Replies: 2 comments 1 reply
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It's not really feasible, as it'd be quite a bit of work. The easiest solution would be to redraw when data is received from the MUD.
It might also be an option to use #split to create a slide bar when tapping the right side of the screen. It's also possible to make the vt automap clickable, and #help MSLP describes how to create links, which could be used on exits for movements, mobs to attack them, objects to pick them up, etc. |
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It won't redraw after every line, but after every block of text, so it won't be too bad with a fast terminal. It should also be possible to shorten the input line with |
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I'd like to draw buttons "on top" of the buffer, something like this (inspired by BlowTorch):
Would it be doable to add something like
#buffer {lock} {top left bottom right}
(and#buffer {unlock} {top left bottom right}
), making the buffer skip printing into those areas?Beta Was this translation helpful? Give feedback.
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