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Sometimes players forget to return to normal, and it would be cool if the timer could detect normal runs on segmented style if checkpoints were not used. Probably an easier option is to detect that a player on a segmented style is doing a restart or teleport to the starting zone, and then show a warning (although I'm not sure if it's already been done that way)
The text was updated successfully, but these errors were encountered:
Sometimes players forget to return to normal, and it would be cool if the timer could detect normal runs on segmented style if checkpoints were not used. Probably an easier option is to detect that a player on a segmented style is doing a restart or teleport to the starting zone, and then show a warning (although I'm not sure if it's already been done that way)
The text was updated successfully, but these errors were encountered: