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QNICE V1.7: Get rid of duplicate code in qnice_mmio.vhd #2

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sy2002 opened this issue Mar 13, 2021 · 0 comments
Open

QNICE V1.7: Get rid of duplicate code in qnice_mmio.vhd #2

sy2002 opened this issue Mar 13, 2021 · 0 comments
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sy2002 commented Mar 13, 2021

As soon as QNICE V1.7 is released, we can get rid of qnice_mmio.vhd because V1.7's MMIO controller already lets us switch off PORE using generics.

So we will be able to delete the local copy of qnice_mmio.vhd and just change the usage (switch off PORE) in MEGA65/vhdl/qnice.vhd: mmio_std : entity work.mmio_mux

@sy2002 sy2002 self-assigned this Mar 13, 2021
@sy2002 sy2002 changed the title Get rid of duplicate code in qnice_mmio.vhd QNICE V1.7: Get rid of duplicate code in qnice_mmio.vhd Mar 20, 2021
sy2002 added a commit that referenced this issue Mar 27, 2021
…ted the R3 files

mapping 2 and 3 are now "pushing" A or B on joystick up PLUS they "push" the joypad's up. this should enable you in games like Castlevania to climb up and down, also using the joystick
sy2002 added a commit that referenced this issue Feb 10, 2024
Joystick port #2 button did not work any more
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