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koschke edited this page Apr 30, 2021 · 49 revisions

Prerequisites for Compiling SEE

  • Unity version as defined in README
  • Visual Studio 2017 or 2019 (Community edition suffices) with C# and Unity Support package

Known problems

Have a look at Troubleshooting.

Use cases

There are currently three different use cases supported.

  1. One can visualize static information about a single version of a software.
  2. One can visualize the static information about a series of versions of a software, that is, animate the history of static information.
  3. One can visualize the runtime behaviour (dynamic call graph) post-mortem.

There are different Monobehaviour components for each and also different prepared scenes. Details can be found below.

Table of contents

Disable/enable VR support

  • Windows=>"SteamVR Input"=>"Advanced Settings"=>"SteamVR Settings": Uncheck "Auto-enable VR"
  • Edit=>"Project Settings"=>Player=>"XR Settings": Check/uncheck "Virtual Reality Supported"
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