From 8996515678619cf6ef2eb49f64b9d3992a5f4392 Mon Sep 17 00:00:00 2001 From: softbf395 <130502864+softbf395@users.noreply.github.com> Date: Fri, 11 Oct 2024 06:37:39 -0500 Subject: [PATCH] Advance library.cpp --- source/library.cpp | 28 +++++++++++++++++++++++++--- 1 file changed, 25 insertions(+), 3 deletions(-) diff --git a/source/library.cpp b/source/library.cpp index 0207b4b..81c3e11 100644 --- a/source/library.cpp +++ b/source/library.cpp @@ -1,13 +1,35 @@ #include #include #include -#include "lfs.h" // Include the LuaFileSystem header +#include "lfs.h" // LuaFileSystem for file handling +#include // SQLite for database operations +#include // OpenSSL for encryption +#include // JSON parsing +#include // LibZip for compressed files handling extern "C" int luaopen_mylibrary(lua_State *L) { - luaL_requiref(L, "lfs", luaopen_lfs, 1); // Make sure luaopen_lfs is used correctly + // Load LuaFileSystem + luaL_requiref(L, "lfs", luaopen_lfs, 1); lua_pop(L, 1); // Remove the library from the stack + + // Additional library setup for Roblox executor (if needed) - luaL_dostring(L, "require('main.lua')"); // Run the main.lua file + // Run main Lua script + luaL_dostring(L, "require('main.lua')"); return 0; } + +int main(int argc, char** argv) { + lua_State *L = luaL_newstate(); + luaL_openlibs(L); + + // Register your custom Lua library + luaopen_mylibrary(L); + + // Execute Roblox-related Lua code or executor script + luaL_dofile(L, "executor.lua"); + + lua_close(L); + return 0; +}