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We are still using the repo from skyline's org, we should fork it obviously.
There are issues with shader-compiler as it's missing a few fixes.
For example on adreno 6xx with Turnip drivers in Fire Emblem engage when a character on the field gets highlighted and talks, it crashes.
Turns out the crash was caused by : gameblabla/shader-compiler@5126503
I forked your repo and shader-compiler with the fix in place and can confirm it no longer crashes.
There's also stuff like the Tears of the Kingdom fix : gameblabla/shader-compiler@299ad9a but i did not try this game and i'm not even sure it even boots on strato.
I could do a PR but it would be preferable if you create the repo for shader-compiler and do it.
The text was updated successfully, but these errors were encountered:
We are still using the repo from skyline's org, we should fork it obviously.
There are issues with shader-compiler as it's missing a few fixes.
For example on adreno 6xx with Turnip drivers in Fire Emblem engage when a character on the field gets highlighted and talks, it crashes.
Turns out the crash was caused by : gameblabla/shader-compiler@5126503
I forked your repo and shader-compiler with the fix in place and can confirm it no longer crashes.
There's also stuff like the Tears of the Kingdom fix : gameblabla/shader-compiler@299ad9a but i did not try this game and i'm not even sure it even boots on strato.
I could do a PR but it would be preferable if you create the repo for shader-compiler and do it.
The text was updated successfully, but these errors were encountered: