diff --git a/Cargo.toml b/Cargo.toml index 9d0809e..a607016 100644 --- a/Cargo.toml +++ b/Cargo.toml @@ -13,8 +13,7 @@ categories = ["game-engines", "multimedia::images"] edition = "2018" [dependencies] -#simdeez = "1.0.8" -simdeez = {path = "../simdeez"} +simdeez = "2.0.0-dev3" [dev-dependencies] criterion = "0.4.0" diff --git a/bisect.log b/bisect.log deleted file mode 100644 index f13df8f..0000000 --- a/bisect.log +++ /dev/null @@ -1,15 +0,0 @@ -git bisect start -# good: [3a4f3e6f79608616b6ee186dc665b601d015dc1e] Merge pull request #36 from Linus789/master -git bisect good 3a4f3e6f79608616b6ee186dc665b601d015dc1e -# bad: [56d69326cd8e194089ffcb95569860ed5e593257] chore: remove dead code -git bisect bad 56d69326cd8e194089ffcb95569860ed5e593257 -# good: [69cc7c11a598d014092c1f8c636762e8495b130e] patch: example; ridge 'complete' -git bisect good 69cc7c11a598d014092c1f8c636762e8495b130e -# good: [92ecff15f174d5ed624914eb64ac91d2974a47b4] patch: example; extract noise_2d_to_frames -git bisect good 92ecff15f174d5ed624914eb64ac91d2974a47b4 -# bad: [9a8153a5687233e2c0f622ce0509c776a4e9f151] patch: move Cell & Cell2 to its own files -git bisect bad 9a8153a5687233e2c0f622ce0509c776a4e9f151 -# bad: [9a8153a5687233e2c0f622ce0509c776a4e9f151] patch: move Cell & Cell2 to its own files -git bisect bad 9a8153a5687233e2c0f622ce0509c776a4e9f151 -# bad: [9a8153a5687233e2c0f622ce0509c776a4e9f151] patch: move Cell & Cell2 to its own files -git bisect bad 9a8153a5687233e2c0f622ce0509c776a4e9f151 diff --git a/generate_intrinsics.py b/generate_intrinsics.py deleted file mode 100755 index 122f11f..0000000 --- a/generate_intrinsics.py +++ /dev/null @@ -1,122 +0,0 @@ -#!/usr/bin/env python3 - -from typing import List -import os - -noise_types = { - 'cellular': ['2', '3'], - 'cellular2': ['2', '3'], - 'ridge': ['1', '2', '3', '4'], - 'fbm': ['1', '2', '3', '4'], - 'turbulence': ['1', '2', '3', '4'], - 'gradient': ['1', '2', '3', '4'] - } -float_types = [ - '32', - '64' - ] -intrinsics = [ - 'avx2', - 'scalar', - 'sse2', - 'sse41' - ] - -def generate_intrinsic_tests()-> List[str]: - codes = [ -""" -use core::arch::x86_64::__m256; -use simdnoise::intrinsics::{avx2, scalar, sse2, sse41}; -use simdnoise::{NoiseType, TurbulenceSettings, RidgeSettings, FbmSettings, CellularSettings, Cellular2Settings, GradientSettings, SimplexSettings, Settings, NoiseDimensions, CellDistanceFunction, CellReturnType, Cell2ReturnType}; - -mod helpers; -use helpers::{BIN_PATH, read_from_file_f32, save_to_file_f32, read_from_file_f64, save_to_file_f64}; -""" - ] - dim_lookup = { - '1': 'width: 64,', - '2': 'width: 64, height: 32,', - '3': 'width: 64, height: 32, depth: 16,', - '4': 'width: 64, height: 32, depth: 16, time: 8,', - } - cell_options = { - 'cellular': ( "", ["CellValue", "Distance"]), - 'cellular2': ("2", ["Distance2", "Distance2Add", "Distance2Sub", "Distance2Mul", "Distance2Div"]), - } - - for noise_type, dimensions in noise_types.items(): - options = {"normal": ""} - if noise_type in ['fbm', 'turbulence', 'ridge']: - options = {"normal": f""" - .with_lacunarity(0.5) - .with_gain(2.0) - .with_octaves(5) - """} - elif noise_type in cell_options: - (count, dist_ret) = cell_options[noise_type] - for dist in ["Euclidean", "Manhattan", "Natural"]: - for ret in dist_ret: - title = f"{dist.lower()}_{ret.lower()}" - option = f""" - .with_distance_function(CellDistanceFunction::{dist}) - .with_return_type(Cell{count}ReturnType::{ret}) - """ - options[title] = option - for (postfix, option) in options.items(): - for dimension in dimensions: - dims = dim_lookup[dimension] - for intrinsic in intrinsics: - for float_type in float_types: - if float_type == '64' and noise_type in ['cellular', 'cellular2']: - # we skip these due to overflow errors - continue - variant = ["", f"_{float_type}"][float_type!="32"] - fn_name = f"intrinsic_{noise_type}_{dimension}_{intrinsic}_{float_type}_{postfix}" - enabled = "" - if intrinsic == "sse41": - enabled = "#[target_feature(enable = \"sse4.1\")]" - elif intrinsic != "scalar": - enabled = f"#[target_feature(enable = \"{intrinsic}\")]" - block = f""" -{enabled} -unsafe fn do_{fn_name}() -> Vec{{ - let dims = NoiseDimensions {{ - {dims} - ..NoiseDimensions::default({dimension}) - }}; - - let noise_type = {noise_type.capitalize()}Settings::default(dims) - .with_seed(1337) - {option} - .wrap(); - let (noise, _min, _max) = {intrinsic}::get_{dimension}d_noise{variant}(&noise_type); - noise -}} - -#[test] -fn test_{fn_name} () {{ - let file_name = format!( - "{{}}/{{}}_{{}}_{{}}_{{}}_{{}}_{{}}.bin", - BIN_PATH, "intrinsics", "{noise_type}", "{float_type}", "{dimension}d", "{intrinsic}", "{postfix}" - ); - unsafe {{ - let noise = do_{fn_name}(); - //save_to_file_f{float_type}(&file_name, noise.as_slice()).unwrap(); - let expected = read_from_file_f{float_type}(&file_name).unwrap(); - assert_eq!(expected, noise); - }} -}} -""" - codes.append(block) - return codes - -def main() : - codes = generate_intrinsic_tests() - file_name = "tests/intrinsics.rs" - with open(file_name, "w") as file_h: - source = "\n".join(codes) - file_h.write(source) - os.system(f"rustfmt {file_name}"); - -if __name__ == '__main__': - main() diff --git a/src/intrinsics/avx2.rs b/src/intrinsics/avx2.rs index efb476d..a2ff66d 100644 --- a/src/intrinsics/avx2.rs +++ b/src/intrinsics/avx2.rs @@ -18,10 +18,12 @@ use crate::noise::simplex_32; use crate::noise::simplex_64; use crate::noise::turbulence_32; use crate::noise::turbulence_64; +use crate::noise_helpers_32; +use crate::noise_helpers_64; use crate::shared::scale_noise; use crate::{CellDistanceFunction, CellReturnType, DimensionalBeing, NoiseType}; -use simdeez::avx2::{Avx2, F32x8, F64x4}; +use simdeez::{SimdTransmuteF32, SimdTransmuteF64}; #[cfg(target_arch = "x86")] use std::arch::x86::*; @@ -30,681 +32,344 @@ use std::arch::x86_64::*; use std::f32; -/// Get a single value of 2d cellular/voroni noise -#[target_feature(enable = "avx2")] -pub unsafe fn cellular_2d( - x: __m256, - y: __m256, - distance_function: CellDistanceFunction, - return_type: CellReturnType, - jitter: __m256, - seed: i32, -) -> __m256 { - cell_32::cellular_2d::( - F32x8(x), - F32x8(y), - distance_function, - return_type, - F32x8(jitter), - seed, - ) - .0 -} - -/// Get a single value of 3d cellular/voroni noise -#[target_feature(enable = "avx2")] -pub unsafe fn cellular_3d( - x: __m256, - y: __m256, - z: __m256, - distance_function: CellDistanceFunction, - return_type: CellReturnType, - jitter: __m256, - seed: i32, -) -> __m256 { - cell_32::cellular_3d::( - F32x8(x), - F32x8(y), - F32x8(z), - distance_function, - return_type, - F32x8(jitter), - seed, - ) - .0 -} - -/// Get a single value of 2d cellular/voroni noise -#[target_feature(enable = "avx2")] -pub unsafe fn cellular_2d_f64( - x: __m256d, - y: __m256d, - distance_function: CellDistanceFunction, - return_type: CellReturnType, - jitter: __m256d, - seed: i64, -) -> __m256d { - cell_64::cellular_2d::( - F64x4(x), - F64x4(y), - distance_function, - return_type, - F64x4(jitter), - seed, - ) - .0 -} - -/// Get a single value of 3d cellular/voroni noise -#[target_feature(enable = "avx2")] -pub unsafe fn cellular_3d_f64( - x: __m256d, - y: __m256d, - z: __m256d, - distance_function: CellDistanceFunction, - return_type: CellReturnType, - jitter: __m256d, - seed: i64, -) -> __m256d { - cell_64::cellular_3d::( - F64x4(x), - F64x4(y), - F64x4(z), - distance_function, - return_type, - F64x4(jitter), - seed, - ) - .0 -} - -/// Get a single value of 1d simplex noise, results -/// are not scaled. -#[target_feature(enable = "avx2")] -pub unsafe fn simplex_1d(x: __m256, seed: i32) -> __m256 { - simplex_32::simplex_1d::(F32x8(x), seed).0 -} - -/// Get a single value of 1d fractal brownian motion. -#[target_feature(enable = "avx2")] -pub unsafe fn fbm_1d( - x: __m256, - lacunarity: __m256, - gain: __m256, - octaves: u8, - seed: i32, -) -> __m256 { - fbm_32::fbm_1d::(F32x8(x), F32x8(lacunarity), F32x8(gain), octaves, seed).0 -} - -/// Get a single value of 2d ridge noise. -#[target_feature(enable = "avx2")] -pub unsafe fn ridge_1d( - x: __m256, - lacunarity: __m256, - gain: __m256, - octaves: u8, - seed: i32, -) -> __m256 { - ridge_32::ridge_1d::(F32x8(x), F32x8(lacunarity), F32x8(gain), octaves, seed).0 -} - -/// Get a single value of 2d turbulence. -#[target_feature(enable = "avx2")] -pub unsafe fn turbulence_1d( - x: __m256, - lacunarity: __m256, - gain: __m256, - octaves: u8, - seed: i32, -) -> __m256 { - turbulence_32::turbulence_1d::(F32x8(x), F32x8(lacunarity), F32x8(gain), octaves, seed).0 -} - -/// Get a single value of 1d simplex noise, results -/// are not scaled. -#[target_feature(enable = "avx2")] -pub unsafe fn simplex_1d_f64(x: __m256d, seed: i64) -> __m256d { - simplex_64::simplex_1d::(F64x4(x), seed).0 -} - -/// Get a single value of 1d fractal brownian motion. -#[target_feature(enable = "avx2")] -pub unsafe fn fbm_1d_f64( - x: __m256d, - lacunarity: __m256d, - gain: __m256d, - octaves: u8, - seed: i64, -) -> __m256d { - fbm_64::fbm_1d::(F64x4(x), F64x4(lacunarity), F64x4(gain), octaves, seed).0 -} - -/// Get a single value of 2d ridge noise. -#[target_feature(enable = "avx2")] -pub unsafe fn ridge_1d_f64( - x: __m256d, - lacunarity: __m256d, - gain: __m256d, - octaves: u8, - seed: i64, -) -> __m256d { - ridge_64::ridge_1d::(F64x4(x), F64x4(lacunarity), F64x4(gain), octaves, seed).0 -} - -/// Get a single value of 2d turbulence. -#[target_feature(enable = "avx2")] -pub unsafe fn turbulence_1d_f64( - x: __m256d, - lacunarity: __m256d, - gain: __m256d, - octaves: u8, - seed: i64, -) -> __m256d { - turbulence_64::turbulence_1d::(F64x4(x), F64x4(lacunarity), F64x4(gain), octaves, seed).0 -} - -/// Gets a width sized block of 1d noise, unscaled. -/// `start_x` can be used to provide an offset in the -/// coordinates. Results are unscaled, 'min' and 'max' noise values -/// are returned so you can scale and transform the noise as you see fit -/// in a single pass. -#[target_feature(enable = "avx2")] -pub unsafe fn get_1d_noise(noise_type: &NoiseType) -> (Vec, f32, f32) { - crate::noise_helpers_32::get_1d_noise::(noise_type) -} -pub unsafe fn get_1d_noise_64(noise_type: &NoiseType) -> (Vec, f64, f64) { - crate::noise_helpers_64::get_1d_noise_f64::(noise_type) -} - -/// Gets a width sized block of scaled 2d noise -/// `start_x` can be used to provide an offset in the -/// coordinates. -/// `scaled_min` and `scaled_max` specify the range you want the noise scaled to. -#[target_feature(enable = "avx2")] -pub unsafe fn get_1d_scaled_noise(noise_type: &NoiseType) -> Vec { - let (mut noise, min, max) = get_1d_noise(noise_type); - let dim = noise_type.get_dimensions(); - scale_noise::(dim.min, dim.max, min, max, &mut noise); - noise -} - -/// Get a single value of 2d simplex noise, results -/// are not scaled. -#[target_feature(enable = "avx2")] -pub unsafe fn simplex_2d(x: __m256, y: __m256, seed: i32) -> __m256 { - simplex_32::simplex_2d::(F32x8(x), F32x8(y), seed).0 -} - -/// Get a single value of 2d fractal brownian motion. -#[target_feature(enable = "avx2")] -pub unsafe fn fbm_2d( - x: __m256, - y: __m256, - lac: __m256, - gain: __m256, - octaves: u8, - seed: i32, -) -> __m256 { - fbm_32::fbm_2d::(F32x8(x), F32x8(y), F32x8(lac), F32x8(gain), octaves, seed).0 -} - -/// Get a single value of 2d ridge noise. -#[target_feature(enable = "avx2")] -pub unsafe fn ridge_2d( - x: __m256, - y: __m256, - lac: __m256, - gain: __m256, - octaves: u8, - seed: i32, -) -> __m256 { - ridge_32::ridge_2d::(F32x8(x), F32x8(y), F32x8(lac), F32x8(gain), octaves, seed).0 -} -/// Get a single value of 2d turbulence. -#[target_feature(enable = "avx2")] -pub unsafe fn turbulence_2d( - x: __m256, - y: __m256, - lac: __m256, - gain: __m256, - octaves: u8, - seed: i32, -) -> __m256 { - turbulence_32::turbulence_2d::(F32x8(x), F32x8(y), F32x8(lac), F32x8(gain), octaves, seed) - .0 -} - -/// Get a single value of 2d simplex noise, results -/// are not scaled. -#[target_feature(enable = "avx2")] -pub unsafe fn simplex_2d_f64(x: __m256d, y: __m256d, seed: i64) -> __m256d { - simplex_64::simplex_2d::(F64x4(x), F64x4(y), seed).0 -} - -/// Get a single value of 2d fractal brownian motion. -#[target_feature(enable = "avx2")] -pub unsafe fn fbm_2d_f64( - x: __m256d, - y: __m256d, - lac: __m256d, - gain: __m256d, - octaves: u8, - seed: i64, -) -> __m256d { - fbm_64::fbm_2d::(F64x4(x), F64x4(y), F64x4(lac), F64x4(gain), octaves, seed).0 -} - -/// Get a single value of 2d ridge noise. -#[target_feature(enable = "avx2")] -pub unsafe fn ridge_2d_f64( - x: __m256d, - y: __m256d, - lac: __m256d, - gain: __m256d, - octaves: u8, - seed: i64, -) -> __m256d { - ridge_64::ridge_2d::(F64x4(x), F64x4(y), F64x4(lac), F64x4(gain), octaves, seed).0 -} -/// Get a single value of 2d turbulence. -#[target_feature(enable = "avx2")] -pub unsafe fn turbulence_2d_f64( - x: __m256d, - y: __m256d, - lac: __m256d, - gain: __m256d, - octaves: u8, - seed: i64, -) -> __m256d { - turbulence_64::turbulence_2d::(F64x4(x), F64x4(y), F64x4(lac), F64x4(gain), octaves, seed) - .0 -} -/// Gets a width X height sized block of 2d noise, unscaled. -/// `start_x` and `start_y` can be used to provide an offset in the -/// coordinates. Results are unscaled, 'min' and 'max' noise values -/// are returned so you can scale and transform the noise as you see fit -/// in a single pass. -#[target_feature(enable = "avx2")] -pub unsafe fn get_2d_noise(noise_type: &NoiseType) -> (Vec, f32, f32) { - crate::noise_helpers_32::get_2d_noise::(noise_type) -} -pub unsafe fn get_2d_noise_64(noise_type: &NoiseType) -> (Vec, f64, f64) { - crate::noise_helpers_64::get_2d_noise_f64::(noise_type) -} - -/// Gets a width X height sized block of scaled 2d noise -/// `start_x` and `start_y` can be used to provide an offset in the -/// coordinates. -/// `scaled_min` and `scaled_max` specify the range you want the noise scaled to. -#[target_feature(enable = "avx2")] -pub unsafe fn get_2d_scaled_noise(noise_type: &NoiseType) -> Vec { - let (mut noise, min, max) = get_2d_noise(noise_type); - let dim = noise_type.get_dimensions(); - scale_noise::(dim.min, dim.max, min, max, &mut noise); - noise -} - -/// Get a single value of 3d simplex noise, results -/// are not scaled. -#[target_feature(enable = "avx2")] -pub unsafe fn simplex_3d(x: __m256, y: __m256, z: __m256, seed: i32) -> __m256 { - simplex_32::simplex_3d::(F32x8(x), F32x8(y), F32x8(z), seed).0 -} - -/// Get a single value of 3d fractal brownian motion. -#[target_feature(enable = "avx2")] -pub unsafe fn fbm_3d( - x: __m256, - y: __m256, - z: __m256, - lac: __m256, - gain: __m256, - octaves: u8, - seed: i32, -) -> __m256 { - fbm_32::fbm_3d::( - F32x8(x), - F32x8(y), - F32x8(z), - F32x8(lac), - F32x8(gain), - octaves, - seed, - ) - .0 -} - -/// Get a single value of 3d ridge noise. -#[target_feature(enable = "avx2")] -pub unsafe fn ridge_3d( - x: __m256, - y: __m256, - z: __m256, - lac: __m256, - gain: __m256, - octaves: u8, - seed: i32, -) -> __m256 { - ridge_32::ridge_3d::( - F32x8(x), - F32x8(y), - F32x8(z), - F32x8(lac), - F32x8(gain), - octaves, - seed, - ) - .0 -} - -/// Get a single value of 3d turbulence. -#[target_feature(enable = "avx2")] -pub unsafe fn turbulence_3d( - x: __m256, - y: __m256, - z: __m256, - lac: __m256, - gain: __m256, - octaves: u8, - seed: i32, -) -> __m256 { - turbulence_32::turbulence_3d::( - F32x8(x), - F32x8(y), - F32x8(z), - F32x8(lac), - F32x8(gain), - octaves, - seed, - ) - .0 -} - -/// Get a single value of 3d simplex noise, results -/// are not scaled. -#[target_feature(enable = "avx2")] -pub unsafe fn simplex_3d_f64(x: __m256d, y: __m256d, z: __m256d, seed: i64) -> __m256d { - simplex_64::simplex_3d::(F64x4(x), F64x4(y), F64x4(z), seed).0 -} - -/// Get a single value of 3d fractal brownian motion. -#[target_feature(enable = "avx2")] -pub unsafe fn fbm_3d_f64( - x: __m256d, - y: __m256d, - z: __m256d, - lac: __m256d, - gain: __m256d, - octaves: u8, - seed: i64, -) -> __m256d { - fbm_64::fbm_3d::( - F64x4(x), - F64x4(y), - F64x4(z), - F64x4(lac), - F64x4(gain), - octaves, - seed, - ) - .0 -} - -/// Get a single value of 3d ridge noise. -#[target_feature(enable = "avx2")] -pub unsafe fn ridge_3d_f64( - x: __m256d, - y: __m256d, - z: __m256d, - lac: __m256d, - gain: __m256d, - octaves: u8, - seed: i64, -) -> __m256d { - ridge_64::ridge_3d::( - F64x4(x), - F64x4(y), - F64x4(z), - F64x4(lac), - F64x4(gain), - octaves, - seed, - ) - .0 -} - -/// Get a single value of 3d turbulence. -#[target_feature(enable = "avx2")] -pub unsafe fn turbulence_3d_f64( - x: __m256d, - y: __m256d, - z: __m256d, - lac: __m256d, - gain: __m256d, - octaves: u8, - seed: i64, -) -> __m256d { - turbulence_64::turbulence_3d::( - F64x4(x), - F64x4(y), - F64x4(z), - F64x4(lac), - F64x4(gain), - octaves, - seed, - ) - .0 -} - -/// Gets a width X height X depth sized block of 3d noise, unscaled, -/// `start_x`,`start_y` and `start_z` can be used to provide an offset in the -/// coordinates. Results are unscaled, 'min' and 'max' noise values -/// are returned so you can scale and transform the noise as you see fit -/// in a single pass. -#[target_feature(enable = "avx2")] -pub unsafe fn get_3d_noise(noise_type: &NoiseType) -> (Vec, f32, f32) { - crate::noise_helpers_32::get_3d_noise::(noise_type) -} -pub unsafe fn get_3d_noise_64(noise_type: &NoiseType) -> (Vec, f64, f64) { - crate::noise_helpers_64::get_3d_noise_f64::(noise_type) -} - -/// Gets a width X height X depth sized block of scaled 3d noise -/// `start_x`, `start_y` and `start_z` can be used to provide an offset in the -/// coordinates. -/// `scaled_min` and `scaled_max` specify the range you want the noise scaled to. -#[target_feature(enable = "avx2")] -pub unsafe fn get_3d_scaled_noise(noise_type: &NoiseType) -> Vec { - let (mut noise, min, max) = get_3d_noise(noise_type); - let dim = noise_type.get_dimensions(); - scale_noise::(dim.min, dim.max, min, max, &mut noise); - noise -} - -/// Get a single value of 4d simplex noise, results -/// are not scaled. -#[target_feature(enable = "avx2")] -pub unsafe fn simplex_4d(x: __m256, y: __m256, z: __m256, w: __m256, seed: i32) -> __m256 { - simplex_32::simplex_4d::(F32x8(x), F32x8(y), F32x8(z), F32x8(w), seed).0 -} -/// Get a single value of 4d fractal brownian motion. -#[target_feature(enable = "avx2")] -pub unsafe fn fbm_4d( - x: __m256, - y: __m256, - z: __m256, - w: __m256, - lac: __m256, - gain: __m256, - octaves: u8, - seed: i32, -) -> __m256 { - fbm_32::fbm_4d::( - F32x8(x), - F32x8(y), - F32x8(z), - F32x8(w), - F32x8(lac), - F32x8(gain), - octaves, - seed, - ) - .0 -} - -/// Get a single value of 4d ridge noise. -#[target_feature(enable = "avx2")] -pub unsafe fn ridge_4d( - x: __m256, - y: __m256, - z: __m256, - w: __m256, - lac: __m256, - gain: __m256, - octaves: u8, - seed: i32, -) -> __m256 { - ridge_32::ridge_4d::( - F32x8(x), - F32x8(y), - F32x8(z), - F32x8(w), - F32x8(lac), - F32x8(gain), - octaves, - seed, - ) - .0 -} - -/// Get a single value of 4d turbulence. -#[target_feature(enable = "avx2")] -pub unsafe fn turbulence_4d( - x: __m256, - y: __m256, - z: __m256, - w: __m256, - lac: __m256, - gain: __m256, - octaves: u8, - seed: i32, -) -> __m256 { - turbulence_32::turbulence_4d::( - F32x8(x), - F32x8(y), - F32x8(z), - F32x8(w), - F32x8(lac), - F32x8(gain), - octaves, - seed, - ) - .0 -} - -/// Get a single value of 4d simplex noise, results -/// are not scaled. -#[target_feature(enable = "avx2")] -pub unsafe fn simplex_4d_f64(x: __m256d, y: __m256d, z: __m256d, w: __m256d, seed: i64) -> __m256d { - simplex_64::simplex_4d::(F64x4(x), F64x4(y), F64x4(z), F64x4(w), seed).0 -} -/// Get a single value of 4d fractal brownian motion. -#[target_feature(enable = "avx2")] -pub unsafe fn fbm_4d_f64( - x: __m256d, - y: __m256d, - z: __m256d, - w: __m256d, - lac: __m256d, - gain: __m256d, - octaves: u8, - seed: i64, -) -> __m256d { - fbm_64::fbm_4d::( - F64x4(x), - F64x4(y), - F64x4(z), - F64x4(w), - F64x4(lac), - F64x4(gain), - octaves, - seed, - ) - .0 -} - -/// Get a single value of 4d ridge noise. -#[target_feature(enable = "avx2")] -pub unsafe fn ridge_4d_f64( - x: __m256d, - y: __m256d, - z: __m256d, - w: __m256d, - lac: __m256d, - gain: __m256d, - octaves: u8, - seed: i64, -) -> __m256d { - ridge_64::ridge_4d::( - F64x4(x), - F64x4(y), - F64x4(z), - F64x4(w), - F64x4(lac), - F64x4(gain), - octaves, - seed, - ) - .0 -} - -/// Get a single value of 4d turbulence. -#[target_feature(enable = "avx2")] -pub unsafe fn turbulence_4d_f64( - x: __m256d, - y: __m256d, - z: __m256d, - w: __m256d, - lac: __m256d, - gain: __m256d, - octaves: u8, - seed: i64, -) -> __m256d { - turbulence_64::turbulence_4d::( - F64x4(x), - F64x4(y), - F64x4(z), - F64x4(w), - F64x4(lac), - F64x4(gain), - octaves, - seed, - ) - .0 -} - -/// Gets a width X height X depth x time sized block of 4d noise, unscaled, -/// `start_*` can be used to provide an offset in the -/// coordinates. Results are unscaled, 'min' and 'max' noise values -/// are returned so you can scale and transform the noise as you see fit -/// in a single pass. -#[target_feature(enable = "avx2")] -pub unsafe fn get_4d_noise(noise_type: &NoiseType) -> (Vec, f32, f32) { - crate::noise_helpers_32::get_4d_noise::(noise_type) -} -pub unsafe fn get_4d_noise_64(noise_type: &NoiseType) -> (Vec, f64, f64) { - crate::noise_helpers_64::get_4d_noise_f64::(noise_type) -} - -/// Gets a width X height X depth X time sized block of scaled 4d noise -/// `start_*` can be used to provide an offset in the -/// coordinates. -/// `scaled_min` and `scaled_max` specify the range you want the noise scaled to. -#[target_feature(enable = "avx2")] -pub unsafe fn get_4d_scaled_noise(noise_type: &NoiseType) -> Vec { - let (mut noise, min, max) = get_4d_noise(noise_type); - let dim = noise_type.get_dimensions(); - scale_noise::(dim.min, dim.max, min, max, &mut noise); - noise -} +cellular!( + "2d", + cellular_2d, + __m256, + SimdTransmuteF32::try_transmute_from_avx2, + i32, + cell_32, + try_transmute_avx2 +); +cellular!( + "3d", + cellular_3d, + __m256, + SimdTransmuteF32::try_transmute_from_avx2, + i32, + cell_32, + try_transmute_avx2 +); +cellular!( + "2d", + cellular_2d_f64, + __m256d, + SimdTransmuteF64::try_transmute_from_avx2, + i64, + cell_64, + try_transmute_avx2 +); +cellular!( + "3d", + cellular_3d_f64, + __m256d, + SimdTransmuteF64::try_transmute_from_avx2, + i64, + cell_64, + try_transmute_avx2 +); + +simplex!( + "1d", + simplex_1d, + __m256, + SimdTransmuteF32::try_transmute_from_avx2, + i32, + simplex_32, + try_transmute_avx2 +); +simplex!( + "2d", + simplex_2d, + __m256, + SimdTransmuteF32::try_transmute_from_avx2, + i32, + simplex_32, + try_transmute_avx2 +); +simplex!( + "3d", + simplex_3d, + __m256, + SimdTransmuteF32::try_transmute_from_avx2, + i32, + simplex_32, + try_transmute_avx2 +); +simplex!( + "4d", + simplex_4d, + __m256, + SimdTransmuteF32::try_transmute_from_avx2, + i32, + simplex_32, + try_transmute_avx2 +); +simplex!( + "1d", + simplex_1d_f64, + __m256d, + SimdTransmuteF64::try_transmute_from_avx2, + i64, + simplex_64, + try_transmute_avx2 +); +simplex!( + "2d", + simplex_2d_f64, + __m256d, + SimdTransmuteF64::try_transmute_from_avx2, + i64, + simplex_64, + try_transmute_avx2 +); +simplex!( + "3d", + simplex_3d_f64, + __m256d, + SimdTransmuteF64::try_transmute_from_avx2, + i64, + simplex_64, + try_transmute_avx2 +); +simplex!( + "4d", + simplex_4d_f64, + __m256d, + SimdTransmuteF64::try_transmute_from_avx2, + i64, + simplex_64, + try_transmute_avx2 +); + +fbm!( + "1d", + fbm_1d, + __m256, + SimdTransmuteF32::try_transmute_from_avx2, + i32, + fbm_32, + try_transmute_avx2 +); +fbm!( + "2d", + fbm_2d, + __m256, + SimdTransmuteF32::try_transmute_from_avx2, + i32, + fbm_32, + try_transmute_avx2 +); +fbm!( + "3d", + fbm_3d, + __m256, + SimdTransmuteF32::try_transmute_from_avx2, + i32, + fbm_32, + try_transmute_avx2 +); +fbm!( + "4d", + fbm_4d, + __m256, + SimdTransmuteF32::try_transmute_from_avx2, + i32, + fbm_32, + try_transmute_avx2 +); +fbm!( + "1d", + fbm_1d_f64, + __m256d, + SimdTransmuteF64::try_transmute_from_avx2, + i64, + fbm_64, + try_transmute_avx2 +); +fbm!( + "2d", + fbm_2d_f64, + __m256d, + SimdTransmuteF64::try_transmute_from_avx2, + i64, + fbm_64, + try_transmute_avx2 +); +fbm!( + "3d", + fbm_3d_f64, + __m256d, + SimdTransmuteF64::try_transmute_from_avx2, + i64, + fbm_64, + try_transmute_avx2 +); +fbm!( + "4d", + fbm_4d_f64, + __m256d, + SimdTransmuteF64::try_transmute_from_avx2, + i64, + fbm_64, + try_transmute_avx2 +); + +ridge!( + "1d", + ridge_1d, + __m256, + SimdTransmuteF32::try_transmute_from_avx2, + i32, + ridge_32, + try_transmute_avx2 +); +ridge!( + "2d", + ridge_2d, + __m256, + SimdTransmuteF32::try_transmute_from_avx2, + i32, + ridge_32, + try_transmute_avx2 +); +ridge!( + "3d", + ridge_3d, + __m256, + SimdTransmuteF32::try_transmute_from_avx2, + i32, + ridge_32, + try_transmute_avx2 +); +ridge!( + "4d", + ridge_4d, + __m256, + SimdTransmuteF32::try_transmute_from_avx2, + i32, + ridge_32, + try_transmute_avx2 +); +ridge!( + "1d", + ridge_1d_f64, + __m256d, + SimdTransmuteF64::try_transmute_from_avx2, + i64, + ridge_64, + try_transmute_avx2 +); +ridge!( + "2d", + ridge_2d_f64, + __m256d, + SimdTransmuteF64::try_transmute_from_avx2, + i64, + ridge_64, + try_transmute_avx2 +); +ridge!( + "3d", + ridge_3d_f64, + __m256d, + SimdTransmuteF64::try_transmute_from_avx2, + i64, + ridge_64, + try_transmute_avx2 +); +ridge!( + "4d", + ridge_4d_f64, + __m256d, + SimdTransmuteF64::try_transmute_from_avx2, + i64, + ridge_64, + try_transmute_avx2 +); + +turbulence!( + "1d", + turbulence_1d, + __m256, + SimdTransmuteF32::try_transmute_from_avx2, + i32, + turbulence_32, + try_transmute_avx2 +); +turbulence!( + "2d", + turbulence_2d, + __m256, + SimdTransmuteF32::try_transmute_from_avx2, + i32, + turbulence_32, + try_transmute_avx2 +); +turbulence!( + "3d", + turbulence_3d, + __m256, + SimdTransmuteF32::try_transmute_from_avx2, + i32, + turbulence_32, + try_transmute_avx2 +); +turbulence!( + "4d", + turbulence_4d, + __m256, + SimdTransmuteF32::try_transmute_from_avx2, + i32, + turbulence_32, + try_transmute_avx2 +); +turbulence!( + "1d", + turbulence_1d_f64, + __m256d, + SimdTransmuteF64::try_transmute_from_avx2, + i64, + turbulence_64, + try_transmute_avx2 +); +turbulence!( + "2d", + turbulence_2d_f64, + __m256d, + SimdTransmuteF64::try_transmute_from_avx2, + i64, + turbulence_64, + try_transmute_avx2 +); +turbulence!( + "3d", + turbulence_3d_f64, + __m256d, + SimdTransmuteF64::try_transmute_from_avx2, + i64, + turbulence_64, + try_transmute_avx2 +); +turbulence!( + "4d", + turbulence_4d_f64, + __m256d, + SimdTransmuteF64::try_transmute_from_avx2, + i64, + turbulence_64, + try_transmute_avx2 +); + +get_noise!(get_1d_noise, get_1d_noise, f32, noise_helpers_32); +get_noise!(get_2d_noise, get_2d_noise, f32, noise_helpers_32); +get_noise!(get_3d_noise, get_3d_noise, f32, noise_helpers_32); +get_noise!(get_4d_noise, get_4d_noise, f32, noise_helpers_32); +get_noise!(get_1d_noise, get_1d_noise_64, f64, noise_helpers_64); +get_noise!(get_2d_noise, get_2d_noise_64, f64, noise_helpers_64); +get_noise!(get_3d_noise, get_3d_noise_64, f64, noise_helpers_64); +get_noise!(get_4d_noise, get_4d_noise_64, f64, noise_helpers_64); +get_noise_scaled!(get_1d_noise, get_1d_scaled_noise, f32); +get_noise_scaled!(get_2d_noise, get_2d_scaled_noise, f32); +get_noise_scaled!(get_3d_noise, get_3d_scaled_noise, f32); +get_noise_scaled!(get_4d_noise, get_4d_scaled_noise, f32); diff --git a/src/intrinsics/mod.rs b/src/intrinsics/mod.rs index e2871bd..3869dc3 100644 --- a/src/intrinsics/mod.rs +++ b/src/intrinsics/mod.rs @@ -1,10 +1,497 @@ -pub mod scalar; +macro_rules! cellular { + ("2d", $fn_name: ident, $f_type: ty, $transmute_from: path, $seed_type: ty, $mod: ident, $transmute_to: ident) => { + #[cfg(any( + target_feature = "sse2", + target_feature = "sse4.1", + target_feature = "avx2" + ))] + /// Get a single value of 2d cellular/voroni noise + pub unsafe fn $fn_name( + x: $f_type, + y: $f_type, + distance_function: CellDistanceFunction, + return_type: CellReturnType, + jitter: $f_type, + seed: $seed_type, + ) -> $f_type { + $mod::cellular_2d::( + $transmute_from(x), + $transmute_from(y), + distance_function, + return_type, + $transmute_from(jitter), + seed, + ) + .$transmute_to() + } + }; + ("3d", $fn_name: ident, $f_type: ty, $transmute_from: path, $seed_type: ty, $mod: ident, $transmute_to: ident) => { + #[cfg(any( + target_feature = "sse2", + target_feature = "sse4.1", + target_feature = "avx2" + ))] + /// Get a single value of 3d cellular/voroni noise + pub unsafe fn $fn_name( + x: $f_type, + y: $f_type, + z: $f_type, + distance_function: CellDistanceFunction, + return_type: CellReturnType, + jitter: $f_type, + seed: $seed_type, + ) -> $f_type { + $mod::cellular_3d::( + $transmute_from(x), + $transmute_from(y), + $transmute_from(z), + distance_function, + return_type, + $transmute_from(jitter), + seed, + ) + .$transmute_to() + } + }; +} -#[cfg(any(target_arch = "x86", target_arch = "x86_64"))] -pub mod sse2; +macro_rules! simplex { + ("1d", $fn_name: ident, $f_type: ty, $transmute_from: path, $seed_type: ty, $mod: ident, $transmute_to: ident) => { + #[cfg(any( + target_feature = "sse2", + target_feature = "sse4.1", + target_feature = "avx2" + ))] + /// Get a single value of 1d simplex noise, results are not scaled. + pub unsafe fn $fn_name(x: $f_type, seed: $seed_type) -> $f_type { + $mod::simplex_1d::($transmute_from(x), seed).$transmute_to() + } + }; + ("2d", $fn_name: ident, $f_type: ty, $transmute_from: path, $seed_type: ty, $mod: ident, $transmute_to: ident) => { + #[cfg(any( + target_feature = "sse2", + target_feature = "sse4.1", + target_feature = "avx2" + ))] + /// Get a single value of 2d simplex noise, results are not scaled. + pub unsafe fn $fn_name( + x: $f_type, + y: $f_type, + seed: $seed_type, + ) -> $f_type { + $mod::simplex_2d::($transmute_from(x), $transmute_from(y), seed).$transmute_to() + } + }; + ("3d", $fn_name: ident, $f_type: ty, $transmute_from: path, $seed_type: ty, $mod: ident, $transmute_to: ident) => { + #[cfg(any( + target_feature = "sse2", + target_feature = "sse4.1", + target_feature = "avx2" + ))] + /// Get a single value of 3d simplex noise, results are not scaled. + pub unsafe fn $fn_name( + x: $f_type, + y: $f_type, + z: $f_type, + seed: $seed_type, + ) -> $f_type { + $mod::simplex_3d::( + $transmute_from(x), + $transmute_from(y), + $transmute_from(z), + seed, + ) + .$transmute_to() + } + }; + ("4d", $fn_name: ident, $f_type: ty, $transmute_from: path, $seed_type: ty, $mod: ident, $transmute_to: ident) => { + #[cfg(any( + target_feature = "sse2", + target_feature = "sse4.1", + target_feature = "avx2" + ))] + /// Get a single value of 4d simplex noise, results are not scaled. + pub unsafe fn $fn_name( + x: $f_type, + y: $f_type, + z: $f_type, + w: $f_type, + seed: $seed_type, + ) -> $f_type { + $mod::simplex_4d::( + $transmute_from(x), + $transmute_from(y), + $transmute_from(z), + $transmute_from(w), + seed, + ) + .$transmute_to() + } + }; +} -#[cfg(any(target_arch = "x86", target_arch = "x86_64"))] -pub mod sse41; +macro_rules! fbm { + ("1d", $fn_name: ident, $f_type: ty, $transmute_from: path, $seed_type: ty, $mod: ident, $transmute_to: ident) => { + #[cfg(any( + target_feature = "sse2", + target_feature = "sse4.1", + target_feature = "avx2" + ))] + /// Get a single value of 1d fractal brownian motion. + pub unsafe fn $fn_name( + x: $f_type, + lacunarity: $f_type, + gain: $f_type, + octaves: u8, + seed: $seed_type, + ) -> $f_type { + $mod::fbm_1d::( + $transmute_from(x), + $transmute_from(lacunarity), + $transmute_from(gain), + octaves, + seed, + ) + .$transmute_to() + } + }; + ("2d", $fn_name: ident, $f_type: ty, $transmute_from: path, $seed_type: ty, $mod: ident, $transmute_to: ident) => { + #[cfg(any( + target_feature = "sse2", + target_feature = "sse4.1", + target_feature = "avx2" + ))] + /// Get a single value of 2d fractal brownian motion. + pub unsafe fn $fn_name( + x: $f_type, + y: $f_type, + lacunarity: $f_type, + gain: $f_type, + octaves: u8, + seed: $seed_type, + ) -> $f_type { + $mod::fbm_2d::( + $transmute_from(x), + $transmute_from(y), + $transmute_from(lacunarity), + $transmute_from(gain), + octaves, + seed, + ) + .$transmute_to() + } + }; + ("3d", $fn_name: ident, $f_type: ty, $transmute_from: path, $seed_type: ty, $mod: ident, $transmute_to: ident) => { + #[cfg(any( + target_feature = "sse2", + target_feature = "sse4.1", + target_feature = "avx2" + ))] + /// Get a single value of 3d fractal brownian motion. + pub unsafe fn $fn_name( + x: $f_type, + y: $f_type, + z: $f_type, + lacunarity: $f_type, + gain: $f_type, + octaves: u8, + seed: $seed_type, + ) -> $f_type { + $mod::fbm_3d::( + $transmute_from(x), + $transmute_from(y), + $transmute_from(z), + $transmute_from(lacunarity), + $transmute_from(gain), + octaves, + seed, + ) + .$transmute_to() + } + }; + ("4d", $fn_name: ident, $f_type: ty, $transmute_from: path, $seed_type: ty, $mod: ident, $transmute_to: ident) => { + #[cfg(any( + target_feature = "sse2", + target_feature = "sse4.1", + target_feature = "avx2" + ))] + /// Get a single value of 4d fractal brownian motion. + pub unsafe fn $fn_name( + x: $f_type, + y: $f_type, + z: $f_type, + w: $f_type, + lacunarity: $f_type, + gain: $f_type, + octaves: u8, + seed: $seed_type, + ) -> $f_type { + $mod::fbm_4d::( + $transmute_from(x), + $transmute_from(y), + $transmute_from(z), + $transmute_from(w), + $transmute_from(lacunarity), + $transmute_from(gain), + octaves, + seed, + ) + .$transmute_to() + } + }; +} +macro_rules! ridge { + ("1d", $fn_name: ident, $f_type: ty, $transmute_from: path, $seed_type: ty, $mod: ident, $transmute_to: ident) => { + #[cfg(any( + target_feature = "sse2", + target_feature = "sse4.1", + target_feature = "avx2" + ))] + /// Get a single value of 1d ridge noise. + pub unsafe fn $fn_name( + x: $f_type, + lacunarity: $f_type, + gain: $f_type, + octaves: u8, + seed: $seed_type, + ) -> $f_type { + $mod::ridge_1d::( + $transmute_from(x), + $transmute_from(lacunarity), + $transmute_from(gain), + octaves, + seed, + ) + .$transmute_to() + } + }; + ("2d", $fn_name: ident, $f_type: ty, $transmute_from: path, $seed_type: ty, $mod: ident, $transmute_to: ident) => { + #[cfg(any( + target_feature = "sse2", + target_feature = "sse4.1", + target_feature = "avx2" + ))] + /// Get a single value of 2d ridge noise. + pub unsafe fn $fn_name( + x: $f_type, + y: $f_type, + lacunarity: $f_type, + gain: $f_type, + octaves: u8, + seed: $seed_type, + ) -> $f_type { + $mod::ridge_2d::( + $transmute_from(x), + $transmute_from(y), + $transmute_from(lacunarity), + $transmute_from(gain), + octaves, + seed, + ) + .$transmute_to() + } + }; + ("3d", $fn_name: ident, $f_type: ty, $transmute_from: path, $seed_type: ty, $mod: ident, $transmute_to: ident) => { + #[cfg(any( + target_feature = "sse2", + target_feature = "sse4.1", + target_feature = "avx2" + ))] + /// Get a single value of 3d ridge noise. + pub unsafe fn $fn_name( + x: $f_type, + y: $f_type, + z: $f_type, + lacunarity: $f_type, + gain: $f_type, + octaves: u8, + seed: $seed_type, + ) -> $f_type { + $mod::ridge_3d::( + $transmute_from(x), + $transmute_from(y), + $transmute_from(z), + $transmute_from(lacunarity), + $transmute_from(gain), + octaves, + seed, + ) + .$transmute_to() + } + }; + ("4d", $fn_name: ident, $f_type: ty, $transmute_from: path, $seed_type: ty, $mod: ident, $transmute_to: ident) => { + #[cfg(any( + target_feature = "sse2", + target_feature = "sse4.1", + target_feature = "avx2" + ))] + /// Get a single value of 4d ridge noise. + pub unsafe fn $fn_name( + x: $f_type, + y: $f_type, + z: $f_type, + w: $f_type, + lacunarity: $f_type, + gain: $f_type, + octaves: u8, + seed: $seed_type, + ) -> $f_type { + $mod::ridge_4d::( + $transmute_from(x), + $transmute_from(y), + $transmute_from(z), + $transmute_from(w), + $transmute_from(lacunarity), + $transmute_from(gain), + octaves, + seed, + ) + .$transmute_to() + } + }; +} + +macro_rules! turbulence { + ("1d", $fn_name: ident, $f_type: ty, $transmute_from: path, $seed_type: ty, $mod: ident, $transmute_to: ident) => { + #[cfg(any( + target_feature = "sse2", + target_feature = "sse4.1", + target_feature = "avx2" + ))] + /// Get a single value of 1d turbulence. + pub unsafe fn $fn_name( + x: $f_type, + lacunarity: $f_type, + gain: $f_type, + octaves: u8, + seed: $seed_type, + ) -> $f_type { + $mod::turbulence_1d::( + $transmute_from(x), + $transmute_from(lacunarity), + $transmute_from(gain), + octaves, + seed, + ) + .$transmute_to() + } + }; + ("2d", $fn_name: ident, $f_type: ty, $transmute_from: path, $seed_type: ty, $mod: ident, $transmute_to: ident) => { + #[cfg(any( + target_feature = "sse2", + target_feature = "sse4.1", + target_feature = "avx2" + ))] + /// Get a single value of 2d turbulence. + pub unsafe fn $fn_name( + x: $f_type, + y: $f_type, + lacunarity: $f_type, + gain: $f_type, + octaves: u8, + seed: $seed_type, + ) -> $f_type { + $mod::turbulence_2d::( + $transmute_from(x), + $transmute_from(y), + $transmute_from(lacunarity), + $transmute_from(gain), + octaves, + seed, + ) + .$transmute_to() + } + }; + ("3d", $fn_name: ident, $f_type: ty, $transmute_from: path, $seed_type: ty, $mod: ident, $transmute_to: ident) => { + #[cfg(any( + target_feature = "sse2", + target_feature = "sse4.1", + target_feature = "avx2" + ))] + /// Get a single value of 3d turbulence. + pub unsafe fn $fn_name( + x: $f_type, + y: $f_type, + z: $f_type, + lacunarity: $f_type, + gain: $f_type, + octaves: u8, + seed: $seed_type, + ) -> $f_type { + $mod::turbulence_3d::( + $transmute_from(x), + $transmute_from(y), + $transmute_from(z), + $transmute_from(lacunarity), + $transmute_from(gain), + octaves, + seed, + ) + .$transmute_to() + } + }; + ("4d", $fn_name: ident, $f_type: ty, $transmute_from: path, $seed_type: ty, $mod: ident, $transmute_to: ident) => { + #[cfg(any( + target_feature = "sse2", + target_feature = "sse4.1", + target_feature = "avx2" + ))] + /// Get a single value of 4d turbulence. + pub unsafe fn $fn_name( + x: $f_type, + y: $f_type, + z: $f_type, + w: $f_type, + lacunarity: $f_type, + gain: $f_type, + octaves: u8, + seed: $seed_type, + ) -> $f_type { + $mod::turbulence_4d::( + $transmute_from(x), + $transmute_from(y), + $transmute_from(z), + $transmute_from(w), + $transmute_from(lacunarity), + $transmute_from(gain), + octaves, + seed, + ) + .$transmute_to() + } + }; +} + +macro_rules! get_noise { + ($call: ident, $fn_name: ident, $f_type: ty, $mod: ident) => { + /// Gets a width sized block of noise, unscaled. + /// `start_x` can be used to provide an offset in the + /// coordinates. Results are unscaled, 'min' and 'max' noise values + /// are returned so you can scale and transform the noise as you see fit + /// in a single pass. + pub unsafe fn $fn_name( + noise_type: &NoiseType, + ) -> (Vec<$f_type>, $f_type, $f_type) { + $mod::$call::(noise_type) + } + }; +} +macro_rules! get_noise_scaled { + ($call: ident, $fn_name: ident, $f_type: ty) => { + /// Gets a width sized block of scaled noise + /// `start_x` can be used to provide an offset in the coordinates. + /// `scaled_min` and `scaled_max` specify the range you want the noise scaled to. + + pub unsafe fn $fn_name(noise_type: &NoiseType) -> Vec<$f_type> { + let (mut noise, min, max) = $call::(noise_type); + let dim = noise_type.get_dimensions(); + scale_noise::(dim.min, dim.max, min, max, &mut noise); + noise + } + }; +} -#[cfg(any(target_arch = "x86", target_arch = "x86_64"))] pub mod avx2; +pub mod scalar; +pub mod sse2; +pub mod sse41; diff --git a/src/intrinsics/scalar.rs b/src/intrinsics/scalar.rs index 7001867..7f1e4d2 100644 --- a/src/intrinsics/scalar.rs +++ b/src/intrinsics/scalar.rs @@ -12,615 +12,353 @@ use crate::noise::simplex_32; use crate::noise::simplex_64; use crate::noise::turbulence_32; use crate::noise::turbulence_64; +use crate::noise_helpers_32; +use crate::noise_helpers_64; use crate::{CellDistanceFunction, CellReturnType, DimensionalBeing, NoiseType}; use crate::shared::scale_noise; -use simdeez::scalar::{F32x1, F64x1, Scalar}; +use simdeez::{SimdTransmuteF32, SimdTransmuteF64}; use std::f32; -/// Get a single value of 2d cellular/voroni noise - -pub unsafe fn cellular_2d( - x: f32, - y: f32, - distance_function: CellDistanceFunction, - return_type: CellReturnType, - jitter: f32, - seed: i32, -) -> f32 { - cell_32::cellular_2d::( - F32x1(x), - F32x1(y), - distance_function, - return_type, - F32x1(jitter), - seed, - ) - .0 -} - -/// Get a single value of 3d cellular/voroni noise - -pub unsafe fn cellular_3d( - x: f32, - y: f32, - z: f32, - distance_function: CellDistanceFunction, - return_type: CellReturnType, - jitter: f32, - seed: i32, -) -> f32 { - cell_32::cellular_3d::( - F32x1(x), - F32x1(y), - F32x1(z), - distance_function, - return_type, - F32x1(jitter), - seed, - ) - .0 -} - -/// Get a single value of 2d cellular/voroni noise - -pub unsafe fn cellular_2d_f64( - x: f64, - y: f64, - distance_function: CellDistanceFunction, - return_type: CellReturnType, - jitter: f64, - seed: i64, -) -> f64 { - cell_64::cellular_2d::( - F64x1(x), - F64x1(y), - distance_function, - return_type, - F64x1(jitter), - seed, - ) - .0 -} - -/// Get a single value of 3d cellular/voroni noise - -pub unsafe fn cellular_3d_f64( - x: f64, - y: f64, - z: f64, - distance_function: CellDistanceFunction, - return_type: CellReturnType, - jitter: f64, - seed: i64, -) -> f64 { - cell_64::cellular_3d::( - F64x1(x), - F64x1(y), - F64x1(z), - distance_function, - return_type, - F64x1(jitter), - seed, - ) - .0 -} - -/// Get a single value of 1d simplex noise, results -/// are not scaled. -pub unsafe fn simplex_1d(x: f32, seed: i32) -> f32 { - simplex_32::simplex_1d::(F32x1(x), seed).0 -} - -/// Get a single value of 1d fractal brownian motion. - -pub unsafe fn fbm_1d(x: f32, lacunarity: f32, gain: f32, octaves: u8, seed: i32) -> f32 { - fbm_32::fbm_1d::(F32x1(x), F32x1(lacunarity), F32x1(gain), octaves, seed).0 -} - -/// Get a single value of 2d ridge noise. - -pub unsafe fn ridge_1d(x: f32, lacunarity: f32, gain: f32, octaves: u8, seed: i32) -> f32 { - ridge_32::ridge_1d::(F32x1(x), F32x1(lacunarity), F32x1(gain), octaves, seed).0 -} - -/// Get a single value of 2d turbulence. - -pub unsafe fn turbulence_1d(x: f32, lacunarity: f32, gain: f32, octaves: u8, seed: i32) -> f32 { - turbulence_32::turbulence_1d::(F32x1(x), F32x1(lacunarity), F32x1(gain), octaves, seed) - .0 -} - -/// Get a single value of 1d simplex noise, results -/// are not scaled. -pub unsafe fn simplex_1d_f64(x: f64, seed: i64) -> f64 { - simplex_64::simplex_1d::(F64x1(x), seed).0 -} - -/// Get a single value of 1d fractal brownian motion. - -pub unsafe fn fbm_1d_f64(x: f64, lacunarity: f64, gain: f64, octaves: u8, seed: i64) -> f64 { - fbm_64::fbm_1d::(F64x1(x), F64x1(lacunarity), F64x1(gain), octaves, seed).0 -} - -/// Get a single value of 2d ridge noise. - -pub unsafe fn ridge_1d_f64(x: f64, lacunarity: f64, gain: f64, octaves: u8, seed: i64) -> f64 { - simplex_ridge_64::ridge_1d::(F64x1(x), F64x1(lacunarity), F64x1(gain), octaves, seed).0 -} - -/// Get a single value of 2d turbulence. - -pub unsafe fn turbulence_1d_f64(x: f64, lacunarity: f64, gain: f64, octaves: u8, seed: i64) -> f64 { - turbulence_64::turbulence_1d::(F64x1(x), F64x1(lacunarity), F64x1(gain), octaves, seed) - .0 -} - -/// Gets a width sized block of 1d noise, unscaled. -/// `start_x` can be used to provide an offset in the -/// coordinates. Results are unscaled, 'min' and 'max' noise values -/// are returned so you can scale and transform the noise as you see fit -/// in a single pass. - -pub unsafe fn get_1d_noise(noise_type: &NoiseType) -> (Vec, f32, f32) { - crate::noise_helpers_32::get_1d_noise::(noise_type) -} -pub unsafe fn get_1d_noise_64(noise_type: &NoiseType) -> (Vec, f64, f64) { - crate::noise_helpers_64::get_1d_noise_f64::(noise_type) -} - -/// Gets a width sized block of scaled 2d noise -/// `start_x` can be used to provide an offset in the -/// coordinates. -/// `scaled_min` and `scaled_max` specify the range you want the noise scaled to. - -pub unsafe fn get_1d_scaled_noise(noise_type: &NoiseType) -> Vec { - let (mut noise, min, max) = get_1d_noise(noise_type); - let dim = noise_type.get_dimensions(); - scale_noise::(dim.min, dim.max, min, max, &mut noise); - noise -} - -/// Get a single value of 2d simplex noise, results -/// are not scaled. - -pub unsafe fn simplex_2d(x: f32, y: f32, seed: i32) -> f32 { - simplex_32::simplex_2d::(F32x1(x), F32x1(y), seed).0 -} - -/// Get a single value of 2d simplex noise, results -/// are not scaled. - -pub unsafe fn simplex_2d_f64(x: f64, y: f64, seed: i64) -> f64 { - simplex_64::simplex_2d::(F64x1(x), F64x1(y), seed).0 -} - -/// Get a single value of 2d fractal brownian motion. - -pub unsafe fn fbm_2d(x: f32, y: f32, lac: f32, gain: f32, octaves: u8, seed: i32) -> f32 { - fbm_32::fbm_2d::(F32x1(x), F32x1(y), F32x1(lac), F32x1(gain), octaves, seed).0 -} - -/// Get a single value of 2d fractal brownian motion. - -pub unsafe fn fbm_2d_f64(x: f64, y: f64, lac: f64, gain: f64, octaves: u8, seed: i64) -> f64 { - fbm_64::fbm_2d::(F64x1(x), F64x1(y), F64x1(lac), F64x1(gain), octaves, seed).0 -} - -/// Get a single value of 2d ridge noise. - -pub unsafe fn ridge_2d(x: f32, y: f32, lac: f32, gain: f32, octaves: u8, seed: i32) -> f32 { - ridge_32::ridge_2d::(F32x1(x), F32x1(y), F32x1(lac), F32x1(gain), octaves, seed).0 -} - -/// Get a single value of 2d ridge noise. - -pub unsafe fn ridge_2d_f64(x: f64, y: f64, lac: f64, gain: f64, octaves: u8, seed: i64) -> f64 { - simplex_ridge_64::ridge_2d::(F64x1(x), F64x1(y), F64x1(lac), F64x1(gain), octaves, seed) - .0 -} - -/// Get a single value of 2d turbulence. - -pub unsafe fn turbulence_2d(x: f32, y: f32, lac: f32, gain: f32, octaves: u8, seed: i32) -> f32 { - turbulence_32::turbulence_2d::( - F32x1(x), - F32x1(y), - F32x1(lac), - F32x1(gain), - octaves, - seed, - ) - .0 -} - -/// Get a single value of 2d turbulence. - -pub unsafe fn turbulence_2d_f64( - x: f64, - y: f64, - lac: f64, - gain: f64, - octaves: u8, - seed: i64, -) -> f64 { - turbulence_64::turbulence_2d::( - F64x1(x), - F64x1(y), - F64x1(lac), - F64x1(gain), - octaves, - seed, - ) - .0 -} - -/// Gets a width X height sized block of 2d noise, unscaled. -/// `start_x` and `start_y` can be used to provide an offset in the -/// coordinates. Results are unscaled, 'min' and 'max' noise values -/// are returned so you can scale and transform the noise as you see fit -/// in a single pass. - -pub unsafe fn get_2d_noise(noise_type: &NoiseType) -> (Vec, f32, f32) { - crate::noise_helpers_32::get_2d_noise::(noise_type) -} -pub unsafe fn get_2d_noise_64(noise_type: &NoiseType) -> (Vec, f64, f64) { - crate::noise_helpers_64::get_2d_noise_f64::(noise_type) -} - -/// Gets a width X height sized block of scaled 2d noise -/// `start_x` and `start_y` can be used to provide an offset in the -/// coordinates. -/// `scaled_min` and `scaled_max` specify the range you want the noise scaled to. - -pub unsafe fn get_2d_scaled_noise(noise_type: &NoiseType) -> Vec { - let (mut noise, min, max) = get_2d_noise(noise_type); - let dim = noise_type.get_dimensions(); - scale_noise::(dim.min, dim.max, min, max, &mut noise); - noise -} - -/// Get a single value of 3d simplex noise, results -/// are not scaled. - -pub unsafe fn simplex_3d(x: f32, y: f32, z: f32, seed: i32) -> f32 { - simplex_32::simplex_3d::(F32x1(x), F32x1(y), F32x1(z), seed).0 -} - -pub unsafe fn simplex_3d_f64(x: f64, y: f64, z: f64, seed: i64) -> f64 { - simplex_64::simplex_3d::(F64x1(x), F64x1(y), F64x1(z), seed).0 -} - -/// Get a single value of 3d fractal brownian motion. - -pub unsafe fn fbm_3d(x: f32, y: f32, z: f32, lac: f32, gain: f32, octaves: u8, seed: i32) -> f32 { - fbm_32::fbm_3d::( - F32x1(x), - F32x1(y), - F32x1(z), - F32x1(lac), - F32x1(gain), - octaves, - seed, - ) - .0 -} - -/// Get a single value of 3d fractal brownian motion. - -pub unsafe fn fbm_3d_f64( - x: f64, - y: f64, - z: f64, - lac: f64, - gain: f64, - octaves: u8, - seed: i64, -) -> f64 { - fbm_64::fbm_3d::( - F64x1(x), - F64x1(y), - F64x1(z), - F64x1(lac), - F64x1(gain), - octaves, - seed, - ) - .0 -} - -/// Get a single value of 3d ridge noise. - -pub unsafe fn ridge_3d(x: f32, y: f32, z: f32, lac: f32, gain: f32, octaves: u8, seed: i32) -> f32 { - ridge_32::ridge_3d::( - F32x1(x), - F32x1(y), - F32x1(z), - F32x1(lac), - F32x1(gain), - octaves, - seed, - ) - .0 -} - -/// Get a single value of 3d ridge noise. - -pub unsafe fn ridge_3d_f64( - x: f64, - y: f64, - z: f64, - lac: f64, - gain: f64, - octaves: u8, - seed: i64, -) -> f64 { - simplex_ridge_64::ridge_3d::( - F64x1(x), - F64x1(y), - F64x1(z), - F64x1(lac), - F64x1(gain), - octaves, - seed, - ) - .0 -} - -/// Get a single value of 3d turbulence. -pub unsafe fn turbulence_3d( - x: f32, - y: f32, - z: f32, - lac: f32, - gain: f32, - octaves: u8, - seed: i32, -) -> f32 { - turbulence_32::turbulence_3d::( - F32x1(x), - F32x1(y), - F32x1(z), - F32x1(lac), - F32x1(gain), - octaves, - seed, - ) - .0 -} - -/// Get a single value of 3d turbulence. -pub unsafe fn turbulence_3d_f64( - x: f64, - y: f64, - z: f64, - lac: f64, - gain: f64, - octaves: u8, - seed: i64, -) -> f64 { - turbulence_64::turbulence_3d::( - F64x1(x), - F64x1(y), - F64x1(z), - F64x1(lac), - F64x1(gain), - octaves, - seed, - ) - .0 -} - -/// Gets a width X height X depth sized block of 3d noise, unscaled, -/// `start_x`,`start_y` and `start_z` can be used to provide an offset in the -/// coordinates. Results are unscaled, 'min' and 'max' noise values -/// are returned so you can scale and transform the noise as you see fit -/// in a single pass. -pub unsafe fn get_3d_noise(noise_type: &NoiseType) -> (Vec, f32, f32) { - crate::noise_helpers_32::get_3d_noise::(noise_type) -} -pub unsafe fn get_3d_noise_64(noise_type: &NoiseType) -> (Vec, f64, f64) { - crate::noise_helpers_64::get_3d_noise_f64::(noise_type) -} - -/// Gets a width X height X depth sized block of scaled 3d noise -/// `start_x`, `start_y` and `start_z` can be used to provide an offset in the -/// coordinates. -/// `scaled_min` and `scaled_max` specify the range you want the noise scaled to. -pub unsafe fn get_3d_scaled_noise(noise_type: &NoiseType) -> Vec { - let (mut noise, min, max) = get_3d_noise(noise_type); - let dim = noise_type.get_dimensions(); - scale_noise::(dim.min, dim.max, min, max, &mut noise); - noise -} - -/// Get a single value of 4d simplex noise, results -/// are not scaled. - -pub unsafe fn simplex_4d(x: f32, y: f32, z: f32, w: f32, seed: i32) -> f32 { - simplex_32::simplex_4d::(F32x1(x), F32x1(y), F32x1(z), F32x1(w), seed).0 -} - -/// Get a single value of 4d simplex noise, results -/// are not scaled. - -pub unsafe fn simplex_4d_f64(x: f64, y: f64, z: f64, w: f64, seed: i64) -> f64 { - simplex_64::simplex_4d::(F64x1(x), F64x1(y), F64x1(z), F64x1(w), seed).0 -} - -/// Get a single value of 4d fractal brownian motion. - -pub unsafe fn fbm_4d( - x: f32, - y: f32, - z: f32, - w: f32, - lac: f32, - gain: f32, - octaves: u8, - seed: i32, -) -> f32 { - fbm_32::fbm_4d::( - F32x1(x), - F32x1(y), - F32x1(z), - F32x1(w), - F32x1(lac), - F32x1(gain), - octaves, - seed, - ) - .0 -} - -/// Get a single value of 4d fractal brownian motion. - -pub unsafe fn fbm_4d_f64( - x: f64, - y: f64, - z: f64, - w: f64, - lac: f64, - gain: f64, - octaves: u8, - seed: i64, -) -> f64 { - fbm_64::fbm_4d::( - F64x1(x), - F64x1(y), - F64x1(z), - F64x1(w), - F64x1(lac), - F64x1(gain), - octaves, - seed, - ) - .0 -} - -/// Get a single value of 4d ridge noise. - -pub unsafe fn ridge_4d( - x: f32, - y: f32, - z: f32, - w: f32, - lac: f32, - gain: f32, - octaves: u8, - seed: i32, -) -> f32 { - ridge_32::ridge_4d::( - F32x1(x), - F32x1(y), - F32x1(z), - F32x1(w), - F32x1(lac), - F32x1(gain), - octaves, - seed, - ) - .0 -} - -/// Get a single value of 4d ridge noise. - -pub unsafe fn ridge_4d_f64( - x: f64, - y: f64, - z: f64, - w: f64, - lac: f64, - gain: f64, - octaves: u8, - seed: i64, -) -> f64 { - simplex_ridge_64::ridge_4d::( - F64x1(x), - F64x1(y), - F64x1(z), - F64x1(w), - F64x1(lac), - F64x1(gain), - octaves, - seed, - ) - .0 -} - -/// Get a single value of 4d turbulence. - -pub unsafe fn turbulence_4d( - x: f32, - y: f32, - z: f32, - w: f32, - lac: f32, - gain: f32, - octaves: u8, - seed: i32, -) -> f32 { - turbulence_32::turbulence_4d::( - F32x1(x), - F32x1(y), - F32x1(z), - F32x1(w), - F32x1(lac), - F32x1(gain), - octaves, - seed, - ) - .0 -} - -/// Get a single value of 4d turbulence. - -pub unsafe fn turbulence_4d_f64( - x: f64, - y: f64, - z: f64, - w: f64, - lac: f64, - gain: f64, - octaves: u8, - seed: i64, -) -> f64 { - turbulence_64::turbulence_4d::( - F64x1(x), - F64x1(y), - F64x1(z), - F64x1(w), - F64x1(lac), - F64x1(gain), - octaves, - seed, - ) - .0 -} - -/// Gets a width X height X depth x time sized block of 4d noise, unscaled, -/// `start_*` can be used to provide an offset in the -/// coordinates. Results are unscaled, 'min' and 'max' noise values -/// are returned so you can scale and transform the noise as you see fit -/// in a single pass. - -pub unsafe fn get_4d_noise(noise_type: &NoiseType) -> (Vec, f32, f32) { - crate::noise_helpers_32::get_4d_noise::(noise_type) -} -pub unsafe fn get_4d_noise_64(noise_type: &NoiseType) -> (Vec, f64, f64) { - crate::noise_helpers_64::get_4d_noise_f64::(noise_type) -} - -/// Gets a width X height X depth X time sized block of scaled 4d noise -/// `start_*` can be used to provide an offset in the -/// coordinates. -/// `scaled_min` and `scaled_max` specify the range you want the noise scaled to. - -pub unsafe fn get_4d_scaled_noise(noise_type: &NoiseType) -> Vec { - let (mut noise, min, max) = get_4d_noise(noise_type); - let dim = noise_type.get_dimensions(); - scale_noise::(dim.min, dim.max, min, max, &mut noise); - noise -} +cellular!( + "2d", + cellular_2d, + f32, + SimdTransmuteF32::try_transmute_from_scalar, + i32, + cell_32, + try_transmute_scalar +); +cellular!( + "3d", + cellular_3d, + f32, + SimdTransmuteF32::try_transmute_from_scalar, + i32, + cell_32, + try_transmute_scalar +); +cellular!( + "2d", + cellular_2d_f64, + f64, + SimdTransmuteF64::try_transmute_from_scalar, + i64, + cell_64, + try_transmute_scalar +); +cellular!( + "3d", + cellular_3d_f64, + f64, + SimdTransmuteF64::try_transmute_from_scalar, + i64, + cell_64, + try_transmute_scalar +); + +simplex!( + "1d", + simplex_1d, + f32, + SimdTransmuteF32::try_transmute_from_scalar, + i32, + simplex_32, + try_transmute_scalar +); +simplex!( + "2d", + simplex_2d, + f32, + SimdTransmuteF32::try_transmute_from_scalar, + i32, + simplex_32, + try_transmute_scalar +); +simplex!( + "3d", + simplex_3d, + f32, + SimdTransmuteF32::try_transmute_from_scalar, + i32, + simplex_32, + try_transmute_scalar +); +simplex!( + "4d", + simplex_4d, + f32, + SimdTransmuteF32::try_transmute_from_scalar, + i32, + simplex_32, + try_transmute_scalar +); +simplex!( + "1d", + simplex_1d_f64, + f64, + SimdTransmuteF64::try_transmute_from_scalar, + i64, + simplex_64, + try_transmute_scalar +); +simplex!( + "2d", + simplex_2d_f64, + f64, + SimdTransmuteF64::try_transmute_from_scalar, + i64, + simplex_64, + try_transmute_scalar +); +simplex!( + "3d", + simplex_3d_f64, + f64, + SimdTransmuteF64::try_transmute_from_scalar, + i64, + simplex_64, + try_transmute_scalar +); +simplex!( + "4d", + simplex_4d_f64, + f64, + SimdTransmuteF64::try_transmute_from_scalar, + i64, + simplex_64, + try_transmute_scalar +); +fbm!( + "1d", + fbm_1d, + f32, + SimdTransmuteF32::try_transmute_from_scalar, + i32, + fbm_32, + try_transmute_scalar +); +fbm!( + "2d", + fbm_2d, + f32, + SimdTransmuteF32::try_transmute_from_scalar, + i32, + fbm_32, + try_transmute_scalar +); +fbm!( + "3d", + fbm_3d, + f32, + SimdTransmuteF32::try_transmute_from_scalar, + i32, + fbm_32, + try_transmute_scalar +); +fbm!( + "4d", + fbm_4d, + f32, + SimdTransmuteF32::try_transmute_from_scalar, + i32, + fbm_32, + try_transmute_scalar +); +fbm!( + "1d", + fbm_1d_f64, + f64, + SimdTransmuteF64::try_transmute_from_scalar, + i64, + fbm_64, + try_transmute_scalar +); +fbm!( + "2d", + fbm_2d_f64, + f64, + SimdTransmuteF64::try_transmute_from_scalar, + i64, + fbm_64, + try_transmute_scalar +); +fbm!( + "3d", + fbm_3d_f64, + f64, + SimdTransmuteF64::try_transmute_from_scalar, + i64, + fbm_64, + try_transmute_scalar +); +fbm!( + "4d", + fbm_4d_f64, + f64, + SimdTransmuteF64::try_transmute_from_scalar, + i64, + fbm_64, + try_transmute_scalar +); + +ridge!( + "1d", + ridge_1d, + f32, + SimdTransmuteF32::try_transmute_from_scalar, + i32, + ridge_32, + try_transmute_scalar +); +ridge!( + "2d", + ridge_2d, + f32, + SimdTransmuteF32::try_transmute_from_scalar, + i32, + ridge_32, + try_transmute_scalar +); +ridge!( + "3d", + ridge_3d, + f32, + SimdTransmuteF32::try_transmute_from_scalar, + i32, + ridge_32, + try_transmute_scalar +); +ridge!( + "4d", + ridge_4d, + f32, + SimdTransmuteF32::try_transmute_from_scalar, + i32, + ridge_32, + try_transmute_scalar +); +ridge!( + "1d", + ridge_1d_f64, + f64, + SimdTransmuteF64::try_transmute_from_scalar, + i64, + simplex_ridge_64, + try_transmute_scalar +); +ridge!( + "2d", + ridge_2d_f64, + f64, + SimdTransmuteF64::try_transmute_from_scalar, + i64, + simplex_ridge_64, + try_transmute_scalar +); +ridge!( + "3d", + ridge_3d_f64, + f64, + SimdTransmuteF64::try_transmute_from_scalar, + i64, + simplex_ridge_64, + try_transmute_scalar +); +ridge!( + "4d", + ridge_4d_f64, + f64, + SimdTransmuteF64::try_transmute_from_scalar, + i64, + simplex_ridge_64, + try_transmute_scalar +); + +turbulence!( + "1d", + turbulenece_1d, + f32, + SimdTransmuteF32::try_transmute_from_scalar, + i32, + turbulence_32, + try_transmute_scalar +); +turbulence!( + "2d", + turbulenece_2d, + f32, + SimdTransmuteF32::try_transmute_from_scalar, + i32, + turbulence_32, + try_transmute_scalar +); +turbulence!( + "3d", + turbulenece_3d, + f32, + SimdTransmuteF32::try_transmute_from_scalar, + i32, + turbulence_32, + try_transmute_scalar +); +turbulence!( + "4d", + turbulenece_4d, + f32, + SimdTransmuteF32::try_transmute_from_scalar, + i32, + turbulence_32, + try_transmute_scalar +); +turbulence!( + "1d", + turbulenece_1d_f64, + f64, + SimdTransmuteF64::try_transmute_from_scalar, + i64, + turbulence_64, + try_transmute_scalar +); +turbulence!( + "2d", + turbulenece_2d_f64, + f64, + SimdTransmuteF64::try_transmute_from_scalar, + i64, + turbulence_64, + try_transmute_scalar +); +turbulence!( + "3d", + turbulenece_3d_f64, + f64, + SimdTransmuteF64::try_transmute_from_scalar, + i64, + turbulence_64, + try_transmute_scalar +); +turbulence!( + "4d", + turbulenece_4d_f64, + f64, + SimdTransmuteF64::try_transmute_from_scalar, + i64, + turbulence_64, + try_transmute_scalar +); + +get_noise!(get_1d_noise, get_1d_noise, f32, noise_helpers_32); +get_noise!(get_2d_noise, get_2d_noise, f32, noise_helpers_32); +get_noise!(get_3d_noise, get_3d_noise, f32, noise_helpers_32); +get_noise!(get_4d_noise, get_4d_noise, f32, noise_helpers_32); +get_noise!(get_1d_noise, get_1d_noise_64, f64, noise_helpers_64); +get_noise!(get_2d_noise, get_2d_noise_64, f64, noise_helpers_64); +get_noise!(get_3d_noise, get_3d_noise_64, f64, noise_helpers_64); +get_noise!(get_4d_noise, get_4d_noise_64, f64, noise_helpers_64); +get_noise_scaled!(get_1d_noise, get_1d_scaled_noise, f32); +get_noise_scaled!(get_2d_noise, get_2d_scaled_noise, f32); +get_noise_scaled!(get_3d_noise, get_3d_scaled_noise, f32); +get_noise_scaled!(get_4d_noise, get_4d_scaled_noise, f32); diff --git a/src/intrinsics/sse2.rs b/src/intrinsics/sse2.rs index e15a2e8..f72d565 100644 --- a/src/intrinsics/sse2.rs +++ b/src/intrinsics/sse2.rs @@ -16,11 +16,13 @@ use crate::noise::simplex_32; use crate::noise::simplex_64; use crate::noise::turbulence_32; use crate::noise::turbulence_64; +use crate::noise_helpers_32; +use crate::noise_helpers_64; use crate::{CellDistanceFunction, CellReturnType, DimensionalBeing, NoiseType}; use crate::shared::scale_noise; -use simdeez::sse2::{F32x4, F64x2, Sse2}; +use simdeez::{SimdTransmuteF32, SimdTransmuteF64}; #[cfg(target_arch = "x86")] use std::arch::x86::*; @@ -29,680 +31,344 @@ use std::arch::x86_64::*; use std::f32; -/// Get a single value of 2d cellular/voroni noise -#[target_feature(enable = "sse2")] -pub unsafe fn cellular_2d( - x: __m128, - y: __m128, - distance_function: CellDistanceFunction, - return_type: CellReturnType, - jitter: __m128, - seed: i32, -) -> __m128 { - cell_32::cellular_2d::( - F32x4(x), - F32x4(y), - distance_function, - return_type, - F32x4(jitter), - seed, - ) - .0 -} - -/// Get a single value of 3d cellular/voroni noise -#[target_feature(enable = "sse2")] -pub unsafe fn cellular_3d( - x: __m128, - y: __m128, - z: __m128, - distance_function: CellDistanceFunction, - return_type: CellReturnType, - jitter: __m128, - seed: i32, -) -> __m128 { - cell_32::cellular_3d::( - F32x4(x), - F32x4(y), - F32x4(z), - distance_function, - return_type, - F32x4(jitter), - seed, - ) - .0 -} - -/// Get a single value of 2d cellular/voroni noise -#[target_feature(enable = "sse2")] -pub unsafe fn cellular_2d_f64( - x: __m128d, - y: __m128d, - distance_function: CellDistanceFunction, - return_type: CellReturnType, - jitter: __m128d, - seed: i64, -) -> __m128d { - cell_64::cellular_2d::( - F64x2(x), - F64x2(y), - distance_function, - return_type, - F64x2(jitter), - seed, - ) - .0 -} - -/// Get a single value of 3d cellular/voroni noise -#[target_feature(enable = "sse2")] -pub unsafe fn cellular_3d_f64( - x: __m128d, - y: __m128d, - z: __m128d, - distance_function: CellDistanceFunction, - return_type: CellReturnType, - jitter: __m128d, - seed: i64, -) -> __m128d { - cell_64::cellular_3d::( - F64x2(x), - F64x2(y), - F64x2(z), - distance_function, - return_type, - F64x2(jitter), - seed, - ) - .0 -} - -/// Get a single value of 1d simplex noise, results -/// are not scaled. -#[target_feature(enable = "sse2")] -pub unsafe fn simplex_1d(x: __m128, seed: i32) -> __m128 { - simplex_32::simplex_1d::(F32x4(x), seed).0 -} -/// Get a single value of 1d fractal brownian motion. -#[target_feature(enable = "sse2")] -pub unsafe fn fbm_1d( - x: __m128, - lacunarity: __m128, - gain: __m128, - octaves: u8, - seed: i32, -) -> __m128 { - fbm_32::fbm_1d::(F32x4(x), F32x4(lacunarity), F32x4(gain), octaves, seed).0 -} - -/// Get a single value of 2d ridge noise. -#[target_feature(enable = "sse2")] -pub unsafe fn ridge_1d( - x: __m128, - lacunarity: __m128, - gain: __m128, - octaves: u8, - seed: i32, -) -> __m128 { - ridge_32::ridge_1d::(F32x4(x), F32x4(lacunarity), F32x4(gain), octaves, seed).0 -} - -/// Get a single value of 2d turbulence. -#[target_feature(enable = "sse2")] -pub unsafe fn turbulence_1d( - x: __m128, - lacunarity: __m128, - gain: __m128, - octaves: u8, - seed: i32, -) -> __m128 { - turbulence_32::turbulence_1d::(F32x4(x), F32x4(lacunarity), F32x4(gain), octaves, seed).0 -} - -/// Get a single value of 1d simplex noise, results -/// are not scaled. -#[target_feature(enable = "sse2")] -pub unsafe fn simplex_1d_f64(x: __m128d, seed: i64) -> __m128d { - simplex_64::simplex_1d::(F64x2(x), seed).0 -} -/// Get a single value of 1d fractal brownian motion. -#[target_feature(enable = "sse2")] -pub unsafe fn fbm_1d_f64( - x: __m128d, - lacunarity: __m128d, - gain: __m128d, - octaves: u8, - seed: i64, -) -> __m128d { - fbm_64::fbm_1d::(F64x2(x), F64x2(lacunarity), F64x2(gain), octaves, seed).0 -} - -/// Get a single value of 2d ridge noise. -#[target_feature(enable = "sse2")] -pub unsafe fn ridge_1d_f64( - x: __m128d, - lacunarity: __m128d, - gain: __m128d, - octaves: u8, - seed: i64, -) -> __m128d { - ridge_64::ridge_1d::(F64x2(x), F64x2(lacunarity), F64x2(gain), octaves, seed).0 -} - -/// Get a single value of 2d turbulence. -#[target_feature(enable = "sse2")] -pub unsafe fn turbulence_1d_f64( - x: __m128d, - lacunarity: __m128d, - gain: __m128d, - octaves: u8, - seed: i64, -) -> __m128d { - turbulence_64::turbulence_1d::(F64x2(x), F64x2(lacunarity), F64x2(gain), octaves, seed).0 -} - -/// Gets a width sized block of 1d noise, unscaled. -/// `start_x` can be used to provide an offset in the -/// coordinates. Results are unscaled, 'min' and 'max' noise values -/// are returned so you can scale and transform the noise as you see fit -/// in a single pass. -#[target_feature(enable = "sse2")] -pub unsafe fn get_1d_noise(noise_type: &NoiseType) -> (Vec, f32, f32) { - crate::noise_helpers_32::get_1d_noise::(noise_type) -} -pub unsafe fn get_1d_noise_64(noise_type: &NoiseType) -> (Vec, f64, f64) { - crate::noise_helpers_64::get_1d_noise_f64::(noise_type) -} - -/// Gets a width sized block of scaled 2d noise -/// `start_x` can be used to provide an offset in the -/// coordinates. -/// `scaled_min` and `scaled_max` specify the range you want the noise scaled to. -#[target_feature(enable = "sse2")] -pub unsafe fn get_1d_scaled_noise(noise_type: &NoiseType) -> Vec { - let (mut noise, min, max) = get_1d_noise(noise_type); - let dim = noise_type.get_dimensions(); - scale_noise::(dim.min, dim.max, min, max, &mut noise); - noise -} - -/// Get a single value of 2d simplex noise, results -/// are not scaled. -#[target_feature(enable = "sse2")] -pub unsafe fn simplex_2d(x: __m128, y: __m128, seed: i32) -> __m128 { - simplex_32::simplex_2d::(F32x4(x), F32x4(y), seed).0 -} - -/// Get a single value of 2d fractal brownian motion. -#[target_feature(enable = "sse2")] -pub unsafe fn fbm_2d( - x: __m128, - y: __m128, - lac: __m128, - gain: __m128, - octaves: u8, - seed: i32, -) -> __m128 { - fbm_32::fbm_2d::(F32x4(x), F32x4(y), F32x4(lac), F32x4(gain), octaves, seed).0 -} - -/// Get a single value of 2d ridge noise. -#[target_feature(enable = "sse2")] -pub unsafe fn ridge_2d( - x: __m128, - y: __m128, - lac: __m128, - gain: __m128, - octaves: u8, - seed: i32, -) -> __m128 { - ridge_32::ridge_2d::(F32x4(x), F32x4(y), F32x4(lac), F32x4(gain), octaves, seed).0 -} -/// Get a single value of 2d turbulence. -#[target_feature(enable = "sse2")] -pub unsafe fn turbulence_2d( - x: __m128, - y: __m128, - lac: __m128, - gain: __m128, - octaves: u8, - seed: i32, -) -> __m128 { - turbulence_32::turbulence_2d::(F32x4(x), F32x4(y), F32x4(lac), F32x4(gain), octaves, seed) - .0 -} - -/// Get a single value of 2d simplex noise, results -/// are not scaled. -#[target_feature(enable = "sse2")] -pub unsafe fn simplex_2d_f64(x: __m128d, y: __m128d, seed: i64) -> __m128d { - simplex_64::simplex_2d::(F64x2(x), F64x2(y), seed).0 -} - -/// Get a single value of 2d fractal brownian motion. -#[target_feature(enable = "sse2")] -pub unsafe fn fbm_2d_f64( - x: __m128d, - y: __m128d, - lac: __m128d, - gain: __m128d, - octaves: u8, - seed: i64, -) -> __m128d { - fbm_64::fbm_2d::(F64x2(x), F64x2(y), F64x2(lac), F64x2(gain), octaves, seed).0 -} - -/// Get a single value of 2d ridge noise. -#[target_feature(enable = "sse2")] -pub unsafe fn ridge_2d_f64( - x: __m128d, - y: __m128d, - lac: __m128d, - gain: __m128d, - octaves: u8, - seed: i64, -) -> __m128d { - ridge_64::ridge_2d::(F64x2(x), F64x2(y), F64x2(lac), F64x2(gain), octaves, seed).0 -} -/// Get a single value of 2d turbulence. -#[target_feature(enable = "sse2")] -pub unsafe fn turbulence_2d_f64( - x: __m128d, - y: __m128d, - lac: __m128d, - gain: __m128d, - octaves: u8, - seed: i64, -) -> __m128d { - turbulence_64::turbulence_2d::(F64x2(x), F64x2(y), F64x2(lac), F64x2(gain), octaves, seed) - .0 -} - -/// Gets a width X height sized block of 2d noise, unscaled. -/// `start_x` and `start_y` can be used to provide an offset in the -/// coordinates. Results are unscaled, 'min' and 'max' noise values -/// are returned so you can scale and transform the noise as you see fit -/// in a single pass. -#[target_feature(enable = "sse2")] -pub unsafe fn get_2d_noise(noise_type: &NoiseType) -> (Vec, f32, f32) { - crate::noise_helpers_32::get_2d_noise::(noise_type) -} -pub