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CConfigParser.h
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#ifndef CCONFIGPARSER_H
#define CCONFIGPARSER_H
#include <string>
#include <map>
#include <vector>
#include "headers/Defines.h"
class UnitType;
class AIClasses;
class CConfigParser {
public:
CConfigParser(AIClasses *ai);
~CConfigParser(){};
int determineState(int metalIncome, int energyIncome);
int getMinWorkers();
int getMaxWorkers();
int getMinScouts();
int getMaxTechLevel();
int getTotalStates();
int getMinGroupSize(int techLevel);
int getState();
/**
* Tries to load the config file from filename.
* @return true if file was loaded, false otherwise
*/
bool parseConfig(std::string filename);
/**
* Indicates whether a config file was loaded
* and whether it is valid to be used.
* @return true if (loaded && (!template || DEBUG)), false otherwise
*/
bool isUsable() const;
bool parseCategories(std::string filename, std::map<int, UnitType> &units);
void debugConfig();
private:
std::map<int, std::map<std::string, int> > states;
bool loaded;
bool templt; // cause template is a reserved word
AIClasses *ai;
std::map<std::string, bool> stateVariables;
int state;
void split(std::string &line, char c, std::vector<std::string> &splitted);
bool contains(std::string &line, char c);
};
#endif