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An update after FOUR months?????? Unreal.

I have a life, you know. Anyways, I lost inspiration to code this for a bit because the code was so horrible. So I decided to rework the 4 files that have 60 lines of code so that they can be readable to me. And also pumpkin created a problem for me while I was testing him so expect him to not release for a long time.

Changes

  • Everything that sucked has been reworked.
  • Plant and zombie data are now stored in json files (still have yet to add zombies tho...)
  • Created an EntityCode class which stores all the functions needed for the plants, so far, at least.
  • Pumpkin has been removed because he created such a horrible problem in the code last time. Maybe I'll add him later.

Anyways see you in the very rare next update.