(extensions.decompile) Titanfall 1 & 2 BrushSides #70
Labels
enhancement
New feature or request
respawn.titanfall
Titanfall branch script
respawn.titanfall2
Titanfall 2 branch script
Test Map: Tools: Radiant
This test map can be built with a Radiant Fork
Milestone
@F1F7Y over at
MRVN-radiant/MRVN-radiant
figured out plane indexingTime to revisit brush slicing
https://github.com/MRVN-radiant/MRVN-radiant/blob/main/tools/remap/source/bspfile_titanfall.cpp#L607-L629
Also seems like the discard/ignore plane flags are linked to ray collision, but not player collision
Still doesn't solve model brush indexing for r2 so put in a lazy fix for that edge case so we can get sliced brush geo
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