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I've been encountering this issue persistent across all the gltf files I've tried where multiple nodes of the gltf scene are centered on the origin ignoring their position defined in the gltf file. You can reproduce the bug with the code from repo example:
let default = concat!(env!("CARGO_MANIFEST_DIR"),"/test_data/Plane/scene.gltf");
window.scene.add(&gltf);letmut mixer = three::animation::Mixer::new();for clip in gltf.clips{
mixer.action(clip);}
I've been encountering this issue persistent across all the gltf files I've tried where multiple nodes of the gltf scene are centered on the origin ignoring their position defined in the gltf file. You can reproduce the bug with the code from repo example:
I got the gltf from: https://sketchfab.com/models/f312ec9f87794bdd83630a3bc694d8ea#download
As you can see the propellers are not where they are supposed to be:
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