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Ability to generate Cities:Skylines 2 height maps #80

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erkinalp opened this issue Jun 21, 2023 · 6 comments
Open

Ability to generate Cities:Skylines 2 height maps #80

erkinalp opened this issue Jun 21, 2023 · 6 comments

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@erkinalp
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erkinalp commented Jun 21, 2023

https://www.reddit.com/r/CitiesSkylines/comments/149ceuv/cs2_precise_map_size_comparison_without_typo/

@erkinalp erkinalp changed the title Ability to generate Cities:Skylines 2 maps Ability to generate Cities:Skylines 2 height maps Jun 21, 2023
@shssoichiro
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shssoichiro commented Nov 14, 2023

Although not implemented yet, there is a placeholder in the CS2 map editor for importing and exporting height maps. So it is confirmed we will have the same capabilities as in CS1, although likely not for a few more months.

Also to tl;dr the link above: the map size in CS2 is 12.6 km each direction--21x21 tiles each being 600x600m. It's unfortunate that it's smaller than in CS1 w/ 81 Tiles mod, but at least we don't need mods to unlock that full area.

@shssoichiro
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shssoichiro commented Nov 19, 2023

Another difference from CS1, it appears that CS2 currently only accepts 16-bit RAW files at a resolution of 4096x4096. It also seems to have a max height of 2048m, which is nice.

@erkinalp
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@shssoichiro it's actually 23×23 tiles, with 14.336km each direction.

@Spearin
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Spearin commented Jan 20, 2024

@shssoichiro it's actually 23×23 tiles, with 14.336km each direction.

Confirmed this is the size of the gameplay map area.

World map area is 57.344 km.

To calculate height scale in game, subtract 29% (which is 4096 / 14336) from your height range in meters.

@erkinalp
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For algernon's larger maps mod, both the playable area and world map are 57.344km.

@erkinalp
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@shssoichiro It now accepts PNG as well, but still needs to be 4096×4096.

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