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VersionMacros.uplugin
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{
"FileVersion": 3,
"Version": 1,
"VersionName": "1.0",
"FriendlyName": "VersionMacros",
"Description": "Helpful macros & build scripts for supporting plugins across multiple versions of Unreal Engine.",
"Category": "Other",
"CreatedBy": "Sam Seltzer-Johnston",
"CreatedByURL": "https://sbseltzer.net",
"DocsURL": "https://github.com/sbseltzer/VersionMacros",
"MarketplaceURL": "",
"CanContainContent": false,
"IsBetaVersion": false,
"IsExperimentalVersion": false,
"Installed": false,
"Modules": [
{
"Name": "VersionMacros",
"Type": "RuntimeAndProgram"
}
],
"PreBuildSteps": {
"Linux": [
"export HostPlatform=Linux",
"export EngineDir=\"$(EngineDir)\"",
"export PluginDir=\"$(PluginDir)\"",
"pushd \"$(PluginDir)\"",
". ./Resources/BuildScripts/POSIX/Prebuild.sh",
"popd"
],
"Mac": [
"export HostPlatform=Mac",
"export EngineDir=\"$(EngineDir)\"",
"export PluginDir=\"$(PluginDir)\"",
"pushd \"$(PluginDir)\"",
". ./Resources/BuildScripts/POSIX/Prebuild.sh",
"popd"
],
"Win64": [
"set HostPlatform=Win64",
"set EngineDir=$(EngineDir)",
"set PluginDir=$(PluginDir)",
"pushd \"$(PluginDir)\"",
"%SYSTEMROOT%/System32/WindowsPowerShell/v1.0/powershell.exe ./Resources/BuildScripts/Win64/Prebuild.ps1",
"popd"
]
}
}