GL_OES_texture_half_float_linear, GL_OES_texture_npot, 
    GL_OES_vertex_array_object, GL_OES_vertex_half_float

64 GLX Visuals
Visual ID: 47  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: 48  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: ea  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: eb  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: ec  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: ed  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: ee  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: ef  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: f0  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: f1  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: f2  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: f3  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: f4  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: f5  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: f6  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: f7  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: f8  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: f9  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
    multiSample=0  multiSampleBuffers=0
    visualCaveat=Slow
    Opaque.
Visual ID: fa  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: fb  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=16 greenSize=16 blueSize=16 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=Slow
    Opaque.
Visual ID: fc  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: fd  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
    multiSample=0  multiSampleBuffers=0
    visualCaveat=Slow
    Opaque.
Visual ID: fe  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: ff  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=16 greenSize=16 blueSize=16 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=Slow
    Opaque.
Visual ID: 100  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=4  multiSampleBuffers=1
    visualCaveat=None
    Opaque.
Visual ID: 101  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=4  multiSampleBuffers=1
    visualCaveat=None
    Opaque.
Visual ID: 102  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=4  multiSampleBuffers=1
    visualCaveat=None
    Opaque.
Visual ID: 103  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=4  multiSampleBuffers=1
    visualCaveat=None
    Opaque.
Visual ID: 104  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=4  multiSampleBuffers=1
    visualCaveat=None
    Opaque.
Visual ID: 105  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=4  multiSampleBuffers=1
    visualCaveat=None
    Opaque.
Visual ID: 106  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=4  multiSampleBuffers=1
    visualCaveat=None
    Opaque.
Visual ID: 107  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=4  multiSampleBuffers=1
    visualCaveat=None
    Opaque.
Visual ID: 108  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: 109  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: 10a  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: 10b  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: 10c  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: 10d  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: 10e  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: 10f  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: 110  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: 111  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: 112  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: 113  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: 114  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: 115  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: 116  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: 117  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: 118  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
    multiSample=0  multiSampleBuffers=0
    visualCaveat=Slow
    Opaque.
Visual ID: 119  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: 11a  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=16 greenSize=16 blueSize=16 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=Slow
    Opaque.
Visual ID: 11b  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: 11c  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
    multiSample=0  multiSampleBuffers=0
    visualCaveat=Slow
    Opaque.
Visual ID: 11d  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
Visual ID: 11e  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=16 greenSize=16 blueSize=16 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=Slow
    Opaque.
Visual ID: 11f  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=4  multiSampleBuffers=1
    visualCaveat=None
    Opaque.
Visual ID: 120  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=4  multiSampleBuffers=1
    visualCaveat=None
    Opaque.
Visual ID: 121  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=4  multiSampleBuffers=1
    visualCaveat=None
    Opaque.
Visual ID: 122  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=4  multiSampleBuffers=1
    visualCaveat=None
    Opaque.
Visual ID: 123  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=4  multiSampleBuffers=1
    visualCaveat=None
    Opaque.
Visual ID: 124  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=4  multiSampleBuffers=1
    visualCaveat=None
    Opaque.
Visual ID: 125  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=4  multiSampleBuffers=1
    visualCaveat=None
    Opaque.
Visual ID: 126  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=4  multiSampleBuffers=1
    visualCaveat=None
    Opaque.
Visual ID: 95  depth=32  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.

84 GLXFBConfigs:
FBConfig ID: 96  Visual ID=0  depth=0  class=TrueColor, type=pixmap,pbuffer
    bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: 97  Visual ID=0  depth=0  class=TrueColor, type=pixmap,pbuffer
    bufferSize=16 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: 98  Visual ID=0  depth=0  class=TrueColor, type=pixmap,pbuffer
    bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=16 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: 99  Visual ID=0  depth=0  class=TrueColor, type=pixmap,pbuffer
    bufferSize=16 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=16 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: 9a  Visual ID=0  depth=0  class=TrueColor, type=pixmap,pbuffer
    bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: 9b  Visual ID=0  depth=0  class=TrueColor, type=pixmap,pbuffer
    bufferSize=16 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: 9c  Visual ID=ea  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: 9d  Visual ID=eb  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: 9e  Visual ID=47  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: 9f  Visual ID=ec  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: a0  Visual ID=ed  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: a1  Visual ID=ee  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: a2  Visual ID=ef  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: a3  Visual ID=f0  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: a4  Visual ID=f1  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: a5  Visual ID=f2  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: a6  Visual ID=f3  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: a7  Visual ID=f4  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: a8  Visual ID=f5  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: a9  Visual ID=f6  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: aa  Visual ID=f7  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: ab  Visual ID=f8  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: ac  Visual ID=0  depth=0  class=TrueColor, type=pixmap,pbuffer
    bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=16 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: ad  Visual ID=0  depth=0  class=TrueColor, type=pixmap,pbuffer
    bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=16 stencilSize=0
    accum: redSize=16 greenSize=16 blueSize=16 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=Slow
    Opaque.
FBConfig ID: ae  Visual ID=95  depth=32  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: af  Visual ID=f9  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
    multiSample=0  multiSampleBuffers=0
    visualCaveat=Slow
    Opaque.
FBConfig ID: b0  Visual ID=fa  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: b1  Visual ID=fb  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=16 greenSize=16 blueSize=16 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=Slow
    Opaque.
FBConfig ID: b2  Visual ID=fc  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: b3  Visual ID=fd  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
    multiSample=0  multiSampleBuffers=0
    visualCaveat=Slow
    Opaque.
FBConfig ID: b4  Visual ID=fe  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: b5  Visual ID=ff  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=16 greenSize=16 blueSize=16 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=Slow
    Opaque.
FBConfig ID: b6  Visual ID=0  depth=0  class=TrueColor, type=pixmap,pbuffer
    bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=4  multiSampleBuffers=1
    visualCaveat=None
    Opaque.
FBConfig ID: b7  Visual ID=0  depth=0  class=TrueColor, type=pixmap,pbuffer
    bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=16 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=4  multiSampleBuffers=1
    visualCaveat=None
    Opaque.
FBConfig ID: b8  Visual ID=100  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=4  multiSampleBuffers=1
    visualCaveat=None
    Opaque.
FBConfig ID: b9  Visual ID=101  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=4  multiSampleBuffers=1
    visualCaveat=None
    Opaque.
FBConfig ID: ba  Visual ID=102  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=4  multiSampleBuffers=1
    visualCaveat=None
    Opaque.
FBConfig ID: bb  Visual ID=103  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=4  multiSampleBuffers=1
    visualCaveat=None
    Opaque.
FBConfig ID: bc  Visual ID=104  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=4  multiSampleBuffers=1
    visualCaveat=None
    Opaque.
FBConfig ID: bd  Visual ID=105  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=4  multiSampleBuffers=1
    visualCaveat=None
    Opaque.
FBConfig ID: be  Visual ID=106  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=4  multiSampleBuffers=1
    visualCaveat=None
    Opaque.
FBConfig ID: bf  Visual ID=107  depth=24  class=TrueColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=4  multiSampleBuffers=1
    visualCaveat=None
    Opaque.
FBConfig ID: c0  Visual ID=0  depth=0  class=DirectColor, type=pixmap,pbuffer
    bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: c1  Visual ID=0  depth=0  class=DirectColor, type=pixmap,pbuffer
    bufferSize=16 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: c2  Visual ID=0  depth=0  class=DirectColor, type=pixmap,pbuffer
    bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=16 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: c3  Visual ID=0  depth=0  class=DirectColor, type=pixmap,pbuffer
