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I tried to reproduce this issue using the same procedure as you did, but the same error did not occur and the build was successful and printing from the simulator was performed.
Here is my development environment, including the OS version, which seems to be the same, but if there are any differences I would be glad to hear from you.
Description
When I run it on the ios simulator, I get the following error on [Xocde console log].
Is there a solution?
[Xocde console log]
Building for 'iOS-simulator', but linking in object file (xxxx/StarIO.framework/Versions/A/StarIO[arm64]2) built for 'iOS'
[Environment]
XCode16
Simulator - iPad(10th) OS:18.0
[Framework adaptation procedure]
The forllowing is adaptation for star framework
download link
Web:
https://sp-support.star-m.jp/developers/ios-sdks/
downloadlink
https://sp-support.star-m.jp/developers/ios-sdks/#unlock
Unzip,and copy
・unzip file「StarPRNT_iOS_SDK_V5.18.0_20240624.zip」and move libs
add item for info.plist
add Objective-C Bridging Header
reference:
https://www.star-m.jp/products/s_print/sdk/starprnt_sdk/manual/ios_swift/ja/configure_application.html
5 add 「Link Binary With Libraries」on Build Phases
Your device where the bug occurs
Simulator - iPad(10th) OS:18.0
iPadOS 18.0
Your development environment
MacOS: 14.6.1
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