From 1adfab87ac4a8624c977017a9c9c64ba392ef3d1 Mon Sep 17 00:00:00 2001 From: zimon9 <122945887+zimon9@users.noreply.github.com> Date: Fri, 25 Oct 2024 22:55:00 -0400 Subject: [PATCH] Edits the name of plasma and plastitanium shards (#3636) ## About The Pull Request Changes the name of plasmaglass shards from "purple shard" to "plasmaglass shard" and the name of plastitanium glass shards from "beige shard" to "plastitanium glass shard". ## Why It's Good For The Game It does not fit with the current naming convention for items for these shards to be vaguely named based on their color. This change would help these shards make more sense. ## Changelog :cl: add: Added better names for some material shards /:cl: --- code/game/objects/items/stacks/sheets/glass.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/game/objects/items/stacks/sheets/glass.dm b/code/game/objects/items/stacks/sheets/glass.dm index 666e927eaf3e3..0930ec09cabe5 100644 --- a/code/game/objects/items/stacks/sheets/glass.dm +++ b/code/game/objects/items/stacks/sheets/glass.dm @@ -368,7 +368,7 @@ GLOBAL_LIST_INIT(plastitaniumglass_recipes, list( playsound(src, 'sound/effects/glass_step.ogg', HAS_TRAIT(L, TRAIT_LIGHT_STEP) ? 30 : 50, TRUE) /obj/item/shard/plasma - name = "purple shard" + name = "plasmaglass shard" desc = "A nasty looking shard of plasma glass." force = 6 throwforce = 11 @@ -378,7 +378,7 @@ GLOBAL_LIST_INIT(plastitaniumglass_recipes, list( weld_material = /obj/item/stack/sheet/plasmaglass /obj/item/shard/plastitanium - name = "beige shard" + name = "plastitanium glass shard" desc = "A nasty looking shard of plastitanium glass." force = 6 throwforce = 11