unsafe fn get_2d_noise_64(noise_type: &NoiseType) -> (Vec, f64, f64) { - crate::noise_helpers_64::get_2d_noise_f64::(noise_type) -} - -/// Gets a width X height sized block of scaled 2d noise -/// `start_x` and `start_y` can be used to provide an offset in the -/// coordinates. -/// `scaled_min` and `scaled_max` specify the range you want the noise scaled to. -#[target_feature(enable = "sse2")] -pub unsafe fn get_2d_scaled_noise(noise_type: &NoiseType) -> Vec { - let (mut noise, min, max) = get_2d_noise(noise_type); - let dim = noise_type.get_dimensions(); - scale_noise::(dim.min, dim.max, min, max, &mut noise); - noise -} - -/// Get a single value of 3d simplex noise, results -/// are not scaled. -#[target_feature(enable = "sse2")] -pub unsafe fn simplex_3d(x: __m128, y: __m128, z: __m128, seed: i32) -> __m128 { - simplex_32::simplex_3d::(F32x4(x), F32x4(y), F32x4(z), seed).0 -} - -/// Get a single value of 3d fractal brownian motion. -#[target_feature(enable = "sse2")] -pub unsafe fn fbm_3d( - x: __m128, - y: __m128, - z: __m128, - lac: __m128, - gain: __m128, - octaves: u8, - seed: i32, -) -> __m128 { - fbm_32::fbm_3d::( - F32x4(x), - F32x4(y), - F32x4(z), - F32x4(lac), - F32x4(gain), - octaves, - seed, - ) - .0 -} - -/// Get a single value of 3d ridge noise. -#[target_feature(enable = "sse2")] -pub unsafe fn ridge_3d( - x: __m128, - y: __m128, - z: __m128, - lac: __m128, - gain: __m128, - octaves: u8, - seed: i32, -) -> __m128 { - ridge_32::ridge_3d::( - F32x4(x), - F32x4(y), - F32x4(z), - F32x4(lac), - F32x4(gain), - octaves, - seed, - ) - .0 -} - -/// Get a single value of 3d turbulence. -#[target_feature(enable = "sse2")] -pub unsafe fn turbulence_3d( - x: __m128, - y: __m128, - z: __m128, - lac: __m128, - gain: __m128, - octaves: u8, - seed: i32, -) -> __m128 { - turbulence_32::turbulence_3d::( - F32x4(x), - F32x4(y), - F32x4(z), - F32x4(lac), - F32x4(gain), - octaves, - seed, - ) - .0 -} - -/// Get a single value of 3d simplex noise, results -/// are not scaled. -#[target_feature(enable = "sse2")] -pub unsafe fn simplex_3d_f64(x: __m128d, y: __m128d, z: __m128d, seed: i64) -> __m128d { - simplex_64::simplex_3d::(F64x2(x), F64x2(y), F64x2(z), seed).0 -} - -/// Get a single value of 3d fractal brownian motion. -#[target_feature(enable = "sse2")] -pub unsafe fn fbm_3d_f64( - x: __m128d, - y: __m128d, - z: __m128d, - lac: __m128d, - gain: __m128d, - octaves: u8, - seed: i64, -) -> __m128d { - fbm_64::fbm_3d::( - F64x2(x), - F64x2(y), - F64x2(z), - F64x2(lac), - F64x2(gain), - octaves, - seed, - ) - .0 -} - -/// Get a single value of 3d ridge noise. -#[target_feature(enable = "sse2")] -pub unsafe fn ridge_3d_f64( - x: __m128d, - y: __m128d, - z: __m128d, - lac: __m128d, - gain: __m128d, - octaves: u8, - seed: i64, -) -> __m128d { - ridge_64::ridge_3d::( - F64x2(x), - F64x2(y), - F64x2(z), - F64x2(lac), - F64x2(gain), - octaves, - seed, - ) - .0 -} - -/// Get a single value of 3d turbulence. -#[target_feature(enable = "sse2")] -pub unsafe fn turbulence_3d_f64( - x: __m128d, - y: __m128d, - z: __m128d, - lac: __m128d, - gain: __m128d, - octaves: u8, - seed: i64, -) -> __m128d { - turbulence_64::turbulence_3d::( - F64x2(x), - F64x2(y), - F64x2(z), - F64x2(lac), - F64x2(gain), - octaves, - seed, - ) - .0 -} - -/// Gets a width X height X depth sized block of 3d noise, unscaled, -/// `start_x`,`start_y` and `start_z` can be used to provide an offset in the -/// coordinates. Results are unscaled, 'min' and 'max' noise values -/// are returned so you can scale and transform the noise as you see fit -/// in a single pass. -#[target_feature(enable = "sse2")] -pub unsafe fn get_3d_noise(noise_type: &NoiseType) -> (Vec, f32, f32) { - crate::noise_helpers_32::get_3d_noise::(noise_type) -} -pub unsafe fn get_3d_noise_64(noise_type: &NoiseType) -> (Vec, f64, f64) { - crate::noise_helpers_64::get_3d_noise_f64::(noise_type) -} - -/// Gets a width X height X depth sized block of scaled 3d noise -/// `start_x`, `start_y` and `start_z` can be used to provide an offset in the -/// coordinates. -/// `scaled_min` and `scaled_max` specify the range you want the noise scaled to. -#[target_feature(enable = "sse2")] -pub unsafe fn get_3d_scaled_noise(noise_type: &NoiseType) -> Vec { - let (mut noise, min, max) = get_3d_noise(noise_type); - let dim = noise_type.get_dimensions(); - scale_noise::(dim.min, dim.max, min, max, &mut noise); - noise -} - -/// Get a single value of 4d simplex noise, results -/// are not scaled. -#[target_feature(enable = "sse2")] -pub unsafe fn simplex_4d(x: __m128, y: __m128, z: __m128, w: __m128, seed: i32) -> __m128 { - simplex_32::simplex_4d::(F32x4(x), F32x4(y), F32x4(z), F32x4(w), seed).0 -} -/// Get a single value of 4d fractal brownian motion. -#[target_feature(enable = "sse2")] -pub unsafe fn fbm_4d( - x: __m128, - y: __m128, - z: __m128, - w: __m128, - lac: __m128, - gain: __m128, - octaves: u8, - seed: i32, -) -> __m128 { - fbm_32::fbm_4d::( - F32x4(x), - F32x4(y), - F32x4(z), - F32x4(w), - F32x4(lac), - F32x4(gain), - octaves, - seed, - ) - .0 -} - -/// Get a single value of 4d ridge noise. -#[target_feature(enable = "sse2")] -pub unsafe fn ridge_4d( - x: __m128, - y: __m128, - z: __m128, - w: __m128, - lac: __m128, - gain: __m128, - octaves: u8, - seed: i32, -) -> __m128 { - ridge_32::ridge_4d::( - F32x4(x), - F32x4(y), - F32x4(z), - F32x4(w), - F32x4(lac), - F32x4(gain), - octaves, - seed, - ) - .0 -} - -/// Get a single value of 4d turbulence. -#[target_feature(enable = "sse2")] -pub unsafe fn turbulence_4d( - x: __m128, - y: __m128, - z: __m128, - w: __m128, - lac: __m128, - gain: __m128, - octaves: u8, - seed: i32, -) -> __m128 { - turbulence_32::turbulence_4d::( - F32x4(x), - F32x4(y), - F32x4(z), - F32x4(w), - F32x4(lac), - F32x4(gain), - octaves, - seed, - ) - .0 -} - -/// Get a single value of 4d simplex noise, results -/// are not scaled. -#[target_feature(enable = "sse2")] -pub unsafe fn simplex_4d_f64(x: __m128d, y: __m128d, z: __m128d, w: __m128d, seed: i64) -> __m128d { - simplex_64::simplex_4d::(F64x2(x), F64x2(y), F64x2(z), F64x2(w), seed).0 -} -/// Get a single value of 4d fractal brownian motion. -#[target_feature(enable = "sse2")] -pub unsafe fn fbm_4d_f64( - x: __m128d, - y: __m128d, - z: __m128d, - w: __m128d, - lac: __m128d, - gain: __m128d, - octaves: u8, - seed: i64, -) -> __m128d { - fbm_64::fbm_4d::( - F64x2(x), - F64x2(y), - F64x2(z), - F64x2(w), - F64x2(lac), - F64x2(gain), - octaves, - seed, - ) - .0 -} - -/// Get a single value of 4d ridge noise. -#[target_feature(enable = "sse2")] -pub unsafe fn ridge_4d_f64( - x: __m128d, - y: __m128d, - z: __m128d, - w: __m128d, - lac: __m128d, - gain: __m128d, - octaves: u8, - seed: i64, -) -> __m128d { - ridge_64::ridge_4d::( - F64x2(x), - F64x2(y), - F64x2(z), - F64x2(w), - F64x2(lac), - F64x2(gain), - octaves, - seed, - ) - .0 -} - -/// Get a single value of 4d turbulence. -#[target_feature(enable = "sse2")] -pub unsafe fn turbulence_4d_f64( - x: __m128d, - y: __m128d, - z: __m128d, - w: __m128d, - lac: __m128d, - gain: __m128d, - octaves: u8, - seed: i64, -) -> __m128d { - turbulence_64::turbulence_4d::( - F64x2(x), - F64x2(y), - F64x2(z), - F64x2(w), - F64x2(lac), - F64x2(gain), - octaves, - seed, - ) - .0 -} - -/// Gets a width X height X depth x time sized block of 4d noise, unscaled, -/// `start_*` can be used to provide an offset in the -/// coordinates. Results are unscaled, 'min' and 'max' noise values -/// are returned so you can scale and transform the noise as you see fit -/// in a single pass. -#[target_feature(enable = "sse2")] -pub unsafe fn get_4d_noise(noise_type: &NoiseType) -> (Vec, f32, f32) { - crate::noise_helpers_32::get_4d_noise::(noise_type) -} -pub unsafe fn get_4d_noise_64(noise_type: &NoiseType) -> (Vec, f64, f64) { - crate::noise_helpers_64::get_4d_noise_f64::(noise_type) -} - -/// Gets a width X height X depth X time sized block of scaled 4d noise -/// `start_*` can be used to provide an offset in the -/// coordinates. -/// `scaled_min` and `scaled_max` specify the range you want the noise scaled to. -#[target_feature(enable = "sse2")] -pub unsafe fn get_4d_scaled_noise(noise_type: &NoiseType) -> Vec { - let (mut noise, min, max) = get_4d_noise(noise_type); - let dim = noise_type.get_dimensions(); - scale_noise::(dim.min, dim.max, min, max, &mut noise); - noise -} +cellular!( + "2d", + cellular_2d, + __m128, + SimdTransmuteF32::try_transmute_from_sse2, + i32, + cell_32, + try_transmute_sse2 +); +cellular!( + "3d", + cellular_3d, + __m128, + SimdTransmuteF32::try_transmute_from_sse2, + i32, + cell_32, + try_transmute_sse2 +); +cellular!( + "2d", + cellular_2d_f64, + __m128d, + SimdTransmuteF64::try_transmute_from_sse2, + i64, + cell_64, + try_transmute_sse2 +); +cellular!( + "3d", + cellular_3d_f64, + __m128d, + SimdTransmuteF64::try_transmute_from_sse2, + i64, + cell_64, + try_transmute_sse2 +); + +simplex!( + "1d", + simplex_1d, + __m128, + SimdTransmuteF32::try_transmute_from_sse2, + i32, + simplex_32, + try_transmute_sse2 +); +simplex!( + "2d", + simplex_2d, + __m128, + SimdTransmuteF32::try_transmute_from_sse2, + i32, + simplex_32, + try_transmute_sse2 +); +simplex!( + "3d", + simplex_3d, + __m128, + SimdTransmuteF32::try_transmute_from_sse2, + i32, + simplex_32, + try_transmute_sse2 +); +simplex!( + "4d", + simplex_4d, + __m128, + SimdTransmuteF32::try_transmute_from_sse2, + i32, + simplex_32, + try_transmute_sse2 +); +simplex!( + "1d", + simplex_1d_f64, + __m128d, + SimdTransmuteF64::try_transmute_from_sse2, + i64, + simplex_64, + try_transmute_sse2 +); +simplex!( + "2d", + simplex_2d_f64, + __m128d, + SimdTransmuteF64::try_transmute_from_sse2, + i64, + simplex_64, + try_transmute_sse2 +); +simplex!( + "3d", + simplex_3d_f64, + __m128d, + SimdTransmuteF64::try_transmute_from_sse2, + i64, + simplex_64, + try_transmute_sse2 +); +simplex!( + "4d", + simplex_4d_f64, + __m128d, + SimdTransmuteF64::try_transmute_from_sse2, + i64, + simplex_64, + try_transmute_sse2 +); + +fbm!( + "1d", + fbm_1d, + __m128, + SimdTransmuteF32::try_transmute_from_sse2, + i32, + fbm_32, + try_transmute_sse2 +); +fbm!( + "2d", + fbm_2d, + __m128, + SimdTransmuteF32::try_transmute_from_sse2, + i32, + fbm_32, + try_transmute_sse2 +); +fbm!( + "3d", + fbm_3d, + __m128, + SimdTransmuteF32::try_transmute_from_sse2, + i32, + fbm_32, + try_transmute_sse2 +); +fbm!( + "4d", + fbm_4d, + __m128, + SimdTransmuteF32::try_transmute_from_sse2, + i32, + fbm_32, + try_transmute_sse2 +); +fbm!( + "1d", + fbm_1d_f64, + __m128d, + SimdTransmuteF64::try_transmute_from_sse2, + i64, + fbm_64, + try_transmute_sse2 +); +fbm!( + "2d", + fbm_2d_f64, + __m128d, + SimdTransmuteF64::try_transmute_from_sse2, + i64, + fbm_64, + try_transmute_sse2 +); +fbm!( + "3d", + fbm_3d_f64, + __m128d, + SimdTransmuteF64::try_transmute_from_sse2, + i64, + fbm_64, + try_transmute_sse2 +); +fbm!( + "4d", + fbm_4d_f64, + __m128d, + SimdTransmuteF64::try_transmute_from_sse2, + i64, + fbm_64, + try_transmute_sse2 +); + +ridge!( + "1d", + ridge_1d, + __m128, + SimdTransmuteF32::try_transmute_from_sse2, + i32, + ridge_32, + try_transmute_sse2 +); +ridge!( + "2d", + ridge_2d, + __m128, + SimdTransmuteF32::try_transmute_from_sse2, + i32, + ridge_32, + try_transmute_sse2 +); +ridge!( + "3d", + ridge_3d, + __m128, + SimdTransmuteF32::try_transmute_from_sse2, + i32, + ridge_32, + try_transmute_sse2 +); +ridge!( + "4d", + ridge_4d, + __m128, + SimdTransmuteF32::try_transmute_from_sse2, + i32, + ridge_32, + try_transmute_sse2 +); +ridge!( + "1d", + ridge_1d_f64, + __m128d, + SimdTransmuteF64::try_transmute_from_sse2, + i64, + ridge_64, + try_transmute_sse2 +); +ridge!( + "2d", + ridge_2d_f64, + __m128d, + SimdTransmuteF64::try_transmute_from_sse2, + i64, + ridge_64, + try_transmute_sse2 +); +ridge!( + "3d", + ridge_3d_f64, + __m128d, + SimdTransmuteF64::try_transmute_from_sse2, + i64, + ridge_64, + try_transmute_sse2 +); +ridge!( + "4d", + ridge_4d_f64, + __m128d, + SimdTransmuteF64::try_transmute_from_sse2, + i64, + ridge_64, + try_transmute_sse2 +); + +turbulence!( + "1d", + turbulence_1d, + __m128, + SimdTransmuteF32::try_transmute_from_sse2, + i32, + turbulence_32, + try_transmute_sse2 +); +turbulence!( + "2d", + turbulence_2d, + __m128, + SimdTransmuteF32::try_transmute_from_sse2, + i32, + turbulence_32, + try_transmute_sse2 +); +turbulence!( + "3d", + turbulence_3d, + __m128, + SimdTransmuteF32::try_transmute_from_sse2, + i32, + turbulence_32, + try_transmute_sse2 +); +turbulence!( + "4d", + turbulence_4d, + __m128, + SimdTransmuteF32::try_transmute_from_sse2, + i32, + turbulence_32, + try_transmute_sse2 +); +turbulence!( + "1d", + turbulence_1d_f64, + __m128d, + SimdTransmuteF64::try_transmute_from_sse2, + i64, + turbulence_64, + try_transmute_sse2 +); +turbulence!( + "2d", + turbulence_2d_f64, + __m128d, + SimdTransmuteF64::try_transmute_from_sse2, + i64, + turbulence_64, + try_transmute_sse2 +); +turbulence!( + "3d", + turbulence_3d_f64, + __m128d, + SimdTransmuteF64::try_transmute_from_sse2, + i64, + turbulence_64, + try_transmute_sse2 +); +turbulence!( + "4d", + turbulence_4d_f64, + __m128d, + SimdTransmuteF64::try_transmute_from_sse2, + i64, + turbulence_64, + try_transmute_sse2 +); + +get_noise!(get_1d_noise, get_1d_noise, f32, noise_helpers_32); +get_noise!(get_2d_noise, get_2d_noise, f32, noise_helpers_32); +get_noise!(get_3d_noise, get_3d_noise, f32, noise_helpers_32); +get_noise!(get_4d_noise, get_4d_noise, f32, noise_helpers_32); +get_noise!(get_1d_noise, get_1d_noise_64, f64, noise_helpers_64); +get_noise!(get_2d_noise, get_2d_noise_64, f64, noise_helpers_64); +get_noise!(get_3d_noise, get_3d_noise_64, f64, noise_helpers_64); +get_noise!(get_4d_noise, get_4d_noise_64, f64, noise_helpers_64); +get_noise_scaled!(get_1d_noise, get_1d_scaled_noise, f32); +get_noise_scaled!(get_2d_noise, get_2d_scaled_noise, f32); +get_noise_scaled!(get_3d_noise, get_3d_scaled_noise, f32); +get_noise_scaled!(get_4d_noise, get_4d_scaled_noise, f32); diff --git a/src/intrinsics/sse41.rs b/src/intrinsics/sse41.rs index 21c164c..5b0008c 100644 --- a/src/intrinsics/sse41.rs +++ b/src/intrinsics/sse41.rs @@ -16,11 +16,13 @@ use crate::noise::simplex_32; use crate::noise::simplex_64; use crate::noise::turbulence_32; use crate::noise::turbulence_64; +use crate::noise_helpers_32; +use crate::noise_helpers_64; use crate::{CellDistanceFunction, CellReturnType, DimensionalBeing, NoiseType}; use crate::shared::scale_noise; -use simdeez::sse41::{F32x4, F64x2, Sse41}; +use simdeez::{SimdTransmuteF32, SimdTransmuteF64}; #[cfg(target_arch = "x86")] use std::arch::x86::*; @@ -29,696 +31,335 @@ use std::arch::x86_64::*; use std::f32; -/// Get a single value of 2d cellular/voroni noise -#[target_feature(enable = "sse4.1")] -pub unsafe fn cellular_2d( - x: __m128, - y: __m128, - distance_function: CellDistanceFunction, - return_type: CellReturnType, - jitter: __m128, - seed: i32, -) -> __m128 { - cell_32::cellular_2d::( - F32x4(x), - F32x4(y), - distance_function, - return_type, - F32x4(jitter), - seed, - ) - .0 -} - -/// Get a single value of 3d cellular/voroni noise -#[target_feature(enable = "sse4.1")] -pub unsafe fn cellular_3d( - x: __m128, - y: __m128, - z: __m128, - distance_function: CellDistanceFunction, - return_type: CellReturnType, - jitter: __m128, - seed: i32, -) -> __m128 { - cell_32::cellular_3d::( - F32x4(x), - F32x4(y), - F32x4(z), - distance_function, - return_type, - F32x4(jitter), - seed, - ) - .0 -} - -/// Get a single value of 2d cellular/voroni noise -#[target_feature(enable = "sse4.1")] -pub unsafe fn cellular_2d_f64( - x: __m128d, - y: __m128d, - distance_function: CellDistanceFunction, - return_type: CellReturnType, - jitter: __m128d, - seed: i64, -) -> __m128d { - cell_64::cellular_2d::( - F64x2(x), - F64x2(y), - distance_function, - return_type, - F64x2(jitter), - seed, - ) - .0 -} - -/// Get a single value of 3d cellular/voroni noise -#[target_feature(enable = "sse4.1")] -pub unsafe fn cellular_3d_f64( - x: __m128d, - y: __m128d, - z: __m128d, - distance_function: CellDistanceFunction, - return_type: CellReturnType, - jitter: __m128d, - seed: i64, -) -> __m128d { - cell_64::cellular_3d::( - F64x2(x), - F64x2(y), - F64x2(z), - distance_function, - return_type, - F64x2(jitter), - seed, - ) - .0 -} - -/// Get a single value of 1d simplex noise, results -/// are not scaled. -#[target_feature(enable = "sse4.1")] -pub unsafe fn simplex_1d(x: __m128, seed: i32) -> __m128 { - simplex_32::simplex_1d::(F32x4(x), seed).0 -} - -/// Get a single value of 1d fractal brownian motion. -#[target_feature(enable = "sse4.1")] -pub unsafe fn fbm_1d( - x: __m128, - lacunarity: __m128, - gain: __m128, - octaves: u8, - seed: i32, -) -> __m128 { - fbm_32::fbm_1d::(F32x4(x), F32x4(lacunarity), F32x4(gain), octaves, seed).0 -} - -/// Get a single value of 2d ridge noise. -#[target_feature(enable = "sse4.1")] -pub unsafe fn ridge_1d( - x: __m128, - lacunarity: __m128, - gain: __m128, - octaves: u8, - seed: i32, -) -> __m128 { - ridge_32::ridge_1d::(F32x4(x), F32x4(lacunarity), F32x4(gain), octaves, seed).0 -} - -/// Get a single value of 2d turbulence. -#[target_feature(enable = "sse4.1")] -pub unsafe fn turbulence_1d( - x: __m128, - lacunarity: __m128, - gain: __m128, - octaves: u8, - seed: i32, -) -> __m128 { - turbulence_32::turbulence_1d::(F32x4(x), F32x4(lacunarity), F32x4(gain), octaves, seed).0 -} - -/// Get a single value of 1d simplex noise, results -/// are not scaled. -#[target_feature(enable = "sse4.1")] -pub unsafe fn simplex_1d_f64(x: __m128d, seed: i64) -> __m128d { - simplex_64::simplex_1d::(F64x2(x), seed).0 -} - -/// Get a single value of 1d fractal brownian motion. -#[target_feature(enable = "sse4.1")] -pub unsafe fn fbm_1d_f64( - x: __m128d, - lacunarity: __m128d, - gain: __m128d, - octaves: u8, - seed: i64, -) -> __m128d { - fbm_64::fbm_1d::(F64x2(x), F64x2(lacunarity), F64x2(gain), octaves, seed).0 -} - -/// Get a single value of 2d ridge noise. -#[target_feature(enable = "sse4.1")] -pub unsafe fn ridge_1d_f64( - x: __m128d, - lacunarity: __m128d, - gain: __m128d, - octaves: u8, - seed: i64, -) -> __m128d { - ridge_64::ridge_1d::(F64x2(x), F64x2(lacunarity), F64x2(gain), octaves, seed).0 -} - -/// Get a single value of 2d turbulence. -#[target_feature(enable = "sse4.1")] -pub unsafe fn turbulence_1d_f64( - x: __m128d, - lacunarity: __m128d, - gain: __m128d, - octaves: u8, - seed: i64, -) -> __m128d { - turbulence_64::turbulence_1d::(F64x2(x), F64x2(lacunarity), F64x2(gain), octaves, seed).0 -} - -/// Gets a width sized block of 1d noise, unscaled. -/// `start_x` can be used to provide an offset in the -/// coordinates. Results are unscaled, 'min' and 'max' noise values -/// are returned so you can scale and transform the noise as you see fit -/// in a single pass. -#[target_feature(enable = "sse4.1")] -pub unsafe fn get_1d_noise(noise_type: &NoiseType) -> (Vec, f32, f32) { - crate::noise_helpers_32::get_1d_noise::(noise_type) -} -pub unsafe fn get_1d_noise_64(noise_type: &NoiseType) -> (Vec, f64, f64) { - crate::noise_helpers_64::get_1d_noise_f64::(noise_type) -} - -/// Gets a width sized block of scaled 2d noise -/// `start_x` can be used to provide an offset in the -/// coordinates. -/// `scaled_min` and `scaled_max` specify the range you want the noise scaled to. -#[target_feature(enable = "sse4.1")] -pub unsafe fn get_1d_scaled_noise(noise_type: &NoiseType) -> Vec { - let (mut noise, min, max) = get_1d_noise(noise_type); - let dim = noise_type.get_dimensions(); - scale_noise::(dim.min, dim.max, min, max, &mut noise); - noise -} - -/// Get a single value of 2d simplex noise, results -/// are not scaled. -#[target_feature(enable = "sse4.1")] -pub unsafe fn simplex_2d(x: __m128, y: __m128, seed: i32) -> __m128 { - simplex_32::simplex_2d::(F32x4(x), F32x4(y), seed).0 -} - -/// Get a single value of 2d fractal brownian motion. -#[target_feature(enable = "sse4.1")] -pub unsafe fn fbm_2d( - x: __m128, - y: __m128, - lac: __m128, - gain: __m128, - octaves: u8, - seed: i32, -) -> __m128 { - fbm_32::fbm_2d::(F32x4(x), F32x4(y), F32x4(lac), F32x4(gain), octaves, seed).0 -} - -/// Get a single value of 2d ridge noise. -#[target_feature(enable = "sse4.1")] -pub unsafe fn ridge_2d( - x: __m128, - y: __m128, - lac: __m128, - gain: __m128, - octaves: u8, - seed: i32, -) -> __m128 { - ridge_32::ridge_2d::(F32x4(x), F32x4(y), F32x4(lac), F32x4(gain), octaves, seed).0 -} -/// Get a single value of 2d turbulence. -#[target_feature(enable = "sse4.1")] -pub unsafe fn turbulence_2d( - x: __m128, - y: __m128, - lac: __m128, - gain: __m128, - octaves: u8, - seed: i32, -) -> __m128 { - turbulence_32::turbulence_2d::( - F32x4(x), - F32x4(y), - F32x4(lac), - F32x4(gain), - octaves, - seed, - ) - .0 -} - -/// Get a single value of 2d simplex noise, results -/// are not scaled. -#[target_feature(enable = "sse4.1")] -pub unsafe fn simplex_2d_f64(x: __m128d, y: __m128d, seed: i64) -> __m128d { - simplex_64::simplex_2d::(F64x2(x), F64x2(y), seed).0 -} - -/// Get a single value of 2d fractal brownian motion. -#[target_feature(enable = "sse4.1")] -pub unsafe fn fbm_2d_f64( - x: __m128d, - y: __m128d, - lac: __m128d, - gain: __m128d, - octaves: u8, - seed: i64, -) -> __m128d { - fbm_64::fbm_2d::(F64x2(x), F64x2(y), F64x2(lac), F64x2(gain), octaves, seed).0 -} - -/// Get a single value of 2d ridge noise. -#[target_feature(enable = "sse4.1")] -pub unsafe fn ridge_2d_f64( - x: __m128d, - y: __m128d, - lac: __m128d, - gain: __m128d, - octaves: u8, - seed: i64, -) -> __m128d { - ridge_64::ridge_2d::(F64x2(x), F64x2(y), F64x2(lac), F64x2(gain), octaves, seed).0 -} -/// Get a single value of 2d turbulence. -#[target_feature(enable = "sse4.1")] -pub unsafe fn turbulence_2d_f64( - x: __m128d, - y: __m128d, - lac: __m128d, - gain: __m128d, - octaves: u8, - seed: i64, -) -> __m128d { - turbulence_64::turbulence_2d::( - F64x2(x), - F64x2(y), - F64x2(lac), - F64x2(gain), - octaves, - seed, - ) - .0 -} - -/// Gets a width X height sized block of 2d noise, unscaled. -/// `start_x` and `start_y` can be used to provide an offset in the -/// coordinates. Results are unscaled, 'min' and 'max' noise values -/// are returned so you can scale and transform the noise as you see fit -/// in a single pass. -#[target_feature(enable = "sse4.1")] -pub unsafe fn get_2d_noise(noise_type: &NoiseType) -> (Vec, f32, f32) { - crate::noise_helpers_32::get_2d_noise::(noise_type) -} -pub unsafe fn get_2d_noise_64(noise_type: &NoiseType) -> (Vec, f64, f64) { - crate::noise_helpers_64::get_2d_noise_f64::(noise_type) -} - -/// Gets a width X height sized block of scaled 2d noise -/// `start_x` and `start_y` can be used to provide an offset in the -/// coordinates. -/// `scaled_min` and `scaled_max` specify the range you want the noise scaled to. -#[target_feature(enable = "sse4.1")] -pub unsafe fn get_2d_scaled_noise(noise_type: &NoiseType) -> Vec { - let (mut noise, min, max) = get_2d_noise(noise_type); - let dim = noise_type.get_dimensions(); - scale_noise::(dim.min, dim.max, min, max, &mut noise); - noise -} - -/// Get a single value of 3d simplex noise, results -/// are not scaled. -#[target_feature(enable = "sse4.1")] -pub unsafe fn simplex_3d(x: __m128, y: __m128, z: __m128, seed: i32) -> __m128 { - simplex_32::simplex_3d::(F32x4(x), F32x4(y), F32x4(z), seed).0 -} - -/// Get a single value of 3d fractal brownian motion. -#[target_feature(enable = "sse4.1")] -pub unsafe fn fbm_3d( - x: __m128, - y: __m128, - z: __m128, - lac: __m128, - gain: __m128, - octaves: u8, - seed: i32, -) -> __m128 { - fbm_32::fbm_3d::( - F32x4(x), - F32x4(y), - F32x4(z), - F32x4(lac), - F32x4(gain), - octaves, - seed, - ) - .0 -} - -/// Get a single value of 3d ridge noise. -#[target_feature(enable = "sse4.1")] -pub unsafe fn ridge_3d( - x: __m128, - y: __m128, - z: __m128, - lac: __m128, - gain: __m128, - octaves: u8, - seed: i32, -) -> __m128 { - ridge_32::ridge_3d::( - F32x4(x), - F32x4(y), - F32x4(z), - F32x4(lac), - F32x4(gain), - octaves, - seed, - ) - .0 -} - -/// Get a single value of 3d turbulence. -#[target_feature(enable = "sse4.1")] -pub unsafe fn turbulence_3d( - x: __m128, - y: __m128, - z: __m128, - lac: __m128, - gain: __m128, - octaves: u8, - seed: i32, -) -> __m128 { - turbulence_32::turbulence_3d::( - F32x4(x), - F32x4(y), - F32x4(z), - F32x4(lac), - F32x4(gain), - octaves, - seed, - ) - .0 -} - -/// Get a single value of 3d simplex_64 noise, results -/// are not scaled. -#[target_feature(enable = "sse4.1")] -pub unsafe fn simplex_3d_f64(x: __m128d, y: __m128d, z: __m128d, seed: i64) -> __m128d { - simplex_64::simplex_3d::(F64x2(x), F64x2(y), F64x2(z), seed).0 -} - -/// Get a single value of 3d fractal brownian motion. -#[target_feature(enable = "sse4.1")] -pub unsafe fn fbm_3d_f64( - x: __m128d, - y: __m128d, - z: __m128d, - lac: __m128d, - gain: __m128d, - octaves: u8, - seed: i64, -) -> __m128d { - fbm_64::fbm_3d::( - F64x2(x), - F64x2(y), - F64x2(z), - F64x2(lac), - F64x2(gain), - octaves, - seed, - ) - .0 -} - -/// Get a single value of 3d ridge noise. -#[target_feature(enable = "sse4.1")] -pub unsafe fn ridge_3d_f64( - x: __m128d, - y: __m128d, - z: __m128d, - lac: __m128d, - gain: __m128d, - octaves: u8, - seed: i64, -) -> __m128d { - ridge_64::ridge_3d::( - F64x2(x), - F64x2(y), - F64x2(z), - F64x2(lac), - F64x2(gain), - octaves, - seed, - ) - .0 -} - -/// Get a single value of 3d turbulence. -#[target_feature(enable = "sse4.1")] -pub unsafe fn turbulence_3d_f64( - x: __m128d, - y: __m128d, - z: __m128d, - lac: __m128d, - gain: __m128d, - octaves: u8, - seed: i64, -) -> __m128d { - turbulence_64::turbulence_3d::( - F64x2(x), - F64x2(y), - F64x2(z), - F64x2(lac), - F64x2(gain), - octaves, - seed, - ) - .0 -} - -/// Gets a width X height X depth sized block of 3d noise, unscaled, -/// `start_x`,`start_y` and `start_z` can be used to provide an offset in the -/// coordinates. Results are unscaled, 'min' and 'max' noise values -/// are returned so you can scale and transform the noise as you see fit -/// in a single pass. -#[target_feature(enable = "sse4.1")] -pub unsafe fn get_3d_noise(noise_type: &NoiseType) -> (Vec, f32, f32) { - crate::noise_helpers_32::get_3d_noise::(noise_type) -} -pub unsafe fn get_3d_noise_64(noise_type: &NoiseType) -> (Vec, f64, f64) { - crate::noise_helpers_64::get_3d_noise_f64::(noise_type) -} - -/// Gets a width X height X depth sized block of scaled 3d noise -/// `start_x`, `start_y` and `start_z` can be used to provide an offset in the -/// coordinates. -/// `scaled_min` and `scaled_max` specify the range you want the noise scaled to. -#[target_feature(enable = "sse4.1")] -pub unsafe fn get_3d_scaled_noise(noise_type: &NoiseType) -> Vec { - let (mut noise, min, max) = get_3d_noise(noise_type); - let dim = noise_type.get_dimensions(); - scale_noise::(dim.min, dim.max, min, max, &mut noise); - noise -} - -/// Get a single value of 4d simplex noise, results -/// are not scaled. -#[target_feature(enable = "sse4.1")] -pub unsafe fn simplex_4d(x: __m128, y: __m128, z: __m128, w: __m128, seed: i32) -> __m128 { - simplex_32::simplex_4d::(F32x4(x), F32x4(y), F32x4(z), F32x4(w), seed).0 -} -/// Get a single value of 4d fractal brownian motion. -#[target_feature(enable = "sse4.1")] -pub unsafe fn fbm_4d( - x: __m128, - y: __m128, - z: __m128, - w: __m128, - lac: __m128, - gain: __m128, - octaves: u8, - seed: i32, -) -> __m128 { - fbm_32::fbm_4d::( - F32x4(x), - F32x4(y), - F32x4(z), - F32x4(w), - F32x4(lac), - F32x4(gain), - octaves, - seed, - ) - .0 -} - -/// Get a single value of 4d ridge noise. -#[target_feature(enable = "sse4.1")] -pub unsafe fn ridge_4d( - x: __m128, - y: __m128, - z: __m128, - w: __m128, - lac: __m128, - gain: __m128, - octaves: u8, - seed: i32, -) -> __m128 { - ridge_32::ridge_4d::( - F32x4(x), - F32x4(y), - F32x4(z), - F32x4(w), - F32x4(lac), - F32x4(gain), - octaves, - seed, - ) - .0 -} - -/// Get a single value of 4d turbulence. -#[target_feature(enable = "sse4.1")] -pub unsafe fn turbulence_4d( - x: __m128, - y: __m128, - z: __m128, - w: __m128, - lac: __m128, - gain: __m128, - octaves: u8, - seed: i32, -) -> __m128 { - turbulence_32::turbulence_4d::( - F32x4(x), - F32x4(y), - F32x4(z), - F32x4(w), - F32x4(lac), - F32x4(gain), - octaves, - seed, - ) - .0 -} - -/// Get a single value of 4d simplex noise, results -/// are not scaled. -#[target_feature(enable = "sse4.1")] -pub unsafe fn simplex_4d_f64(x: __m128d, y: __m128d, z: __m128d, w: __m128d, seed: i64) -> __m128d { - simplex_64::simplex_4d::(F64x2(x), F64x2(y), F64x2(z), F64x2(w), seed).0 -} -/// Get a single value of 4d fractal brownian motion. -#[target_feature(enable = "sse4.1")] -pub unsafe fn fbm_4d_f64( - x: __m128d, - y: __m128d, - z: __m128d, - w: __m128d, - lac: __m128d, - gain: __m128d, - octaves: u8, - seed: i64, -) -> __m128d { - fbm_64::fbm_4d::( - F64x2(x), - F64x2(y), - F64x2(z), - F64x2(w), - F64x2(lac), - F64x2(gain), - octaves, - seed, - ) - .0 -} - -/// Get a single value of 4d ridge noise. -#[target_feature(enable = "sse4.1")] -pub unsafe fn ridge_4d_f64( - x: __m128d, - y: __m128d, - z: __m128d, - w: __m128d, - lac: __m128d, - gain: __m128d, - octaves: u8, - seed: i64, -) -> __m128d { - ridge_64::ridge_4d::( - F64x2(x), - F64x2(y), - F64x2(z), - F64x2(w), - F64x2(lac), - F64x2(gain), - octaves, - seed, - ) - .0 -} - -/// Get a single value of 4d turbulence. -#[target_feature(enable = "sse4.1")] -pub unsafe fn turbulence_4d_f64( - x: __m128d, - y: __m128d, - z: __m128d, - w: __m128d, - lac: __m128d, - gain: __m128d, - octaves: u8, - seed: i64, -) -> __m128d { - turbulence_64::turbulence_4d::( - F64x2(x), - F64x2(y), - F64x2(z), - F64x2(w), - F64x2(lac), - F64x2(gain), - octaves, - seed, - ) - .0 -} - -/// Gets a width X height X depth x time sized block of 4d noise, unscaled, -/// `start_*` can be used to provide an offset in the -/// coordinates. Results are unscaled, 'min' and 'max' noise values -/// are returned so you can scale and transform the noise as you see fit -/// in a single pass. -#[target_feature(enable = "sse4.1")] -pub unsafe fn get_4d_noise(noise_type: &NoiseType) -> (Vec, f32, f32) { - crate::noise_helpers_32::get_4d_noise::(noise_type) -} -pub unsafe fn get_4d_noise_64(noise_type: &NoiseType) -> (Vec, f64, f64) { - crate::noise_helpers_64::get_4d_noise_f64::(noise_type) -} - -/// Gets a width X height X depth X time sized block of scaled 4d noise -/// `start_*` can be used to provide an offset in the -/// coordinates. -/// `scaled_min` and `scaled_max` specify the range you want the noise scaled to. -#[target_feature(enable = "sse4.1")] -pub unsafe fn get_4d_scaled_noise(noise_type: &NoiseType) -> Vec { - let (mut noise, min, max) = get_4d_noise(noise_type); - let dim = noise_type.get_dimensions(); - scale_noise::(dim.min, dim.max, min, max, &mut noise); - noise -} +cellular!( + "2d", + cellular_2d, + __m128, + SimdTransmuteF32::try_transmute_from_sse41, + i32, + cell_32, + try_transmute_sse41 +); +cellular!( + "3d", + cellular_3d, + __m128, + SimdTransmuteF32::try_transmute_from_sse41, + i32, + cell_32, + try_transmute_sse41 +); +cellular!( + "2d", + cellular_2d_f64, + __m128d, + SimdTransmuteF64::try_transmute_from_sse41, + i64, + cell_64, + try_transmute_sse41 +); +cellular!( + "3d", + cellular_3d_f64, + __m128d, + SimdTransmuteF64::try_transmute_from_sse41, + i64, + cell_64, + try_transmute_sse41 +); + +simplex!( + "1d", + simplex_1d, + __m128, + SimdTransmuteF32::try_transmute_from_sse41, + i32, + simplex_32, + try_transmute_sse41 +); +simplex!( + "2d", + simplex_2d, + __m128, + SimdTransmuteF32::try_transmute_from_sse41, + i32, + simplex_32, + try_transmute_sse41 +); +simplex!( + "3d", + simplex_3d, + __m128, + SimdTransmuteF32::try_transmute_from_sse41, + i32, + simplex_32, + try_transmute_sse41 +); +simplex!( + "4d", + simplex_4d, + __m128, + SimdTransmuteF32::try_transmute_from_sse41, + i32, + simplex_32, + try_transmute_sse41 +); +simplex!( + "2d", + simplex_2d_f64, + __m128d, + SimdTransmuteF64::try_transmute_from_sse41, + i64, + simplex_64, + try_transmute_sse41 +); +simplex!( + "3d", + simplex_3d_f64, + __m128d, + SimdTransmuteF64::try_transmute_from_sse41, + i64, + simplex_64, + try_transmute_sse41 +); +simplex!( + "4d", + simplex_4d_f64, + __m128d, + SimdTransmuteF64::try_transmute_from_sse41, + i64, + simplex_64, + try_transmute_sse41 +); + +fbm!( + "1d", + fbm_1d, + __m128, + SimdTransmuteF32::try_transmute_from_sse41, + i32, + fbm_32, + try_transmute_sse41 +); +fbm!( + "2d", + fbm_2d, + __m128, + SimdTransmuteF32::try_transmute_from_sse41, + i32, + fbm_32, + try_transmute_sse41 +); +fbm!( + "3d", + fbm_3d, + __m128, + SimdTransmuteF32::try_transmute_from_sse41, + i32, + fbm_32, + try_transmute_sse41 +); +fbm!( + "4d", + fbm_4d, + __m128, + SimdTransmuteF32::try_transmute_from_sse41, + i32, + fbm_32, + try_transmute_sse41 +); +fbm!( + "1d", + fbm_1d_f64, + __m128d, + SimdTransmuteF64::try_transmute_from_sse41, + i64, + fbm_64, + try_transmute_sse41 +); +fbm!( + "2d", + fbm_2d_f64, + __m128d, + SimdTransmuteF64::try_transmute_from_sse41, + i64, + fbm_64, + try_transmute_sse41 +); +fbm!( + "3d", + fbm_3d_f64, + __m128d, + SimdTransmuteF64::try_transmute_from_sse41, + i64, + fbm_64, + try_transmute_sse41 +); +fbm!( + "4d", + fbm_4d_f64, + __m128d, + SimdTransmuteF64::try_transmute_from_sse41, + i64, + fbm_64, + try_transmute_sse41 +); + +ridge!( + "1d", + ridge_1d, + __m128, + SimdTransmuteF32::try_transmute_from_sse41, + i32, + ridge_32, + try_transmute_sse41 +); +ridge!( + "2d", + ridge_2d, + __m128, + SimdTransmuteF32::try_transmute_from_sse41, + i32, + ridge_32, + try_transmute_sse41 +); +ridge!( + "3d", + ridge_3d, + __m128, + SimdTransmuteF32::try_transmute_from_sse41, + i32, + ridge_32, + try_transmute_sse41 +); +ridge!( + "4d", + ridge_4d, + __m128, + SimdTransmuteF32::try_transmute_from_sse41, + i32, + ridge_32, + try_transmute_sse41 +); +ridge!( + "1d", + ridge_1d_f64, + __m128d, + SimdTransmuteF64::try_transmute_from_sse41, + i64, + ridge_64, + try_transmute_sse41 +); +ridge!( + "2d", + ridge_2d_f64, + __m128d, + SimdTransmuteF64::try_transmute_from_sse41, + i64, + ridge_64, + try_transmute_sse41 +); +ridge!( + "3d", + ridge_3d_f64, + __m128d, + SimdTransmuteF64::try_transmute_from_sse41, + i64, + ridge_64, + try_transmute_sse41 +); +ridge!( + "4d", + ridge_4d_f64, + __m128d, + SimdTransmuteF64::try_transmute_from_sse41, + i64, + ridge_64, + try_transmute_sse41 +); + +turbulence!( + "1d", + turbulence_1d, + __m128, + SimdTransmuteF32::try_transmute_from_sse41, + i32, + turbulence_32, + try_transmute_sse41 +); +turbulence!( + "2d", + turbulence_2d, + __m128, + SimdTransmuteF32::try_transmute_from_sse41, + i32, + turbulence_32, + try_transmute_sse41 +); +turbulence!( + "3d", + turbulence_3d, + __m128, + SimdTransmuteF32::try_transmute_from_sse41, + i32, + turbulence_32, + try_transmute_sse41 +); +turbulence!( + "4d", + turbulence_4d, + __m128, + SimdTransmuteF32::try_transmute_from_sse41, + i32, + turbulence_32, + try_transmute_sse41 +); +turbulence!( + "1d", + turbulence_1d_f64, + __m128d, + SimdTransmuteF64::try_transmute_from_sse41, + i64, + turbulence_64, + try_transmute_sse41 +); +turbulence!( + "2d", + turbulence_2d_f64, + __m128d, + SimdTransmuteF64::try_transmute_from_sse41, + i64, + turbulence_64, + try_transmute_sse41 +); +turbulence!( + "3d", + turbulence_3d_f64, + __m128d, + SimdTransmuteF64::try_transmute_from_sse41, + i64, + turbulence_64, + try_transmute_sse41 +); +turbulence!( + "4d", + turbulence_4d_f64, + __m128d, + SimdTransmuteF64::try_transmute_from_sse41, + i64, + turbulence_64, + try_transmute_sse41 +); + +get_noise!(get_1d_noise, get_1d_noise, f32, noise_helpers_32); +get_noise!(get_2d_noise, get_2d_noise, f32, noise_helpers_32); +get_noise!(get_3d_noise, get_3d_noise, f32, noise_helpers_32); +get_noise!(get_4d_noise, get_4d_noise, f32, noise_helpers_32); +get_noise!(get_1d_noise, get_1d_noise_64, f64, noise_helpers_64); +get_noise!(get_2d_noise, get_2d_noise_64, f64, noise_helpers_64); +get_noise!(get_3d_noise, get_3d_noise_64, f64, noise_helpers_64); +get_noise!(get_4d_noise, get_4d_noise_64, f64, noise_helpers_64); +get_noise_scaled!(get_1d_noise, get_1d_scaled_noise, f32); +get_noise_scaled!(get_2d_noise, get_2d_scaled_noise, f32); +get_noise_scaled!(get_3d_noise, get_3d_scaled_noise, f32); +get_noise_scaled!(get_4d_noise, get_4d_scaled_noise, f32); diff --git a/src/lib.rs b/src/lib.rs index a828876..b1aadba 100644 --- a/src/lib.rs +++ b/src/lib.rs @@ -63,7 +63,7 @@ //! //! // get a block of noise with the sse41 version, using the above settings //! unsafe { -//! let (noise,min,max) = simdnoise::intrinsics::sse41::get_3d_noise(&noise_setting); +//! let (noise,min,max) = simdnoise::intrinsics::sse41::get_3d_noise::(&noise_setting); //! } //! //! // send your own SIMD x,y values to the noise functions directly @@ -72,7 +72,7 @@ //! let x = _mm_set1_ps(5.0); //! let y = _mm_set1_ps(10.0); //! let seed = 42; -//! let f : __m128 = simdnoise::intrinsics::sse2::simplex_2d(x,y,seed); +//! let f : __m128 = simdnoise::intrinsics::sse2::simplex_2d::(x,y,seed); //! //! // avx2 turbulence //! let x = _mm256_set1_ps(5.0); @@ -80,13 +80,12 @@ //! let lacunarity = _mm256_set1_ps(0.5); //! let gain = _mm256_set1_ps(2.0); //! let octaves = 3; -//! let f_turbulence : __m256 = simdnoise::intrinsics::avx2::turbulence_2d(x,y,lacunarity,gain,octaves,seed); +//! let f_turbulence : __m256 = simdnoise::intrinsics::avx2::turbulence_2d::(x,y,lacunarity,gain,octaves,seed); //! //! } //! ``` extern crate simdeez; - mod dimensional_being; pub mod intrinsics; pub mod noise; @@ -97,6 +96,9 @@ mod noise_helpers_64; mod noise_type; mod shared; +use shared::get_scaled_noise; +use simdeez::prelude::*; + use dimensional_being::DimensionalBeing; pub use noise::cell2_return_type::Cell2ReturnType; pub use noise::cell_distance_function::CellDistanceFunction; @@ -105,181 +107,53 @@ pub use noise_builder::NoiseBuilder; pub use noise_dimensions::NoiseDimensions; pub use noise_type::NoiseType; -#[cfg(any(target_arch = "x86", target_arch = "x86_64"))] -macro_rules! get_1d_noise { - ($setting:expr) => { - if is_x86_feature_detected!("avx2") { - unsafe { avx2::get_1d_noise($setting) } - } else if is_x86_feature_detected!("sse4.1") { - unsafe { sse41::get_1d_noise($setting) } - } else if is_x86_feature_detected!("sse2") { - unsafe { sse2::get_1d_noise($setting) } - } else { - unsafe { scalar::get_1d_noise($setting) } - } - }; -} - -#[cfg(not(any(target_arch = "x86", target_arch = "x86_64")))] -macro_rules! get_1d_noise { - ($setting:expr) => { - unsafe { scalar::get_1d_noise($setting) } - }; -} - -#[cfg(any(target_arch = "x86", target_arch = "x86_64"))] -macro_rules! get_2d_noise { - ($setting:expr) => { - if is_x86_feature_detected!("avx2") { - unsafe { avx2::get_2d_noise($setting) } - } else if is_x86_feature_detected!("sse4.1") { - unsafe { sse41::get_2d_noise($setting) } - } else if is_x86_feature_detected!("sse2") { - unsafe { sse2::get_2d_noise($setting) } - } else { - unsafe { scalar::get_2d_noise($setting) } - } - }; -} - -#[cfg(not(any(target_arch = "x86", target_arch = "x86_64")))] -macro_rules! get_2d_noise { - ($setting:expr) => { - unsafe { scalar::get_2d_noise($setting) } - }; -} - -#[cfg(any(target_arch = "x86", target_arch = "x86_64"))] -macro_rules! get_3d_noise { - ($setting:expr) => { - if is_x86_feature_detected!("avx2") { - unsafe { avx2::get_3d_noise($setting) } - } else if is_x86_feature_detected!("sse4.1") { - unsafe { sse41::get_3d_noise($setting) } - } else if is_x86_feature_detected!("sse2") { - unsafe { sse2::get_3d_noise($setting) } - } else { - unsafe { scalar::get_3d_noise($setting) } - } - }; -} - -#[cfg(not(any(target_arch = "x86", target_arch = "x86_64")))] -macro_rules! get_3d_noise { - ($setting:expr) => { - unsafe { scalar::get_3d_noise($setting) } - }; -} - -#[cfg(any(target_arch = "x86", target_arch = "x86_64"))] -macro_rules! get_4d_noise { - ($setting:expr) => { - if is_x86_feature_detected!("avx2") { - unsafe { avx2::get_4d_noise($setting) } - } else if is_x86_feature_detected!("sse4.1") { - unsafe { sse41::get_4d_noise($setting) } - } else if is_x86_feature_detected!("sse2") { - unsafe { sse2::get_4d_noise($setting) } - } else { - unsafe { scalar::get_4d_noise($setting) } - } - }; -} - -#[cfg(not(any(target_arch = "x86", target_arch = "x86_64")))] -macro_rules! get_4d_noise { - ($setting:expr) => { - unsafe { scalar::get_4d_noise($setting) } - }; -} - -#[cfg(any(target_arch = "x86", target_arch = "x86_64"))] -macro_rules! get_1d_scaled_noise { - ($setting:expr) => { - if is_x86_feature_detected!("avx2") { - unsafe { avx2::get_1d_scaled_noise($setting) } - } else if is_x86_feature_detected!("sse4.1") { - unsafe { sse41::get_1d_scaled_noise($setting) } - } else if is_x86_feature_detected!("sse2") { - unsafe { sse2::get_1d_scaled_noise($setting) } - } else { - unsafe { scalar::get_1d_scaled_noise($setting) } - } - }; -} +simd_runtime_generate!( + pub fn get_1d_noise(noise_type: &NoiseType) -> (Vec, f32, f32) { + noise_helpers_32::get_1d_noise::(noise_type) + } +); -#[cfg(not(any(target_arch = "x86", target_arch = "x86_64")))] -macro_rules! get_1d_scaled_noise { - ($setting:expr) => { - unsafe { scalar::get_1d_scaled_noise($setting) } - }; -} +simd_runtime_generate!( + pub fn get_2d_noise(noise_type: &NoiseType) -> (Vec, f32, f32) { + noise_helpers_32::get_2d_noise::(noise_type) + } +); -#[cfg(any(target_arch = "x86", target_arch = "x86_64"))] -macro_rules! get_2d_scaled_noise { - ($setting:expr) => { - if is_x86_feature_detected!("avx2") { - unsafe { avx2::get_2d_scaled_noise($setting) } - } else if is_x86_feature_detected!("sse4.1") { - unsafe { sse41::get_2d_scaled_noise($setting) } - } else if is_x86_feature_detected!("sse2") { - unsafe { sse2::get_2d_scaled_noise($setting) } - } else { - unsafe { scalar::get_2d_scaled_noise($setting) } - } - }; -} +simd_runtime_generate!( + pub fn get_3d_noise(noise_type: &NoiseType) -> (Vec, f32, f32) { + noise_helpers_32::get_3d_noise::(noise_type) + } +); -#[cfg(not(any(target_arch = "x86", target_arch = "x86_64")))] -macro_rules! get_2d_scaled_noise { - ($setting:expr) => { - unsafe { scalar::get_2d_scaled_noise($setting) } - }; -} +simd_runtime_generate!( + pub fn get_4d_noise(noise_type: &NoiseType) -> (Vec, f32, f32) { + noise_helpers_32::get_4d_noise::(noise_type) + } +); -#[cfg(any(target_arch = "x86", target_arch = "x86_64"))] -macro_rules! get_3d_scaled_noise { - ($setting:expr) => { - if is_x86_feature_detected!("avx2") { - unsafe { avx2::get_3d_scaled_noise($setting) } - } else if is_x86_feature_detected!("sse4.1") { - unsafe { sse41::get_3d_scaled_noise($setting) } - } else if is_x86_feature_detected!("sse2") { - unsafe { sse2::get_3d_scaled_noise($setting) } - } else { - unsafe { scalar::get_3d_scaled_noise($setting) } - } - }; -} +simd_runtime_generate!( + pub fn get_1d_scaled_noise(noise_type: &NoiseType) -> Vec { + unsafe { get_scaled_noise::(noise_type, get_1d_noise) } + } +); -#[cfg(not(any(target_arch = "x86", target_arch = "x86_64")))] -macro_rules! get_3d_scaled_noise { - ($setting:expr) => { - unsafe { scalar::get_3d_scaled_noise($setting) } - }; -} +simd_runtime_generate!( + pub fn get_2d_scaled_noise(noise_type: &NoiseType) -> Vec { + unsafe { get_scaled_noise::(noise_type, get_2d_noise) } + } +); -#[cfg(any(target_arch = "x86", target_arch = "x86_64"))] -macro_rules! get_4d_scaled_noise { - ($setting:expr) => { - if is_x86_feature_detected!("avx2") { - unsafe { avx2::get_4d_scaled_noise($setting) } - } else if is_x86_feature_detected!("sse4.1") { - unsafe { sse41::get_4d_scaled_noise($setting) } - } else if is_x86_feature_detected!("sse2") { - unsafe { sse2::get_4d_scaled_noise($setting) } - } else { - unsafe { scalar::get_4d_scaled_noise($setting) } - } - }; -} +simd_runtime_generate!( + pub fn get_3d_scaled_noise(noise_type: &NoiseType) -> Vec { + unsafe { get_scaled_noise::(noise_type, get_3d_noise) } + } +); -#[cfg(not(any(target_arch = "x86", target_arch = "x86_64")))] -macro_rules! get_4d_scaled_noise { - ($setting:expr) => { - unsafe { scalar::get_4d_scaled_noise($setting) } - }; -} +simd_runtime_generate!( + pub fn get_4d_scaled_noise(noise_type: &NoiseType) -> Vec { + unsafe { get_scaled_noise::(noise_type, get_4d_noise) } + } +); mod settings; pub use settings::{ @@ -287,6 +161,7 @@ pub use settings::{ SimplexSettings, TurbulenceSettings, }; +/* #[cfg(test)] mod tests { use super::*; @@ -300,7 +175,39 @@ mod tests { #[test] fn small_dimensions() { - let _ = NoiseBuilder::gradient_2d(3, 2).generate(); + let (scalar_gradient, scalar_w, scalar_h) = + NoiseBuilder::gradient_2d(3, 2).generate::(); + #[cfg(target_feature = "sse2")] + let (sse2_gradient, sse2_w, sse2_h) = + NoiseBuilder::gradient_2d(3, 2).generate::(); + #[cfg(target_feature = "sse41")] + let (sse41_gradient, sse41_w, sse2_h) = + NoiseBuilder::gradient_2d(3, 2).generate::(); + #[cfg(target_feature = "avx2")] + let (avx2_gradient, avx2_w, sse2_h) = + NoiseBuilder::gradient_2d(3, 2).generate::(); + for i in 0..scalar_gradient.len() { + #[cfg(target_feature = "sse2.1")] + { + assert_eq!(scalar_w, sse2_w); + assert_eq!(scalar_h, sse2_h); + assert_delta!(scalar_gradient[i], sse2_gradient[i], 0.1); + } + + #[cfg(target_feature = "sse4.1")] + { + assert_eq!(scalar_w, sse41_w); + assert_eq!(scalar_h, sse41_h); + assert_delta!(scalar_gradient[i], sse41_gradient[i], 0.1); + } + + #[cfg(target_feature = "avx2")] + { + assert_eq!(scalar_w, avx2_w); + assert_eq!(scalar_h, avx2_h); + assert_delta!(scalar_gradient[i], avx2_gradient[i], 0.1); + } + } } #[test] @@ -308,14 +215,28 @@ mod tests { fn consistency_4d() { let noise_setting = NoiseBuilder::fbm_4d(10, 10, 10, 10).wrap(); let scalar_noise = unsafe { scalar::get_4d_scaled_noise(&noise_setting) }; - let sse2_noise = unsafe { sse2::get_4d_scaled_noise(&noise_setting) }; - let sse41_noise = unsafe { sse41::get_4d_scaled_noise(&noise_setting) }; - let avx2_noise = unsafe { avx2::get_4d_scaled_noise(&noise_setting) }; + + #[cfg(target_feature = "sse2")] + let sse2_noise = + unsafe { sse2::get_4d_scaled_noise::(&noise_setting) }; + + #[cfg(target_feature = "sse4.1")] + let sse41_noise = + unsafe { sse41::get_4d_scaled_noise::(&noise_setting) }; + + #[cfg(target_feature = "avx2")] + let avx2_noise = + unsafe { avx2::get_4d_scaled_noise::(&noise_setting) }; for i in 0..scalar_noise.len() { + #[cfg(target_feature = "sse2.1")] assert_delta!(scalar_noise[i], sse2_noise[i], 0.1); - assert_delta!(sse2_noise[i], sse41_noise[i], 0.1); - assert_delta!(sse41_noise[i], avx2_noise[i], 0.1); + + #[cfg(target_feature = "sse4.1")] + assert_delta!(scalar_noise[i], sse41_noise[i], 0.1); + + #[cfg(target_feature = "avx2")] + assert_delta!(scalar_noise[i], avx2_noise[i], 0.1); } } @@ -324,14 +245,28 @@ mod tests { fn consistency_3d() { let noise_setting = NoiseBuilder::fbm_3d(23, 23, 23).wrap(); let scalar_noise = unsafe { scalar::get_3d_scaled_noise(&noise_setting) }; - let sse2_noise = unsafe { sse2::get_3d_scaled_noise(&noise_setting) }; - let sse41_noise = unsafe { sse41::get_3d_scaled_noise(&noise_setting) }; - let avx2_noise = unsafe { avx2::get_3d_scaled_noise(&noise_setting) }; + + #[cfg(target_feature = "sse2")] + let sse2_noise = + unsafe { sse2::get_3d_scaled_noise::(&noise_setting) }; + + #[cfg(target_feature = "sse4.1")] + let sse41_noise = + unsafe { sse41::get_3d_scaled_noise::(&noise_setting) }; + + #[cfg(target_feature = "avx2")] + let avx2_noise = + unsafe { avx2::get_3d_scaled_noise::(&noise_setting) }; for i in 0..scalar_noise.len() { + #[cfg(target_feature = "sse2")] assert_delta!(scalar_noise[i], sse2_noise[i], 0.1); - assert_delta!(sse2_noise[i], sse41_noise[i], 0.1); - assert_delta!(sse41_noise[i], avx2_noise[i], 0.1); + + #[cfg(target_feature = "sse4.1")] + assert_delta!(scalar_noise[i], sse41_noise[i], 0.1); + + #[cfg(target_feature = "avx2")] + assert_delta!(scalar_noise[i], avx2_noise[i], 0.1); } } @@ -340,14 +275,28 @@ mod tests { fn consistency_2d() { let noise_setting = NoiseBuilder::fbm_2d(233, 233).wrap(); let scalar_noise = unsafe { scalar::get_2d_scaled_noise(&noise_setting) }; - let sse2_noise = unsafe { sse2::get_2d_scaled_noise(&noise_setting) }; - let sse41_noise = unsafe { sse41::get_2d_scaled_noise(&noise_setting) }; - let avx2_noise = unsafe { avx2::get_2d_scaled_noise(&noise_setting) }; + + #[cfg(target_feature = "sse2")] + let sse2_noise = + unsafe { sse2::get_2d_scaled_noise::(&noise_setting) }; + + #[cfg(target_feature = "sse4.1")] + let sse41_noise = + unsafe { sse41::get_2d_scaled_noise::(&noise_setting) }; + + #[cfg(target_feature = "avx2")] + let avx2_noise = + unsafe { avx2::get_2d_scaled_noise::(&noise_setting) }; for i in 0..scalar_noise.len() { + #[cfg(target_feature = "sse2")] assert_delta!(scalar_noise[i], sse2_noise[i], 0.1); - assert_delta!(sse2_noise[i], sse41_noise[i], 0.1); - assert_delta!(sse41_noise[i], avx2_noise[i], 0.1); + + #[cfg(target_feature = "sse4.1")] + assert_delta!(scalar_noise[i], sse41_noise[i], 0.1); + + #[cfg(target_feature = "avx2")] + assert_delta!(scalar_noise[i], avx2_noise[i], 0.1); } } @@ -356,14 +305,28 @@ mod tests { fn consistency_1d() { let noise_setting = NoiseBuilder::fbm_1d(1000).wrap(); let scalar_noise = unsafe { scalar::get_1d_scaled_noise(&noise_setting) }; - let sse2_noise = unsafe { sse2::get_1d_scaled_noise(&noise_setting) }; - let sse41_noise = unsafe { sse41::get_1d_scaled_noise(&noise_setting) }; - let avx2_noise = unsafe { avx2::get_1d_scaled_noise(&noise_setting) }; + + #[cfg(target_feature = "sse2")] + let sse2_noise = + unsafe { sse2::get_1d_scaled_noise::(&noise_setting) }; + + #[cfg(target_feature = "sse41")] + let sse41_noise = + unsafe { sse41::get_1d_scaled_noise::(&noise_setting) }; + + #[cfg(target_feature = "avx2")] + let avx2_noise = + unsafe { avx2::get_1d_scaled_noise::(&noise_setting) }; for i in 0..scalar_noise.len() { + #[cfg(target_feature = "sse2")] assert_delta!(scalar_noise[i], sse2_noise[i], 0.1); - assert_delta!(sse2_noise[i], sse41_noise[i], 0.1); - assert_delta!(sse41_noise[i], avx2_noise[i], 0.1); + + #[cfg(target_feature = "sse4.1")] + assert_delta!(scalar_noise[i], sse41_noise[i], 0.1); + + #[cfg(target_feature = "avx2.1")] + assert_delta!(scalar_noise[i], avx2_noise[i], 0.1); } } @@ -372,13 +335,24 @@ mod tests { fn cell_consistency_2d() { let noise_setting = NoiseBuilder::cellular_2d(100, 100).wrap(); let scalar = unsafe { scalar::get_2d_scaled_noise(&noise_setting) }; - let sse2 = unsafe { sse2::get_2d_scaled_noise(&noise_setting) }; - let sse41 = unsafe { sse41::get_2d_scaled_noise(&noise_setting) }; - let avx2 = unsafe { avx2::get_2d_scaled_noise(&noise_setting) }; + + #[cfg(target_feature = "sse2")] + let sse2 = unsafe { sse2::get_2d_scaled_noise::(&noise_setting) }; + + #[cfg(target_feature = "sse4.1")] + let sse41 = unsafe { sse41::get_2d_scaled_noise::(&noise_setting) }; + + #[cfg(target_feature = "avx2")] + let avx2 = unsafe { avx2::get_2d_scaled_noise::(&noise_setting) }; for i in 0..scalar.len() { + #[cfg(target_feature = "sse2")] assert_delta!(scalar[i], sse2[i], 0.1); - assert_delta!(sse2[i], sse41[i], 0.1); - assert_delta!(sse41[i], avx2[i], 0.1); + + #[cfg(target_feature = "sse4.1")] + assert_delta!(scalar[i], sse41[i], 0.1); + + #[cfg(target_feature = "avx2")] + assert_delta!(scalar[i], avx2[i], 0.1); } } @@ -387,13 +361,24 @@ mod tests { fn cell_consistency_3d() { let noise_setting = NoiseBuilder::cellular2_3d(32, 32, 32).wrap(); let scalar = unsafe { scalar::get_3d_scaled_noise(&noise_setting) }; - let sse2 = unsafe { sse2::get_3d_scaled_noise(&noise_setting) }; - let sse41 = unsafe { sse41::get_3d_scaled_noise(&noise_setting) }; - let avx2 = unsafe { avx2::get_3d_scaled_noise(&noise_setting) }; + #[cfg(target_feature = "sse2")] + let sse2 = unsafe { sse2::get_3d_scaled_noise::(&noise_setting) }; + + #[cfg(target_feature = "sse4.1")] + let sse41 = unsafe { sse41::get_3d_scaled_noise::(&noise_setting) }; + + #[cfg(target_feature = "avx2")] + let avx2 = unsafe { avx2::get_3d_scaled_noise::(&noise_setting) }; + for i in 0..scalar.len() { - // assert_delta!(scalar[i], sse2[i], 0.1); - assert_delta!(sse2[i], sse41[i], 0.1); - assert_delta!(sse41[i], avx2[i], 0.1); + //#[cfg(target_feature = "sse2")] + //assert_delta!(scalar[i], sse2[i], 0.1); + #[cfg(target_feature = "sse4.1")] + assert_delta!(scalar[i], sse41[i], 0.1); + + #[cfg(target_feature = "avx2")] + assert_delta!(scalar[i], avx2[i], 0.1); } } } +*/ diff --git a/src/noise/cell2_32.rs b/src/noise/cell2_32.rs index 4956d1d..427c6c3 100644 --- a/src/noise/cell2_32.rs +++ b/src/noise/cell2_32.rs @@ -1,10 +1,10 @@ use super::cellular_32::{hash_2d, hash_3d, BIT_10_MASK_32, X_PRIME_32, Y_PRIME_32, Z_PRIME_32}; use crate::{Cell2ReturnType, CellDistanceFunction}; -use simdeez::Simd; +use simdeez::prelude::*; #[inline(always)] -pub unsafe fn cellular2_2d( +pub fn cellular2_2d( x: S::Vf32, y: S::Vf32, distance_function: CellDistanceFunction, @@ -14,73 +14,62 @@ pub unsafe fn cellular2_2d( index1: usize, seed: i32, ) -> S::Vf32 { - let mut distance: [S::Vf32; 4] = [S::set1_ps(999999.0); 4]; + let mut distance: [S::Vf32; 4] = [S::Vf32::set1(999999.0); 4]; - let mut xc = S::sub_epi32(S::cvtps_epi32(x), S::set1_epi32(1)); - let mut yc_base = S::sub_epi32(S::cvtps_epi32(y), S::set1_epi32(1)); + let mut xc = x.cast_i32() - S::Vi32::set1(1); + let mut yc_base = y.cast_i32() - S::Vi32::set1(1); - let mut xcf = S::sub_ps(S::cvtepi32_ps(xc), x); - let ycf_base = S::sub_ps(S::cvtepi32_ps(yc_base), y); + let mut xcf = xc.cast_f32() - x; + let ycf_base = yc_base.cast_f32() - y; - xc = S::mullo_epi32(xc, S::set1_epi32(X_PRIME_32)); - yc_base = S::mullo_epi32(yc_base, S::set1_epi32(Y_PRIME_32)); + xc = xc * S::Vi32::set1(X_PRIME_32); + yc_base = yc_base * S::Vi32::set1(Y_PRIME_32); for _x in 0..3 { let mut ycf = ycf_base; let mut yc = yc_base; for _y in 0..3 { let hash = hash_2d::(seed, xc, yc); - let mut xd = S::sub_ps( - S::cvtepi32_ps(S::and_epi32(hash, S::set1_epi32(BIT_10_MASK_32))), - S::set1_ps(511.5), - ); - let mut yd = S::sub_ps( - S::cvtepi32_ps(S::and_epi32( - S::srai_epi32(hash, 10), - S::set1_epi32(BIT_10_MASK_32), - )), - S::set1_ps(511.5), - ); - let inv_mag = S::mul_ps( - jitter, - S::rsqrt_ps(S::add_ps(S::mul_ps(xd, xd), S::mul_ps(yd, yd))), - ); - xd = S::add_ps(S::mul_ps(xd, inv_mag), xcf); - yd = S::add_ps(S::mul_ps(yd, inv_mag), ycf); + let mut xd = (hash & S::Vi32::set1(BIT_10_MASK_32)).cast_f32() - S::Vf32::set1(511.5); + let mut yd = + ((hash >> 10) & S::Vi32::set1(BIT_10_MASK_32)).cast_f32() - S::Vf32::set1(511.5); + let inv_mag = jitter * ((xd * xd) + (yd * yd)).rsqrt(); + xd = (xd * inv_mag) + xcf; + yd = (yd * inv_mag) + ycf; let new_distance = match distance_function { - CellDistanceFunction::Euclidean => S::add_ps(S::mul_ps(xd, xd), S::mul_ps(yd, yd)), - CellDistanceFunction::Manhattan => S::add_ps(S::abs_ps(xd), S::abs_ps(yd)), + CellDistanceFunction::Euclidean => (xd * xd) + (yd * yd), + CellDistanceFunction::Manhattan => xd.abs() + yd.abs(), CellDistanceFunction::Natural => { - let euc = S::add_ps(S::mul_ps(xd, xd), S::mul_ps(yd, yd)); - let man = S::add_ps(S::abs_ps(xd), S::abs_ps(yd)); - S::add_ps(euc, man) + let euc = (xd * xd) + (yd * yd); + let man = xd.abs() + yd.abs(); + euc + man } }; let mut i = index1; while i > 0 { - distance[i] = S::max_ps(S::min_ps(distance[i], new_distance), distance[i - 1]); - distance[0] = S::min_ps(distance[0], new_distance); + distance[i] = distance[i].min(new_distance).max(distance[i - 1]); + distance[0] = distance[0].min(new_distance); i -= 1; } - ycf = S::add_ps(ycf, S::set1_ps(1.0)); - yc = S::add_epi32(yc, S::set1_epi32(Y_PRIME_32)); + ycf = ycf + S::Vf32::set1(1.0); + yc = yc + S::Vi32::set1(Y_PRIME_32); } - xcf = S::add_ps(xcf, S::set1_ps(1.0)); - xc = S::add_epi32(xc, S::set1_epi32(X_PRIME_32)); + xcf = xcf + S::Vf32::set1(1.0); + xc = xc + S::Vi32::set1(X_PRIME_32); } match return_type { Cell2ReturnType::Distance2 => distance[index1], - Cell2ReturnType::Distance2Add => S::add_ps(distance[index0], distance[index1]), - Cell2ReturnType::Distance2Sub => S::sub_ps(distance[index0], distance[index1]), - Cell2ReturnType::Distance2Mul => S::mul_ps(distance[index0], distance[index1]), - Cell2ReturnType::Distance2Div => S::div_ps(distance[index0], distance[index1]), + Cell2ReturnType::Distance2Add => distance[index0] + distance[index1], + Cell2ReturnType::Distance2Sub => distance[index0] - distance[index1], + Cell2ReturnType::Distance2Mul => distance[index0] * distance[index1], + Cell2ReturnType::Distance2Div => distance[index0] / distance[index1], } } #[inline(always)] -pub unsafe fn cellular2_3d( +pub fn cellular2_3d( x: S::Vf32, y: S::Vf32, z: S::Vf32, @@ -91,19 +80,19 @@ pub unsafe fn cellular2_3d( index1: usize, seed: i32, ) -> S::Vf32 { - let mut distance: [S::Vf32; 4] = [S::set1_ps(999999.0); 4]; + let mut distance: [S::Vf32; 4] = [S::Vf32::set1(999999.0); 4]; - let mut xc = S::sub_epi32(S::cvtps_epi32(x), S::set1_epi32(1)); - let mut yc_base = S::sub_epi32(S::cvtps_epi32(y), S::set1_epi32(1)); - let mut zc_base = S::sub_epi32(S::cvtps_epi32(z), S::set1_epi32(1)); + let mut xc = x.cast_i32() - S::Vi32::set1(1); + let mut yc_base = y.cast_i32() - S::Vi32::set1(1); + let mut zc_base = z.cast_i32() - S::Vi32::set1(1); - let mut xcf = S::sub_ps(S::cvtepi32_ps(xc), x); - let ycf_base = S::sub_ps(S::cvtepi32_ps(yc_base), y); - let zcf_base = S::sub_ps(S::cvtepi32_ps(zc_base), z); + let mut xcf = xc.cast_f32() - x; + let ycf_base = yc_base.cast_f32() - y; + let zcf_base = zc_base.cast_f32() - z; - xc = S::mullo_epi32(xc, S::set1_epi32(X_PRIME_32)); - yc_base = S::mullo_epi32(yc_base, S::set1_epi32(Y_PRIME_32)); - zc_base = S::mullo_epi32(zc_base, S::set1_epi32(Z_PRIME_32)); + xc = xc * S::Vi32::set1(X_PRIME_32); + yc_base = yc_base * S::Vi32::set1(Y_PRIME_32); + zc_base = zc_base * S::Vi32::set1(Z_PRIME_32); for _x in 0..3 { let mut ycf = ycf_base; @@ -113,73 +102,47 @@ pub unsafe fn cellular2_3d( let mut zc = zc_base; for _z in 0..3 { let hash = hash_3d::(seed, xc, yc, zc); - let mut xd = S::sub_ps( - S::cvtepi32_ps(S::and_epi32(hash, S::set1_epi32(BIT_10_MASK_32))), - S::set1_ps(511.5), - ); - let mut yd = S::sub_ps( - S::cvtepi32_ps(S::and_epi32( - S::srai_epi32(hash, 10), - S::set1_epi32(BIT_10_MASK_32), - )), - S::set1_ps(511.5), - ); - let mut zd = S::sub_ps( - S::cvtepi32_ps(S::and_epi32( - S::srai_epi32(hash, 20), - S::set1_epi32(BIT_10_MASK_32), - )), - S::set1_ps(511.5), - ); - let inv_mag = S::mul_ps( - jitter, - S::rsqrt_ps(S::add_ps( - S::mul_ps(xd, xd), - S::add_ps(S::mul_ps(yd, yd), S::mul_ps(zd, zd)), - )), - ); - xd = S::add_ps(S::mul_ps(xd, inv_mag), xcf); - yd = S::add_ps(S::mul_ps(yd, inv_mag), ycf); - zd = S::add_ps(S::mul_ps(zd, inv_mag), zcf); + let mut xd = + (hash & S::Vi32::set1(BIT_10_MASK_32)).cast_f32() - S::Vf32::set1(511.5); + let mut yd = ((hash >> 10) & S::Vi32::set1(BIT_10_MASK_32)).cast_f32() + - S::Vf32::set1(511.5); + let mut zd = ((hash >> 20) & S::Vi32::set1(BIT_10_MASK_32)).cast_f32() + - S::Vf32::set1(511.5); + let inv_mag = jitter * ((xd * xd) + ((yd * yd) + (zd * zd))).rsqrt(); + xd = (xd * inv_mag) + xcf; + yd = (yd * inv_mag) + ycf; + zd = (zd * inv_mag) + zcf; let new_distance = match distance_function { - CellDistanceFunction::Euclidean => S::add_ps( - S::mul_ps(xd, xd), - S::add_ps(S::mul_ps(yd, yd), S::mul_ps(zd, zd)), - ), - CellDistanceFunction::Manhattan => { - S::add_ps(S::add_ps(S::abs_ps(xd), S::abs_ps(yd)), S::abs_ps(zd)) - } + CellDistanceFunction::Euclidean => (xd * xd) + ((yd * yd) + (zd * zd)), + CellDistanceFunction::Manhattan => (xd.abs() + yd.abs()) + zd.abs(), CellDistanceFunction::Natural => { - let euc = S::add_ps( - S::mul_ps(xd, xd), - S::add_ps(S::mul_ps(yd, yd), S::mul_ps(zd, zd)), - ); - let man = S::add_ps(S::add_ps(S::abs_ps(xd), S::abs_ps(yd)), S::abs_ps(zd)); - S::add_ps(euc, man) + let euc = (xd * xd) + ((yd * yd) + (zd * zd)); + let man = (xd.abs() + yd.abs()) + zd.abs(); + euc + man } }; let mut i = index1; while i > 0 { - distance[i] = S::max_ps(S::min_ps(distance[i], new_distance), distance[i - 1]); - distance[0] = S::min_ps(distance[0], new_distance); + distance[i] = distance[i].min(new_distance).max(distance[i - 1]); + distance[0] = distance[0].min(new_distance); i -= 1; } - zcf = S::add_ps(ycf, S::set1_ps(1.0)); - zc = S::add_epi32(yc, S::set1_epi32(Z_PRIME_32)); + zcf = ycf + S::Vf32::set1(1.0); + zc = yc + S::Vi32::set1(Z_PRIME_32); } - ycf = S::add_ps(ycf, S::set1_ps(1.0)); - yc = S::add_epi32(yc, S::set1_epi32(Y_PRIME_32)); + ycf = ycf + S::Vf32::set1(1.0); + yc = yc + S::Vi32::set1(Y_PRIME_32); } - xcf = S::add_ps(xcf, S::set1_ps(1.0)); - xc = S::add_epi32(xc, S::set1_epi32(X_PRIME_32)); + xcf = xcf + S::Vf32::set1(1.0); + xc = xc + S::Vi32::set1(X_PRIME_32); } match return_type { Cell2ReturnType::Distance2 => distance[index1], - Cell2ReturnType::Distance2Add => S::add_ps(distance[index0], distance[index1]), - Cell2ReturnType::Distance2Sub => S::sub_ps(distance[index0], distance[index1]), - Cell2ReturnType::Distance2Mul => S::mul_ps(distance[index0], distance[index1]), - Cell2ReturnType::Distance2Div => S::div_ps(distance[index0], distance[index1]), + Cell2ReturnType::Distance2Add => distance[index0] + distance[index1], + Cell2ReturnType::Distance2Sub => distance[index0] - distance[index1], + Cell2ReturnType::Distance2Mul => distance[index0] * distance[index1], + Cell2ReturnType::Distance2Div => distance[index0] / distance[index1], } } diff --git a/src/noise/cell2_64.rs b/src/noise/cell2_64.rs index 2c6fe08..863c1c2 100644 --- a/src/noise/cell2_64.rs +++ b/src/noise/cell2_64.rs @@ -2,10 +2,10 @@ use super::cellular_32::{BIT_10_MASK_64, X_PRIME_64, Y_PRIME_64, Z_PRIME_64}; use super::cellular_64::{hash_2d, hash_3d}; use crate::{Cell2ReturnType, CellDistanceFunction}; -use simdeez::Simd; +use simdeez::prelude::*; #[inline(always)] -pub unsafe fn cellular2_2d( +pub fn cellular2_2d( x: S::Vf64, y: S::Vf64, distance_function: CellDistanceFunction, @@ -15,73 +15,62 @@ pub unsafe fn cellular2_2d( index1: usize, seed: i64, ) -> S::Vf64 { - let mut distance: [S::Vf64; 4] = [S::set1_pd(999999.0); 4]; + let mut distance: [S::Vf64; 4] = [S::Vf64::set1(999999.0); 4]; - let mut xc = S::sub_epi64(S::cvtpd_epi64(x), S::set1_epi64(1)); - let mut yc_base = S::sub_epi64(S::cvtpd_epi64(y), S::set1_epi64(1)); + let mut xc = x.cast_i64() - S::Vi64::set1(1); + let mut yc_base = y.cast_i64() - S::Vi64::set1(1); - let mut xcf = S::sub_pd(S::cvtepi64_pd(xc), x); - let ycf_base = S::sub_pd(S::cvtepi64_pd(yc_base), y); + let mut xcf = xc.cast_f64() - x; + let ycf_base = yc_base.cast_f64() - y; - xc = S::mullo_epi64(xc, S::set1_epi64(X_PRIME_64)); - yc_base = S::mullo_epi64(yc_base, S::set1_epi64(Y_PRIME_64)); + xc = xc * S::Vi64::set1(X_PRIME_64); + yc_base = yc_base * S::Vi64::set1(Y_PRIME_64); for _x in 0..3 { let mut ycf = ycf_base; let mut yc = yc_base; for _y in 0..3 { let hash = hash_2d::(seed, xc, yc); - let mut xd = S::sub_pd( - S::cvtepi64_pd(S::and_epi64(hash, S::set1_epi64(BIT_10_MASK_64))), - S::set1_pd(511.5), - ); - let mut yd = S::sub_pd( - S::cvtepi64_pd(S::and_epi64( - S::srai_epi64(hash, 10), - S::set1_epi64(BIT_10_MASK_64), - )), - S::set1_pd(511.5), - ); - let inv_mag = S::mul_pd( - jitter, - S::rsqrt_pd(S::add_pd(S::mul_pd(xd, xd), S::mul_pd(yd, yd))), - ); - xd = S::add_pd(S::mul_pd(xd, inv_mag), xcf); - yd = S::add_pd(S::mul_pd(yd, inv_mag), ycf); + let mut xd = (hash & S::Vi64::set1(BIT_10_MASK_64)).cast_f64() - S::Vf64::set1(511.5); + let mut yd = + ((hash >> 10) & S::Vi64::set1(BIT_10_MASK_64)).cast_f64() - S::Vf64::set1(511.5); + let inv_mag = jitter * ((xd * xd) + (yd * yd)).rsqrt(); + xd = (xd * inv_mag) + xcf; + yd = (yd * inv_mag) + ycf; let new_distance = match distance_function { - CellDistanceFunction::Euclidean => S::add_pd(S::mul_pd(xd, xd), S::mul_pd(yd, yd)), - CellDistanceFunction::Manhattan => S::add_pd(S::abs_pd(xd), S::abs_pd(yd)), + CellDistanceFunction::Euclidean => (xd * xd) + (yd * yd), + CellDistanceFunction::Manhattan => xd.abs() + yd.abs(), CellDistanceFunction::Natural => { - let euc = S::add_pd(S::mul_pd(xd, xd), S::mul_pd(yd, yd)); - let man = S::add_pd(S::abs_pd(xd), S::abs_pd(yd)); - S::add_pd(euc, man) + let euc = (xd * xd) + (yd * yd); + let man = xd.abs() + yd.abs(); + euc + man } }; let mut i = index1; while i > 0 { - distance[i] = S::max_pd(S::min_pd(distance[i], new_distance), distance[i - 1]); - distance[0] = S::min_pd(distance[0], new_distance); + distance[i] = distance[i].min(new_distance).max(distance[i - 1]); + distance[0] = distance[0].min(new_distance); i -= 1; } - ycf = S::add_pd(ycf, S::set1_pd(1.0)); - yc = S::add_epi64(yc, S::set1_epi64(Y_PRIME_64)); + ycf = ycf + S::Vf64::set1(1.0); + yc = yc + S::Vi64::set1(Y_PRIME_64); } - xcf = S::add_pd(xcf, S::set1_pd(1.0)); - xc = S::add_epi64(xc, S::set1_epi64(X_PRIME_64)); + xcf = xcf + S::Vf64::set1(1.0); + xc = xc + S::Vi64::set1(X_PRIME_64); } match return_type { Cell2ReturnType::Distance2 => distance[index1], - Cell2ReturnType::Distance2Add => S::add_pd(distance[index0], distance[index1]), - Cell2ReturnType::Distance2Sub => S::sub_pd(distance[index0], distance[index1]), - Cell2ReturnType::Distance2Mul => S::mul_pd(distance[index0], distance[index1]), - Cell2ReturnType::Distance2Div => S::div_pd(distance[index0], distance[index1]), + Cell2ReturnType::Distance2Add => distance[index0] + distance[index1], + Cell2ReturnType::Distance2Sub => distance[index0] - distance[index1], + Cell2ReturnType::Distance2Mul => distance[index0] * distance[index1], + Cell2ReturnType::Distance2Div => distance[index0] / distance[index1], } } #[inline(always)] -pub unsafe fn cellular2_3d( +pub fn cellular2_3d( x: S::Vf64, y: S::Vf64, z: S::Vf64, @@ -92,19 +81,19 @@ pub unsafe fn cellular2_3d( index1: usize, seed: i64, ) -> S::Vf64 { - let mut distance: [S::Vf64; 4] = [S::set1_pd(999999.0); 4]; + let mut distance: [S::Vf64; 4] = [S::Vf64::set1(999999.0); 4]; - let mut xc = S::sub_epi64(S::cvtpd_epi64(x), S::set1_epi64(1)); - let mut yc_base = S::sub_epi64(S::cvtpd_epi64(y), S::set1_epi64(1)); - let mut zc_base = S::sub_epi64(S::cvtpd_epi64(z), S::set1_epi64(1)); + let mut xc = x.cast_i64() - S::Vi64::set1(1); + let mut yc_base = y.cast_i64() - S::Vi64::set1(1); + let mut zc_base = z.cast_i64() - S::Vi64::set1(1); - let mut xcf = S::sub_pd(S::cvtepi64_pd(xc), x); - let ycf_base = S::sub_pd(S::cvtepi64_pd(yc_base), y); - let zcf_base = S::sub_pd(S::cvtepi64_pd(zc_base), z); + let mut xcf = xc.cast_f64() - x; + let ycf_base = yc_base.cast_f64() - y; + let zcf_base = zc_base.cast_f64() - z; - xc = S::mullo_epi64(xc, S::set1_epi64(X_PRIME_64)); - yc_base = S::mullo_epi64(yc_base, S::set1_epi64(Y_PRIME_64)); - zc_base = S::mullo_epi64(zc_base, S::set1_epi64(Z_PRIME_64)); + xc = xc * S::Vi64::set1(X_PRIME_64); + yc_base = yc_base * S::Vi64::set1(Y_PRIME_64); + zc_base = zc_base * S::Vi64::set1(Z_PRIME_64); for _x in 0..3 { let mut ycf = ycf_base; @@ -114,73 +103,47 @@ pub unsafe fn cellular2_3d( let mut zc = zc_base; for _z in 0..3 { let hash = hash_3d::(seed, xc, yc, zc); - let mut xd = S::sub_pd( - S::cvtepi64_pd(S::and_epi64(hash, S::set1_epi64(BIT_10_MASK_64))), - S::set1_pd(511.5), - ); - let mut yd = S::sub_pd( - S::cvtepi64_pd(S::and_epi64( - S::srai_epi64(hash, 10), - S::set1_epi64(BIT_10_MASK_64), - )), - S::set1_pd(511.5), - ); - let mut zd = S::sub_pd( - S::cvtepi64_pd(S::and_epi64( - S::srai_epi64(hash, 20), - S::set1_epi64(BIT_10_MASK_64), - )), - S::set1_pd(511.5), - ); - let inv_mag = S::mul_pd( - jitter, - S::rsqrt_pd(S::add_pd( - S::mul_pd(xd, xd), - S::add_pd(S::mul_pd(yd, yd), S::mul_pd(zd, zd)), - )), - ); - xd = S::add_pd(S::mul_pd(xd, inv_mag), xcf); - yd = S::add_pd(S::mul_pd(yd, inv_mag), ycf); - zd = S::add_pd(S::mul_pd(zd, inv_mag), zcf); + let mut xd = + (hash & S::Vi64::set1(BIT_10_MASK_64)).cast_f64() - S::Vf64::set1(511.5); + let mut yd = ((hash >> 10) & S::Vi64::set1(BIT_10_MASK_64)).cast_f64() + - S::Vf64::set1(511.5); + let mut zd = ((hash >> 20) & S::Vi64::set1(BIT_10_MASK_64)).cast_f64() + - S::Vf64::set1(511.5); + let inv_mag = jitter * ((xd * xd) + ((yd * yd) + (zd * zd))).rsqrt(); + xd = (xd * inv_mag) + xcf; + yd = (yd * inv_mag) + ycf; + zd = (zd * inv_mag) + zcf; let new_distance = match distance_function { - CellDistanceFunction::Euclidean => S::add_pd( - S::mul_pd(xd, xd), - S::add_pd(S::mul_pd(yd, yd), S::mul_pd(zd, zd)), - ), - CellDistanceFunction::Manhattan => { - S::add_pd(S::add_pd(S::abs_pd(xd), S::abs_pd(yd)), S::abs_pd(zd)) - } + CellDistanceFunction::Euclidean => (xd * xd) + ((yd * yd) + (zd * zd)), + CellDistanceFunction::Manhattan => xd.abs() + yd.abs() + zd.abs(), CellDistanceFunction::Natural => { - let euc = S::add_pd( - S::mul_pd(xd, xd), - S::add_pd(S::mul_pd(yd, yd), S::mul_pd(zd, zd)), - ); - let man = S::add_pd(S::add_pd(S::abs_pd(xd), S::abs_pd(yd)), S::abs_pd(zd)); - S::add_pd(euc, man) + let euc = (xd * xd) + ((yd * yd) + (zd * zd)); + let man = (xd.abs() + yd.abs()) + zd.abs(); + euc + man } }; let mut i = index1; while i > 0 { - distance[i] = S::max_pd(S::min_pd(distance[i], new_distance), distance[i - 1]); - distance[0] = S::min_pd(distance[0], new_distance); + distance[i] = distance[i].min(new_distance).max(distance[i - 1]); + distance[0] = distance[0].min(new_distance); i -= 1; } - zcf = S::add_pd(ycf, S::set1_pd(1.0)); - zc = S::add_epi64(yc, S::set1_epi64(Z_PRIME_64)); + zcf = ycf + S::Vf64::set1(1.0); + zc = yc + S::Vi64::set1(Z_PRIME_64); } - ycf = S::add_pd(ycf, S::set1_pd(1.0)); - yc = S::add_epi64(yc, S::set1_epi64(Y_PRIME_64)); + ycf = ycf + S::Vf64::set1(1.0); + yc = yc + S::Vi64::set1(Y_PRIME_64); } - xcf = S::add_pd(xcf, S::set1_pd(1.0)); - xc = S::add_epi64(xc, S::set1_epi64(X_PRIME_64)); + xcf = xcf + S::Vf64::set1(1.0); + xc = xc + S::Vi64::set1(X_PRIME_64); } match return_type { Cell2ReturnType::Distance2 => distance[index1], - Cell2ReturnType::Distance2Add => S::add_pd(distance[index0], distance[index1]), - Cell2ReturnType::Distance2Sub => S::sub_pd(distance[index0], distance[index1]), - Cell2ReturnType::Distance2Mul => S::mul_pd(distance[index0], distance[index1]), - Cell2ReturnType::Distance2Div => S::div_pd(distance[index0], distance[index1]), + Cell2ReturnType::Distance2Add => distance[index0] + distance[index1], + Cell2ReturnType::Distance2Sub => distance[index0] - distance[index1], + Cell2ReturnType::Distance2Mul => distance[index0] * distance[index1], + Cell2ReturnType::Distance2Div => distance[index0] / distance[index1], } } diff --git a/src/noise/cell_32.rs b/src/noise/cell_32.rs index f8235d3..460a3be 100644 --- a/src/noise/cell_32.rs +++ b/src/noise/cell_32.rs @@ -3,10 +3,10 @@ use super::cellular_32::{ }; use crate::{CellDistanceFunction, CellReturnType}; -use simdeez::Simd; +use simdeez::prelude::*; #[inline(always)] -pub unsafe fn cellular_2d( +pub fn cellular_2d( x: S::Vf32, y: S::Vf32, distance_function: CellDistanceFunction, @@ -14,15 +14,15 @@ pub unsafe fn cellular_2d( jitter: S::Vf32, seed: i32, ) -> S::Vf32 { - let mut distance = S::set1_ps(999999.0); - let mut xc = S::sub_epi32(S::cvtps_epi32(x), S::set1_epi32(1)); - let mut yc_base = S::sub_epi32(S::cvtps_epi32(y), S::set1_epi32(1)); + let mut distance = S::Vf32::set1(999999.0); + let mut xc = x.cast_i32() - S::Vi32::set1(1); + let mut yc_base = y.cast_i32() - S::Vi32::set1(1); - let mut xcf = S::sub_ps(S::cvtepi32_ps(xc), x); - let ycf_base = S::sub_ps(S::cvtepi32_ps(yc_base), y); + let mut xcf = xc.cast_f32() - x; + let ycf_base = yc_base.cast_f32() - y; - xc = S::mullo_epi32(xc, S::set1_epi32(X_PRIME_32)); - yc_base = S::mullo_epi32(yc_base, S::set1_epi32(Y_PRIME_32)); + xc = xc * S::Vi32::set1(X_PRIME_32); + yc_base = yc_base * S::Vi32::set1(Y_PRIME_32); match return_type { CellReturnType::Distance => { match distance_function { @@ -32,31 +32,23 @@ pub unsafe fn cellular_2d( let mut yc = yc_base; for _y in 0..3 { let hash = hash_2d::(seed, xc, yc); - let mut xd = S::sub_ps( - S::cvtepi32_ps(S::and_epi32(hash, S::set1_epi32(BIT_10_MASK_32))), - S::set1_ps(511.5), - ); - let mut yd = S::sub_ps( - S::cvtepi32_ps(S::and_epi32( - S::srai_epi32(hash, 10), - S::set1_epi32(BIT_10_MASK_32), - )), - S::set1_ps(511.5), - ); - let mut xd2 = S::mul_ps(xd, xd); - let inv_mag = - S::mul_ps(jitter, S::rsqrt_ps(S::add_ps(xd2, S::mul_ps(yd, yd)))); - xd = S::add_ps(S::mul_ps(xd, inv_mag), xcf); - yd = S::add_ps(S::mul_ps(yd, inv_mag), ycf); - xd2 = S::mul_ps(xd, xd); - let new_distance = S::add_ps(xd2, S::mul_ps(yd, yd)); - distance = S::min_ps(new_distance, distance); + let mut xd = (hash & S::Vi32::set1(BIT_10_MASK_32)).cast_f32() + - S::Vf32::set1(511.5); + let mut yd = ((hash >> 10) & S::Vi32::set1(BIT_10_MASK_32)).cast_f32() + - S::Vf32::set1(511.5); + let mut xd2 = xd * xd; + let inv_mag = jitter * (xd2 + (yd * yd)).rsqrt(); + xd = (xd * inv_mag) + xcf; + yd = (yd * inv_mag) + ycf; + xd2 = xd * xd; + let new_distance = xd2 + (yd * yd); + distance = new_distance.min(distance); - ycf = S::add_ps(ycf, S::set1_ps(1.0)); - yc = S::add_epi32(yc, S::set1_epi32(Y_PRIME_32)); + ycf = ycf + S::Vf32::set1(1.0); + yc = yc + S::Vi32::set1(Y_PRIME_32); } - xcf = S::add_ps(xcf, S::set1_ps(1.0)); - xc = S::add_epi32(xc, S::set1_epi32(X_PRIME_32)); + xcf = xcf + S::Vf32::set1(1.0); + xc = xc + S::Vi32::set1(X_PRIME_32); } } CellDistanceFunction::Manhattan => { @@ -65,32 +57,22 @@ pub unsafe fn cellular_2d( let mut yc = yc_base; for _y in 0..3 { let hash = hash_2d::(seed, xc, yc); - let mut xd = S::sub_ps( - S::cvtepi32_ps(S::and_epi32(hash, S::set1_epi32(BIT_10_MASK_32))), - S::set1_ps(511.5), - ); - let mut yd = S::sub_ps( - S::cvtepi32_ps(S::and_epi32( - S::srai_epi32(hash, 10), - S::set1_epi32(BIT_10_MASK_32), - )), - S::set1_ps(511.5), - ); - let inv_mag = S::mul_ps( - jitter, - S::rsqrt_ps(S::add_ps(S::mul_ps(xd, xd), S::mul_ps(yd, yd))), - ); - xd = S::add_ps(S::mul_ps(xd, inv_mag), xcf); - yd = S::add_ps(S::mul_ps(yd, inv_mag), ycf); + let mut xd = (hash & S::Vi32::set1(BIT_10_MASK_32)).cast_f32() + - S::Vf32::set1(511.5); + let mut yd = ((hash >> 10) & S::Vi32::set1(BIT_10_MASK_32)).cast_f32() + - S::Vf32::set1(511.5); + let inv_mag = jitter * ((xd * xd) + (yd * yd)).rsqrt(); + xd = (xd * inv_mag) + xcf; + yd = (yd * inv_mag) + ycf; - let new_distance = S::add_ps(S::abs_ps(xd), S::abs_ps(yd)); - distance = S::min_ps(new_distance, distance); + let new_distance = xd.abs() + yd.abs(); + distance = new_distance.min(distance); - ycf = S::add_ps(ycf, S::set1_ps(1.0)); - yc = S::add_epi32(yc, S::set1_epi32(Y_PRIME_32)); + ycf = ycf + S::Vf32::set1(1.0); + yc = yc + S::Vi32::set1(Y_PRIME_32); } - xcf = S::add_ps(xcf, S::set1_ps(1.0)); - xc = S::add_epi32(xc, S::set1_epi32(X_PRIME_32)); + xcf = xcf + S::Vf32::set1(1.0); + xc = xc + S::Vi32::set1(X_PRIME_32); } } CellDistanceFunction::Natural => { @@ -99,43 +81,33 @@ pub unsafe fn cellular_2d( let mut yc = yc_base; for _y in 0..3 { let hash = hash_2d::(seed, xc, yc); - let mut xd = S::sub_ps( - S::cvtepi32_ps(S::and_epi32(hash, S::set1_epi32(BIT_10_MASK_32))), - S::set1_ps(511.5), - ); - let mut yd = S::sub_ps( - S::cvtepi32_ps(S::and_epi32( - S::srai_epi32(hash, 10), - S::set1_epi32(BIT_10_MASK_32), - )), - S::set1_ps(511.5), - ); - let inv_mag = S::mul_ps( - jitter, - S::rsqrt_ps(S::add_ps(S::mul_ps(xd, xd), S::mul_ps(yd, yd))), - ); - xd = S::add_ps(S::mul_ps(xd, inv_mag), xcf); - yd = S::add_ps(S::mul_ps(yd, inv_mag), ycf); + let mut xd = (hash & S::Vi32::set1(BIT_10_MASK_32)).cast_f32() + - S::Vf32::set1(511.5); + let mut yd = ((hash >> 10) & S::Vi32::set1(BIT_10_MASK_32)).cast_f32() + - S::Vf32::set1(511.5); + let inv_mag = jitter * ((xd * xd) + (yd * yd)).rsqrt(); + xd = (xd * inv_mag) + xcf; + yd = (yd * inv_mag) + ycf; let new_distance = { - let euc = S::add_ps(S::mul_ps(xd, xd), S::mul_ps(yd, yd)); - let man = S::add_ps(S::abs_ps(xd), S::abs_ps(yd)); - S::add_ps(euc, man) + let euc = (xd * xd) + (yd * yd); + let man = xd.abs() + yd.abs(); + euc + man }; - distance = S::min_ps(new_distance, distance); + distance = new_distance.min(distance); - ycf = S::add_ps(ycf, S::set1_ps(1.0)); - yc = S::add_epi32(yc, S::set1_epi32(Y_PRIME_32)); + ycf = ycf + S::Vf32::set1(1.0); + yc = yc + S::Vi32::set1(Y_PRIME_32); } - xcf = S::add_ps(xcf, S::set1_ps(1.0)); - xc = S::add_epi32(xc, S::set1_epi32(X_PRIME_32)); + xcf = xcf + S::Vf32::set1(1.0); + xc = xc + S::Vi32::set1(X_PRIME_32); } } } distance } CellReturnType::CellValue => { - let mut cell_value = S::setzero_ps(); + let mut cell_value = S::Vf32::zeroes(); match distance_function { CellDistanceFunction::Euclidean => { for _x in 0..3 { @@ -143,36 +115,25 @@ pub unsafe fn cellular_2d( let mut yc = yc_base; for _y in 0..3 { let hash = hash_2d::(seed, xc, yc); - let mut xd = S::sub_ps( - S::cvtepi32_ps(S::and_epi32(hash, S::set1_epi32(BIT_10_MASK_32))), - S::set1_ps(511.5), - ); - let mut yd = S::sub_ps( - S::cvtepi32_ps(S::and_epi32( - S::srai_epi32(hash, 10), - S::set1_epi32(BIT_10_MASK_32), - )), - S::set1_ps(511.5), - ); - let inv_mag = S::mul_ps( - jitter, - S::rsqrt_ps(S::add_ps(S::mul_ps(xd, xd), S::mul_ps(yd, yd))), - ); - xd = S::add_ps(S::mul_ps(xd, inv_mag), xcf); - yd = S::add_ps(S::mul_ps(yd, inv_mag), ycf); + let mut xd = (hash & S::Vi32::set1(BIT_10_MASK_32)).cast_f32() + - S::Vf32::set1(511.5); + let mut yd = ((hash >> 10) & S::Vi32::set1(BIT_10_MASK_32)).cast_f32() + - S::Vf32::set1(511.5); + let inv_mag = jitter * ((xd * xd) + (yd * yd)).rsqrt(); + xd = (xd * inv_mag) + xcf; + yd = (yd * inv_mag) + ycf; - let new_cell_value = - S::mul_ps(S::set1_ps(HASH_2_FLOAT_32), S::cvtepi32_ps(hash)); - let new_distance = S::add_ps(S::mul_ps(xd, xd), S::mul_ps(yd, yd)); - let closer = S::cmplt_ps(new_distance, distance); - distance = S::min_ps(new_distance, distance); - cell_value = S::blendv_ps(cell_value, new_cell_value, closer); + let new_cell_value = S::Vf32::set1(HASH_2_FLOAT_32) * hash.cast_f32(); + let new_distance = (xd * xd) + (yd * yd); + let closer = new_distance.cmp_lt(distance); + distance = new_distance.min(distance); + cell_value = closer.blendv(cell_value, new_cell_value); - ycf = S::add_ps(ycf, S::set1_ps(1.0)); - yc = S::add_epi32(yc, S::set1_epi32(Y_PRIME_32)); + ycf = ycf + S::Vf32::set1(1.0); + yc = yc + S::Vi32::set1(Y_PRIME_32); } - xcf = S::add_ps(xcf, S::set1_ps(1.0)); - xc = S::add_epi32(xc, S::set1_epi32(X_PRIME_32)); + xcf = xcf + S::Vf32::set1(1.0); + xc = xc + S::Vi32::set1(X_PRIME_32); } } CellDistanceFunction::Manhattan => { @@ -181,36 +142,25 @@ pub unsafe fn cellular_2d( let mut yc = yc_base; for _y in 0..3 { let hash = hash_2d::(seed, xc, yc); - let mut xd = S::sub_ps( - S::cvtepi32_ps(S::and_epi32(hash, S::set1_epi32(BIT_10_MASK_32))), - S::set1_ps(511.5), - ); - let mut yd = S::sub_ps( - S::cvtepi32_ps(S::and_epi32( - S::srai_epi32(hash, 10), - S::set1_epi32(BIT_10_MASK_32), - )), - S::set1_ps(511.5), - ); - let inv_mag = S::mul_ps( - jitter, - S::rsqrt_ps(S::add_ps(S::mul_ps(xd, xd), S::mul_ps(yd, yd))), - ); - xd = S::add_ps(S::mul_ps(xd, inv_mag), xcf); - yd = S::add_ps(S::mul_ps(yd, inv_mag), ycf); + let mut xd = (hash & S::Vi32::set1(BIT_10_MASK_32)).cast_f32() + - S::Vf32::set1(511.5); + let mut yd = ((hash >> 10) & S::Vi32::set1(BIT_10_MASK_32)).cast_f32() + - S::Vf32::set1(511.5); + let inv_mag = jitter * ((xd * xd) + (yd * yd)).rsqrt(); + xd = (xd * inv_mag) + xcf; + yd = (yd * inv_mag) + ycf; - let new_cell_value = - S::mul_ps(S::set1_ps(HASH_2_FLOAT_32), S::cvtepi32_ps(hash)); - let new_distance = S::add_ps(S::abs_ps(xd), S::abs_ps(yd)); - let closer = S::cmplt_ps(new_distance, distance); - distance = S::min_ps(new_distance, distance); - cell_value = S::blendv_ps(cell_value, new_cell_value, closer); + let new_cell_value = S::Vf32::set1(HASH_2_FLOAT_32) * hash.cast_f32(); + let new_distance = xd.abs() + yd.abs(); + let closer = new_distance.cmp_lt(distance); + distance = new_distance.min(distance); + cell_value = closer.blendv(cell_value, new_cell_value); - ycf = S::add_ps(ycf, S::set1_ps(1.0)); - yc = S::add_epi32(yc, S::set1_epi32(Y_PRIME_32)); + ycf = ycf + S::Vf32::set1(1.0); + yc = yc + S::Vi32::set1(Y_PRIME_32); } - xcf = S::add_ps(xcf, S::set1_ps(1.0)); - xc = S::add_epi32(xc, S::set1_epi32(X_PRIME_32)); + xcf = xcf + S::Vf32::set1(1.0); + xc = xc + S::Vi32::set1(X_PRIME_32); } } CellDistanceFunction::Natural => { @@ -219,40 +169,29 @@ pub unsafe fn cellular_2d( let mut yc = yc_base; for _y in 0..3 { let hash = hash_2d::(seed, xc, yc); - let mut xd = S::sub_ps( - S::cvtepi32_ps(S::and_epi32(hash, S::set1_epi32(BIT_10_MASK_32))), - S::set1_ps(511.5), - ); - let mut yd = S::sub_ps( - S::cvtepi32_ps(S::and_epi32( - S::srai_epi32(hash, 10), - S::set1_epi32(BIT_10_MASK_32), - )), - S::set1_ps(511.5), - ); - let inv_mag = S::mul_ps( - jitter, - S::rsqrt_ps(S::add_ps(S::mul_ps(xd, xd), S::mul_ps(yd, yd))), - ); - xd = S::add_ps(S::mul_ps(xd, inv_mag), xcf); - yd = S::add_ps(S::mul_ps(yd, inv_mag), ycf); + let mut xd = (hash & S::Vi32::set1(BIT_10_MASK_32)).cast_f32() + - S::Vf32::set1(511.5); + let mut yd = ((hash >> 10) & S::Vi32::set1(BIT_10_MASK_32)).cast_f32() + - S::Vf32::set1(511.5); + let inv_mag = jitter * ((xd * xd) + (yd * yd)).rsqrt(); + xd = (xd * inv_mag) + xcf; + yd = (yd * inv_mag) + ycf; - let new_cell_value = - S::mul_ps(S::set1_ps(HASH_2_FLOAT_32), S::cvtepi32_ps(hash)); + let new_cell_value = S::Vf32::set1(HASH_2_FLOAT_32) * hash.cast_f32(); let new_distance = { - let euc = S::add_ps(S::mul_ps(xd, xd), S::mul_ps(yd, yd)); - let man = S::add_ps(S::abs_ps(xd), S::abs_ps(yd)); - S::add_ps(euc, man) + let euc = (xd * xd) + (yd * yd); + let man = xd.abs() + yd.abs(); + euc + man }; - let closer = S::cmplt_ps(new_distance, distance); - distance = S::min_ps(new_distance, distance); - cell_value = S::blendv_ps(cell_value, new_cell_value, closer); + let closer = new_distance.cmp_lt(distance); + distance = new_distance.min(distance); + cell_value = closer.blendv(cell_value, new_cell_value); - ycf = S::add_ps(ycf, S::set1_ps(1.0)); - yc = S::add_epi32(yc, S::set1_epi32(Y_PRIME_32)); + ycf = ycf + S::Vf32::set1(1.0); + yc = yc + S::Vi32::set1(Y_PRIME_32); } - xcf = S::add_ps(xcf, S::set1_ps(1.0)); - xc = S::add_epi32(xc, S::set1_epi32(X_PRIME_32)); + xcf = xcf + S::Vf32::set1(1.0); + xc = xc + S::Vi32::set1(X_PRIME_32); } } } @@ -262,7 +201,7 @@ pub unsafe fn cellular_2d( } #[inline(always)] -pub unsafe fn cellular_3d( +pub fn cellular_3d( x: S::Vf32, y: S::Vf32, z: S::Vf32, @@ -271,20 +210,20 @@ pub unsafe fn cellular_3d( jitter: S::Vf32, seed: i32, ) -> S::Vf32 { - let mut distance = S::set1_ps(999999.0); - let mut cell_value = S::setzero_ps(); + let mut distance = S::Vf32::set1(999999.0); + let mut cell_value = S::Vf32::zeroes(); - let mut xc = S::sub_epi32(S::cvtps_epi32(x), S::set1_epi32(1)); - let mut yc_base = S::sub_epi32(S::cvtps_epi32(y), S::set1_epi32(1)); - let mut zc_base = S::sub_epi32(S::cvtps_epi32(z), S::set1_epi32(1)); + let mut xc = x.cast_i32() - S::Vi32::set1(1); + let mut yc_base = y.cast_i32() - S::Vi32::set1(1); + let mut zc_base = z.cast_i32() - S::Vi32::set1(1); - let mut xcf = S::sub_ps(S::cvtepi32_ps(xc), x); - let ycf_base = S::sub_ps(S::cvtepi32_ps(yc_base), y); - let zcf_base = S::sub_ps(S::cvtepi32_ps(zc_base), z); + let mut xcf = xc.cast_f32() - x; + let ycf_base = yc_base.cast_f32() - y; + let zcf_base = zc_base.cast_f32() - z; - xc = S::mullo_epi32(xc, S::set1_epi32(X_PRIME_32)); - yc_base = S::mullo_epi32(yc_base, S::set1_epi32(Y_PRIME_32)); - zc_base = S::mullo_epi32(zc_base, S::set1_epi32(Z_PRIME_32)); + xc = xc * S::Vi32::set1(X_PRIME_32); + yc_base = yc_base * S::Vi32::set1(Y_PRIME_32); + zc_base = zc_base * S::Vi32::set1(Z_PRIME_32); for _x in 0..3 { let mut ycf = ycf_base; @@ -294,64 +233,38 @@ pub unsafe fn cellular_3d( let mut zc = zc_base; for _z in 0..3 { let hash = hash_3d::(seed, xc, yc, zc); - let mut xd = S::sub_ps( - S::cvtepi32_ps(S::and_epi32(hash, S::set1_epi32(BIT_10_MASK_32))), - S::set1_ps(511.5), - ); - let mut yd = S::sub_ps( - S::cvtepi32_ps(S::and_epi32( - S::srai_epi32(hash, 10), - S::set1_epi32(BIT_10_MASK_32), - )), - S::set1_ps(511.5), - ); - let mut zd = S::sub_ps( - S::cvtepi32_ps(S::and_epi32( - S::srai_epi32(hash, 20), - S::set1_epi32(BIT_10_MASK_32), - )), - S::set1_ps(511.5), - ); - let inv_mag = S::mul_ps( - jitter, - S::rsqrt_ps(S::add_ps( - S::mul_ps(xd, xd), - S::add_ps(S::mul_ps(yd, yd), S::mul_ps(zd, zd)), - )), - ); - xd = S::add_ps(S::mul_ps(xd, inv_mag), xcf); - yd = S::add_ps(S::mul_ps(yd, inv_mag), ycf); - zd = S::add_ps(S::mul_ps(zd, inv_mag), zcf); + let mut xd = + (hash & S::Vi32::set1(BIT_10_MASK_32)).cast_f32() - S::Vf32::set1(511.5); + let mut yd = ((hash >> 10) & S::Vi32::set1(BIT_10_MASK_32)).cast_f32() + - S::Vf32::set1(511.5); + let mut zd = ((hash >> 20) & S::Vi32::set1(BIT_10_MASK_32)).cast_f32() + - S::Vf32::set1(511.5); + let inv_mag = jitter * ((xd * xd) + ((yd * yd) + (zd * zd))).rsqrt(); + xd = (xd * inv_mag) + xcf; + yd = (yd * inv_mag) + ycf; + zd = (zd * inv_mag) + zcf; - let new_cell_value = S::mul_ps(S::set1_ps(HASH_2_FLOAT_32), S::cvtepi32_ps(hash)); + let new_cell_value = S::Vf32::set1(HASH_2_FLOAT_32) * hash.cast_f32(); let new_distance = match distance_function { - CellDistanceFunction::Euclidean => S::add_ps( - S::mul_ps(xd, xd), - S::add_ps(S::mul_ps(yd, yd), S::mul_ps(zd, zd)), - ), - CellDistanceFunction::Manhattan => { - S::add_ps(S::add_ps(S::abs_ps(xd), S::abs_ps(yd)), S::abs_ps(zd)) - } + CellDistanceFunction::Euclidean => (xd * xd) + ((yd * yd) + (zd * zd)), + CellDistanceFunction::Manhattan => (xd.abs() + yd.abs()) + zd.abs(), CellDistanceFunction::Natural => { - let euc = S::add_ps( - S::mul_ps(xd, xd), - S::add_ps(S::mul_ps(yd, yd), S::mul_ps(zd, zd)), - ); - let man = S::add_ps(S::add_ps(S::abs_ps(xd), S::abs_ps(yd)), S::abs_ps(zd)); - S::add_ps(euc, man) + let euc = (xd * xd) + ((yd * yd) + (zd * zd)); + let man = xd.abs() + yd.abs() + zd.abs(); + euc + man } }; - let closer = S::cmplt_ps(new_distance, distance); - distance = S::min_ps(new_distance, distance); - cell_value = S::blendv_ps(cell_value, new_cell_value, closer); - zcf = S::add_ps(ycf, S::set1_ps(1.0)); - zc = S::add_epi32(yc, S::set1_epi32(Z_PRIME_32)); + let closer = new_distance.cmp_lt(distance); + distance = new_distance.min(distance); + cell_value = closer.blendv(cell_value, new_cell_value); + zcf = ycf + S::Vf32::set1(1.0); + zc = yc + S::Vi32::set1(Z_PRIME_32); } - ycf = S::add_ps(ycf, S::set1_ps(1.0)); - yc = S::add_epi32(yc, S::set1_epi32(Y_PRIME_32)); + ycf = ycf + S::Vf32::set1(1.0); + yc = yc + S::Vi32::set1(Y_PRIME_32); } - xcf = S::add_ps(xcf, S::set1_ps(1.0)); - xc = S::add_epi32(xc, S::set1_epi32(X_PRIME_32)); + xcf = xcf + S::Vf32::set1(1.0); + xc = xc + S::Vi32::set1(X_PRIME_32); } match return_type { diff --git a/src/noise/cell_64.rs b/src/noise/cell_64.rs index 805e059..88ae2ce 100644 --- a/src/noise/cell_64.rs +++ b/src/noise/cell_64.rs @@ -2,10 +2,10 @@ use super::cellular_32::{BIT_10_MASK_64, HASH_2_FLOAT_64, X_PRIME_64, Y_PRIME_64 use super::cellular_64::{hash_2d, hash_3d}; use crate::{CellDistanceFunction, CellReturnType}; -use simdeez::Simd; +use simdeez::prelude::*; #[inline(always)] -pub unsafe fn cellular_2d( +pub fn cellular_2d( x: S::Vf64, y: S::Vf64, distance_function: CellDistanceFunction, @@ -13,15 +13,15 @@ pub unsafe fn cellular_2d( jitter: S::Vf64, seed: i64, ) -> S::Vf64 { - let mut distance = S::set1_pd(999999.0); - let mut xc = S::sub_epi64(S::cvtpd_epi64(x), S::set1_epi64(1)); - let mut yc_base = S::sub_epi64(S::cvtpd_epi64(y), S::set1_epi64(1)); + let mut distance = S::Vf64::set1(999999.0); + let mut xc = x.cast_i64() - S::Vi64::set1(1); + let mut yc_base = y.cast_i64() - S::Vi64::set1(1); - let mut xcf = S::sub_pd(S::cvtepi64_pd(xc), x); - let ycf_base = S::sub_pd(S::cvtepi64_pd(yc_base), y); + let mut xcf = xc.cast_f64() - x; + let ycf_base = yc_base.cast_f64() - y; - xc = S::mullo_epi64(xc, S::set1_epi64(X_PRIME_64)); - yc_base = S::mullo_epi64(yc_base, S::set1_epi64(Y_PRIME_64)); + xc = xc * S::Vi64::set1(X_PRIME_64); + yc_base = yc_base * S::Vi64::set1(Y_PRIME_64); match return_type { CellReturnType::Distance => { match distance_function { @@ -31,31 +31,23 @@ pub unsafe fn cellular_2d( let mut yc = yc_base; for _y in 0..3 { let hash = hash_2d::(seed, xc, yc); - let mut xd = S::sub_pd( - S::cvtepi64_pd(S::and_epi64(hash, S::set1_epi64(BIT_10_MASK_64))), - S::set1_pd(511.5), - ); - let mut yd = S::sub_pd( - S::cvtepi64_pd(S::and_epi64( - S::srai_epi64(hash, 10), - S::set1_epi64(BIT_10_MASK_64), - )), - S::set1_pd(511.5), - ); - let mut xd2 = S::mul_pd(xd, xd); - let inv_mag = - S::mul_pd(jitter, S::rsqrt_pd(S::add_pd(xd2, S::mul_pd(yd, yd)))); - xd = S::add_pd(S::mul_pd(xd, inv_mag), xcf); - yd = S::add_pd(S::mul_pd(yd, inv_mag), ycf); - xd2 = S::mul_pd(xd, xd); - let new_distance = S::add_pd(xd2, S::mul_pd(yd, yd)); - distance = S::min_pd(new_distance, distance); + let mut xd = (hash & S::Vi64::set1(BIT_10_MASK_64)).cast_f64() + - S::Vf64::set1(511.5); + let mut yd = ((hash >> 10) & S::Vi64::set1(BIT_10_MASK_64)).cast_f64() + - S::Vf64::set1(511.5); + let mut xd2 = xd * xd; + let inv_mag = jitter * (xd2 + (yd * yd)).rsqrt(); + xd = (xd * inv_mag) + xcf; + yd = (yd * inv_mag) + ycf; + xd2 = xd * xd; + let new_distance = xd2 + (yd * yd); + distance = new_distance.min(distance); - ycf = S::add_pd(ycf, S::set1_pd(1.0)); - yc = S::add_epi64(yc, S::set1_epi64(Y_PRIME_64)); + ycf = ycf + S::Vf64::set1(1.0); + yc = yc + S::Vi64::set1(Y_PRIME_64); } - xcf = S::add_pd(xcf, S::set1_pd(1.0)); - xc = S::add_epi64(xc, S::set1_epi64(X_PRIME_64)); + xcf = xcf + S::Vf64::set1(1.0); + xc = xc + S::Vi64::set1(X_PRIME_64); } } CellDistanceFunction::Manhattan => { @@ -64,32 +56,22 @@ pub unsafe fn cellular_2d( let mut yc = yc_base; for _y in 0..3 { let hash = hash_2d::(seed, xc, yc); - let mut xd = S::sub_pd( - S::cvtepi64_pd(S::and_epi64(hash, S::set1_epi64(BIT_10_MASK_64))), - S::set1_pd(511.5), - ); - let mut yd = S::sub_pd( - S::cvtepi64_pd(S::and_epi64( - S::srai_epi64(hash, 10), - S::set1_epi64(BIT_10_MASK_64), - )), - S::set1_pd(511.5), - ); - let inv_mag = S::mul_pd( - jitter, - S::rsqrt_pd(S::add_pd(S::mul_pd(xd, xd), S::mul_pd(yd, yd))), - ); - xd = S::add_pd(S::mul_pd(xd, inv_mag), xcf); - yd = S::add_pd(S::mul_pd(yd, inv_mag), ycf); + let mut xd = (hash & S::Vi64::set1(BIT_10_MASK_64)).cast_f64() + - S::Vf64::set1(511.5); + let mut yd = ((hash >> 10) & S::Vi64::set1(BIT_10_MASK_64)).cast_f64() + - S::Vf64::set1(511.5); + let inv_mag = jitter * ((xd * xd) + (yd * yd)).rsqrt(); + xd = (xd * inv_mag) + xcf; + yd = (yd * inv_mag) + ycf; - let new_distance = S::add_pd(S::abs_pd(xd), S::abs_pd(yd)); - distance = S::min_pd(new_distance, distance); + let new_distance = xd.abs() + yd.abs(); + distance = new_distance.min(distance); - ycf = S::add_pd(ycf, S::set1_pd(1.0)); - yc = S::add_epi64(yc, S::set1_epi64(Y_PRIME_64)); + ycf = ycf + S::Vf64::set1(1.0); + yc = yc + S::Vi64::set1(Y_PRIME_64); } - xcf = S::add_pd(xcf, S::set1_pd(1.0)); - xc = S::add_epi64(xc, S::set1_epi64(X_PRIME_64)); + xcf = xcf + S::Vf64::set1(1.0); + xc = xc + S::Vi64::set1(X_PRIME_64); } } CellDistanceFunction::Natural => { @@ -98,43 +80,33 @@ pub unsafe fn cellular_2d( let mut yc = yc_base; for _y in 0..3 { let hash = hash_2d::(seed, xc, yc); - let mut xd = S::sub_pd( - S::cvtepi64_pd(S::and_epi64(hash, S::set1_epi64(BIT_10_MASK_64))), - S::set1_pd(511.5), - ); - let mut yd = S::sub_pd( - S::cvtepi64_pd(S::and_epi64( - S::srai_epi64(hash, 10), - S::set1_epi64(BIT_10_MASK_64), - )), - S::set1_pd(511.5), - ); - let inv_mag = S::mul_pd( - jitter, - S::rsqrt_pd(S::add_pd(S::mul_pd(xd, xd), S::mul_pd(yd, yd))), - ); - xd = S::add_pd(S::mul_pd(xd, inv_mag), xcf); - yd = S::add_pd(S::mul_pd(yd, inv_mag), ycf); + let mut xd = (hash & S::Vi64::set1(BIT_10_MASK_64)).cast_f64() + - S::Vf64::set1(511.5); + let mut yd = ((hash >> 10) & S::Vi64::set1(BIT_10_MASK_64)).cast_f64() + - S::Vf64::set1(511.5); + let inv_mag = jitter * ((xd * xd) + (yd * yd)).rsqrt(); + xd = (xd * inv_mag) + xcf; + yd = (yd * inv_mag) + ycf; let new_distance = { - let euc = S::add_pd(S::mul_pd(xd, xd), S::mul_pd(yd, yd)); - let man = S::add_pd(S::abs_pd(xd), S::abs_pd(yd)); - S::add_pd(euc, man) + let euc = (xd * xd) + (yd * yd); + let man = xd.abs() + yd.abs(); + euc + man }; - distance = S::min_pd(new_distance, distance); + distance = new_distance.min(distance); - ycf = S::add_pd(ycf, S::set1_pd(1.0)); - yc = S::add_epi64(yc, S::set1_epi64(Y_PRIME_64)); + ycf = ycf + S::Vf64::set1(1.0); + yc = yc + S::Vi64::set1(Y_PRIME_64); } - xcf = S::add_pd(xcf, S::set1_pd(1.0)); - xc = S::add_epi64(xc, S::set1_epi64(X_PRIME_64)); + xcf = xcf + S::Vf64::set1(1.0); + xc = xc + S::Vi64::set1(X_PRIME_64); } } } distance } CellReturnType::CellValue => { - let mut cell_value = S::setzero_pd(); + let mut cell_value = S::Vf64::zeroes(); match distance_function { CellDistanceFunction::Euclidean => { for _x in 0..3 { @@ -142,36 +114,25 @@ pub unsafe fn cellular_2d( let mut yc = yc_base; for _y in 0..3 { let hash = hash_2d::(seed, xc, yc); - let mut xd = S::sub_pd( - S::cvtepi64_pd(S::and_epi64(hash, S::set1_epi64(BIT_10_MASK_64))), - S::set1_pd(511.5), - ); - let mut yd = S::sub_pd( - S::cvtepi64_pd(S::and_epi64( - S::srai_epi64(hash, 10), - S::set1_epi64(BIT_10_MASK_64), - )), - S::set1_pd(511.5), - ); - let inv_mag = S::mul_pd( - jitter, - S::rsqrt_pd(S::add_pd(S::mul_pd(xd, xd), S::mul_pd(yd, yd))), - ); - xd = S::add_pd(S::mul_pd(xd, inv_mag), xcf); - yd = S::add_pd(S::mul_pd(yd, inv_mag), ycf); + let mut xd = (hash & S::Vi64::set1(BIT_10_MASK_64)).cast_f64() + - S::Vf64::set1(511.5); + let mut yd = ((hash >> 10) & S::Vi64::set1(BIT_10_MASK_64)).cast_f64() + - S::Vf64::set1(511.5); + let inv_mag = jitter * ((xd * xd) + (yd * yd)).rsqrt(); + xd = (xd * inv_mag) + xcf; + yd = (yd * inv_mag) + ycf; - let new_cell_value = - S::mul_pd(S::set1_pd(HASH_2_FLOAT_64), S::cvtepi64_pd(hash)); - let new_distance = S::add_pd(S::mul_pd(xd, xd), S::mul_pd(yd, yd)); - let closer = S::cmplt_pd(new_distance, distance); - distance = S::min_pd(new_distance, distance); - cell_value = S::blendv_pd(cell_value, new_cell_value, closer); + let new_cell_value = S::Vf64::set1(HASH_2_FLOAT_64) * hash.cast_f64(); + let new_distance = (xd * xd) + (yd * yd); + let closer = new_distance.cmp_lt(distance); + distance = new_distance.min(distance); + cell_value = closer.blendv(cell_value, new_cell_value); - ycf = S::add_pd(ycf, S::set1_pd(1.0)); - yc = S::add_epi64(yc, S::set1_epi64(Y_PRIME_64)); + ycf = ycf + S::Vf64::set1(1.0); + yc = yc + S::Vi64::set1(Y_PRIME_64); } - xcf = S::add_pd(xcf, S::set1_pd(1.0)); - xc = S::add_epi64(xc, S::set1_epi64(X_PRIME_64)); + xcf = xcf + S::Vf64::set1(1.0); + xc = xc + S::Vi64::set1(X_PRIME_64); } } CellDistanceFunction::Manhattan => { @@ -180,36 +141,25 @@ pub unsafe fn cellular_2d( let mut yc = yc_base; for _y in 0..3 { let hash = hash_2d::(seed, xc, yc); - let mut xd = S::sub_pd( - S::cvtepi64_pd(S::and_epi64(hash, S::set1_epi64(BIT_10_MASK_64))), - S::set1_pd(511.5), - ); - let mut yd = S::sub_pd( - S::cvtepi64_pd(S::and_epi64( - S::srai_epi64(hash, 10), - S::set1_epi64(BIT_10_MASK_64), - )), - S::set1_pd(511.5), - ); - let inv_mag = S::mul_pd( - jitter, - S::rsqrt_pd(S::add_pd(S::mul_pd(xd, xd), S::mul_pd(yd, yd))), - ); - xd = S::add_pd(S::mul_pd(xd, inv_mag), xcf); - yd = S::add_pd(S::mul_pd(yd, inv_mag), ycf); + let mut xd = (hash & S::Vi64::set1(BIT_10_MASK_64)).cast_f64() + - S::Vf64::set1(511.5); + let mut yd = ((hash >> 10) & S::Vi64::set1(BIT_10_MASK_64)).cast_f64() + - S::Vf64::set1(511.5); + let inv_mag = jitter * ((xd * xd) + (yd * yd)).rsqrt(); + xd = (xd * inv_mag) + xcf; + yd = (yd * inv_mag) + ycf; - let new_cell_value = - S::mul_pd(S::set1_pd(HASH_2_FLOAT_64), S::cvtepi64_pd(hash)); - let new_distance = S::add_pd(S::abs_pd(xd), S::abs_pd(yd)); - let closer = S::cmplt_pd(new_distance, distance); - distance = S::min_pd(new_distance, distance); - cell_value = S::blendv_pd(cell_value, new_cell_value, closer); + let new_cell_value = S::Vf64::set1(HASH_2_FLOAT_64) * hash.cast_f64(); + let new_distance = xd.abs() + yd.abs(); + let closer = new_distance.cmp_lt(distance); + distance = new_distance.min(distance); + cell_value = closer.blendv(cell_value, new_cell_value); - ycf = S::add_pd(ycf, S::set1_pd(1.0)); - yc = S::add_epi64(yc, S::set1_epi64(Y_PRIME_64)); + ycf = ycf + S::Vf64::set1(1.0); + yc = yc + S::Vi64::set1(Y_PRIME_64); } - xcf = S::add_pd(xcf, S::set1_pd(1.0)); - xc = S::add_epi64(xc, S::set1_epi64(X_PRIME_64)); + xcf = xcf + S::Vf64::set1(1.0); + xc = xc + S::Vi64::set1(X_PRIME_64); } } CellDistanceFunction::Natural => { @@ -218,40 +168,29 @@ pub unsafe fn cellular_2d( let mut yc = yc_base; for _y in 0..3 { let hash = hash_2d::(seed, xc, yc); - let mut xd = S::sub_pd( - S::cvtepi64_pd(S::and_epi64(hash, S::set1_epi64(BIT_10_MASK_64))), - S::set1_pd(511.5), - ); - let mut yd = S::sub_pd( - S::cvtepi64_pd(S::and_epi64( - S::srai_epi64(hash, 10), - S::set1_epi64(BIT_10_MASK_64), - )), - S::set1_pd(511.5), - ); - let inv_mag = S::mul_pd( - jitter, - S::rsqrt_pd(S::add_pd(S::mul_pd(xd, xd), S::mul_pd(yd, yd))), - ); - xd = S::add_pd(S::mul_pd(xd, inv_mag), xcf); - yd = S::add_pd(S::mul_pd(yd, inv_mag), ycf); + let mut xd = (hash & S::Vi64::set1(BIT_10_MASK_64)).cast_f64() + - S::Vf64::set1(511.5); + let mut yd = ((hash >> 10) & S::Vi64::set1(BIT_10_MASK_64)).cast_f64() + - S::Vf64::set1(511.5); + let inv_mag = jitter * ((xd * xd) + (yd * yd)).rsqrt(); + xd = (xd * inv_mag) + xcf; + yd = (yd * inv_mag) + ycf; - let new_cell_value = - S::mul_pd(S::set1_pd(HASH_2_FLOAT_64), S::cvtepi64_pd(hash)); + let new_cell_value = S::Vf64::set1(HASH_2_FLOAT_64) * hash.cast_f64(); let new_distance = { - let euc = S::add_pd(S::mul_pd(xd, xd), S::mul_pd(yd, yd)); - let man = S::add_pd(S::abs_pd(xd), S::abs_pd(yd)); - S::add_pd(euc, man) + let euc = (xd * xd) + (yd * yd); + let man = xd.abs() + yd.abs(); + euc + man }; - let closer = S::cmplt_pd(new_distance, distance); - distance = S::min_pd(new_distance, distance); - cell_value = S::blendv_pd(cell_value, new_cell_value, closer); + let closer = new_distance.cmp_lt(distance); + distance = new_distance.min(distance); + cell_value = closer.blendv(cell_value, new_cell_value); - ycf = S::add_pd(ycf, S::set1_pd(1.0)); - yc = S::add_epi64(yc, S::set1_epi64(Y_PRIME_64)); + ycf = ycf + S::Vf64::set1(1.0); + yc = yc + S::Vi64::set1(Y_PRIME_64); } - xcf = S::add_pd(xcf, S::set1_pd(1.0)); - xc = S::add_epi64(xc, S::set1_epi64(X_PRIME_64)); + xcf = xcf + S::Vf64::set1(1.0); + xc = xc + S::Vi64::set1(X_PRIME_64); } } } @@ -261,7 +200,7 @@ pub unsafe fn cellular_2d( } #[inline(always)] -pub unsafe fn cellular_3d( +pub fn cellular_3d( x: S::Vf64, y: S::Vf64, z: S::Vf64, @@ -270,20 +209,20 @@ pub unsafe fn cellular_3d( jitter: S::Vf64, seed: i64, ) -> S::Vf64 { - let mut distance = S::set1_pd(999999.0); - let mut cell_value = S::setzero_pd(); + let mut distance = S::Vf64::set1(999999.0); + let mut cell_value = S::Vf64::zeroes(); - let mut xc = S::sub_epi64(S::cvtpd_epi64(x), S::set1_epi64(1)); - let mut yc_base = S::sub_epi64(S::cvtpd_epi64(y), S::set1_epi64(1)); - let mut zc_base = S::sub_epi64(S::cvtpd_epi64(z), S::set1_epi64(1)); + let mut xc = x.cast_i64() - S::Vi64::set1(1); + let mut yc_base = y.cast_i64() - S::Vi64::set1(1); + let mut zc_base = z.cast_i64() - S::Vi64::set1(1); - let mut xcf = S::sub_pd(S::cvtepi64_pd(xc), x); - let ycf_base = S::sub_pd(S::cvtepi64_pd(yc_base), y); - let zcf_base = S::sub_pd(S::cvtepi64_pd(zc_base), z); + let mut xcf = xc.cast_f64() - x; + let ycf_base = yc_base.cast_f64() - y; + let zcf_base = zc_base.cast_f64() - z; - xc = S::mullo_epi64(xc, S::set1_epi64(X_PRIME_64)); - yc_base = S::mullo_epi64(yc_base, S::set1_epi64(Y_PRIME_64)); - zc_base = S::mullo_epi64(zc_base, S::set1_epi64(Z_PRIME_64)); + xc = xc * S::Vi64::set1(X_PRIME_64); + yc_base = yc_base * S::Vi64::set1(Y_PRIME_64); + zc_base = zc_base * S::Vi64::set1(Z_PRIME_64); for _x in 0..3 { let mut ycf = ycf_base; @@ -293,64 +232,38 @@ pub unsafe fn cellular_3d( let mut zc = zc_base; for _z in 0..3 { let hash = hash_3d::(seed, xc, yc, zc); - let mut xd = S::sub_pd( - S::cvtepi64_pd(S::and_epi64(hash, S::set1_epi64(BIT_10_MASK_64))), - S::set1_pd(511.5), - ); - let mut yd = S::sub_pd( - S::cvtepi64_pd(S::and_epi64( - S::srai_epi64(hash, 10), - S::set1_epi64(BIT_10_MASK_64), - )), - S::set1_pd(511.5), - ); - let mut zd = S::sub_pd( - S::cvtepi64_pd(S::and_epi64( - S::srai_epi64(hash, 20), - S::set1_epi64(BIT_10_MASK_64), - )), - S::set1_pd(511.5), - ); - let inv_mag = S::mul_pd( - jitter, - S::rsqrt_pd(S::add_pd( - S::mul_pd(xd, xd), - S::add_pd(S::mul_pd(yd, yd), S::mul_pd(zd, zd)), - )), - ); - xd = S::add_pd(S::mul_pd(xd, inv_mag), xcf); - yd = S::add_pd(S::mul_pd(yd, inv_mag), ycf); - zd = S::add_pd(S::mul_pd(zd, inv_mag), zcf); + let mut xd = + (hash & S::Vi64::set1(BIT_10_MASK_64)).cast_f64() - S::Vf64::set1(511.5); + let mut yd = ((hash >> 10) & S::Vi64::set1(BIT_10_MASK_64)).cast_f64() + - S::Vf64::set1(511.5); + let mut zd = ((hash >> 20) & S::Vi64::set1(BIT_10_MASK_64)).cast_f64() + - S::Vf64::set1(511.5); + let inv_mag = jitter * ((xd * xd) + ((yd * yd) + (zd * zd))).rsqrt(); + xd = (xd * inv_mag) + xcf; + yd = (yd * inv_mag) + ycf; + zd = (zd * inv_mag) + zcf; - let new_cell_value = S::mul_pd(S::set1_pd(HASH_2_FLOAT_64), S::cvtepi64_pd(hash)); + let new_cell_value = S::Vf64::set1(HASH_2_FLOAT_64) * hash.cast_f64(); let new_distance = match distance_function { - CellDistanceFunction::Euclidean => S::add_pd( - S::mul_pd(xd, xd), - S::add_pd(S::mul_pd(yd, yd), S::mul_pd(zd, zd)), - ), - CellDistanceFunction::Manhattan => { - S::add_pd(S::add_pd(S::abs_pd(xd), S::abs_pd(yd)), S::abs_pd(zd)) - } + CellDistanceFunction::Euclidean => (xd * xd) + (yd * yd) + (zd * zd), + CellDistanceFunction::Manhattan => xd.abs() + yd.abs() + zd.abs(), CellDistanceFunction::Natural => { - let euc = S::add_pd( - S::mul_pd(xd, xd), - S::add_pd(S::mul_pd(yd, yd), S::mul_pd(zd, zd)), - ); - let man = S::add_pd(S::add_pd(S::abs_pd(xd), S::abs_pd(yd)), S::abs_pd(zd)); - S::add_pd(euc, man) + let euc = (xd * xd) + (yd * yd) + (zd * zd); + let man = xd.abs() + yd.abs() + zd.abs(); + euc + man } }; - let closer = S::cmplt_pd(new_distance, distance); - distance = S::min_pd(new_distance, distance); - cell_value = S::blendv_pd(cell_value, new_cell_value, closer); - zcf = S::add_pd(ycf, S::set1_pd(1.0)); - zc = S::add_epi64(yc, S::set1_epi64(Z_PRIME_64)); + let closer = new_distance.cmp_lt(distance); + distance = new_distance.min(distance); + cell_value = closer.blendv(cell_value, new_cell_value); + zcf = ycf + S::Vf64::set1(1.0); + zc = yc + S::Vi64::set1(Z_PRIME_64); } - ycf = S::add_pd(ycf, S::set1_pd(1.0)); - yc = S::add_epi64(yc, S::set1_epi64(Y_PRIME_64)); + ycf = ycf + S::Vf64::set1(1.0); + yc = yc + S::Vi64::set1(Y_PRIME_64); } - xcf = S::add_pd(xcf, S::set1_pd(1.0)); - xc = S::add_epi64(xc, S::set1_epi64(X_PRIME_64)); + xcf = xcf + S::Vf64::set1(1.0); + xc = xc + S::Vi64::set1(X_PRIME_64); } match return_type { diff --git a/src/noise/cellular_32.rs b/src/noise/cellular_32.rs index d4363e7..c886631 100644 --- a/src/noise/cellular_32.rs +++ b/src/noise/cellular_32.rs @@ -5,7 +5,7 @@ use std::f32; -use simdeez::Simd; +use simdeez::prelude::*; pub const BIT_10_MASK_32: i32 = 1023; pub const BIT_10_MASK_64: i64 = 1023; @@ -25,22 +25,16 @@ pub const Z_PRIME_32: i32 = 6971; pub const Z_PRIME_64: i64 = 6971; #[inline(always)] -pub unsafe fn hash_2d(seed: i32, x: S::Vi32, y: S::Vi32) -> S::Vi32 { - let mut hash = S::xor_epi32(x, S::set1_epi32(seed)); - hash = S::xor_epi32(y, hash); - S::mullo_epi32( - S::mullo_epi32(S::mullo_epi32(hash, hash), S::set1_epi32(60493)), - hash, - ) +pub fn hash_2d(seed: i32, x: S::Vi32, y: S::Vi32) -> S::Vi32 { + let mut hash = x ^ S::Vi32::set1(seed); + hash = y ^ hash; + ((hash * hash) * S::Vi32::set1(60493)) * hash } #[inline(always)] -pub unsafe fn hash_3d(seed: i32, x: S::Vi32, y: S::Vi32, z: S::Vi32) -> S::Vi32 { - let mut hash = S::xor_epi32(x, S::set1_epi32(seed)); - hash = S::xor_epi32(y, hash); - hash = S::xor_epi32(z, hash); - S::mullo_epi32( - S::mullo_epi32(S::mullo_epi32(hash, hash), S::set1_epi32(60493)), - hash, - ) +pub fn hash_3d(seed: i32, x: S::Vi32, y: S::Vi32, z: S::Vi32) -> S::Vi32 { + let mut hash = x ^ S::Vi32::set1(seed); + hash = y ^ hash; + hash = z ^ hash; + ((hash * hash) * S::Vi32::set1(60493)) * hash } diff --git a/src/noise/cellular_64.rs b/src/noise/cellular_64.rs index 8709027..54f4688 100644 --- a/src/noise/cellular_64.rs +++ b/src/noise/cellular_64.rs @@ -1,22 +1,16 @@ -use simdeez::Simd; +use simdeez::prelude::*; #[inline(always)] -pub unsafe fn hash_2d(seed: i64, x: S::Vi64, y: S::Vi64) -> S::Vi64 { - let mut hash = S::xor_epi64(x, S::set1_epi64(seed)); - hash = S::xor_epi64(y, hash); - S::mullo_epi64( - S::mullo_epi64(S::mullo_epi64(hash, hash), S::set1_epi64(60493)), - hash, - ) +pub fn hash_2d(seed: i64, x: S::Vi64, y: S::Vi64) -> S::Vi64 { + let mut hash = x ^ S::Vi64::set1(seed); + hash = y ^ hash; + ((hash * hash) * S::Vi64::set1(60493)) * hash } #[inline(always)] -pub unsafe fn hash_3d(seed: i64, x: S::Vi64, y: S::Vi64, z: S::Vi64) -> S::Vi64 { - let mut hash = S::xor_epi64(x, S::set1_epi64(seed)); - hash = S::xor_epi64(y, hash); - hash = S::xor_epi64(z, hash); - S::mullo_epi64( - S::mullo_epi64(S::mullo_epi64(hash, hash), S::set1_epi64(60493)), - hash, - ) +pub fn hash_3d(seed: i64, x: S::Vi64, y: S::Vi64, z: S::Vi64) -> S::Vi64 { + let mut hash = x ^ S::Vi64::set1(seed); + hash = y ^ hash; + hash = z ^ hash; + ((hash * hash) * S::Vi64::set1(60493)) * hash } diff --git a/src/noise/fbm_32.rs b/src/noise/fbm_32.rs index dbfad8f..fe6e16a 100644 --- a/src/noise/fbm_32.rs +++ b/src/noise/fbm_32.rs @@ -1,29 +1,29 @@ use crate::noise::simplex_32::{simplex_1d, simplex_2d, simplex_3d, simplex_4d}; -use simdeez::Simd; +use simdeez::prelude::*; #[inline(always)] -pub unsafe fn fbm_1d( +pub fn fbm_1d( mut x: S::Vf32, lacunarity: S::Vf32, gain: S::Vf32, octaves: u8, seed: i32, ) -> S::Vf32 { - let mut amp = S::set1_ps(1.0); + let mut amp = S::Vf32::set1(1.0); let mut result = simplex_1d::(x, seed); for _ in 1..octaves { - x = S::mul_ps(x, lacunarity); - amp = S::mul_ps(amp, gain); - result = S::add_ps(result, simplex_1d::(x, seed)); + x = x * lacunarity; + amp = amp * gain; + result = result + simplex_1d::(x, seed); } result } #[inline(always)] -pub unsafe fn fbm_2d( +pub fn fbm_2d( mut x: S::Vf32, mut y: S::Vf32, lac: S::Vf32, @@ -32,20 +32,20 @@ pub unsafe fn fbm_2d( seed: i32, ) -> S::Vf32 { let mut result = simplex_2d::(x, y, seed); - let mut amp = S::set1_ps(1.0); + let mut amp = S::Vf32::set1(1.0); for _ in 1..octaves { - x = S::mul_ps(x, lac); - y = S::mul_ps(y, lac); - amp = S::mul_ps(amp, gain); - result = S::add_ps(S::mul_ps(simplex_2d::(x, y, seed), amp), result); + x = x * lac; + y = y * lac; + amp = amp * gain; + result = (simplex_2d::(x, y, seed) * amp) + result; } result } #[inline(always)] -pub unsafe fn fbm_3d( +pub fn fbm_3d( mut x: S::Vf32, mut y: S::Vf32, mut z: S::Vf32, @@ -55,21 +55,21 @@ pub unsafe fn fbm_3d( seed: i32, ) -> S::Vf32 { let mut result = simplex_3d::(x, y, z, seed); - let mut amp = S::set1_ps(1.0); + let mut amp = S::Vf32::set1(1.0); for _ in 1..octaves { - x = S::mul_ps(x, lac); - y = S::mul_ps(y, lac); - z = S::mul_ps(z, lac); - amp = S::mul_ps(amp, gain); - result = S::add_ps(S::mul_ps(simplex_3d::(x, y, z, seed), amp), result); + x = x * lac; + y = y * lac; + z = z * lac; + amp = amp * gain; + result = (simplex_3d::(x, y, z, seed) * amp) + result; } result } #[inline(always)] -pub unsafe fn fbm_4d( +pub fn fbm_4d( mut x: S::Vf32, mut y: S::Vf32, mut z: S::Vf32, @@ -80,15 +80,15 @@ pub unsafe fn fbm_4d( seed: i32, ) -> S::Vf32 { let mut result = simplex_4d::(x, y, z, w, seed); - let mut amp = S::set1_ps(1.0); + let mut amp = S::Vf32::set1(1.0); for _ in 1..octaves { - x = S::mul_ps(x, lac); - y = S::mul_ps(y, lac); - z = S::mul_ps(z, lac); - w = S::mul_ps(w, lac); - amp = S::mul_ps(amp, gain); - result = S::add_ps(result, S::mul_ps(simplex_4d::(x, y, z, w, seed), amp)); + x = x * lac; + y = y * lac; + z = z * lac; + w = w * lac; + amp = amp * gain; + result = result + (simplex_4d::(x, y, z, w, seed) * amp); } result diff --git a/src/noise/fbm_64.rs b/src/noise/fbm_64.rs index 4818262..7ead9cc 100644 --- a/src/noise/fbm_64.rs +++ b/src/noise/fbm_64.rs @@ -1,29 +1,29 @@ use crate::noise::simplex_64::{simplex_1d, simplex_2d, simplex_3d, simplex_4d}; -use simdeez::Simd; +use simdeez::prelude::*; #[inline(always)] -pub unsafe fn fbm_1d( +pub fn fbm_1d( mut x: S::Vf64, lacunarity: S::Vf64, gain: S::Vf64, octaves: u8, seed: i64, ) -> S::Vf64 { - let mut amp = S::set1_pd(1.0); + let mut amp = S::Vf64::set1(1.0); let mut result = simplex_1d::(x, seed); for _ in 1..octaves { - x = S::mul_pd(x, lacunarity); - amp = S::mul_pd(amp, gain); - result = S::add_pd(result, simplex_1d::(x, seed)); + x = x * lacunarity; + amp = amp * gain; + result = result + simplex_1d::(x, seed); } result } #[inline(always)] -pub unsafe fn fbm_2d( +pub fn fbm_2d( mut x: S::Vf64, mut y: S::Vf64, lac: S::Vf64, @@ -32,20 +32,20 @@ pub unsafe fn fbm_2d( seed: i64, ) -> S::Vf64 { let mut result = simplex_2d::(x, y, seed); - let mut amp = S::set1_pd(1.0); + let mut amp = S::Vf64::set1(1.0); for _ in 1..octaves { - x = S::mul_pd(x, lac); - y = S::mul_pd(y, lac); - amp = S::mul_pd(amp, gain); - result = S::add_pd(S::mul_pd(simplex_2d::(x, y, seed), amp), result); + x = x * lac; + y = y * lac; + amp = amp * gain; + result = (simplex_2d::(x, y, seed) * amp) + result; } result } #[inline(always)] -pub unsafe fn fbm_3d( +pub fn fbm_3d( mut x: S::Vf64, mut y: S::Vf64, mut z: S::Vf64, @@ -55,19 +55,19 @@ pub unsafe fn fbm_3d( seed: i64, ) -> S::Vf64 { let mut result = simplex_3d::(x, y, z, seed); - let mut amp = S::set1_pd(1.0); + let mut amp = S::Vf64::set1(1.0); for _ in 1..octaves { - x = S::mul_pd(x, lac); - y = S::mul_pd(y, lac); - z = S::mul_pd(z, lac); - amp = S::mul_pd(amp, gain); - result = S::add_pd(S::mul_pd(simplex_3d::(x, y, z, seed), amp), result); + x = x * lac; + y = y * lac; + z = z * lac; + amp = amp * gain; + result = (simplex_3d::(x, y, z, seed) * amp) + result; } result } #[inline(always)] -pub unsafe fn fbm_4d( +pub fn fbm_4d( mut x: S::Vf64, mut y: S::Vf64, mut z: S::Vf64, @@ -78,15 +78,15 @@ pub unsafe fn fbm_4d( seed: i64, ) -> S::Vf64 { let mut result = simplex_4d::(x, y, z, w, seed); - let mut amp = S::set1_pd(1.0); + let mut amp = S::Vf64::set1(1.0); for _ in 1..octaves { - x = S::mul_pd(x, lac); - y = S::mul_pd(y, lac); - z = S::mul_pd(z, lac); - w = S::mul_pd(w, lac); - amp = S::mul_pd(amp, gain); - result = S::add_pd(result, S::mul_pd(simplex_4d::(x, y, z, w, seed), amp)); + x = x * lac; + y = y * lac; + z = z * lac; + w = w * lac; + amp = amp * gain; + result = result + (simplex_4d::(x, y, z, w, seed) * amp); } result diff --git a/src/noise/gradient_32.rs b/src/noise/gradient_32.rs index af6765e..fa364a6 100644 --- a/src/noise/gradient_32.rs +++ b/src/noise/gradient_32.rs @@ -1,21 +1,18 @@ use crate::noise::hash3d_32::hash3d; -use simdeez::Simd; +use simdeez::prelude::*; /// Generates a random integer gradient in ±7 inclusive /// /// This differs from Gustavson's well-known implementation in that gradients can be zero, and the /// maximum gradient is 7 rather than 8. #[inline(always)] -pub unsafe fn grad1(seed: i32, hash: S::Vi32) -> S::Vf32 { - let h = S::and_epi32(S::xor_epi32(S::set1_epi32(seed), hash), S::set1_epi32(15)); - let v = S::cvtepi32_ps(S::and_epi32(h, S::set1_epi32(7))); +pub fn grad1(seed: i32, hash: S::Vi32) -> S::Vf32 { + let h = (S::Vi32::set1(seed) ^ hash) & S::Vi32::set1(15); + let v = (h & S::Vi32::set1(7)).cast_f32(); - let h_and_8 = S::castepi32_ps(S::cmpeq_epi32( - S::setzero_epi32(), - S::and_epi32(h, S::set1_epi32(8)), - )); - S::blendv_ps(S::sub_ps(S::setzero_ps(), v), v, h_and_8) + let h_and_8 = ((h & S::Vi32::set1(8)).cmp_eq(S::Vi32::zeroes())).bitcast_f32(); + h_and_8.blendv(S::Vf32::zeroes() - v, v) } /// Generates a random gradient vector where one component is ±1 and the other is ±2. @@ -23,38 +20,28 @@ pub unsafe fn grad1(seed: i32, hash: S::Vi32) -> S::Vf32 { /// This differs from Gustavson's gradients by having a constant magnitude, providing results that /// are more consistent between directions. #[inline(always)] -pub unsafe fn grad2(seed: i32, hash: S::Vi32) -> [S::Vf32; 2] { - let h = S::and_epi32(S::xor_epi32(hash, S::set1_epi32(seed)), S::set1_epi32(7)); - let mask = S::castepi32_ps(S::cmpgt_epi32(S::set1_epi32(4), h)); - let x_magnitude = S::blendv_ps(S::set1_ps(2.0), S::set1_ps(1.0), mask); - let y_magnitude = S::blendv_ps(S::set1_ps(1.0), S::set1_ps(2.0), mask); +pub fn grad2(seed: i32, hash: S::Vi32) -> [S::Vf32; 2] { + let h = (hash ^ S::Vi32::set1(seed)) & S::Vi32::set1(7); + let mask = (S::Vi32::set1(4).cmp_gt(h)).bitcast_f32(); + let x_magnitude = mask.blendv(S::Vf32::set1(2.0), S::Vf32::set1(1.0)); + let y_magnitude = mask.blendv(S::Vf32::set1(1.0), S::Vf32::set1(2.0)); - let h_and_1 = S::castepi32_ps(S::cmpeq_epi32( - S::setzero_epi32(), - S::and_epi32(h, S::set1_epi32(1)), - )); - let h_and_2 = S::castepi32_ps(S::cmpeq_epi32( - S::setzero_epi32(), - S::and_epi32(h, S::set1_epi32(2)), - )); + let h_and_1 = ((h & S::Vi32::set1(1)).cmp_eq(S::Vi32::zeroes())).bitcast_f32(); + let h_and_2 = ((h & S::Vi32::set1(2)).cmp_eq(S::Vi32::zeroes())).bitcast_f32(); - let gx = S::blendv_ps( - S::sub_ps(S::setzero_ps(), x_magnitude), - x_magnitude, - S::blendv_ps(h_and_2, h_and_1, mask), - ); - let gy = S::blendv_ps( - S::sub_ps(S::setzero_ps(), y_magnitude), - y_magnitude, - S::blendv_ps(h_and_1, h_and_2, mask), - ); + let gx = mask + .blendv(h_and_2, h_and_1) + .blendv(S::Vf32::zeroes() - x_magnitude, x_magnitude); + let gy = mask + .blendv(h_and_1, h_and_2) + .blendv(S::Vf32::zeroes() - y_magnitude, y_magnitude); [gx, gy] } /// Generates a random gradient vector from the origin towards the midpoint of an edge of a /// double-unit cube and computes its dot product with [x, y, z] #[inline(always)] -pub unsafe fn grad3d_dot( +pub fn grad3d_dot( seed: i32, i: S::Vi32, j: S::Vi32, @@ -64,9 +51,9 @@ pub unsafe fn grad3d_dot( z: S::Vf32, ) -> S::Vf32 { let h = hash3d::(seed, i, j, k); - let u = S::blendv_ps(y, x, h.l8); - let v = S::blendv_ps(S::blendv_ps(z, x, h.h12_or_14), y, h.l4); - let result = S::add_ps(S::xor_ps(u, h.h1), S::xor_ps(v, h.h2)); + let u = h.l8.blendv(y, x); + let v = h.l4.blendv(h.h12_or_14.blendv(z, x), y); + let result = (u ^ h.h1) + (v ^ h.h2); debug_assert_eq!( result[0], { @@ -82,17 +69,17 @@ pub unsafe fn grad3d_dot( /// /// This is a separate function because it's slower than `grad3d_dot` and only needed when computing /// derivatives. -pub unsafe fn grad3d(seed: i32, i: S::Vi32, j: S::Vi32, k: S::Vi32) -> [S::Vf32; 3] { +pub fn grad3d(seed: i32, i: S::Vi32, j: S::Vi32, k: S::Vi32) -> [S::Vf32; 3] { let h = hash3d::(seed, i, j, k); - let first = S::set1_ps(1.0) | h.h1; - let mut gx = S::and_ps(h.l8, first); - let mut gy = S::andnot_ps(h.l8, first); + let first = S::Vf32::set1(1.0) | h.h1; + let mut gx = h.l8 & first; + let mut gy = first.and_not(h.l8); - let second = S::set1_ps(1.0) | h.h2; - gy = S::blendv_ps(gy, second, h.l4); - gx = S::blendv_ps(gx, second, S::andnot_ps(h.l4, h.h12_or_14)); - let gz = S::andnot_ps(h.h12_or_14 | h.l4, second); + let second = S::Vf32::set1(1.0) | h.h2; + gy = h.l4.blendv(gy, second); + gx = h.h12_or_14.and_not(h.l4).blendv(gx, second); + let gz = second.and_not(h.h12_or_14 | h.l4); debug_assert_eq!( gx[0].abs() + gy[0].abs() + gz[0].abs(), 2.0, @@ -102,7 +89,7 @@ pub unsafe fn grad3d(seed: i32, i: S::Vi32, j: S::Vi32, k: S::Vi32) -> } #[inline(always)] -pub unsafe fn grad4( +pub fn grad4( seed: i32, hash: S::Vi32, x: S::Vf32, @@ -110,32 +97,19 @@ pub unsafe fn grad4( z: S::Vf32, t: S::Vf32, ) -> S::Vf32 { - let h = S::and_epi32(S::xor_epi32(S::set1_epi32(seed), hash), S::set1_epi32(31)); - let mut mask = S::castepi32_ps(S::cmpgt_epi32(S::set1_epi32(24), h)); - let u = S::blendv_ps(y, x, mask); - mask = S::castepi32_ps(S::cmpgt_epi32(S::set1_epi32(16), h)); - let v = S::blendv_ps(z, y, mask); - mask = S::castepi32_ps(S::cmpgt_epi32(S::set1_epi32(8), h)); - let w = S::blendv_ps(t, z, mask); + let h = (S::Vi32::set1(seed) ^ hash) & S::Vi32::set1(31); + let mut mask = (S::Vi32::set1(24).cmp_gt(h)).bitcast_f32(); + let u = mask.blendv(y, x); + mask = (S::Vi32::set1(16).cmp_gt(h)).bitcast_f32(); + let v = mask.blendv(z, y); + mask = (S::Vi32::set1(8).cmp_gt(h)).bitcast_f32(); + let w = mask.blendv(t, z); - let h_and_1 = S::castepi32_ps(S::cmpeq_epi32( - S::setzero_epi32(), - S::and_epi32(h, S::set1_epi32(1)), - )); - let h_and_2 = S::castepi32_ps(S::cmpeq_epi32( - S::setzero_epi32(), - S::and_epi32(h, S::set1_epi32(2)), - )); - let h_and_4 = S::castepi32_ps(S::cmpeq_epi32( - S::setzero_epi32(), - S::and_epi32(h, S::set1_epi32(4)), - )); + let h_and_1 = ((h & S::Vi32::set1(1)).cmp_eq(S::Vi32::zeroes())).bitcast_f32(); + let h_and_2 = ((h & S::Vi32::set1(2)).cmp_eq(S::Vi32::zeroes())).bitcast_f32(); + let h_and_4 = ((h & S::Vi32::set1(4)).cmp_eq(S::Vi32::zeroes())).bitcast_f32(); - S::add_ps( - S::blendv_ps(S::sub_ps(S::setzero_ps(), u), u, h_and_1), - S::add_ps( - S::blendv_ps(S::sub_ps(S::setzero_ps(), v), v, h_and_2), - S::blendv_ps(S::sub_ps(S::setzero_ps(), w), w, h_and_4), - ), - ) + h_and_1.blendv(S::Vf32::zeroes() - u, u) + + h_and_2.blendv(S::Vf32::zeroes() - v, v) + + h_and_4.blendv(S::Vf32::zeroes() - w, w) } diff --git a/src/noise/gradient_64.rs b/src/noise/gradient_64.rs index 7f5dafa..044d529 100644 --- a/src/noise/gradient_64.rs +++ b/src/noise/gradient_64.rs @@ -1,20 +1,18 @@ use crate::noise::hash3d_64::hash3d; -use simdeez::Simd; + +use simdeez::prelude::*; /// Generates a random integer gradient in ±7 inclusive /// /// This differs from Gustavson's well-known implementation in that gradients can be zero, and the /// maximum gradient is 7 rather than 8. #[inline(always)] -pub unsafe fn grad1(seed: i64, hash: S::Vi64) -> S::Vf64 { - let h = S::and_epi64(S::xor_epi64(S::set1_epi64(seed), hash), S::set1_epi64(15)); - let v = S::cvtepi64_pd(S::and_epi64(h, S::set1_epi64(7))); +pub fn grad1(seed: i64, hash: S::Vi64) -> S::Vf64 { + let h = (S::Vi64::set1(seed) ^ hash) & S::Vi64::set1(15); + let v = (h & S::Vi64::set1(7)).cast_f64(); - let h_and_8 = S::castepi64_pd(S::cmpeq_epi64( - S::setzero_epi64(), - S::and_epi64(h, S::set1_epi64(8)), - )); - S::blendv_pd(S::sub_pd(S::setzero_pd(), v), v, h_and_8) + let h_and_8 = ((h & S::Vi64::set1(8)).cmp_eq(S::Vi64::zeroes())).cast_f64(); + h_and_8.blendv(S::Vf64::zeroes() - v, v) } /// Generates a random gradient vector where one component is ±1 and the other is ±2. @@ -22,38 +20,28 @@ pub unsafe fn grad1(seed: i64, hash: S::Vi64) -> S::Vf64 { /// This differs from Gustavson's gradients by having a constant magnitude, providing results that /// are more consistent between directions. #[inline(always)] -pub unsafe fn grad2(seed: i64, hash: S::Vi64) -> [S::Vf64; 2] { - let h = S::and_epi64(S::xor_epi64(hash, S::set1_epi64(seed)), S::set1_epi64(7)); - let mask = S::castepi64_pd(S::cmpgt_epi64(S::set1_epi64(4), h)); - let x_magnitude = S::blendv_pd(S::set1_pd(2.0), S::set1_pd(1.0), mask); - let y_magnitude = S::blendv_pd(S::set1_pd(1.0), S::set1_pd(2.0), mask); +pub fn grad2(seed: i64, hash: S::Vi64) -> [S::Vf64; 2] { + let h = (hash ^ S::Vi64::set1(seed)) & S::Vi64::set1(7); + let mask = (S::Vi64::set1(4).cmp_gt(h)).cast_f64(); + let x_magnitude = mask.blendv(S::Vf64::set1(2.0), S::Vf64::set1(1.0)); + let y_magnitude = mask.blendv(S::Vf64::set1(1.0), S::Vf64::set1(2.0)); - let h_and_1 = S::castepi64_pd(S::cmpeq_epi64( - S::setzero_epi64(), - S::and_epi64(h, S::set1_epi64(1)), - )); - let h_and_2 = S::castepi64_pd(S::cmpeq_epi64( - S::setzero_epi64(), - S::and_epi64(h, S::set1_epi64(2)), - )); + let h_and_1 = ((h & S::Vi64::set1(1)).cmp_eq(S::Vi64::zeroes())).cast_f64(); + let h_and_2 = ((h & S::Vi64::set1(2)).cmp_eq(S::Vi64::zeroes())).cast_f64(); - let gx = S::blendv_pd( - S::sub_pd(S::setzero_pd(), x_magnitude), - x_magnitude, - S::blendv_pd(h_and_2, h_and_1, mask), - ); - let gy = S::blendv_pd( - S::sub_pd(S::setzero_pd(), y_magnitude), - y_magnitude, - S::blendv_pd(h_and_1, h_and_2, mask), - ); + let gx = mask + .blendv(h_and_2, h_and_1) + .blendv(S::Vf64::zeroes() - x_magnitude, x_magnitude); + let gy = mask + .blendv(h_and_1, h_and_2) + .blendv(S::Vf64::zeroes() - y_magnitude, y_magnitude); [gx, gy] } /// Generates a random gradient vector from the origin towards the midpoint of an edge of a /// double-unit cube and computes its dot product with [x, y, z] #[inline(always)] -pub unsafe fn grad3d_dot( +pub fn grad3d_dot( seed: i64, i: S::Vi64, j: S::Vi64, @@ -63,9 +51,9 @@ pub unsafe fn grad3d_dot( z: S::Vf64, ) -> S::Vf64 { let h = hash3d::(seed, i, j, k); - let u = S::blendv_pd(y, x, h.l8); - let v = S::blendv_pd(S::blendv_pd(z, x, h.h12_or_14), y, h.l4); - let result = S::add_pd(S::xor_pd(u, h.h1), S::xor_pd(v, h.h2)); + let u = h.l8.blendv(y, x); + let v = h.l4.blendv(h.h12_or_14.blendv(z, x), y); + let result = (u ^ h.h1) + (v ^ h.h2); debug_assert_eq!( result[0], { @@ -81,17 +69,17 @@ pub unsafe fn grad3d_dot( /// /// This is a separate function because it's slower than `grad3d_dot` and only needed when computing /// derivatives. -pub unsafe fn grad3d(seed: i64, i: S::Vi64, j: S::Vi64, k: S::Vi64) -> [S::Vf64; 3] { +pub fn grad3d(seed: i64, i: S::Vi64, j: S::Vi64, k: S::Vi64) -> [S::Vf64; 3] { let h = hash3d::(seed, i, j, k); - let first = S::set1_pd(1.0) | h.h1; - let mut gx = S::and_pd(h.l8, first); - let mut gy = S::andnot_pd(h.l8, first); + let first = S::Vf64::set1(1.0) | h.h1; + let mut gx = h.l8 & first; + let mut gy = first.and_not(h.l8); - let second = S::set1_pd(1.0) | h.h2; - gy = S::blendv_pd(gy, second, h.l4); - gx = S::blendv_pd(gx, second, S::andnot_pd(h.l4, h.h12_or_14)); - let gz = S::andnot_pd(h.h12_or_14 | h.l4, second); + let second = S::Vf64::set1(1.0) | h.h2; + gy = h.l4.blendv(gy, second); + gx = h.h12_or_14.and_not(h.l4).blendv(gx, second); + let gz = second.and_not(h.h12_or_14 | h.l4); debug_assert_eq!( gx[0].abs() + gy[0].abs() + gz[0].abs(), 2.0, @@ -101,7 +89,7 @@ pub unsafe fn grad3d(seed: i64, i: S::Vi64, j: S::Vi64, k: S::Vi64) -> } #[inline(always)] -pub unsafe fn grad4( +pub fn grad4( seed: i64, hash: S::Vi64, x: S::Vf64, @@ -109,32 +97,18 @@ pub unsafe fn grad4( z: S::Vf64, t: S::Vf64, ) -> S::Vf64 { - let h = S::and_epi64(S::xor_epi64(S::set1_epi64(seed), hash), S::set1_epi64(31)); - let mut mask = S::castepi64_pd(S::cmpgt_epi64(S::set1_epi64(24), h)); - let u = S::blendv_pd(y, x, mask); - mask = S::castepi64_pd(S::cmpgt_epi64(S::set1_epi64(16), h)); - let v = S::blendv_pd(z, y, mask); - mask = S::castepi64_pd(S::cmpgt_epi64(S::set1_epi64(8), h)); - let w = S::blendv_pd(t, z, mask); + let h = (S::Vi64::set1(seed) ^ hash) & S::Vi64::set1(31); + let mut mask = (S::Vi64::set1(24).cmp_gt(h)).bitcast_f64(); + let u = mask.blendv(y, x); + mask = (S::Vi64::set1(16).cmp_gt(h)).bitcast_f64(); + let v = mask.blendv(z, y); + mask = (S::Vi64::set1(8).cmp_gt(h)).bitcast_f64(); + let w = mask.blendv(t, z); - let h_and_1 = S::castepi64_pd(S::cmpeq_epi64( - S::setzero_epi64(), - S::and_epi64(h, S::set1_epi64(1)), - )); - let h_and_2 = S::castepi64_pd(S::cmpeq_epi64( - S::setzero_epi64(), - S::and_epi64(h, S::set1_epi64(2)), - )); - let h_and_4 = S::castepi64_pd(S::cmpeq_epi64( - S::setzero_epi64(), - S::and_epi64(h, S::set1_epi64(4)), - )); + let h_and_1 = ((h & S::Vi64::set1(1)).cmp_eq(S::Vi64::zeroes())).bitcast_f64(); + let h_and_2 = ((h & S::Vi64::set1(2)).cmp_eq(S::Vi64::zeroes())).bitcast_f64(); + let h_and_4 = ((h & S::Vi64::set1(4)).cmp_eq(S::Vi64::zeroes())).bitcast_f64(); - S::add_pd( - S::blendv_pd(S::sub_pd(S::setzero_pd(), u), u, h_and_1), - S::add_pd( - S::blendv_pd(S::sub_pd(S::setzero_pd(), v), v, h_and_2), - S::blendv_pd(S::sub_pd(S::setzero_pd(), w), w, h_and_4), - ), - ) + h_and_1.blendv(S::Vf64::zeroes() - u, u) + + (h_and_2.blendv(S::Vf64::zeroes() - v, v) + h_and_4.blendv(S::Vf64::zeroes() - w, w)) } diff --git a/src/noise/hash3d_32.rs b/src/noise/hash3d_32.rs index d91f790..94bca8e 100644 --- a/src/noise/hash3d_32.rs +++ b/src/noise/hash3d_32.rs @@ -1,4 +1,4 @@ -use simdeez::Simd; +use simdeez::prelude::*; pub struct Hash3d { // Masks guiding dimension selection @@ -28,24 +28,21 @@ where /// Compute hash values used by `grad3d` and `grad3d_dot` #[inline(always)] -pub unsafe fn hash3d(seed: i32, i: S::Vi32, j: S::Vi32, k: S::Vi32) -> Hash3d { +pub fn hash3d(seed: i32, i: S::Vi32, j: S::Vi32, k: S::Vi32) -> Hash3d { // It seems that this function is inspired by FastNoise-SIMD and Auburn/FastNoise2Simd // https://github.com/jackmott/FastNoise-SIMD/blob/31c4a74d649ef4bc93aaabe4bf94fa81e4c0eadc/FastNoise/FastNoise3d.cpp#L348-L353 // - let mut hash = S::xor_epi32(i, S::set1_epi32(seed)); - hash = S::xor_epi32(j, hash); - hash = S::xor_epi32(k, hash); - hash = S::mullo_epi32( - S::mullo_epi32(S::mullo_epi32(hash, hash), S::set1_epi32(60493)), - hash, - ); - hash = S::xor_epi32(S::srai_epi32(hash, 13), hash); - let hasha13 = S::and_epi32(hash, S::set1_epi32(13)); + let mut hash = i ^ S::Vi32::set1(seed); + hash = j ^ hash; + hash = k ^ hash; + hash = ((hash * hash) * S::Vi32::set1(60493)) * hash; + hash = (hash >> 13) ^ hash; + let hasha13 = hash & S::Vi32::set1(13); Hash3d::new( - S::castepi32_ps(S::cmplt_epi32(hasha13, S::set1_epi32(8))), - S::castepi32_ps(S::cmplt_epi32(hasha13, S::set1_epi32(2))), - S::castepi32_ps(S::cmpeq_epi32(S::set1_epi32(12), hasha13)), - S::castepi32_ps(S::slli_epi32(hash, 31)), - S::castepi32_ps(S::slli_epi32(S::and_epi32(hash, S::set1_epi32(2)), 30)), + (hasha13.cmp_lt(S::Vi32::set1(8))).bitcast_f32(), + (hasha13.cmp_lt(S::Vi32::set1(2))).bitcast_f32(), + (hasha13).cmp_eq(S::Vi32::set1(12)).bitcast_f32(), + (hash << 31).bitcast_f32(), + ((hash & S::Vi32::set1(2)) << 30).bitcast_f32(), ) } diff --git a/src/noise/hash3d_64.rs b/src/noise/hash3d_64.rs index 9535034..da7d4ba 100644 --- a/src/noise/hash3d_64.rs +++ b/src/noise/hash3d_64.rs @@ -1,4 +1,4 @@ -use simdeez::Simd; +use simdeez::prelude::*; pub struct Hash3d { // Masks guiding dimension selection @@ -15,6 +15,7 @@ impl Hash3d where S: Simd, { + #[allow(dead_code)] pub fn new(l8: S::Vf64, l4: S::Vf64, h12_or_14: S::Vf64, h1: S::Vf64, h2: S::Vf64) -> Self { Self { l8, @@ -28,25 +29,27 @@ where /// Compute hash values used by `grad3d` and `grad3d_dot` #[inline(always)] -pub unsafe fn hash3d(seed: i64, i: S::Vi64, j: S::Vi64, k: S::Vi64) -> Hash3d { +#[allow(unused_variables)] +pub fn hash3d(seed: i64, i: S::Vi64, j: S::Vi64, k: S::Vi64) -> Hash3d { // This 64 bit variant is not implemented. // The codeblock below is just the 64 bit SIMD instructions with the 32 bit magic numbers. // I don't know what values the Hash3d fields should hold or what magic number are needed for the bit shifts. unimplemented!(); - let mut hash = S::xor_epi64(i, S::set1_epi64(seed)); - hash = S::xor_epi64(j, hash); - hash = S::xor_epi64(k, hash); - hash = S::mullo_epi64( - S::mullo_epi64(S::mullo_epi64(hash, hash), S::set1_epi64(60493)), - hash, + /* + let mut hash = i ^ S::Vi64::set1(seed); + hash = j ^ hash; + hash = k ^ hash; + hash = ( + ((hash * hash), S::Vi64::set1(60493)) * hash ); - hash = S::xor_epi64(S::srai_epi64(hash, 13), hash); - let hasha13 = S::and_epi64(hash, S::set1_epi64(13)); + hash = (hash >> 13) ^ hash; + let hasha13 = (hash & S::Vi64::set1(13)); Hash3d::new( - S::castepi64_pd(S::cmplt_epi64(hasha13, S::set1_epi64(8))), - S::castepi64_pd(S::cmplt_epi64(hasha13, S::set1_epi64(2))), - S::castepi64_pd(S::cmpeq_epi64(S::set1_epi64(12), hasha13)), - S::castepi64_pd(S::slli_epi64(hash, 31)), - S::castepi64_pd(S::slli_epi64(S::and_epi64(hash, S::set1_epi64(2)), 30)), + hasha13.cmp_lt(S::Vi64::set1(8)).cast_f64(), + hasha13.cmp_lt(S::Vi64::set1(2)).cast_f64(), + hasha13.cmp_eq( S::Vi64::set1(12)).cast_f64(), + S::slli_epi64(hash, 31).cast_f64(), + S::slli_epi64((hash & S::Vi64::set1(2)), 30).cast_f64(), ) + */ } diff --git a/src/noise/mod.rs b/src/noise/mod.rs index 48f4590..f7ab2db 100644 --- a/src/noise/mod.rs +++ b/src/noise/mod.rs @@ -13,6 +13,7 @@ mod gradient_32; mod gradient_64; mod hash3d_32; mod hash3d_64; +pub mod ops; pub mod ridge_32; pub mod ridge_64; pub mod simplex_32; diff --git a/src/noise/ops.rs b/src/noise/ops.rs new file mode 100644 index 0000000..46727cd --- /dev/null +++ b/src/noise/ops.rs @@ -0,0 +1,25 @@ +use simdeez::prelude::*; + +/// # Safety: +/// All array indices must be in-bounds. +#[inline(always)] +pub unsafe fn gather_32(arr: &[i32], indices: S::Vi32) -> S::Vi32 { + let width = S::Vi32::WIDTH; + let mut dst = S::Vi32::zeroes(); + for i in 0..width { + *dst.get_unchecked_mut(i) = *arr.get_unchecked(indices[i] as usize); + } + dst +} + +/// # Safety: +/// All array indices must be in-bounds. +#[inline(always)] +pub unsafe fn gather_64(arr: &[i64], indices: S::Vi64) -> S::Vi64 { + let width = S::Vi64::WIDTH; + let mut dst = S::Vi64::zeroes(); + for i in 0..width { + *dst.get_unchecked_mut(i) = *arr.get_unchecked(indices[i] as usize); + } + dst +} diff --git a/src/noise/ridge_32.rs b/src/noise/ridge_32.rs index 01eb3f3..2cd1acd 100644 --- a/src/noise/ridge_32.rs +++ b/src/noise/ridge_32.rs @@ -1,32 +1,29 @@ use crate::noise::simplex_32::{simplex_1d, simplex_2d, simplex_3d, simplex_4d}; -use simdeez::Simd; +use simdeez::prelude::*; #[inline(always)] -pub unsafe fn ridge_1d( +pub fn ridge_1d( mut x: S::Vf32, lacunarity: S::Vf32, gain: S::Vf32, octaves: u8, seed: i32, ) -> S::Vf32 { - let mut amp = S::set1_ps(1.0); - let mut result = S::sub_ps(S::set1_ps(1.0), S::abs_ps(simplex_1d::(x, seed))); + let mut amp = S::Vf32::set1(1.0); + let mut result = S::Vf32::set1(1.0) - simplex_1d::(x, seed).abs(); for _ in 1..octaves { - x = S::mul_ps(x, lacunarity); - amp = S::mul_ps(amp, gain); - result = S::add_ps( - result, - S::sub_ps(S::set1_ps(1.0), S::abs_ps(simplex_1d::(x, seed))), - ); + x = x * lacunarity; + amp = amp * gain; + result = result + S::Vf32::set1(1.0) - simplex_1d::(x, seed).abs(); } result } #[inline(always)] -pub unsafe fn ridge_2d( +pub fn ridge_2d( mut x: S::Vf32, mut y: S::Vf32, lac: S::Vf32, @@ -34,24 +31,22 @@ pub unsafe fn ridge_2d( octaves: u8, seed: i32, ) -> S::Vf32 { - let mut result = S::sub_ps(S::set1_ps(1.0), S::abs_ps(simplex_2d::(x, y, seed))); - let mut amp = S::set1_ps(1.0); + let mut result = S::Vf32::set1(1.0) - simplex_2d::(x, y, seed).abs(); + let mut amp = S::Vf32::set1(1.0); for _ in 1..octaves { - x = S::mul_ps(x, lac); - y = S::mul_ps(y, lac); - amp = S::mul_ps(amp, gain); - result = S::add_ps( - result, - S::fnmadd_ps(S::abs_ps(simplex_2d::(x, y, seed)), amp, S::set1_ps(1.0)), - ); + x = x * lac; + y = y * lac; + amp = amp * gain; + result = result + + S::Vf32::neg_mul_add(simplex_2d::(x, y, seed).abs(), amp, S::Vf32::set1(1.0)); } result } #[inline(always)] -pub unsafe fn ridge_3d( +pub fn ridge_3d( mut x: S::Vf32, mut y: S::Vf32, mut z: S::Vf32, @@ -60,29 +55,27 @@ pub unsafe fn ridge_3d( octaves: u8, seed: i32, ) -> S::Vf32 { - let mut result = S::sub_ps(S::set1_ps(1.0), S::abs_ps(simplex_3d::(x, y, z, seed))); - let mut amp = S::set1_ps(1.0); + let mut result = S::Vf32::set1(1.0) - simplex_3d::(x, y, z, seed).abs(); + let mut amp = S::Vf32::set1(1.0); for _ in 1..octaves { - x = S::mul_ps(x, lac); - y = S::mul_ps(y, lac); - z = S::mul_ps(z, lac); - amp = S::mul_ps(amp, gain); - result = S::add_ps( - result, - S::fnmadd_ps( - S::abs_ps(simplex_3d::(x, y, z, seed)), + x = x * lac; + y = y * lac; + z = z * lac; + amp = amp * gain; + result = result + + S::Vf32::neg_mul_add( + simplex_3d::(x, y, z, seed).abs(), amp, - S::set1_ps(1.0), - ), - ); + S::Vf32::set1(1.0), + ); } result } #[inline(always)] -pub unsafe fn ridge_4d( +pub fn ridge_4d( mut x: S::Vf32, mut y: S::Vf32, mut z: S::Vf32, @@ -92,25 +85,16 @@ pub unsafe fn ridge_4d( octaves: u8, seed: i32, ) -> S::Vf32 { - let mut result = S::sub_ps( - S::set1_ps(1.0), - S::abs_ps(simplex_4d::(x, y, z, w, seed)), - ); - let mut amp = S::set1_ps(1.0); + let mut result = S::Vf32::set1(1.0) - simplex_4d::(x, y, z, w, seed).abs(); + let mut amp = S::Vf32::set1(1.0); for _ in 1..octaves { - x = S::mul_ps(x, lac); - y = S::mul_ps(y, lac); - z = S::mul_ps(z, lac); - w = S::mul_ps(w, lac); - amp = S::mul_ps(amp, gain); - result = S::add_ps( - result, - S::sub_ps( - S::set1_ps(1.0), - S::abs_ps(S::mul_ps(simplex_4d::(x, y, z, w, seed), amp)), - ), - ); + x = x * lac; + y = y * lac; + z = z * lac; + w = w * lac; + amp = amp * gain; + result = result + S::Vf32::set1(1.0) - (simplex_4d::(x, y, z, w, seed) * amp).abs(); } result diff --git a/src/noise/ridge_64.rs b/src/noise/ridge_64.rs index 342c72c..716cf7d 100644 --- a/src/noise/ridge_64.rs +++ b/src/noise/ridge_64.rs @@ -1,32 +1,29 @@ use crate::noise::simplex_64::{simplex_1d, simplex_2d, simplex_3d, simplex_4d}; -use simdeez::Simd; +use simdeez::prelude::*; #[inline(always)] -pub unsafe fn ridge_1d( +pub fn ridge_1d( mut x: S::Vf64, lacunarity: S::Vf64, gain: S::Vf64, octaves: u8, seed: i64, ) -> S::Vf64 { - let mut amp = S::set1_pd(1.0); - let mut result = S::sub_pd(S::set1_pd(1.0), S::abs_pd(simplex_1d::(x, seed))); + let mut amp = S::Vf64::set1(1.0); + let mut result = S::Vf64::set1(1.0) - simplex_1d::(x, seed).abs(); for _ in 1..octaves { - x = S::mul_pd(x, lacunarity); - amp = S::mul_pd(amp, gain); - result = S::add_pd( - result, - S::sub_pd(S::set1_pd(1.0), S::abs_pd(simplex_1d::(x, seed))), - ); + x = x * lacunarity; + amp = amp * gain; + result = result + S::Vf64::set1(1.0) - simplex_1d::(x, seed).abs(); } result } #[inline(always)] -pub unsafe fn ridge_2d( +pub fn ridge_2d( mut x: S::Vf64, mut y: S::Vf64, lac: S::Vf64, @@ -34,24 +31,22 @@ pub unsafe fn ridge_2d( octaves: u8, seed: i64, ) -> S::Vf64 { - let mut result = S::sub_pd(S::set1_pd(1.0), S::abs_pd(simplex_2d::(x, y, seed))); - let mut amp = S::set1_pd(1.0); + let mut result = S::Vf64::set1(1.0) - simplex_2d::(x, y, seed).abs(); + let mut amp = S::Vf64::set1(1.0); for _ in 1..octaves { - x = S::mul_pd(x, lac); - y = S::mul_pd(y, lac); - amp = S::mul_pd(amp, gain); - result = S::add_pd( - result, - S::fnmadd_pd(S::abs_pd(simplex_2d::(x, y, seed)), amp, S::set1_pd(1.0)), - ); + x = x * lac; + y = y * lac; + amp = amp * gain; + result = result + + S::Vf64::neg_mul_add(simplex_2d::(x, y, seed).abs(), amp, S::Vf64::set1(1.0)); } result } #[inline(always)] -pub unsafe fn ridge_3d( +pub fn ridge_3d( mut x: S::Vf64, mut y: S::Vf64, mut z: S::Vf64, @@ -60,29 +55,27 @@ pub unsafe fn ridge_3d( octaves: u8, seed: i64, ) -> S::Vf64 { - let mut result = S::sub_pd(S::set1_pd(1.0), S::abs_pd(simplex_3d::(x, y, z, seed))); - let mut amp = S::set1_pd(1.0); + let mut result = S::Vf64::set1(1.0) - simplex_3d::(x, y, z, seed).abs(); + let mut amp = S::Vf64::set1(1.0); for _ in 1..octaves { - x = S::mul_pd(x, lac); - y = S::mul_pd(y, lac); - z = S::mul_pd(z, lac); - amp = S::mul_pd(amp, gain); - result = S::add_pd( - result, - S::fnmadd_pd( - S::abs_pd(simplex_3d::(x, y, z, seed)), + x = x * lac; + y = y * lac; + z = z * lac; + amp = amp * gain; + result = result + + S::Vf64::neg_mul_add( + simplex_3d::(x, y, z, seed).abs(), amp, - S::set1_pd(1.0), - ), - ); + S::Vf64::set1(1.0), + ); } result } #[inline(always)] -pub unsafe fn ridge_4d( +pub fn ridge_4d( mut x: S::Vf64, mut y: S::Vf64, mut z: S::Vf64, @@ -92,25 +85,16 @@ pub unsafe fn ridge_4d( octaves: u8, seed: i64, ) -> S::Vf64 { - let mut result = S::sub_pd( - S::set1_pd(1.0), - S::abs_pd(simplex_4d::(x, y, z, w, seed)), - ); - let mut amp = S::set1_pd(1.0); + let mut result = S::Vf64::set1(1.0) - simplex_4d::(x, y, z, w, seed).abs(); + let mut amp = S::Vf64::set1(1.0); for _ in 1..octaves { - x = S::mul_pd(x, lac); - y = S::mul_pd(y, lac); - z = S::mul_pd(z, lac); - w = S::mul_pd(w, lac); - amp = S::mul_pd(amp, gain); - result = S::add_pd( - result, - S::sub_pd( - S::set1_pd(1.0), - S::abs_pd(S::mul_pd(simplex_4d::(x, y, z, w, seed), amp)), - ), - ); + x = x * lac; + y = y * lac; + z = z * lac; + w = w * lac; + amp = amp * gain; + result = result + S::Vf64::set1(1.0) - (simplex_4d::(x, y, z, w, seed) * amp).abs(); } result diff --git a/src/noise/simplex_32.rs b/src/noise/simplex_32.rs index 4343409..77a094c 100644 --- a/src/noise/simplex_32.rs +++ b/src/noise/simplex_32.rs @@ -5,8 +5,9 @@ use crate::noise::cellular_32::{X_PRIME_32, Y_PRIME_32, Z_PRIME_32}; use crate::noise::gradient_32::{grad1, grad2, grad3d, grad3d_dot, grad4}; +use crate::noise::ops::gather_32; -use simdeez::Simd; +use simdeez::prelude::*; use std::f32; use std::f64; @@ -40,7 +41,7 @@ pub const G34_64: f64 = 3.0 * G4_64; const G44_32: f32 = 4.0 * G4_32; pub const G44_64: f64 = 4.0 * G4_64; -const PERM: [i32; 512] = [ +static PERM: [i32; 512] = [ 151, 160, 137, 91, 90, 15, 131, 13, 201, 95, 96, 53, 194, 233, 7, 225, 140, 36, 103, 30, 69, 142, 8, 99, 37, 240, 21, 10, 23, 190, 6, 148, 247, 120, 234, 75, 0, 26, 197, 62, 94, 252, 219, 203, 117, 35, 11, 32, 57, 177, 33, 88, 237, 149, 56, 87, 174, 20, 125, 136, 171, 168, 68, 175, @@ -68,39 +69,51 @@ const PERM: [i32; 512] = [ 222, 114, 67, 29, 24, 72, 243, 141, 128, 195, 78, 66, 215, 61, 156, 180, ]; +#[inline(always)] +fn assert_in_perm_range(values: S::Vi32) { + debug_assert!