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data.h
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/*
* MP3/MPlayer plugin to VDR (C++)
*
* (C) 2001-2005 Stefan Huelswitt <s.huelswitt@gmx.de>
*
* This code is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
* Or, point your browser to http://www.gnu.org/copyleft/gpl.html
*/
#ifndef ___DATA_H
#define ___DATA_H
#include <vdr/tools.h>
#include <vdr/config.h>
// ----------------------------------------------------------------
class cFileSource;
extern char *Quote( const char *str );
extern char *AddPath( const char *dir, const char *filename );
// ----------------------------------------------------------------
class cScanDir
{
protected:
enum eScanType
{ stFile, stDir };
virtual void DoItem( cFileSource * src, const char *subdir, const char *name ) = 0;
public:
bool ScanDir( cFileSource * src, const char *subdir, eScanType type, const char *const *spec,
const char *const *excl, bool recursiv );
virtual ~cScanDir();
};
// ----------------------------------------------------------------
enum eObjType
{ otDir, otParent, otFile, otBase };
class cFileObj:public cListObject
{
private:
cFileSource * source;
char *subdir, *name, *path, *fpath;
eObjType type;
//
void Set( void );
void MakeFullName( char **fp, const char *Name );
public:
cFileObj( cFileSource * Source, const char *Subdir, const char *Name, const eObjType Type );
cFileObj( const cFileObj * obj );
~cFileObj( );
#if VDRVERSNUM >= 10315
virtual int Compare( const cListObject & ListObject ) const;
#else
virtual bool operator<( const cListObject & ListObject );
#endif
void SetName( const char *Name );
void SplitAndSet( const char *Path );
//
bool Exists( void );
bool TestName( const char *newName );
bool Rename( const char *newName );
bool Create( const char *newName );
bool Delete( void );
//
inline const char *Name( void ) const
{
return name;
}
inline const char *Subdir( void ) const
{
return subdir;
}
inline cFileSource *Source( void ) const
{
return source;
}
inline eObjType Type( void ) const
{
return type;
}
inline const char *Path( void ) const
{
return path;
}
inline const char *FullPath( void ) const
{
return fpath;
}
};
// ----------------------------------------------------------------
class cDirList:public cScanDir, public cList < cFileObj >
{
private:
eObjType otype;
protected:
virtual void DoItem( cFileSource * src, const char *subdir, const char *name );
public:
bool Load( cFileSource * src, const char *subdir, const char *const *excl = 0 );
};
// ----------------------------------------------------------------
class cFileSource:public cListObject
{
private:
enum eAction
{ acMount, acUnmount, acEject, acStatus };
char *basedir, *realbasedir;
char *description;
char **include;
bool needsmount;
int useCount, incCount;
// remember last browse position
char *browsedir, *browseparent;
//
void Set( const char *Basedir, const char *Description, const bool NeedsMount, const char *Include );
bool Action( eAction act );
void ClearRemember( void );
void Clear( void );
public:
cFileSource( void );
cFileSource( const char *Basedir, const char *Description, const bool NeedsMount, const char *Include = 0 );
~cFileSource( );
bool Parse( char *s );
bool Mount( void );
bool Unmount( void );
bool Eject( void );
bool Status( void );
void Block( void )
{
useCount++;
}
void Unblock( void )
{
useCount--;
}
void SetRemember( const char *dir, const char *parent );
bool GetRemember( char *&dir, char *&parent );
inline const char *BaseDir( void ) const
{
return basedir;
}
inline const char *RealBaseDir( void ) const
{
return realbasedir;
}
inline const char *Description( void ) const
{
return description;
}
inline const char *const *Include( void ) const
{
return include;
}
inline bool NeedsMount( void ) const
{
return needsmount;
}
};
class cFileSources:public cConfig < cFileSource >
{
private:
cFileSource * current;
public:
virtual bool Load( const char *filename, bool dummy = false );
void SetSource( cFileSource * source )
{
current = source;
}
cFileSource *GetSource( void )
{
return current;
}
cFileSource *FindSource( const char *filename );
};
#endif //___DATA_H