-
Notifications
You must be signed in to change notification settings - Fork 66
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Launcher uses 100% of a CPU core in a busy loop (Linux) #92
Comments
Having the same issue on the zipped 0.22.1.0 launcher from the site, no Steam involved, on Linux Mint 21.2. |
I cannot seem to reproduce this with the Flatpak build. ( |
It's not using a lot of CPU for me on Arch Linux, but |
|
I got the CPU usage down to near 0% by commenting removing |
I can't reproduce this even when a spinner is visible.
This makes me wonder if it's NVIDIA related, I'm on AMD. |
I am on an nvidia system also. |
I am no longer seeing this bug. Latest client, nvidia driver version 535.161.07. |
I still have this bug, Launcher version |
|
Can I see that in a flamegraph form of some kind? |
I cannot reporduce this issue. Running 6.8.1-zen1-1-zen kernel on endeavouros and an amd gpu so this might just be a problem with nvidia drivers? |
That seems unrelated. For the game client I see no reason to suspect anything is amiss other than "maybe we should optimize the CPU usage". For the launcher itself that seems a little high but without more info I can't do anything.
What you are saying doesn't really make sense, sorry. |
Stock unmodified code: SS14.Launcher_20240414_035817.speedscope.json Can be explored in https://www.speedscope.app/ |
Using Steam to start the launcher - the launcher busy loops a full core. Steam overlay is disabled.
I attached
strace
to see what it was up to. Basically just this 100s of times a second:The text was updated successfully, but these errors were encountered: