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bibliografia.bib
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@Book{end2end,
author = {Iuppa, Nicholas},
title = {End-to-end game development : creating independent serious games and simulations from start to finish},
publisher = {Focal Press},
year = {2010},
address = {Burlington, MA},
isbn = {978-0-240-81179-6}
}
@article{gameengines,
author = {Lewis, Michael and Jacobson, Jeffrey},
year = {2002},
month = {01},
pages = {27-31},
title = {Game engines in scientific research - Introduction.},
volume = {45},
booktitle = {Commun. ACM}
}
@TechReport{esa2016,
title = {Analyzing the american video game industry 2016},
year = {2017},
month ={feb},
author ={{Entertainment Software Association}},
editor = {Entertainment Software association}
}
@Book{koster2014a,
author = {Koster, Raph},
title = {A theory of fun for game design},
publisher = {O'Reilly Media Inc},
year = {2014},
address = {Sebastopol, CA},
isbn = {1449363210}
}
@mastersthesis{jeffthesis,
author = {Plummer, Jeff},
title = {A flexible and expandable architecture for computer games},
school = {Arizona State University},
year = {2004},
month = {12}
}
@Book{rollings2004game,
author = {Rollings, Andrew and Morris, Dave},
title = {Game architecture and design},
publisher = {New Riders},
year = {2004},
address = {Indianapolis, Ind},
isbn = {0735713634}
}
@Book{gregory2014game,
author = {Gregory, Jason},
title = {Game engine architecture},
publisher = {CRC Press, Taylor \& Francis Group},
year = {2014},
address = {Boca Raton, FL},
isbn = {1466560010}
}
@book{gameplayunb,
author = {Castanho, Carla and Junior, Edson and Silva, Tiago and Sarmet, Mauricio and Silvino, Alexandre and},
year = {2016},
month = {01},
title = {Gameplay: ensaios sobre estudo e desenvolvimento de jogos.},
isbn = {9789978551530}
}
@Book{harbour,
author = {Harbour, Jonathan},
title = {Programming the Nintendo Game Boy Advance: The Unofficial Guide},
publisher = {Course Technology PTR},
year = {2003},
isbn = {978-1931841788}
}
@manual{gbatek,
author = {Korth, Martin},
title = {GBATEK: Gameboy Advance / Nintendo DS - Technical Info},
year = {2007}
}
@manual{cowbite,
author = {Happ, Tom},
title = {CowBite Virtual Hardware Specifications: Unofficial documentation for the CowBite GBA emulator},
year = {2002}
}
@online{nintendo,
author = {Nintendo},
title = {Game Boy Advance},
year = {2018},
url = {https://bit.ly/2E1PKmJ},
note = {Acesso em 03/03/2018}
}
@online{arm,
author = {ARM},
title = {A32 and T32 Instruction Sets},
year = {2018},
url = {https://bit.ly/2Pgw7ZT},
note = {Acesso em 03/03/2018}
}
@online{tonc,
author = {Jasper Vijn},
title = {Tonc: GBA Programming in rot13},
year = {2013},
url = {https://bit.ly/2KQk1WN},
note = {Acesso em 03/03/2018}
}
@online{coranac,
author = {Jasper Vijn},
title = {memcpy and memset replacements for GBA/NDS},
year = {2008},
url = {https://bit.ly/2AOFqLz},
note = {Acesso em 01/12/2018}
}
@book{kuo,
title={White noise distribution theory},
author={Kuo, Hui-Hsiung},
volume={5},
year={1996},
publisher={CRC press}
}
@article{frakes,
author = {Frakes, William B. and Fox, Christopher J.},
title = {Sixteen Questions About Software Reuse},
journal = {Commun. ACM},
issue_date = {June 1995},
volume = {38},
number = {6},
month = jun,
year = {1995},
issn = {0001-0782},
pages = {75--ff.},
url = {https://bit.ly/2SqEZhC},
doi = {10.1145/203241.203260},
acmid = {203260},
publisher = {ACM},
address = {New York, NY, USA},
}
@Book{carreker,
author = {Carreker, Dan},
title = {The game developer's dictionary : a multidisciplinary lexicon for professionals and students},
publisher = {Course Technology},
year = {2012},
address = {Boston, MA},
isbn = {978-1-4354-6081-2}
}
@online{wawro,
author = {Horna, Miguel Angel and Alex Wawro},
title = {What exactly goes into porting a video game? BlitWorks explains},
year = 2014,
url = {https://ubm.io/2SrCifw},
note = {Acesso em 17/06/2018}
}
@Book{dale,
author = {Dale, Nell and Weems, Charles},
title = {Programming in C++},
publisher = {Jones and Bartlett Publishers},
year = {2004},
address = {Sudbury, Mass},
isbn = {0763732346}
}
@Book{tanenbaum,
author = {Tanenbaum, Andrew},
title = {Sistemas operacionais modernos},
publisher = {Prentice-Hall do Brasil},
year = {2010},
address = {Rio de Janeiro (RJ},
isbn = {8576052377},
pages = {70-72},
}