    bufferSize=16 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=16 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: c4  Visual ID=0  depth=0  class=DirectColor, type=pixmap,pbuffer
    bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: c5  Visual ID=0  depth=0  class=DirectColor, type=pixmap,pbuffer
    bufferSize=16 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: c6  Visual ID=108  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: c7  Visual ID=109  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: c8  Visual ID=48  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: c9  Visual ID=10a  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: ca  Visual ID=10b  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: cb  Visual ID=10c  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: cc  Visual ID=10d  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: cd  Visual ID=10e  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: ce  Visual ID=10f  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: cf  Visual ID=110  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: d0  Visual ID=111  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: d1  Visual ID=112  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: d2  Visual ID=113  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: d3  Visual ID=114  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: d4  Visual ID=115  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: d5  Visual ID=116  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=0 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: d6  Visual ID=0  depth=0  class=DirectColor, type=pixmap,pbuffer
    bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=16 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: d7  Visual ID=0  depth=0  class=DirectColor, type=pixmap,pbuffer
    bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=16 stencilSize=0
    accum: redSize=16 greenSize=16 blueSize=16 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=Slow
    Opaque.
FBConfig ID: d8  Visual ID=117  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: d9  Visual ID=118  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
    multiSample=0  multiSampleBuffers=0
    visualCaveat=Slow
    Opaque.
FBConfig ID: da  Visual ID=119  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: db  Visual ID=11a  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=16 greenSize=16 blueSize=16 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=Slow
    Opaque.
FBConfig ID: dc  Visual ID=11b  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: dd  Visual ID=11c  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
    multiSample=0  multiSampleBuffers=0
    visualCaveat=Slow
    Opaque.
FBConfig ID: de  Visual ID=11d  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=None
    Opaque.
FBConfig ID: df  Visual ID=11e  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=16 greenSize=16 blueSize=16 alphaSize=0
    multiSample=0  multiSampleBuffers=0
    visualCaveat=Slow
    Opaque.
FBConfig ID: e0  Visual ID=0  depth=0  class=DirectColor, type=pixmap,pbuffer
    bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=4  multiSampleBuffers=1
    visualCaveat=None
    Opaque.
FBConfig ID: e1  Visual ID=0  depth=0  class=DirectColor, type=pixmap,pbuffer
    bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=16 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=4  multiSampleBuffers=1
    visualCaveat=None
    Opaque.
FBConfig ID: e2  Visual ID=11f  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=4  multiSampleBuffers=1
    visualCaveat=None
    Opaque.
FBConfig ID: e3  Visual ID=120  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=4  multiSampleBuffers=1
    visualCaveat=None
    Opaque.
FBConfig ID: e4  Visual ID=121  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=4  multiSampleBuffers=1
    visualCaveat=None
    Opaque.
FBConfig ID: e5  Visual ID=122  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=4  multiSampleBuffers=1
    visualCaveat=None
    Opaque.
FBConfig ID: e6  Visual ID=123  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=4  multiSampleBuffers=1
    visualCaveat=None
    Opaque.
FBConfig ID: e7  Visual ID=124  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=4  multiSampleBuffers=1
    visualCaveat=None
    Opaque.
FBConfig ID: e8  Visual ID=125  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=0 stencilSize=0
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=4  multiSampleBuffers=1
    visualCaveat=None
    Opaque.
FBConfig ID: e9  Visual ID=126  depth=24  class=DirectColor, type=window,pixmap,pbuffer
    bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
    rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
    auxBuffers=0 depthSize=24 stencilSize=8
    accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
    multiSample=4  multiSampleBuffers=1
    visualCaveat=None
    Opaque.

@sapphire-arches
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It's just for debugging. See the line that says " Max core profile version: 3.3"? Unfortunately that means your GPU doesn't support OpenGL 4.5 which is currently the minimum supported version. I should be able to drop that down in the future (maybe a month or so?), but for the moment you're out of luck unless you want to write some code. Sorry ;(

@jendrikw
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There's nothing I can do I guess. Thank you for investigating!

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