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refactor: Texture #92

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skrax opened this issue Apr 24, 2021 · 0 comments
Open

refactor: Texture #92

skrax opened this issue Apr 24, 2021 · 0 comments

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@skrax
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skrax commented Apr 24, 2021

  • use as a prototype for SDL_Texture
  • differ between Static/Streaming/Target texture types
  • only allow read/write access on streaming textures
  • remove alloc/destroy functions -> constructors/destructors
  • remove unused functions/members
  • add RAII texture locking

#90

@skrax skrax changed the title refactor: Texture.h refactor: Texture Apr 24, 2021
This was referenced Apr 24, 2021
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