Releases: team-gsri/mods-gear
0.0.1
What's Changed
- Make vanilla weapons compatible with CBA magazine wells by @ImplicitDeny in #15
- Various fixes by @ImplicitDeny in #17
- feat: new uniforms equipments by @ArwynFr in #19
- Feature lockers by @ImplicitDeny in #22
- Fix: hide unnecessary soldiers by @ImplicitDeny in #26
- Reorganize addons in GSRI Gear by @ImplicitDeny in #28
- Fix: some rvmat problems by @ImplicitDeny in #31
- Fix preslots by @ImplicitDeny in #30
- fix: remove duplicate class ItemCore by @ArwynFr in #35
- Fix: hearing protection by @ImplicitDeny in #36
- fix: rvmat include typo by @ArwynFr in #38
- chore: add dependabot by @ArwynFr in #41
- fix: upgrade release pipeline by @ArwynFr in #40
New Contributors
- @ImplicitDeny made their first contribution in #15
Full Changelog: v0619...0.0.1
Version fac235e
Fix: hearing protection (#36)
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Fix: wrong ballistic description : unify description for all helmets, ballistic protection was already ok
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Fix: ACE hearing values (Peltor standards) : also add missing helmet variant.
Version 35c9f17
fix: remove duplicate class ItemCore (#35)
- fix: remove duplicate class ItemCore by moving ItemCore base class recall to config.cpp
Co-authored-by: ImplicitDeny 17797285+ImplicitDeny@users.noreply.github.com
Version 39cdac1
Fix preslots (#30)
- Fix: basically all preslots get new outfits and verified items
- Feat: add training preslot
- Feat: add custom weighting bags to fill out loadouts up to the required mass.
Version 385897a
Fix: some rvmat problems (#31)
Version d7ac3b4
Fix!: Reorganize addons in GSRI Gear (#28)
- Fix!: Unify backpacks, headgear, uniforms, vests in a single equipment addon
- Feat: Tweak and adjust balistic/load/mass values in order to better reflect general appearance and offer a wide range of load-carrying/weight mixes
- Fix: authors not properly inherited on custom objects, because why not : https://discord.com/channels/105462288051380224/122121444703338496/1018542108098953256
- Fix!: fuse legacy stuff together in a single legacy addon, that will be easy to delete once the transition from old to new stuff is fully executed
- Fix!: fuse lockers and flags in a single props addon
- Fix: merge vanilla compat in equipment addon
- Update release.yml
Version 9947f23
Fix: hide unnecessary soldiers (#26)
Version 327677c
Feature lockers (#22)
- feat: Reworked locker functions
With a few icons and notification feedback.
- Fix(build): add build step for lockers
Co-authored-by: Arwyn 10365998+ArwynFr@users.noreply.github.com
- feat(locker): Add notification on preslot change
Version 0552c5b
feat: new uniforms equipments (#19)
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Adding retextured vanilla helmets
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Fixing path for the texture of beret.
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Adding Gorkas
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Fixing naming problem for white balaclava
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Changing display names to have the same format
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Adding new facewears & Fixing minor issues with existant ones
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Adding vests
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Adding backpacks
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Adding author to vests
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Changing radio bag maximum load
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Adding TFAR LR to radio bag & Fixing radio bag maximum load
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Restore legacy equipments
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fix: add pbo prefix to some addons
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Fix: Renaming the config class
Co-authored-by: PhileasLX x@x.x
Version f8ea665
Add author string