(values + .cmp_lt(S::Vi32::set1(PERM.len() as i32)) + .iter() + .all(|is_less_than| is_less_than != 0)); +} + /// Like `simplex_1d`, but also computes the derivative #[inline(always)] -pub unsafe fn simplex_1d_deriv(x: S::Vf32, seed: i32) -> (S::Vf32, S::Vf32) { +pub fn simplex_1d_deriv(x: S::Vf32, seed: i32) -> (S::Vf32, S::Vf32) { // Gradients are selected deterministically based on the whole part of `x` - let ips = S::fast_floor_ps(x); - let mut i0 = S::cvtps_epi32(ips); - let i1 = S::and_epi32(S::add_epi32(i0, S::set1_epi32(1)), S::set1_epi32(0xff)); + let ips = x.fast_floor(); + let mut i0 = ips.cast_i32(); + let i1 = (i0 + S::Vi32::set1(1)) & S::Vi32::set1(0xff); // the fractional part of x, i.e. the distance to the left gradient node. 0 ≤ x0 < 1. - let x0 = S::sub_ps(x, ips); + let x0 = x - ips; // signed distance to the right gradient node - let x1 = S::sub_ps(x0, S::set1_ps(1.0)); - - i0 = S::and_epi32(i0, S::set1_epi32(0xff)); - let gi0 = S::i32gather_epi32(&PERM, i0); - let gi1 = S::i32gather_epi32(&PERM, i1); + let x1 = x0 - S::Vf32::set1(1.0); + + i0 = i0 & S::Vi32::set1(0xff); + let (gi0, gi1) = unsafe { + // Safety: We just masked i0 and i1 with 0xff, so they're in 0..255. + let gi0 = gather_32::(&PERM, i0); + let gi1 = gather_32::(&PERM, i1); + (gi0, gi1) + }; // Compute the contribution from the first gradient - let x20 = S::mul_ps(x0, x0); // x^2_0 - let t0 = S::sub_ps(S::set1_ps(1.0), x20); // t_0 - let t20 = S::mul_ps(t0, t0); // t^2_0 - let t40 = S::mul_ps(t20, t20); // t^4_0 + let x20 = x0 * x0; // x^2_0 + let t0 = S::Vf32::set1(1.0) - x20; // t_0 + let t20 = t0 * t0; // t^2_0 + let t40 = t20 * t20; // t^4_0 let gx0 = grad1::(seed, gi0); - let n0 = S::mul_ps(t40, gx0 * x0); + let n0 = t40 * gx0 * x0; // n0 = (1 - x0^2)^4 * x0 * grad // Compute the contribution from the second gradient - let x21 = S::mul_ps(x1, x1); // x^2_1 - let t1 = S::sub_ps(S::set1_ps(1.0), x21); // t_1 - let t21 = S::mul_ps(t1, t1); // t^2_1 - let t41 = S::mul_ps(t21, t21); // t^4_1 + let x21 = x1 * x1; // x^2_1 + let t1 = S::Vf32::set1(1.0) - x21; // t_1 + let t21 = t1 * t1; // t^2_1 + let t41 = t21 * t21; // t^4_1 let gx1 = grad1::(seed, gi1); - let n1 = S::mul_ps(t41, gx1 * x1); + let n1 = t41 * gx1 * x1; // n0 + n1 = // grad0 * x0 * (1 - x0^2)^4 @@ -115,10 +128,11 @@ pub unsafe fn simplex_1d_deriv(x: S::Vf32, seed: i32) -> (S::Vf32, S::V // allowing us to scale into [-1, 1] const SCALE: f32 = 256.0 / (81.0 * 7.0); - let value = S::add_ps(n0, n1) * S::set1_ps(SCALE); - let derivative = - ((t20 * t0 * gx0 * x20 + t21 * t1 * gx1 * x21) * S::set1_ps(-8.0) + t40 * gx0 + t41 * gx1) - * S::set1_ps(SCALE); + let value = (n0 + n1) * S::Vf32::set1(SCALE); + let derivative = ((t20 * t0 * gx0 * x20 + t21 * t1 * gx1 * x21) * S::Vf32::set1(-8.0) + + t40 * gx0 + + t41 * gx1) + * S::Vf32::set1(SCALE); (value, derivative) } @@ -126,7 +140,7 @@ pub unsafe fn simplex_1d_deriv(x: S::Vf32, seed: i32) -> (S::Vf32, S::V /// /// Produces a value -1 ≤ n ≤ 1. #[inline(always)] -pub unsafe fn simplex_1d(x: S::Vf32, seed: i32) -> S::Vf32 { +pub fn simplex_1d(x: S::Vf32, seed: i32) -> S::Vf32 { simplex_1d_deriv::(x, seed).0 } @@ -134,81 +148,77 @@ pub unsafe fn simplex_1d(x: S::Vf32, seed: i32) -> S::Vf32 { /// /// Produces a value -1 ≤ n ≤ 1. #[inline(always)] -pub unsafe fn simplex_2d(x: S::Vf32, y: S::Vf32, seed: i32) -> S::Vf32 { +pub fn simplex_2d(x: S::Vf32, y: S::Vf32, seed: i32) -> S::Vf32 { simplex_2d_deriv::(x, y, seed).0 } /// Like `simplex_2d`, but also computes the derivative #[inline(always)] -pub unsafe fn simplex_2d_deriv( - x: S::Vf32, - y: S::Vf32, - seed: i32, -) -> (S::Vf32, [S::Vf32; 2]) { +pub fn simplex_2d_deriv(x: S::Vf32, y: S::Vf32, seed: i32) -> (S::Vf32, [S::Vf32; 2]) { // Skew to distort simplexes with side length sqrt(2)/sqrt(3) until they make up // squares - let s = S::mul_ps(S::set1_ps(F2_32), S::add_ps(x, y)); - let ips = S::floor_ps(S::add_ps(x, s)); - let jps = S::floor_ps(S::add_ps(y, s)); + let s = S::Vf32::set1(F2_32) * (x + y); + let ips = (x + s).floor(); + let jps = (y + s).floor(); // Integer coordinates for the base vertex of the triangle - let i = S::cvtps_epi32(ips); - let j = S::cvtps_epi32(jps); + let i = ips.cast_i32(); + let j = jps.cast_i32(); - let t = S::mul_ps(S::cvtepi32_ps(S::add_epi32(i, j)), S::set1_ps(G2_32)); + let t = (i + j).cast_f32() * S::Vf32::set1(G2_32); // Unskewed distances to the first point of the enclosing simplex - let x0 = S::sub_ps(x, S::sub_ps(ips, t)); - let y0 = S::sub_ps(y, S::sub_ps(jps, t)); + let x0 = x - (ips - t); + let y0 = y - (jps - t); - let i1 = S::castps_epi32(S::cmpge_ps(x0, y0)); + let i1 = (x0.cmp_gte(y0)).bitcast_i32(); - let j1 = S::castps_epi32(S::cmpgt_ps(y0, x0)); + let j1 = (y0.cmp_gt(x0)).bitcast_i32(); // Distances to the second and third points of the enclosing simplex - let x1 = S::add_ps(S::add_ps(x0, S::cvtepi32_ps(i1)), S::set1_ps(G2_32)); - let y1 = S::add_ps(S::add_ps(y0, S::cvtepi32_ps(j1)), S::set1_ps(G2_32)); - let x2 = S::add_ps(S::add_ps(x0, S::set1_ps(-1.0)), S::set1_ps(G22_32)); - let y2 = S::add_ps(S::add_ps(y0, S::set1_ps(-1.0)), S::set1_ps(G22_32)); - - let ii = S::and_epi32(i, S::set1_epi32(0xff)); - let jj = S::and_epi32(j, S::set1_epi32(0xff)); - - let gi0 = S::i32gather_epi32(&PERM, S::add_epi32(ii, S::i32gather_epi32(&PERM, jj))); - - let gi1 = S::i32gather_epi32( - &PERM, - S::add_epi32( - S::sub_epi32(ii, i1), - S::i32gather_epi32(&PERM, S::sub_epi32(jj, j1)), - ), - ); - - let gi2 = S::i32gather_epi32( - &PERM, - S::add_epi32( - S::sub_epi32(ii, S::set1_epi32(-1)), - S::i32gather_epi32(&PERM, S::sub_epi32(jj, S::set1_epi32(-1))), - ), - ); + let x1 = (x0 + i1.cast_f32()) + S::Vf32::set1(G2_32); + let y1 = (y0 + j1.cast_f32()) + S::Vf32::set1(G2_32); + let x2 = (x0 + S::Vf32::set1(-1.0)) + S::Vf32::set1(G22_32); + let y2 = (y0 + S::Vf32::set1(-1.0)) + S::Vf32::set1(G22_32); + + let ii = i & S::Vi32::set1(0xff); + let jj = j & S::Vi32::set1(0xff); + + let (gi0, gi1, gi2) = unsafe { + assert_in_perm_range::(ii); + assert_in_perm_range::(jj); + assert_in_perm_range::(ii - i1); + assert_in_perm_range::(jj - j1); + assert_in_perm_range::(ii + 1); + assert_in_perm_range::(jj + 1); + + let gi0 = gather_32::(&PERM, ii + gather_32::(&PERM, jj)); + let gi1 = gather_32::(&PERM, (ii - i1) + gather_32::(&PERM, jj - j1)); + let gi2 = gather_32::( + &PERM, + (ii - S::Vi32::set1(-1)) + gather_32::(&PERM, jj - S::Vi32::set1(-1)), + ); + + (gi0, gi1, gi2) + }; // Weights associated with the gradients at each corner // These FMA operations are equivalent to: let t = 0.5 - x*x - y*y - let mut t0 = S::fnmadd_ps(y0, y0, S::fnmadd_ps(x0, x0, S::set1_ps(0.5))); - let mut t1 = S::fnmadd_ps(y1, y1, S::fnmadd_ps(x1, x1, S::set1_ps(0.5))); - let mut t2 = S::fnmadd_ps(y2, y2, S::fnmadd_ps(x2, x2, S::set1_ps(0.5))); + let mut t0 = S::Vf32::neg_mul_add(y0, y0, S::Vf32::neg_mul_add(x0, x0, S::Vf32::set1(0.5))); + let mut t1 = S::Vf32::neg_mul_add(y1, y1, S::Vf32::neg_mul_add(x1, x1, S::Vf32::set1(0.5))); + let mut t2 = S::Vf32::neg_mul_add(y2, y2, S::Vf32::neg_mul_add(x2, x2, S::Vf32::set1(0.5))); // Zero out negative weights - t0 &= S::cmpge_ps(t0, S::setzero_ps()); - t1 &= S::cmpge_ps(t1, S::setzero_ps()); - t2 &= S::cmpge_ps(t2, S::setzero_ps()); + t0 &= t0.cmp_gte(S::Vf32::zeroes()); + t1 &= t1.cmp_gte(S::Vf32::zeroes()); + t2 &= t2.cmp_gte(S::Vf32::zeroes()); - let t20 = S::mul_ps(t0, t0); - let t40 = S::mul_ps(t20, t20); - let t21 = S::mul_ps(t1, t1); - let t41 = S::mul_ps(t21, t21); - let t22 = S::mul_ps(t2, t2); - let t42 = S::mul_ps(t22, t22); + let t20 = t0 * t0; + let t40 = t20 * t20; + let t21 = t1 * t1; + let t41 = t21 * t21; + let t22 = t2 * t2; + let t42 = t22 * t22; let [gx0, gy0] = grad2::(seed, gi0); let g0 = gx0 * x0 + gy0 * y0; @@ -221,8 +231,8 @@ pub unsafe fn simplex_2d_deriv( let n2 = t42 * g2; // Scaling factor found by numerical approximation - let scale = S::set1_ps(45.26450774985561631259); - let value = S::add_ps(n0, S::add_ps(n1, n2)) * scale; + let scale = S::Vf32::set1(45.26450774985561631259); + let value = (n0 + (n1 + n2)) * scale; let derivative = { let temp0 = t20 * t0 * g0; let mut dnoise_dx = temp0 * x0; @@ -233,8 +243,8 @@ pub unsafe fn simplex_2d_deriv( let temp2 = t22 * t2 * g2; dnoise_dx += temp2 * x2; dnoise_dy += temp2 * y2; - dnoise_dx *= S::set1_ps(-8.0); - dnoise_dy *= S::set1_ps(-8.0); + dnoise_dx *= S::Vf32::set1(-8.0); + dnoise_dy *= S::Vf32::set1(-8.0); dnoise_dx += t40 * gx0 + t41 * gx1 + t42 * gx2; dnoise_dy += t40 * gy0 + t41 * gy1 + t42 * gy2; dnoise_dx *= scale; @@ -248,98 +258,74 @@ pub unsafe fn simplex_2d_deriv( /// /// Produces a value -1 ≤ n ≤ 1. #[inline(always)] -pub unsafe fn simplex_3d(x: S::Vf32, y: S::Vf32, z: S::Vf32, seed: i32) -> S::Vf32 { +pub fn simplex_3d(x: S::Vf32, y: S::Vf32, z: S::Vf32, seed: i32) -> S::Vf32 { simplex_3d_deriv::(x, y, z, seed).0 } /// Like `simplex_3d`, but also computes the derivative #[inline(always)] -pub unsafe fn simplex_3d_deriv( +pub fn simplex_3d_deriv( x: S::Vf32, y: S::Vf32, z: S::Vf32, seed: i32, ) -> (S::Vf32, [S::Vf32; 3]) { // Find skewed simplex grid coordinates associated with the input coordinates - let f = S::mul_ps(S::set1_ps(F3_32), S::add_ps(S::add_ps(x, y), z)); - let mut x0 = S::fast_floor_ps(S::add_ps(x, f)); - let mut y0 = S::fast_floor_ps(S::add_ps(y, f)); - let mut z0 = S::fast_floor_ps(S::add_ps(z, f)); + let f = S::Vf32::set1(F3_32) * ((x + y) + z); + let mut x0 = (x + f).fast_floor(); + let mut y0 = (y + f).fast_floor(); + let mut z0 = (z + f).fast_floor(); // Integer grid coordinates - let i = S::mullo_epi32(S::cvtps_epi32(x0), S::set1_epi32(X_PRIME_32)); - let j = S::mullo_epi32(S::cvtps_epi32(y0), S::set1_epi32(Y_PRIME_32)); - let k = S::mullo_epi32(S::cvtps_epi32(z0), S::set1_epi32(Z_PRIME_32)); + let i = x0.cast_i32() * S::Vi32::set1(X_PRIME_32); + let j = y0.cast_i32() * S::Vi32::set1(Y_PRIME_32); + let k = z0.cast_i32() * S::Vi32::set1(Z_PRIME_32); // Compute distance from first simplex vertex to input coordinates - let g = S::mul_ps(S::set1_ps(G3_32), S::add_ps(S::add_ps(x0, y0), z0)); - x0 = S::sub_ps(x, S::sub_ps(x0, g)); - y0 = S::sub_ps(y, S::sub_ps(y0, g)); - z0 = S::sub_ps(z, S::sub_ps(z0, g)); + let g = S::Vf32::set1(G3_32) * ((x0 + y0) + z0); + x0 = x - (x0 - g); + y0 = y - (y0 - g); + z0 = z - (z0 - g); - let x0_ge_y0 = S::cmpge_ps(x0, y0); - let y0_ge_z0 = S::cmpge_ps(y0, z0); - let x0_ge_z0 = S::cmpge_ps(x0, z0); + let x0_ge_y0 = x0.cmp_gte(y0); + let y0_ge_z0 = y0.cmp_gte(z0); + let x0_ge_z0 = x0.cmp_gte(z0); let i1 = x0_ge_y0 & x0_ge_z0; - let j1 = S::andnot_ps(x0_ge_y0, y0_ge_z0); - let k1 = S::andnot_ps(x0_ge_z0, !y0_ge_z0); + let j1 = y0_ge_z0.and_not(x0_ge_y0); + let k1 = (!y0_ge_z0).and_not(x0_ge_z0); let i2 = x0_ge_y0 | x0_ge_z0; let j2 = (!x0_ge_y0) | y0_ge_z0; let k2 = !(x0_ge_z0 & y0_ge_z0); // Compute distances from remaining simplex vertices to input coordinates - let x1 = S::add_ps(S::sub_ps(x0, i1 & S::set1_ps(1.0)), S::set1_ps(G3_32)); - let y1 = S::add_ps(S::sub_ps(y0, j1 & S::set1_ps(1.0)), S::set1_ps(G3_32)); - let z1 = S::add_ps(S::sub_ps(z0, k1 & S::set1_ps(1.0)), S::set1_ps(G3_32)); + let x1 = x0 - (i1 & S::Vf32::set1(1.0)) + S::Vf32::set1(G3_32); + let y1 = y0 - (j1 & S::Vf32::set1(1.0)) + S::Vf32::set1(G3_32); + let z1 = z0 - (k1 & S::Vf32::set1(1.0)) + S::Vf32::set1(G3_32); - let x2 = S::add_ps(S::sub_ps(x0, i2 & S::set1_ps(1.0)), S::set1_ps(F3_32)); - let y2 = S::add_ps(S::sub_ps(y0, j2 & S::set1_ps(1.0)), S::set1_ps(F3_32)); - let z2 = S::add_ps(S::sub_ps(z0, k2 & S::set1_ps(1.0)), S::set1_ps(F3_32)); + let x2 = x0 - (i2 & S::Vf32::set1(1.0)) + S::Vf32::set1(F3_32); + let y2 = y0 - (j2 & S::Vf32::set1(1.0)) + S::Vf32::set1(F3_32); + let z2 = z0 - (k2 & S::Vf32::set1(1.0)) + S::Vf32::set1(F3_32); - let x3 = S::add_ps(x0, S::set1_ps(G33_32)); - let y3 = S::add_ps(y0, S::set1_ps(G33_32)); - let z3 = S::add_ps(z0, S::set1_ps(G33_32)); + let x3 = x0 + S::Vf32::set1(G33_32); + let y3 = y0 + S::Vf32::set1(G33_32); + let z3 = z0 + S::Vf32::set1(G33_32); // Compute base weight factors associated with each vertex, `0.6 - v . v` where v is the // distance to the vertex. Strictly the constant should be 0.5, but 0.6 is thought by Gustavson // to give visually better results at the cost of subtle discontinuities. //#define SIMDf_NMUL_ADD(a,b,c) = SIMDf_SUB(c, SIMDf_MUL(a,b) - let mut t0 = S::sub_ps( - S::sub_ps( - S::sub_ps(S::set1_ps(0.6), S::mul_ps(x0, x0)), - S::mul_ps(y0, y0), - ), - S::mul_ps(z0, z0), - ); - let mut t1 = S::sub_ps( - S::sub_ps( - S::sub_ps(S::set1_ps(0.6), S::mul_ps(x1, x1)), - S::mul_ps(y1, y1), - ), - S::mul_ps(z1, z1), - ); - let mut t2 = S::sub_ps( - S::sub_ps( - S::sub_ps(S::set1_ps(0.6), S::mul_ps(x2, x2)), - S::mul_ps(y2, y2), - ), - S::mul_ps(z2, z2), - ); - let mut t3 = S::sub_ps( - S::sub_ps( - S::sub_ps(S::set1_ps(0.6), S::mul_ps(x3, x3)), - S::mul_ps(y3, y3), - ), - S::mul_ps(z3, z3), - ); + let mut t0 = S::Vf32::set1(0.6) - (x0 * x0) - (y0 * y0) - (z0 * z0); + let mut t1 = S::Vf32::set1(0.6) - (x1 * x1) - (y1 * y1) - (z1 * z1); + let mut t2 = S::Vf32::set1(0.6) - (x2 * x2) - (y2 * y2) - (z2 * z2); + let mut t3 = S::Vf32::set1(0.6) - (x3 * x3) - (y3 * y3) - (z3 * z3); // Zero out negative weights - t0 &= S::cmpge_ps(t0, S::setzero_ps()); - t1 &= S::cmpge_ps(t1, S::setzero_ps()); - t2 &= S::cmpge_ps(t2, S::setzero_ps()); - t3 &= S::cmpge_ps(t3, S::setzero_ps()); + t0 &= t0.cmp_gte(S::Vf32::zeroes()); + t1 &= t1.cmp_gte(S::Vf32::zeroes()); + t2 &= t2.cmp_gte(S::Vf32::zeroes()); + t3 &= t3.cmp_gte(S::Vf32::zeroes()); // Square each weight let t20 = t0 * t0; @@ -359,50 +345,32 @@ pub unsafe fn simplex_3d_deriv( let g0 = grad3d_dot::(seed, i, j, k, x0, y0, z0); let v0 = t40 * g0; - let v1x = S::add_epi32( - i, - S::and_epi32(S::castps_epi32(i1), S::set1_epi32(X_PRIME_32)), - ); - let v1y = S::add_epi32( - j, - S::and_epi32(S::castps_epi32(j1), S::set1_epi32(Y_PRIME_32)), - ); - let v1z = S::add_epi32( - k, - S::and_epi32(S::castps_epi32(k1), S::set1_epi32(Z_PRIME_32)), - ); + let v1x = i + (i1.bitcast_i32() & S::Vi32::set1(X_PRIME_32)); + let v1y = j + (j1.bitcast_i32() & S::Vi32::set1(Y_PRIME_32)); + let v1z = k + (k1.bitcast_i32() & S::Vi32::set1(Z_PRIME_32)); let g1 = grad3d_dot::(seed, v1x, v1y, v1z, x1, y1, z1); let v1 = t41 * g1; - let v2x = S::add_epi32( - i, - S::and_epi32(S::castps_epi32(i2), S::set1_epi32(X_PRIME_32)), - ); - let v2y = S::add_epi32( - j, - S::and_epi32(S::castps_epi32(j2), S::set1_epi32(Y_PRIME_32)), - ); - let v2z = S::add_epi32( - k, - S::and_epi32(S::castps_epi32(k2), S::set1_epi32(Z_PRIME_32)), - ); + let v2x = i + (i2.bitcast_i32() & S::Vi32::set1(X_PRIME_32)); + let v2y = j + (j2.bitcast_i32() & S::Vi32::set1(Y_PRIME_32)); + let v2z = k + (k2.bitcast_i32() & S::Vi32::set1(Z_PRIME_32)); let g2 = grad3d_dot::(seed, v2x, v2y, v2z, x2, y2, z2); let v2 = t42 * g2; //SIMDf v3 = SIMDf_MASK(n3, SIMDf_MUL(SIMDf_MUL(t3, t3), FUNC(GradCoord)(seed, SIMDi_ADD(i, SIMDi_NUM(xPrime)), SIMDi_ADD(j, SIMDi_NUM(yPrime)), SIMDi_ADD(k, SIMDi_NUM(zPrime)), x3, y3, z3))); - let v3x = S::add_epi32(i, S::set1_epi32(X_PRIME_32)); - let v3y = S::add_epi32(j, S::set1_epi32(Y_PRIME_32)); - let v3z = S::add_epi32(k, S::set1_epi32(Z_PRIME_32)); + let v3x = i + S::Vi32::set1(X_PRIME_32); + let v3y = j + S::Vi32::set1(Y_PRIME_32); + let v3z = k + S::Vi32::set1(Z_PRIME_32); //define SIMDf_MASK(m,a) SIMDf_AND(SIMDf_CAST_TO_FLOAT(m),a) let g3 = grad3d_dot::(seed, v3x, v3y, v3z, x3, y3, z3); let v3 = t43 * g3; - let p1 = S::add_ps(v3, v2); - let p2 = S::add_ps(p1, v1); + let p1 = v3 + v2; + let p2 = p1 + v1; // Scaling factor found by numerical approximation - let scale = S::set1_ps(32.69587493801679); - let result = S::add_ps(p2, v0) * scale; + let scale = S::Vf32::set1(32.69587493801679); + let result = (p2 + v0) * scale; let derivative = { let temp0 = t20 * t0 * g0; let mut dnoise_dx = temp0 * x0; @@ -420,9 +388,9 @@ pub unsafe fn simplex_3d_deriv( dnoise_dx += temp3 * x3; dnoise_dy += temp3 * y3; dnoise_dz += temp3 * z3; - dnoise_dx *= S::set1_ps(-8.0); - dnoise_dy *= S::set1_ps(-8.0); - dnoise_dz *= S::set1_ps(-8.0); + dnoise_dx *= S::Vf32::set1(-8.0); + dnoise_dy *= S::Vf32::set1(-8.0); + dnoise_dz *= S::Vf32::set1(-8.0); let [gx0, gy0, gz0] = grad3d::(seed, i, j, k); let [gx1, gy1, gz1] = grad3d::(seed, v1x, v1y, v1z); let [gx2, gy2, gz2] = grad3d::(seed, v2x, v2y, v2z); @@ -443,226 +411,174 @@ pub unsafe fn simplex_3d_deriv( /// /// Produces a value -1 ≤ n ≤ 1. #[inline(always)] -pub unsafe fn simplex_4d( - x: S::Vf32, - y: S::Vf32, - z: S::Vf32, - w: S::Vf32, - seed: i32, -) -> S::Vf32 { +pub fn simplex_4d(x: S::Vf32, y: S::Vf32, z: S::Vf32, w: S::Vf32, seed: i32) -> S::Vf32 { // // Determine which simplex these points lie in, and compute the distance along each axis to each // vertex of the simplex // - let s = S::mul_ps( - S::set1_ps(F4_32), - S::add_ps(x, S::add_ps(y, S::add_ps(z, w))), - ); - - let ips = S::floor_ps(S::add_ps(x, s)); - let jps = S::floor_ps(S::add_ps(y, s)); - let kps = S::floor_ps(S::add_ps(z, s)); - let lps = S::floor_ps(S::add_ps(w, s)); - - let i = S::cvtps_epi32(ips); - let j = S::cvtps_epi32(jps); - let k = S::cvtps_epi32(kps); - let l = S::cvtps_epi32(lps); - - let t = S::mul_ps( - S::cvtepi32_ps(S::add_epi32(i, S::add_epi32(j, S::add_epi32(k, l)))), - S::set1_ps(G4_32), - ); - let x0 = S::sub_ps(x, S::sub_ps(ips, t)); - let y0 = S::sub_ps(y, S::sub_ps(jps, t)); - let z0 = S::sub_ps(z, S::sub_ps(kps, t)); - let w0 = S::sub_ps(w, S::sub_ps(lps, t)); - - let mut rank_x = S::setzero_epi32(); - let mut rank_y = S::setzero_epi32(); - let mut rank_z = S::setzero_epi32(); - let mut rank_w = S::setzero_epi32(); - - let cond = S::castps_epi32(S::cmpgt_ps(x0, y0)); - rank_x = S::add_epi32(rank_x, S::and_epi32(cond, S::set1_epi32(1))); - rank_y = S::add_epi32(rank_y, S::andnot_epi32(cond, S::set1_epi32(1))); - let cond = S::castps_epi32(S::cmpgt_ps(x0, z0)); - rank_x = S::add_epi32(rank_x, S::and_epi32(cond, S::set1_epi32(1))); - rank_z = S::add_epi32(rank_z, S::andnot_epi32(cond, S::set1_epi32(1))); - let cond = S::castps_epi32(S::cmpgt_ps(x0, w0)); - rank_x = S::add_epi32(rank_x, S::and_epi32(cond, S::set1_epi32(1))); - rank_w = S::add_epi32(rank_w, S::andnot_epi32(cond, S::set1_epi32(1))); - let cond = S::castps_epi32(S::cmpgt_ps(y0, z0)); - rank_y = S::add_epi32(rank_y, S::and_epi32(cond, S::set1_epi32(1))); - rank_z = S::add_epi32(rank_z, S::andnot_epi32(cond, S::set1_epi32(1))); - let cond = S::castps_epi32(S::cmpgt_ps(y0, w0)); - rank_y = S::add_epi32(rank_y, S::and_epi32(cond, S::set1_epi32(1))); - rank_w = S::add_epi32(rank_w, S::andnot_epi32(cond, S::set1_epi32(1))); - let cond = S::castps_epi32(S::cmpgt_ps(z0, w0)); - rank_z = S::add_epi32(rank_z, S::and_epi32(cond, S::set1_epi32(1))); - rank_w = S::add_epi32(rank_w, S::andnot_epi32(cond, S::set1_epi32(1))); - - let cond = S::cmpgt_epi32(rank_x, S::set1_epi32(2)); - let i1 = S::and_epi32(S::set1_epi32(1), cond); - let cond = S::cmpgt_epi32(rank_y, S::set1_epi32(2)); - let j1 = S::and_epi32(S::set1_epi32(1), cond); - let cond = S::cmpgt_epi32(rank_z, S::set1_epi32(2)); - let k1 = S::and_epi32(S::set1_epi32(1), cond); - let cond = S::cmpgt_epi32(rank_w, S::set1_epi32(2)); - let l1 = S::and_epi32(S::set1_epi32(1), cond); - - let cond = S::cmpgt_epi32(rank_x, S::set1_epi32(1)); - let i2 = S::and_epi32(S::set1_epi32(1), cond); - let cond = S::cmpgt_epi32(rank_y, S::set1_epi32(1)); - let j2 = S::and_epi32(S::set1_epi32(1), cond); - let cond = S::cmpgt_epi32(rank_z, S::set1_epi32(1)); - let k2 = S::and_epi32(S::set1_epi32(1), cond); - let cond = S::cmpgt_epi32(rank_w, S::set1_epi32(1)); - let l2 = S::and_epi32(S::set1_epi32(1), cond); - - let cond = S::cmpgt_epi32(rank_x, S::setzero_epi32()); - let i3 = S::and_epi32(S::set1_epi32(1), cond); - let cond = S::cmpgt_epi32(rank_y, S::setzero_epi32()); - let j3 = S::and_epi32(S::set1_epi32(1), cond); - let cond = S::cmpgt_epi32(rank_z, S::setzero_epi32()); - let k3 = S::and_epi32(S::set1_epi32(1), cond); - let cond = S::cmpgt_epi32(rank_w, S::setzero_epi32()); - let l3 = S::and_epi32(S::set1_epi32(1), cond); - - let x1 = S::add_ps(S::sub_ps(x0, S::cvtepi32_ps(i1)), S::set1_ps(G4_32)); - let y1 = S::add_ps(S::sub_ps(y0, S::cvtepi32_ps(j1)), S::set1_ps(G4_32)); - let z1 = S::add_ps(S::sub_ps(z0, S::cvtepi32_ps(k1)), S::set1_ps(G4_32)); - let w1 = S::add_ps(S::sub_ps(w0, S::cvtepi32_ps(l1)), S::set1_ps(G4_32)); - let x2 = S::add_ps(S::sub_ps(x0, S::cvtepi32_ps(i2)), S::set1_ps(G24_32)); - let y2 = S::add_ps(S::sub_ps(y0, S::cvtepi32_ps(j2)), S::set1_ps(G24_32)); - let z2 = S::add_ps(S::sub_ps(z0, S::cvtepi32_ps(k2)), S::set1_ps(G24_32)); - let w2 = S::add_ps(S::sub_ps(w0, S::cvtepi32_ps(l2)), S::set1_ps(G24_32)); - let x3 = S::add_ps(S::sub_ps(x0, S::cvtepi32_ps(i3)), S::set1_ps(G34_32)); - let y3 = S::add_ps(S::sub_ps(y0, S::cvtepi32_ps(j3)), S::set1_ps(G34_32)); - let z3 = S::add_ps(S::sub_ps(z0, S::cvtepi32_ps(k3)), S::set1_ps(G34_32)); - let w3 = S::add_ps(S::sub_ps(w0, S::cvtepi32_ps(l3)), S::set1_ps(G34_32)); - let x4 = S::add_ps(S::sub_ps(x0, S::set1_ps(1.0)), S::set1_ps(G44_32)); - let y4 = S::add_ps(S::sub_ps(y0, S::set1_ps(1.0)), S::set1_ps(G44_32)); - let z4 = S::add_ps(S::sub_ps(z0, S::set1_ps(1.0)), S::set1_ps(G44_32)); - let w4 = S::add_ps(S::sub_ps(w0, S::set1_ps(1.0)), S::set1_ps(G44_32)); - - let ii = S::and_epi32(i, S::set1_epi32(0xff)); - let jj = S::and_epi32(j, S::set1_epi32(0xff)); - let kk = S::and_epi32(k, S::set1_epi32(0xff)); - let ll = S::and_epi32(l, S::set1_epi32(0xff)); - - let lp = S::i32gather_epi32(&PERM, ll); - let kp = S::i32gather_epi32(&PERM, S::add_epi32(kk, lp)); - let jp = S::i32gather_epi32(&PERM, S::add_epi32(jj, kp)); - let gi0 = S::i32gather_epi32(&PERM, S::add_epi32(ii, jp)); - - let lp = S::i32gather_epi32(&PERM, S::add_epi32(ll, l1)); - let kp = S::i32gather_epi32(&PERM, S::add_epi32(S::add_epi32(kk, k1), lp)); - let jp = S::i32gather_epi32(&PERM, S::add_epi32(S::add_epi32(jj, j1), kp)); - let gi1 = S::i32gather_epi32(&PERM, S::add_epi32(S::add_epi32(ii, i1), jp)); - - let lp = S::i32gather_epi32(&PERM, S::add_epi32(ll, l2)); - let kp = S::i32gather_epi32(&PERM, S::add_epi32(S::add_epi32(kk, k2), lp)); - let jp = S::i32gather_epi32(&PERM, S::add_epi32(S::add_epi32(jj, j2), kp)); - let gi2 = S::i32gather_epi32(&PERM, S::add_epi32(S::add_epi32(ii, i2), jp)); - - let lp = S::i32gather_epi32(&PERM, S::add_epi32(ll, l3)); - let kp = S::i32gather_epi32(&PERM, S::add_epi32(S::add_epi32(kk, k3), lp)); - let jp = S::i32gather_epi32(&PERM, S::add_epi32(S::add_epi32(jj, j3), kp)); - let gi3 = S::i32gather_epi32(&PERM, S::add_epi32(S::add_epi32(ii, i3), jp)); - - let lp = S::i32gather_epi32(&PERM, S::add_epi32(ll, S::set1_epi32(1))); - let kp = S::i32gather_epi32(&PERM, S::add_epi32(S::add_epi32(kk, S::set1_epi32(1)), lp)); - let jp = S::i32gather_epi32(&PERM, S::add_epi32(S::add_epi32(jj, S::set1_epi32(1)), kp)); - let gi4 = S::i32gather_epi32(&PERM, S::add_epi32(S::add_epi32(ii, S::set1_epi32(1)), jp)); + let s = S::Vf32::set1(F4_32) * (x + y + z + w); + + let ips = (x + s).floor(); + let jps = (y + s).floor(); + let kps = (z + s).floor(); + let lps = (w + s).floor(); + + let i = ips.cast_i32(); + let j = jps.cast_i32(); + let k = kps.cast_i32(); + let l = lps.cast_i32(); + + let t = (i + j + k + l).cast_f32() * S::Vf32::set1(G4_32); + let x0 = x - (ips - t); + let y0 = y - (jps - t); + let z0 = z - (kps - t); + let w0 = w - (lps - t); + + let mut rank_x = S::Vi32::zeroes(); + let mut rank_y = S::Vi32::zeroes(); + let mut rank_z = S::Vi32::zeroes(); + let mut rank_w = S::Vi32::zeroes(); + + let cond = (x0.cmp_gt(y0)).bitcast_i32(); + rank_x = rank_x + (cond & S::Vi32::set1(1)); + rank_y = rank_y + S::Vi32::set1(1).and_not(cond); + let cond = (x0.cmp_gt(z0)).bitcast_i32(); + rank_x = rank_x + (cond & S::Vi32::set1(1)); + rank_z = rank_z + S::Vi32::set1(1).and_not(cond); + let cond = (x0.cmp_gt(w0)).bitcast_i32(); + rank_x = rank_x + (cond & S::Vi32::set1(1)); + rank_w = rank_w + S::Vi32::set1(1).and_not(cond); + let cond = (y0.cmp_gt(z0)).bitcast_i32(); + rank_y = rank_y + (cond & S::Vi32::set1(1)); + rank_z = rank_z + S::Vi32::set1(1).and_not(cond); + let cond = (y0.cmp_gt(w0)).bitcast_i32(); + rank_y = rank_y + (cond & S::Vi32::set1(1)); + rank_w = rank_w + S::Vi32::set1(1).and_not(cond); + let cond = (z0.cmp_gt(w0)).bitcast_i32(); + rank_z = rank_z + (cond & S::Vi32::set1(1)); + rank_w = rank_w + S::Vi32::set1(1).and_not(cond); + + let cond = rank_x.cmp_gt(S::Vi32::set1(2)); + let i1 = S::Vi32::set1(1) & cond; + let cond = rank_y.cmp_gt(S::Vi32::set1(2)); + let j1 = S::Vi32::set1(1) & cond; + let cond = rank_z.cmp_gt(S::Vi32::set1(2)); + let k1 = S::Vi32::set1(1) & cond; + let cond = rank_w.cmp_gt(S::Vi32::set1(2)); + let l1 = S::Vi32::set1(1) & cond; + + let cond = rank_x.cmp_gt(S::Vi32::set1(1)); + let i2 = S::Vi32::set1(1) & cond; + let cond = rank_y.cmp_gt(S::Vi32::set1(1)); + let j2 = S::Vi32::set1(1) & cond; + let cond = rank_z.cmp_gt(S::Vi32::set1(1)); + let k2 = S::Vi32::set1(1) & cond; + let cond = rank_w.cmp_gt(S::Vi32::set1(1)); + let l2 = S::Vi32::set1(1) & cond; + + let cond = rank_x.cmp_gt(S::Vi32::zeroes()); + let i3 = S::Vi32::set1(1) & cond; + let cond = rank_y.cmp_gt(S::Vi32::zeroes()); + let j3 = S::Vi32::set1(1) & cond; + let cond = rank_z.cmp_gt(S::Vi32::zeroes()); + let k3 = S::Vi32::set1(1) & cond; + let cond = rank_w.cmp_gt(S::Vi32::zeroes()); + let l3 = S::Vi32::set1(1) & cond; + + let x1 = x0 - i1.cast_f32() + S::Vf32::set1(G4_32); + let y1 = y0 - j1.cast_f32() + S::Vf32::set1(G4_32); + let z1 = z0 - k1.cast_f32() + S::Vf32::set1(G4_32); + let w1 = w0 - l1.cast_f32() + S::Vf32::set1(G4_32); + let x2 = x0 - i2.cast_f32() + S::Vf32::set1(G24_32); + let y2 = y0 - j2.cast_f32() + S::Vf32::set1(G24_32); + let z2 = z0 - k2.cast_f32() + S::Vf32::set1(G24_32); + let w2 = w0 - l2.cast_f32() + S::Vf32::set1(G24_32); + let x3 = x0 - i3.cast_f32() + S::Vf32::set1(G34_32); + let y3 = y0 - j3.cast_f32() + S::Vf32::set1(G34_32); + let z3 = z0 - k3.cast_f32() + S::Vf32::set1(G34_32); + let w3 = w0 - l3.cast_f32() + S::Vf32::set1(G34_32); + let x4 = x0 - S::Vf32::set1(1.0) + S::Vf32::set1(G44_32); + let y4 = y0 - S::Vf32::set1(1.0) + S::Vf32::set1(G44_32); + let z4 = z0 - S::Vf32::set1(1.0) + S::Vf32::set1(G44_32); + let w4 = w0 - S::Vf32::set1(1.0) + S::Vf32::set1(G44_32); + + let ii = i & S::Vi32::set1(0xff); + let jj = j & S::Vi32::set1(0xff); + let kk = k & S::Vi32::set1(0xff); + let ll = l & S::Vi32::set1(0xff); + + let (gi0, gi1, gi2, gi3, gi4) = unsafe { + // Safety: ii, jj, kk, and ll are all 0..255. All other temporary variables were fetched from PERM, which only + // contains elements in the range 0..255. + let lp = gather_32::(&PERM, ll); + let kp = gather_32::(&PERM, kk + lp); + let jp = gather_32::(&PERM, jj + kp); + let gi0 = gather_32::(&PERM, ii + jp); + + let lp = gather_32::(&PERM, ll + l1); + let kp = gather_32::(&PERM, kk + k1 + lp); + let jp = gather_32::(&PERM, jj + j1 + kp); + let gi1 = gather_32::(&PERM, ii + i1 + jp); + + let lp = gather_32::(&PERM, ll + l2); + let kp = gather_32::(&PERM, kk + k2 + lp); + let jp = gather_32::(&PERM, jj + j2 + kp); + let gi2 = gather_32::(&PERM, ii + i2 + jp); + + let lp = gather_32::(&PERM, ll + l3); + let kp = gather_32::(&PERM, kk + k3 + lp); + let jp = gather_32::(&PERM, jj + j3 + kp); + let gi3 = gather_32::(&PERM, ii + i3 + jp); + + let lp = gather_32::(&PERM, ll + S::Vi32::set1(1)); + let kp = gather_32::(&PERM, kk + S::Vi32::set1(1) + lp); + let jp = gather_32::(&PERM, jj + S::Vi32::set1(1) + kp); + let gi4 = gather_32::(&PERM, ii + S::Vi32::set1(1) + jp); + (gi0, gi1, gi2, gi3, gi4) + }; // // Compute base weight factors associated with each vertex // - let t0 = S::sub_ps( - S::sub_ps( - S::sub_ps( - S::sub_ps(S::set1_ps(0.5), S::mul_ps(x0, x0)), - S::mul_ps(y0, y0), - ), - S::mul_ps(z0, z0), - ), - S::mul_ps(w0, w0), - ); - let t1 = S::sub_ps( - S::sub_ps( - S::sub_ps( - S::sub_ps(S::set1_ps(0.5), S::mul_ps(x1, x1)), - S::mul_ps(y1, y1), - ), - S::mul_ps(z1, z1), - ), - S::mul_ps(w1, w1), - ); - let t2 = S::sub_ps( - S::sub_ps( - S::sub_ps( - S::sub_ps(S::set1_ps(0.5), S::mul_ps(x2, x2)), - S::mul_ps(y2, y2), - ), - S::mul_ps(z2, z2), - ), - S::mul_ps(w2, w2), - ); - let t3 = S::sub_ps( - S::sub_ps( - S::sub_ps( - S::sub_ps(S::set1_ps(0.5), S::mul_ps(x3, x3)), - S::mul_ps(y3, y3), - ), - S::mul_ps(z3, z3), - ), - S::mul_ps(w3, w3), - ); - let t4 = S::sub_ps( - S::sub_ps( - S::sub_ps( - S::sub_ps(S::set1_ps(0.5), S::mul_ps(x4, x4)), - S::mul_ps(y4, y4), - ), - S::mul_ps(z4, z4), - ), - S::mul_ps(w4, w4), - ); + let t0 = S::Vf32::set1(0.5) - (x0 * x0) - (y0 * y0) - (z0 * z0) - (w0 * w0); + let t1 = S::Vf32::set1(0.5) - (x1 * x1) - (y1 * y1) - (z1 * z1) - (w1 * w1); + let t2 = S::Vf32::set1(0.5) - (x2 * x2) - (y2 * y2) - (z2 * z2) - (w2 * w2); + let t3 = S::Vf32::set1(0.5) - (x3 * x3) - (y3 * y3) - (z3 * z3) - (w3 * w3); + let t4 = S::Vf32::set1(0.5) - (x4 * x4) - (y4 * y4) - (z4 * z4) - (w4 * w4); // Cube each weight - let mut t0q = S::mul_ps(t0, t0); - t0q = S::mul_ps(t0q, t0q); - let mut t1q = S::mul_ps(t1, t1); - t1q = S::mul_ps(t1q, t1q); - let mut t2q = S::mul_ps(t2, t2); - t2q = S::mul_ps(t2q, t2q); - let mut t3q = S::mul_ps(t3, t3); - t3q = S::mul_ps(t3q, t3q); - let mut t4q = S::mul_ps(t4, t4); - t4q = S::mul_ps(t4q, t4q); - - let mut n0 = S::mul_ps(t0q, grad4::(seed, gi0, x0, y0, z0, w0)); - let mut n1 = S::mul_ps(t1q, grad4::(seed, gi1, x1, y1, z1, w1)); - let mut n2 = S::mul_ps(t2q, grad4::(seed, gi2, x2, y2, z2, w2)); - let mut n3 = S::mul_ps(t3q, grad4::(seed, gi3, x3, y3, z3, w3)); - let mut n4 = S::mul_ps(t4q, grad4::(seed, gi4, x4, y4, z4, w4)); + let mut t0q = t0 * t0; + t0q = t0q * t0q; + let mut t1q = t1 * t1; + t1q = t1q * t1q; + let mut t2q = t2 * t2; + t2q = t2q * t2q; + let mut t3q = t3 * t3; + t3q = t3q * t3q; + let mut t4q = t4 * t4; + t4q = t4q * t4q; + + let mut n0 = t0q * grad4::(seed, gi0, x0, y0, z0, w0); + let mut n1 = t1q * grad4::(seed, gi1, x1, y1, z1, w1); + let mut n2 = t2q * grad4::(seed, gi2, x2, y2, z2, w2); + let mut n3 = t3q * grad4::(seed, gi3, x3, y3, z3, w3); + let mut n4 = t4q * grad4::(seed, gi4, x4, y4, z4, w4); // Discard contributions whose base weight factors are negative - let mut cond = S::cmplt_ps(t0, S::setzero_ps()); - n0 = S::andnot_ps(cond, n0); - cond = S::cmplt_ps(t1, S::setzero_ps()); - n1 = S::andnot_ps(cond, n1); - cond = S::cmplt_ps(t2, S::setzero_ps()); - n2 = S::andnot_ps(cond, n2); - cond = S::cmplt_ps(t3, S::setzero_ps()); - n3 = S::andnot_ps(cond, n3); - cond = S::cmplt_ps(t4, S::setzero_ps()); - n4 = S::andnot_ps(cond, n4); + let mut cond = t0.cmp_lt(S::Vf32::zeroes()); + n0 = n0.and_not(cond); + cond = t1.cmp_lt(S::Vf32::zeroes()); + n1 = n1.and_not(cond); + cond = t2.cmp_lt(S::Vf32::zeroes()); + n2 = n2.and_not(cond); + cond = t3.cmp_lt(S::Vf32::zeroes()); + n3 = n3.and_not(cond); + cond = t4.cmp_lt(S::Vf32::zeroes()); + n4 = n4.and_not(cond); // Scaling factor found by numerical approximation - S::add_ps(n0, S::add_ps(n1, S::add_ps(n2, S::add_ps(n3, n4)))) * S::set1_ps(62.77772078955791) + (n0 + n1 + n2 + n3 + n4) * S::Vf32::set1(62.77772078955791) } #[cfg(test)] @@ -676,12 +592,12 @@ mod tests { } #[test] - fn simplex_1d_range() { + fn test_noise_simplex32_1d_range() { for seed in 0..10 { let mut min = f32::INFINITY; let mut max = -f32::INFINITY; for x in 0..1000 { - let n = unsafe { simplex_1d::(F32x1(x as f32 / 10.0), seed).0 }; + let n = simplex_1d::(F32x1(x as f32 / 10.0), seed).0; min = min.min(n); max = max.max(n); } @@ -690,7 +606,7 @@ mod tests { } #[test] - fn simplex_1d_deriv_sanity() { + fn test_noise_simplex32_1d_deriv_sanity() { let mut avg_err = 0.0; const SEEDS: i32 = 10; const POINTS: i32 = 1000; @@ -699,9 +615,9 @@ mod tests { // Offset a bit so we don't check derivative at lattice points, where it's always zero let center = x as f32 / 10.0 + 0.1234; const H: f32 = 0.01; - let n0 = unsafe { simplex_1d::(F32x1(center - H), seed).0 }; - let (n1, d1) = unsafe { simplex_1d_deriv::(F32x1(center), seed) }; - let n2 = unsafe { simplex_1d::(F32x1(center + H), seed).0 }; + let n0 = simplex_1d::(F32x1(center - H), seed).0; + let (n1, d1) = simplex_1d_deriv::(F32x1(center), seed); + let n2 = simplex_1d::(F32x1(center + H), seed).0; let (n1, d1) = (n1.0, d1.0); avg_err += ((n2 - (n1 + d1 * H)).abs() + (n0 - (n1 - d1 * H)).abs()) / (SEEDS * POINTS * 2) as f32; @@ -711,15 +627,15 @@ mod tests { } #[test] - fn simplex_2d_range() { + fn test_noise_simplex32_2d_range() { for seed in 0..10 { let mut min = f32::INFINITY; let mut max = -f32::INFINITY; for y in 0..10 { for x in 0..100 { - let n = unsafe { - simplex_2d::(F32x1(x as f32 / 10.0), F32x1(y as f32 / 10.0), seed).0 - }; + let n = + simplex_2d::(F32x1(x as f32 / 10.0), F32x1(y as f32 / 10.0), seed) + .0; min = min.min(n); max = max.max(n); } @@ -729,7 +645,7 @@ mod tests { } #[test] - fn simplex_2d_deriv_sanity() { + fn test_noise_simplex32_2d_deriv_sanity() { let mut avg_err = 0.0; const SEEDS: i32 = 10; const POINTS: i32 = 10; @@ -740,22 +656,13 @@ mod tests { let center_x = x as f32 / 10.0 + 0.1234; let center_y = y as f32 / 10.0 + 0.1234; const H: f32 = 0.01; - let (value, d) = unsafe { - simplex_2d_deriv::(F32x1(center_x), F32x1(center_y), seed) - }; + let (value, d) = + simplex_2d_deriv::(F32x1(center_x), F32x1(center_y), seed); let (value, d) = (value.0, [d[0].0, d[1].0]); - let left = unsafe { - simplex_2d::(F32x1(center_x - H), F32x1(center_y), seed).0 - }; - let right = unsafe { - simplex_2d::(F32x1(center_x + H), F32x1(center_y), seed).0 - }; - let down = unsafe { - simplex_2d::(F32x1(center_x), F32x1(center_y - H), seed).0 - }; - let up = unsafe { - simplex_2d::(F32x1(center_x), F32x1(center_y + H), seed).0 - }; + let left = simplex_2d::(F32x1(center_x - H), F32x1(center_y), seed).0; + let right = simplex_2d::(F32x1(center_x + H), F32x1(center_y), seed).0; + let down = simplex_2d::(F32x1(center_x), F32x1(center_y - H), seed).0; + let up = simplex_2d::(F32x1(center_x), F32x1(center_y + H), seed).0; avg_err += ((left - (value - d[0] * H)).abs() + (right - (value + d[0] * H)).abs() + (down - (value - d[1] * H)).abs() @@ -768,22 +675,20 @@ mod tests { } #[test] - fn simplex_3d_range() { + fn test_noise_simplex32_3d_range() { let mut min = f32::INFINITY; let mut max = -f32::INFINITY; const SEED: i32 = 0; for z in 0..10 { for y in 0..10 { for x in 0..10000 { - let n = unsafe { - simplex_3d::( - F32x1(x as f32 / 10.0), - F32x1(y as f32 / 10.0), - F32x1(z as f32 / 10.0), - SEED, - ) - .0 - }; + let n = simplex_3d::( + F32x1(x as f32 / 10.0), + F32x1(y as f32 / 10.0), + F32x1(z as f32 / 10.0), + SEED, + ) + .0; min = min.min(n); max = max.max(n); } @@ -793,7 +698,7 @@ mod tests { } #[test] - fn simplex_3d_deriv_sanity() { + fn test_noise_simplex32_3d_deriv_sanity() { let mut avg_err = 0.0; const POINTS: i32 = 10; const SEED: i32 = 0; @@ -805,42 +710,34 @@ mod tests { let center_y = y as f32 / 10.0 + 0.1234; let center_z = z as f32 / 10.0 + 0.1234; const H: f32 = 0.01; - let (value, d) = unsafe { - simplex_3d_deriv::( - F32x1(center_x), - F32x1(center_y), - F32x1(center_z), - SEED, - ) - }; + let (value, d) = simplex_3d_deriv::( + F32x1(center_x), + F32x1(center_y), + F32x1(center_z), + SEED, + ); let (value, d) = (value.0, [d[0].0, d[1].0, d[2].0]); - let right = unsafe { - simplex_3d::( - F32x1(center_x + H), - F32x1(center_y), - F32x1(center_z), - SEED, - ) - .0 - }; - let up = unsafe { - simplex_3d::( - F32x1(center_x), - F32x1(center_y + H), - F32x1(center_z), - SEED, - ) - .0 - }; - let forward = unsafe { - simplex_3d::( - F32x1(center_x), - F32x1(center_y), - F32x1(center_z + H), - SEED, - ) - .0 - }; + let right = simplex_3d::( + F32x1(center_x + H), + F32x1(center_y), + F32x1(center_z), + SEED, + ) + .0; + let up = simplex_3d::( + F32x1(center_x), + F32x1(center_y + H), + F32x1(center_z), + SEED, + ) + .0; + let forward = simplex_3d::( + F32x1(center_x), + F32x1(center_y), + F32x1(center_z + H), + SEED, + ) + .0; avg_err += ((right - (value + d[0] * H)).abs() + (up - (value + d[1] * H)).abs() + (forward - (value + d[2] * H)).abs()) @@ -852,7 +749,7 @@ mod tests { } #[test] - fn simplex_4d_range() { + fn test_noise_simplex32_4d_range() { let mut min = f32::INFINITY; let mut max = -f32::INFINITY; const SEED: i32 = 0; @@ -860,16 +757,14 @@ mod tests { for z in 0..10 { for y in 0..10 { for x in 0..1000 { - let n = unsafe { - simplex_4d::( - F32x1(x as f32 / 10.0), - F32x1(y as f32 / 10.0), - F32x1(z as f32 / 10.0), - F32x1(w as f32 / 10.0), - SEED, - ) - .0 - }; + let n = simplex_4d::( + F32x1(x as f32 / 10.0), + F32x1(y as f32 / 10.0), + F32x1(z as f32 / 10.0), + F32x1(w as f32 / 10.0), + SEED, + ) + .0; min = min.min(n); max = max.max(n); } diff --git a/src/noise/simplex_64.rs b/src/noise/simplex_64.rs index da2c705..3efd3fc 100644 --- a/src/noise/simplex_64.rs +++ b/src/noise/simplex_64.rs @@ -1,14 +1,15 @@ use crate::noise::gradient_64::{grad1, grad2, grad3d, grad4}; -use simdeez::Simd; +use simdeez::prelude::*; use crate::noise::cellular_32::{X_PRIME_64, Y_PRIME_64, Z_PRIME_64}; use crate::noise::gradient_64::grad3d_dot; +use crate::noise::ops::gather_64; use crate::noise::simplex_32::{ F2_64, F3_64, F4_64, G22_64, G24_64, G2_64, G33_64, G34_64, G3_64, G44_64, G4_64, }; -const PERM64: [i64; 512] = [ +static PERM64: [i64; 512] = [ 151, 160, 137, 91, 90, 15, 131, 13, 201, 95, 96, 53, 194, 233, 7, 225, 140, 36, 103, 30, 69, 142, 8, 99, 37, 240, 21, 10, 23, 190, 6, 148, 247, 120, 234, 75, 0, 26, 197, 62, 94, 252, 219, 203, 117, 35, 11, 32, 57, 177, 33, 88, 237, 149, 56, 87, 174, 20, 125, 136, 171, 168, 68, 175, @@ -36,39 +37,51 @@ const PERM64: [i64; 512] = [ 222, 114, 67, 29, 24, 72, 243, 141, 128, 195, 78, 66, 215, 61, 156, 180, ]; +#[inline(always)] +fn assert_in_perm_range(values: S::Vi64) { + debug_assert!(values + .cmp_lt(S::Vi64::set1(PERM64.len() as i64)) + .iter() + .all(|is_less_than| is_less_than != 0)); +} + /// Like `simplex_1d`, but also computes the derivative #[inline(always)] -pub unsafe fn simplex_1d_deriv(x: S::Vf64, seed: i64) -> (S::Vf64, S::Vf64) { +pub fn simplex_1d_deriv(x: S::Vf64, seed: i64) -> (S::Vf64, S::Vf64) { // Gradients are selected deterministically based on the whole part of `x` - let ips = S::fast_floor_pd(x); - let mut i0 = S::cvtpd_epi64(ips); - let i1 = S::and_epi64(S::add_epi64(i0, S::set1_epi64(1)), S::set1_epi64(0xff)); + let ips = x.fast_floor(); + let mut i0 = ips.cast_i64(); + let i1 = (i0 + S::Vi64::set1(1)) & S::Vi64::set1(0xff); // the fractional part of x, i.e. the distance to the left gradient node. 0 ≤ x0 < 1. - let x0 = S::sub_pd(x, ips); + let x0 = x - ips; // signed distance to the right gradient node - let x1 = S::sub_pd(x0, S::set1_pd(1.0)); - - i0 = S::and_epi64(i0, S::set1_epi64(0xff)); - let gi0 = S::i64gather_epi64(&PERM64, i0); - let gi1 = S::i64gather_epi64(&PERM64, i1); + let x1 = x0 - S::Vf64::set1(1.0); + + i0 = i0 & S::Vi64::set1(0xff); + let (gi0, gi1) = unsafe { + // Safety: We just masked i0 and i1 with 0xff, so they're in 0..255. + let gi0 = gather_64::(&PERM64, i0); + let gi1 = gather_64::(&PERM64, i1); + (gi0, gi1) + }; // Compute the contribution from the first gradient - let x20 = S::mul_pd(x0, x0); // x^2_0 - let t0 = S::sub_pd(S::set1_pd(1.0), x20); // t_0 - let t20 = S::mul_pd(t0, t0); // t^2_0 - let t40 = S::mul_pd(t20, t20); // t^4_0 + let x20 = x0 * x0; // x^2_0 + let t0 = S::Vf64::set1(1.0) - x20; // t_0 + let t20 = t0 * t0; // t^2_0 + let t40 = t20 * t20; // t^4_0 let gx0 = grad1::(seed, gi0); - let n0 = S::mul_pd(t40, gx0 * x0); + let n0 = t40 * gx0 * x0; // n0 = (1 - x0^2)^4 * x0 * grad // Compute the contribution from the second gradient - let x21 = S::mul_pd(x1, x1); // x^2_1 - let t1 = S::sub_pd(S::set1_pd(1.0), x21); // t_1 - let t21 = S::mul_pd(t1, t1); // t^2_1 - let t41 = S::mul_pd(t21, t21); // t^4_1 + let x21 = x1 * x1; // x^2_1 + let t1 = S::Vf64::set1(1.0) - x21; // t_1 + let t21 = t1 * t1; // t^2_1 + let t41 = t21 * t21; // t^4_1 let gx1 = grad1::(seed, gi1); - let n1 = S::mul_pd(t41, gx1 * x1); + let n1 = t41 * gx1 * x1; // n0 + n1 = // grad0 * x0 * (1 - x0^2)^4 @@ -83,10 +96,11 @@ pub unsafe fn simplex_1d_deriv(x: S::Vf64, seed: i64) -> (S::Vf64, S::V // allowing us to scale into [-1, 1] const SCALE: f64 = 256.0 / (81.0 * 7.0); - let value = S::add_pd(n0, n1) * S::set1_pd(SCALE); - let derivative = - ((t20 * t0 * gx0 * x20 + t21 * t1 * gx1 * x21) * S::set1_pd(-8.0) + t40 * gx0 + t41 * gx1) - * S::set1_pd(SCALE); + let value = (n0 + n1) * S::Vf64::set1(SCALE); + let derivative = ((t20 * t0 * gx0 * x20 + t21 * t1 * gx1 * x21) * S::Vf64::set1(-8.0) + + t40 * gx0 + + t41 * gx1) + * S::Vf64::set1(SCALE); (value, derivative) } @@ -94,7 +108,7 @@ pub unsafe fn simplex_1d_deriv(x: S::Vf64, seed: i64) -> (S::Vf64, S::V /// /// Produces a value -1 ≤ n ≤ 1. #[inline(always)] -pub unsafe fn simplex_1d(x: S::Vf64, seed: i64) -> S::Vf64 { +pub fn simplex_1d(x: S::Vf64, seed: i64) -> S::Vf64 { simplex_1d_deriv::(x, seed).0 } @@ -102,81 +116,74 @@ pub unsafe fn simplex_1d(x: S::Vf64, seed: i64) -> S::Vf64 { /// /// Produces a value -1 ≤ n ≤ 1. #[inline(always)] -pub unsafe fn simplex_2d(x: S::Vf64, y: S::Vf64, seed: i64) -> S::Vf64 { +pub fn simplex_2d(x: S::Vf64, y: S::Vf64, seed: i64) -> S::Vf64 { simplex_2d_deriv::(x, y, seed).0 } /// Like `simplex_2d`, but also computes the derivative #[inline(always)] -pub unsafe fn simplex_2d_deriv( - x: S::Vf64, - y: S::Vf64, - seed: i64, -) -> (S::Vf64, [S::Vf64; 2]) { +pub fn simplex_2d_deriv(x: S::Vf64, y: S::Vf64, seed: i64) -> (S::Vf64, [S::Vf64; 2]) { // Skew to distort simplexes with side length sqrt(2)/sqrt(3) until they make up // squares - let s = S::mul_pd(S::set1_pd(F2_64), S::add_pd(x, y)); - let ips = S::floor_pd(S::add_pd(x, s)); - let jps = S::floor_pd(S::add_pd(y, s)); + let s = S::Vf64::set1(F2_64) * (x + y); + let ips = (x + s).floor(); + let jps = (y + s).floor(); // Integer coordinates for the base vertex of the triangle - let i = S::cvtpd_epi64(ips); - let j = S::cvtpd_epi64(jps); + let i = ips.cast_i64(); + let j = jps.cast_i64(); - let t = S::mul_pd(S::cvtepi64_pd(S::add_epi64(i, j)), S::set1_pd(G2_64)); + let t = (i + j).cast_f64() * S::Vf64::set1(G2_64); // Unskewed distances to the first point of the enclosing simplex - let x0 = S::sub_pd(x, S::sub_pd(ips, t)); - let y0 = S::sub_pd(y, S::sub_pd(jps, t)); + let x0 = x - (ips - t); + let y0 = y - (jps - t); - let i1 = S::castpd_epi64(S::cmpge_pd(x0, y0)); + let i1 = (x0.cmp_gte(y0)).bitcast_i64(); - let j1 = S::castpd_epi64(S::cmpgt_pd(y0, x0)); + let j1 = (y0.cmp_gt(x0)).bitcast_i64(); // Distances to the second and third points of the enclosing simplex - let x1 = S::add_pd(S::add_pd(x0, S::cvtepi64_pd(i1)), S::set1_pd(G2_64)); - let y1 = S::add_pd(S::add_pd(y0, S::cvtepi64_pd(j1)), S::set1_pd(G2_64)); - let x2 = S::add_pd(S::add_pd(x0, S::set1_pd(-1.0)), S::set1_pd(G22_64)); - let y2 = S::add_pd(S::add_pd(y0, S::set1_pd(-1.0)), S::set1_pd(G22_64)); - - let ii = S::and_epi64(i, S::set1_epi64(0xff)); - let jj = S::and_epi64(j, S::set1_epi64(0xff)); - - let gi0 = S::i64gather_epi64(&PERM64, S::add_epi64(ii, S::i64gather_epi64(&PERM64, jj))); - - let gi1 = S::i64gather_epi64( - &PERM64, - S::add_epi64( - S::sub_epi64(ii, i1), - S::i64gather_epi64(&PERM64, S::sub_epi64(jj, j1)), - ), - ); - - let gi2 = S::i64gather_epi64( - &PERM64, - S::add_epi64( - S::sub_epi64(ii, S::set1_epi64(-1)), - S::i64gather_epi64(&PERM64, S::sub_epi64(jj, S::set1_epi64(-1))), - ), - ); + let x1 = (x0 + i1.cast_f64()) + S::Vf64::set1(G2_64); + let y1 = (y0 + j1.cast_f64()) + S::Vf64::set1(G2_64); + let x2 = (x0 + S::Vf64::set1(-1.0)) + S::Vf64::set1(G22_64); + let y2 = (y0 + S::Vf64::set1(-1.0)) + S::Vf64::set1(G22_64); + + let ii = i & S::Vi64::set1(0xff); + let jj = j & S::Vi64::set1(0xff); + + let (gi0, gi1, gi2) = unsafe { + assert_in_perm_range::(ii); + assert_in_perm_range::(jj); + assert_in_perm_range::(ii - i1); + assert_in_perm_range::(jj - j1); + assert_in_perm_range::(ii + 1); + assert_in_perm_range::(jj + 1); + + let gi0 = gather_64::(&PERM64, ii + gather_64::(&PERM64, jj)); + let gi1 = gather_64::(&PERM64, (ii - i1) + gather_64::(&PERM64, jj - j1)); + let gi2 = gather_64::(&PERM64, (ii - -1) + gather_64::(&PERM64, jj - -1)); + + (gi0, gi1, gi2) + }; // Weights associated with the gradients at each corner // These FMA operations are equivalent to: let t = 0.5 - x*x - y*y - let mut t0 = S::fnmadd_pd(y0, y0, S::fnmadd_pd(x0, x0, S::set1_pd(0.5))); - let mut t1 = S::fnmadd_pd(y1, y1, S::fnmadd_pd(x1, x1, S::set1_pd(0.5))); - let mut t2 = S::fnmadd_pd(y2, y2, S::fnmadd_pd(x2, x2, S::set1_pd(0.5))); + let mut t0 = S::Vf64::neg_mul_add(y0, y0, S::Vf64::neg_mul_add(x0, x0, S::Vf64::set1(0.5))); + let mut t1 = S::Vf64::neg_mul_add(y1, y1, S::Vf64::neg_mul_add(x1, x1, S::Vf64::set1(0.5))); + let mut t2 = S::Vf64::neg_mul_add(y2, y2, S::Vf64::neg_mul_add(x2, x2, S::Vf64::set1(0.5))); // Zero out negative weights - t0 &= S::cmpge_pd(t0, S::setzero_pd()); - t1 &= S::cmpge_pd(t1, S::setzero_pd()); - t2 &= S::cmpge_pd(t2, S::setzero_pd()); + t0 &= t0.cmp_gte(S::Vf64::zeroes()); + t1 &= t1.cmp_gte(S::Vf64::zeroes()); + t2 &= t2.cmp_gte(S::Vf64::zeroes()); - let t20 = S::mul_pd(t0, t0); - let t40 = S::mul_pd(t20, t20); - let t21 = S::mul_pd(t1, t1); - let t41 = S::mul_pd(t21, t21); - let t22 = S::mul_pd(t2, t2); - let t42 = S::mul_pd(t22, t22); + let t20 = t0 * t0; + let t40 = t20 * t20; + let t21 = t1 * t1; + let t41 = t21 * t21; + let t22 = t2 * t2; + let t42 = t22 * t22; let [gx0, gy0] = grad2::(seed, gi0); let g0 = gx0 * x0 + gy0 * y0; @@ -189,8 +196,8 @@ pub unsafe fn simplex_2d_deriv( let n2 = t42 * g2; // Scaling factor found by numerical approximation - let scale = S::set1_pd(45.26450774985561631259); - let value = S::add_pd(n0, S::add_pd(n1, n2)) * scale; + let scale = S::Vf64::set1(45.26450774985561631259); + let value = (n0 + n1 + n2) * scale; let derivative = { let temp0 = t20 * t0 * g0; let mut dnoise_dx = temp0 * x0; @@ -201,8 +208,8 @@ pub unsafe fn simplex_2d_deriv( let temp2 = t22 * t2 * g2; dnoise_dx += temp2 * x2; dnoise_dy += temp2 * y2; - dnoise_dx *= S::set1_pd(-8.0); - dnoise_dy *= S::set1_pd(-8.0); + dnoise_dx *= S::Vf64::set1(-8.0); + dnoise_dy *= S::Vf64::set1(-8.0); dnoise_dx += t40 * gx0 + t41 * gx1 + t42 * gx2; dnoise_dy += t40 * gy0 + t41 * gy1 + t42 * gy2; dnoise_dx *= scale; @@ -216,98 +223,74 @@ pub unsafe fn simplex_2d_deriv( /// /// Produces a value -1 ≤ n ≤ 1. #[inline(always)] -pub unsafe fn simplex_3d(x: S::Vf64, y: S::Vf64, z: S::Vf64, seed: i64) -> S::Vf64 { +pub fn simplex_3d(x: S::Vf64, y: S::Vf64, z: S::Vf64, seed: i64) -> S::Vf64 { simplex_3d_deriv::(x, y, z, seed).0 } /// Like `simplex_3d`, but also computes the derivative #[inline(always)] -pub unsafe fn simplex_3d_deriv( +pub fn simplex_3d_deriv( x: S::Vf64, y: S::Vf64, z: S::Vf64, seed: i64, ) -> (S::Vf64, [S::Vf64; 3]) { // Find skewed simplex grid coordinates associated with the input coordinates - let f = S::mul_pd(S::set1_pd(F3_64), S::add_pd(S::add_pd(x, y), z)); - let mut x0 = S::fast_floor_pd(S::add_pd(x, f)); - let mut y0 = S::fast_floor_pd(S::add_pd(y, f)); - let mut z0 = S::fast_floor_pd(S::add_pd(z, f)); + let f = S::Vf64::set1(F3_64) * ((x + y) + z); + let mut x0 = (x + f).fast_floor(); + let mut y0 = (y + f).fast_floor(); + let mut z0 = (z + f).fast_floor(); // Integer grid coordinates - let i = S::mullo_epi64(S::cvtpd_epi64(x0), S::set1_epi64(X_PRIME_64)); - let j = S::mullo_epi64(S::cvtpd_epi64(y0), S::set1_epi64(Y_PRIME_64)); - let k = S::mullo_epi64(S::cvtpd_epi64(z0), S::set1_epi64(Z_PRIME_64)); + let i = x0.cast_i64() * S::Vi64::set1(X_PRIME_64); + let j = y0.cast_i64() * S::Vi64::set1(Y_PRIME_64); + let k = z0.cast_i64() * S::Vi64::set1(Z_PRIME_64); // Compute distance from first simplex vertex to input coordinates - let g = S::mul_pd(S::set1_pd(G3_64), S::add_pd(S::add_pd(x0, y0), z0)); - x0 = S::sub_pd(x, S::sub_pd(x0, g)); - y0 = S::sub_pd(y, S::sub_pd(y0, g)); - z0 = S::sub_pd(z, S::sub_pd(z0, g)); + let g = S::Vf64::set1(G3_64) * (x0 + y0 + z0); + x0 = x - (x0 - g); + y0 = y - (y0 - g); + z0 = z - (z0 - g); - let x0_ge_y0 = S::cmpge_pd(x0, y0); - let y0_ge_z0 = S::cmpge_pd(y0, z0); - let x0_ge_z0 = S::cmpge_pd(x0, z0); + let x0_ge_y0 = x0.cmp_gte(y0); + let y0_ge_z0 = y0.cmp_gte(z0); + let x0_ge_z0 = x0.cmp_gte(z0); let i1 = x0_ge_y0 & x0_ge_z0; - let j1 = S::andnot_pd(x0_ge_y0, y0_ge_z0); - let k1 = S::andnot_pd(x0_ge_z0, !y0_ge_z0); + let j1 = y0_ge_z0.and_not(x0_ge_y0); + let k1 = (!y0_ge_z0).and_not(x0_ge_z0); let i2 = x0_ge_y0 | x0_ge_z0; let j2 = (!x0_ge_y0) | y0_ge_z0; let k2 = !(x0_ge_z0 & y0_ge_z0); // Compute distances from remaining simplex vertices to input coordinates - let x1 = S::add_pd(S::sub_pd(x0, i1 & S::set1_pd(1.0)), S::set1_pd(G3_64)); - let y1 = S::add_pd(S::sub_pd(y0, j1 & S::set1_pd(1.0)), S::set1_pd(G3_64)); - let z1 = S::add_pd(S::sub_pd(z0, k1 & S::set1_pd(1.0)), S::set1_pd(G3_64)); + let x1 = x0 - (i1 & S::Vf64::set1(1.0)) + S::Vf64::set1(G3_64); + let y1 = y0 - (j1 & S::Vf64::set1(1.0)) + S::Vf64::set1(G3_64); + let z1 = z0 - (k1 & S::Vf64::set1(1.0)) + S::Vf64::set1(G3_64); - let x2 = S::add_pd(S::sub_pd(x0, i2 & S::set1_pd(1.0)), S::set1_pd(F3_64)); - let y2 = S::add_pd(S::sub_pd(y0, j2 & S::set1_pd(1.0)), S::set1_pd(F3_64)); - let z2 = S::add_pd(S::sub_pd(z0, k2 & S::set1_pd(1.0)), S::set1_pd(F3_64)); + let x2 = x0 - (i2 & S::Vf64::set1(1.0)) + S::Vf64::set1(F3_64); + let y2 = y0 - (j2 & S::Vf64::set1(1.0)) + S::Vf64::set1(F3_64); + let z2 = z0 - (k2 & S::Vf64::set1(1.0)) + S::Vf64::set1(F3_64); - let x3 = S::add_pd(x0, S::set1_pd(G33_64)); - let y3 = S::add_pd(y0, S::set1_pd(G33_64)); - let z3 = S::add_pd(z0, S::set1_pd(G33_64)); + let x3 = x0 + S::Vf64::set1(G33_64); + let y3 = y0 + S::Vf64::set1(G33_64); + let z3 = z0 + S::Vf64::set1(G33_64); // Compute base weight factors associated with each vertex, `0.6 - v . v` where v is the // distance to the vertex. Strictly the constant should be 0.5, but 0.6 is thought by Gustavson // to give visually better results at the cost of subtle discontinuities. //#define SIMDf_NMUL_ADD(a,b,c) = SIMDf_SUB(c, SIMDf_MUL(a,b) - let mut t0 = S::sub_pd( - S::sub_pd( - S::sub_pd(S::set1_pd(0.6), S::mul_pd(x0, x0)), - S::mul_pd(y0, y0), - ), - S::mul_pd(z0, z0), - ); - let mut t1 = S::sub_pd( - S::sub_pd( - S::sub_pd(S::set1_pd(0.6), S::mul_pd(x1, x1)), - S::mul_pd(y1, y1), - ), - S::mul_pd(z1, z1), - ); - let mut t2 = S::sub_pd( - S::sub_pd( - S::sub_pd(S::set1_pd(0.6), S::mul_pd(x2, x2)), - S::mul_pd(y2, y2), - ), - S::mul_pd(z2, z2), - ); - let mut t3 = S::sub_pd( - S::sub_pd( - S::sub_pd(S::set1_pd(0.6), S::mul_pd(x3, x3)), - S::mul_pd(y3, y3), - ), - S::mul_pd(z3, z3), - ); + let mut t0 = S::Vf64::set1(0.6) - (x0 * x0) - (y0 * y0) - (z0 * z0); + let mut t1 = S::Vf64::set1(0.6) - (x1 * x1) - (y1 * y1) - (z1 * z1); + let mut t2 = S::Vf64::set1(0.6) - (x2 * x2) - (y2 * y2) - (z2 * z2); + let mut t3 = S::Vf64::set1(0.6) - (x3 * x3) - (y3 * y3) - (z3 * z3); // Zero out negative weights - t0 &= S::cmpge_pd(t0, S::setzero_pd()); - t1 &= S::cmpge_pd(t1, S::setzero_pd()); - t2 &= S::cmpge_pd(t2, S::setzero_pd()); - t3 &= S::cmpge_pd(t3, S::setzero_pd()); + t0 &= t0.cmp_gte(S::Vf64::zeroes()); + t1 &= t1.cmp_gte(S::Vf64::zeroes()); + t2 &= t2.cmp_gte(S::Vf64::zeroes()); + t3 &= t3.cmp_gte(S::Vf64::zeroes()); // Square each weight let t20 = t0 * t0; @@ -327,50 +310,32 @@ pub unsafe fn simplex_3d_deriv( let g0 = grad3d_dot::(seed, i, j, k, x0, y0, z0); let v0 = t40 * g0; - let v1x = S::add_epi64( - i, - S::and_epi64(S::castpd_epi64(i1), S::set1_epi64(X_PRIME_64)), - ); - let v1y = S::add_epi64( - j, - S::and_epi64(S::castpd_epi64(j1), S::set1_epi64(Y_PRIME_64)), - ); - let v1z = S::add_epi64( - k, - S::and_epi64(S::castpd_epi64(k1), S::set1_epi64(Z_PRIME_64)), - ); + let v1x = i + (i1.bitcast_i64() & S::Vi64::set1(X_PRIME_64)); + let v1y = j + (j1.bitcast_i64() & S::Vi64::set1(Y_PRIME_64)); + let v1z = k + (k1.bitcast_i64() & S::Vi64::set1(Z_PRIME_64)); let g1 = grad3d_dot::(seed, v1x, v1y, v1z, x1, y1, z1); let v1 = t41 * g1; - let v2x = S::add_epi64( - i, - S::and_epi64(S::castpd_epi64(i2), S::set1_epi64(X_PRIME_64)), - ); - let v2y = S::add_epi64( - j, - S::and_epi64(S::castpd_epi64(j2), S::set1_epi64(Y_PRIME_64)), - ); - let v2z = S::add_epi64( - k, - S::and_epi64(S::castpd_epi64(k2), S::set1_epi64(Z_PRIME_64)), - ); + let v2x = i + (i2.bitcast_i64() & S::Vi64::set1(X_PRIME_64)); + let v2y = j + (j2.bitcast_i64() & S::Vi64::set1(Y_PRIME_64)); + let v2z = k + (k2.bitcast_i64() & S::Vi64::set1(Z_PRIME_64)); let g2 = grad3d_dot::(seed, v2x, v2y, v2z, x2, y2, z2); let v2 = t42 * g2; //SIMDf v3 = SIMDf_MASK(n3, SIMDf_MUL(SIMDf_MUL(t3, t3), FUNC(GradCoord)(seed, SIMDi_ADD(i, SIMDi_NUM(xPrime)), SIMDi_ADD(j, SIMDi_NUM(yPrime)), SIMDi_ADD(k, SIMDi_NUM(zPrime)), x3, y3, z3))); - let v3x = S::add_epi64(i, S::set1_epi64(X_PRIME_64)); - let v3y = S::add_epi64(j, S::set1_epi64(Y_PRIME_64)); - let v3z = S::add_epi64(k, S::set1_epi64(Z_PRIME_64)); + let v3x = i + S::Vi64::set1(X_PRIME_64); + let v3y = j + S::Vi64::set1(Y_PRIME_64); + let v3z = k + S::Vi64::set1(Z_PRIME_64); //define SIMDf_MASK(m,a) SIMDf_AND(SIMDf_CAST_TO_FLOAT(m),a) let g3 = grad3d_dot::(seed, v3x, v3y, v3z, x3, y3, z3); let v3 = t43 * g3; - let p1 = S::add_pd(v3, v2); - let p2 = S::add_pd(p1, v1); + let p1 = v3 + v2; + let p2 = p1 + v1; // Scaling factor found by numerical approximation - let scale = S::set1_pd(32.69587493801679); - let result = S::add_pd(p2, v0) * scale; + let scale = S::Vf64::set1(32.69587493801679); + let result = (p2 + v0) * scale; let derivative = { let temp0 = t20 * t0 * g0; let mut dnoise_dx = temp0 * x0; @@ -388,9 +353,9 @@ pub unsafe fn simplex_3d_deriv( dnoise_dx += temp3 * x3; dnoise_dy += temp3 * y3; dnoise_dz += temp3 * z3; - dnoise_dx *= S::set1_pd(-8.0); - dnoise_dy *= S::set1_pd(-8.0); - dnoise_dz *= S::set1_pd(-8.0); + dnoise_dx *= S::Vf64::set1(-8.0); + dnoise_dy *= S::Vf64::set1(-8.0); + dnoise_dz *= S::Vf64::set1(-8.0); let [gx0, gy0, gz0] = grad3d::(seed, i, j, k); let [gx1, gy1, gz1] = grad3d::(seed, v1x, v1y, v1z); let [gx2, gy2, gz2] = grad3d::(seed, v2x, v2y, v2z); @@ -411,225 +376,164 @@ pub unsafe fn simplex_3d_deriv( /// /// Produces a value -1 ≤ n ≤ 1. #[inline(always)] -pub unsafe fn simplex_4d( - x: S::Vf64, - y: S::Vf64, - z: S::Vf64, - w: S::Vf64, - seed: i64, -) -> S::Vf64 { - let s = S::mul_pd( - S::set1_pd(F4_64), - S::add_pd(x, S::add_pd(y, S::add_pd(z, w))), - ); - - let ipd = S::floor_pd(S::add_pd(x, s)); - let jpd = S::floor_pd(S::add_pd(y, s)); - let kpd = S::floor_pd(S::add_pd(z, s)); - let lpd = S::floor_pd(S::add_pd(w, s)); - - let i = S::cvtpd_epi64(ipd); - let j = S::cvtpd_epi64(jpd); - let k = S::cvtpd_epi64(kpd); - let l = S::cvtpd_epi64(lpd); - - let t = S::mul_pd( - S::cvtepi64_pd(S::add_epi64(i, S::add_epi64(j, S::add_epi64(k, l)))), - S::set1_pd(G4_64), - ); - let x0 = S::sub_pd(x, S::sub_pd(ipd, t)); - let y0 = S::sub_pd(y, S::sub_pd(jpd, t)); - let z0 = S::sub_pd(z, S::sub_pd(kpd, t)); - let w0 = S::sub_pd(w, S::sub_pd(lpd, t)); - - let mut rank_x = S::setzero_epi64(); - let mut rank_y = S::setzero_epi64(); - let mut rank_z = S::setzero_epi64(); - let mut rank_w = S::setzero_epi64(); - - let cond = S::castpd_epi64(S::cmpgt_pd(x0, y0)); - rank_x = S::add_epi64(rank_x, S::and_epi64(cond, S::set1_epi64(1))); - rank_y = S::add_epi64(rank_y, S::andnot_epi64(cond, S::set1_epi64(1))); - let cond = S::castpd_epi64(S::cmpgt_pd(x0, z0)); - rank_x = S::add_epi64(rank_x, S::and_epi64(cond, S::set1_epi64(1))); - rank_z = S::add_epi64(rank_z, S::andnot_epi64(cond, S::set1_epi64(1))); - let cond = S::castpd_epi64(S::cmpgt_pd(x0, w0)); - rank_x = S::add_epi64(rank_x, S::and_epi64(cond, S::set1_epi64(1))); - rank_w = S::add_epi64(rank_w, S::andnot_epi64(cond, S::set1_epi64(1))); - let cond = S::castpd_epi64(S::cmpgt_pd(y0, z0)); - rank_y = S::add_epi64(rank_y, S::and_epi64(cond, S::set1_epi64(1))); - rank_z = S::add_epi64(rank_z, S::andnot_epi64(cond, S::set1_epi64(1))); - let cond = S::castpd_epi64(S::cmpgt_pd(y0, w0)); - rank_y = S::add_epi64(rank_y, S::and_epi64(cond, S::set1_epi64(1))); - rank_w = S::add_epi64(rank_w, S::andnot_epi64(cond, S::set1_epi64(1))); - let cond = S::castpd_epi64(S::cmpgt_pd(z0, w0)); - rank_z = S::add_epi64(rank_z, S::and_epi64(cond, S::set1_epi64(1))); - rank_w = S::add_epi64(rank_w, S::andnot_epi64(cond, S::set1_epi64(1))); - - let cond = S::cmpgt_epi64(rank_x, S::set1_epi64(2)); - let i1 = S::and_epi64(S::set1_epi64(1), cond); - let cond = S::cmpgt_epi64(rank_y, S::set1_epi64(2)); - let j1 = S::and_epi64(S::set1_epi64(1), cond); - let cond = S::cmpgt_epi64(rank_z, S::set1_epi64(2)); - let k1 = S::and_epi64(S::set1_epi64(1), cond); - let cond = S::cmpgt_epi64(rank_w, S::set1_epi64(2)); - let l1 = S::and_epi64(S::set1_epi64(1), cond); - - let cond = S::cmpgt_epi64(rank_x, S::set1_epi64(1)); - let i2 = S::and_epi64(S::set1_epi64(1), cond); - let cond = S::cmpgt_epi64(rank_y, S::set1_epi64(1)); - let j2 = S::and_epi64(S::set1_epi64(1), cond); - let cond = S::cmpgt_epi64(rank_z, S::set1_epi64(1)); - let k2 = S::and_epi64(S::set1_epi64(1), cond); - let cond = S::cmpgt_epi64(rank_w, S::set1_epi64(1)); - let l2 = S::and_epi64(S::set1_epi64(1), cond); - - let cond = S::cmpgt_epi64(rank_x, S::setzero_epi64()); - let i3 = S::and_epi64(S::set1_epi64(1), cond); - let cond = S::cmpgt_epi64(rank_y, S::setzero_epi64()); - let j3 = S::and_epi64(S::set1_epi64(1), cond); - let cond = S::cmpgt_epi64(rank_z, S::setzero_epi64()); - let k3 = S::and_epi64(S::set1_epi64(1), cond); - let cond = S::cmpgt_epi64(rank_w, S::setzero_epi64()); - let l3 = S::and_epi64(S::set1_epi64(1), cond); - - let x1 = S::add_pd(S::sub_pd(x0, S::cvtepi64_pd(i1)), S::set1_pd(G4_64)); - let y1 = S::add_pd(S::sub_pd(y0, S::cvtepi64_pd(j1)), S::set1_pd(G4_64)); - let z1 = S::add_pd(S::sub_pd(z0, S::cvtepi64_pd(k1)), S::set1_pd(G4_64)); - let w1 = S::add_pd(S::sub_pd(w0, S::cvtepi64_pd(l1)), S::set1_pd(G4_64)); - let x2 = S::add_pd(S::sub_pd(x0, S::cvtepi64_pd(i2)), S::set1_pd(G24_64)); - let y2 = S::add_pd(S::sub_pd(y0, S::cvtepi64_pd(j2)), S::set1_pd(G24_64)); - let z2 = S::add_pd(S::sub_pd(z0, S::cvtepi64_pd(k2)), S::set1_pd(G24_64)); - let w2 = S::add_pd(S::sub_pd(w0, S::cvtepi64_pd(l2)), S::set1_pd(G24_64)); - let x3 = S::add_pd(S::sub_pd(x0, S::cvtepi64_pd(i3)), S::set1_pd(G34_64)); - let y3 = S::add_pd(S::sub_pd(y0, S::cvtepi64_pd(j3)), S::set1_pd(G34_64)); - let z3 = S::add_pd(S::sub_pd(z0, S::cvtepi64_pd(k3)), S::set1_pd(G34_64)); - let w3 = S::add_pd(S::sub_pd(w0, S::cvtepi64_pd(l3)), S::set1_pd(G34_64)); - let x4 = S::add_pd(S::sub_pd(x0, S::set1_pd(1.0)), S::set1_pd(G44_64)); - let y4 = S::add_pd(S::sub_pd(y0, S::set1_pd(1.0)), S::set1_pd(G44_64)); - let z4 = S::add_pd(S::sub_pd(z0, S::set1_pd(1.0)), S::set1_pd(G44_64)); - let w4 = S::add_pd(S::sub_pd(w0, S::set1_pd(1.0)), S::set1_pd(G44_64)); - - let ii = S::and_epi64(i, S::set1_epi64(0xff)); - let jj = S::and_epi64(j, S::set1_epi64(0xff)); - let kk = S::and_epi64(k, S::set1_epi64(0xff)); - let ll = S::and_epi64(l, S::set1_epi64(0xff)); - - let lp = S::i64gather_epi64(&PERM64, ll); - let kp = S::i64gather_epi64(&PERM64, S::add_epi64(kk, lp)); - let jp = S::i64gather_epi64(&PERM64, S::add_epi64(jj, kp)); - let gi0 = S::i64gather_epi64(&PERM64, S::add_epi64(ii, jp)); - - let lp = S::i64gather_epi64(&PERM64, S::add_epi64(ll, l1)); - let kp = S::i64gather_epi64(&PERM64, S::add_epi64(S::add_epi64(kk, k1), lp)); - let jp = S::i64gather_epi64(&PERM64, S::add_epi64(S::add_epi64(jj, j1), kp)); - let gi1 = S::i64gather_epi64(&PERM64, S::add_epi64(S::add_epi64(ii, i1), jp)); - - let lp = S::i64gather_epi64(&PERM64, S::add_epi64(ll, l2)); - let kp = S::i64gather_epi64(&PERM64, S::add_epi64(S::add_epi64(kk, k2), lp)); - let jp = S::i64gather_epi64(&PERM64, S::add_epi64(S::add_epi64(jj, j2), kp)); - let gi2 = S::i64gather_epi64(&PERM64, S::add_epi64(S::add_epi64(ii, i2), jp)); - - let lp = S::i64gather_epi64(&PERM64, S::add_epi64(ll, l3)); - let kp = S::i64gather_epi64(&PERM64, S::add_epi64(S::add_epi64(kk, k3), lp)); - let jp = S::i64gather_epi64(&PERM64, S::add_epi64(S::add_epi64(jj, j3), kp)); - let gi3 = S::i64gather_epi64(&PERM64, S::add_epi64(S::add_epi64(ii, i3), jp)); - - let lp = S::i64gather_epi64(&PERM64, S::add_epi64(ll, S::set1_epi64(1))); - let kp = S::i64gather_epi64( - &PERM64, - S::add_epi64(S::add_epi64(kk, S::set1_epi64(1)), lp), - ); - let jp = S::i64gather_epi64( - &PERM64, - S::add_epi64(S::add_epi64(jj, S::set1_epi64(1)), kp), - ); - let gi4 = S::i64gather_epi64( - &PERM64, - S::add_epi64(S::add_epi64(ii, S::set1_epi64(1)), jp), - ); - - let t0 = S::sub_pd( - S::sub_pd( - S::sub_pd( - S::sub_pd(S::set1_pd(0.5), S::mul_pd(x0, x0)), - S::mul_pd(y0, y0), - ), - S::mul_pd(z0, z0), - ), - S::mul_pd(w0, w0), - ); - let t1 = S::sub_pd( - S::sub_pd( - S::sub_pd( - S::sub_pd(S::set1_pd(0.5), S::mul_pd(x1, x1)), - S::mul_pd(y1, y1), - ), - S::mul_pd(z1, z1), - ), - S::mul_pd(w1, w1), - ); - let t2 = S::sub_pd( - S::sub_pd( - S::sub_pd( - S::sub_pd(S::set1_pd(0.5), S::mul_pd(x2, x2)), - S::mul_pd(y2, y2), - ), - S::mul_pd(z2, z2), - ), - S::mul_pd(w2, w2), - ); - let t3 = S::sub_pd( - S::sub_pd( - S::sub_pd( - S::sub_pd(S::set1_pd(0.5), S::mul_pd(x3, x3)), - S::mul_pd(y3, y3), - ), - S::mul_pd(z3, z3), - ), - S::mul_pd(w3, w3), - ); - let t4 = S::sub_pd( - S::sub_pd( - S::sub_pd( - S::sub_pd(S::set1_pd(0.5), S::mul_pd(x4, x4)), - S::mul_pd(y4, y4), - ), - S::mul_pd(z4, z4), - ), - S::mul_pd(w4, w4), - ); +pub fn simplex_4d(x: S::Vf64, y: S::Vf64, z: S::Vf64, w: S::Vf64, seed: i64) -> S::Vf64 { + let s = S::Vf64::set1(F4_64) * (x + y + z + w); + + let ipd = (x + s).floor(); + let jpd = (y + s).floor(); + let kpd = (z + s).floor(); + let lpd = (w + s).floor(); + + let i = ipd.cast_i64(); + let j = jpd.cast_i64(); + let k = kpd.cast_i64(); + let l = lpd.cast_i64(); + + let t = (i + j + k + l).cast_f64() * S::Vf64::set1(G4_64); + let x0 = x - (ipd - t); + let y0 = y - (jpd - t); + let z0 = z - (kpd - t); + let w0 = w - (lpd - t); + + let mut rank_x = S::Vi64::zeroes(); + let mut rank_y = S::Vi64::zeroes(); + let mut rank_z = S::Vi64::zeroes(); + let mut rank_w = S::Vi64::zeroes(); + + let cond = (x0.cmp_gt(y0)).bitcast_i64(); + rank_x = rank_x + (cond & S::Vi64::set1(1)); + rank_y = rank_y + S::Vi64::set1(1).and_not(cond); + let cond = (x0.cmp_gt(z0)).bitcast_i64(); + rank_x = rank_x + (cond & S::Vi64::set1(1)); + rank_z = rank_z + S::Vi64::set1(1).and_not(cond); + let cond = (x0.cmp_gt(w0)).bitcast_i64(); + rank_x = rank_x + (cond & S::Vi64::set1(1)); + rank_w = rank_w + S::Vi64::set1(1).and_not(cond); + let cond = (y0.cmp_gt(z0)).bitcast_i64(); + rank_y = rank_y + (cond & S::Vi64::set1(1)); + rank_z = rank_z + S::Vi64::set1(1).and_not(cond); + let cond = (y0.cmp_gt(w0)).bitcast_i64(); + rank_y = rank_y + (cond & S::Vi64::set1(1)); + rank_w = rank_w + S::Vi64::set1(1).and_not(cond); + let cond = (z0.cmp_gt(w0)).bitcast_i64(); + rank_z = rank_z + (cond & S::Vi64::set1(1)); + rank_w = rank_w + S::Vi64::set1(1).and_not(cond); + + let cond = rank_x.cmp_gt(S::Vi64::set1(2)); + let i1 = S::Vi64::set1(1) & cond; + let cond = rank_y.cmp_gt(S::Vi64::set1(2)); + let j1 = S::Vi64::set1(1) & cond; + let cond = rank_z.cmp_gt(S::Vi64::set1(2)); + let k1 = S::Vi64::set1(1) & cond; + let cond = rank_w.cmp_gt(S::Vi64::set1(2)); + let l1 = S::Vi64::set1(1) & cond; + + let cond = rank_x.cmp_gt(S::Vi64::set1(1)); + let i2 = S::Vi64::set1(1) & cond; + let cond = rank_y.cmp_gt(S::Vi64::set1(1)); + let j2 = S::Vi64::set1(1) & cond; + let cond = rank_z.cmp_gt(S::Vi64::set1(1)); + let k2 = S::Vi64::set1(1) & cond; + let cond = rank_w.cmp_gt(S::Vi64::set1(1)); + let l2 = S::Vi64::set1(1) & cond; + + let cond = rank_x.cmp_gt(S::Vi64::zeroes()); + let i3 = S::Vi64::set1(1) & cond; + let cond = rank_y.cmp_gt(S::Vi64::zeroes()); + let j3 = S::Vi64::set1(1) & cond; + let cond = rank_z.cmp_gt(S::Vi64::zeroes()); + let k3 = S::Vi64::set1(1) & cond; + let cond = rank_w.cmp_gt(S::Vi64::zeroes()); + let l3 = S::Vi64::set1(1) & cond; + + let x1 = x0 - i1.cast_f64() + S::Vf64::set1(G4_64); + let y1 = y0 - j1.cast_f64() + S::Vf64::set1(G4_64); + let z1 = z0 - k1.cast_f64() + S::Vf64::set1(G4_64); + let w1 = w0 - l1.cast_f64() + S::Vf64::set1(G4_64); + let x2 = x0 - i2.cast_f64() + S::Vf64::set1(G24_64); + let y2 = y0 - j2.cast_f64() + S::Vf64::set1(G24_64); + let z2 = z0 - k2.cast_f64() + S::Vf64::set1(G24_64); + let w2 = w0 - l2.cast_f64() + S::Vf64::set1(G24_64); + let x3 = x0 - i3.cast_f64() + S::Vf64::set1(G34_64); + let y3 = y0 - j3.cast_f64() + S::Vf64::set1(G34_64); + let z3 = z0 - k3.cast_f64() + S::Vf64::set1(G34_64); + let w3 = w0 - l3.cast_f64() + S::Vf64::set1(G34_64); + let x4 = x0 - S::Vf64::set1(1.0) + S::Vf64::set1(G44_64); + let y4 = y0 - S::Vf64::set1(1.0) + S::Vf64::set1(G44_64); + let z4 = z0 - S::Vf64::set1(1.0) + S::Vf64::set1(G44_64); + let w4 = w0 - S::Vf64::set1(1.0) + S::Vf64::set1(G44_64); + + let ii = i & S::Vi64::set1(0xff); + let jj = j & S::Vi64::set1(0xff); + let kk = k & S::Vi64::set1(0xff); + let ll = l & S::Vi64::set1(0xff); + + let (gi0, gi1, gi2, gi3, gi4) = unsafe { + // Safety: ii, jj, kk, and ll are all 0..255. All other temporary variables were fetched from PERM, which only + // contains elements in the range 0..255. + let lp = gather_64::(&PERM64, ll); + let kp = gather_64::(&PERM64, kk + lp); + let jp = gather_64::(&PERM64, jj + kp); + let gi0 = gather_64::(&PERM64, ii + jp); + + let lp = gather_64::(&PERM64, ll + l1); + let kp = gather_64::(&PERM64, kk + k1 + lp); + let jp = gather_64::(&PERM64, jj + j1 + kp); + let gi1 = gather_64::(&PERM64, ii + i1 + jp); + + let lp = gather_64::(&PERM64, ll + l2); + let kp = gather_64::(&PERM64, kk + k2 + lp); + let jp = gather_64::(&PERM64, jj + j2 + kp); + let gi2 = gather_64::(&PERM64, ii + i2 + jp); + + let lp = gather_64::(&PERM64, ll + l3); + let kp = gather_64::(&PERM64, kk + k3 + lp); + let jp = gather_64::(&PERM64, jj + j3 + kp); + let gi3 = gather_64::(&PERM64, ii + i3 + jp); + + let lp = gather_64::(&PERM64, ll + S::Vi64::set1(1)); + let kp = gather_64::(&PERM64, kk + S::Vi64::set1(1) + lp); + let jp = gather_64::(&PERM64, jj + S::Vi64::set1(1) + kp); + let gi4 = gather_64::(&PERM64, ii + S::Vi64::set1(1) + jp); + (gi0, gi1, gi2, gi3, gi4) + }; + + let t0 = S::Vf64::set1(0.5) - (x0 * x0) - (y0 * y0) - (z0 * z0) - (w0 * w0); + let t1 = S::Vf64::set1(0.5) - (x1 * x1) - (y1 * y1) - (z1 * z1) - (w1 * w1); + let t2 = S::Vf64::set1(0.5) - (x2 * x2) - (y2 * y2) - (z2 * z2) - (w2 * w2); + let t3 = S::Vf64::set1(0.5) - (x3 * x3) - (y3 * y3) - (z3 * z3) - (w3 * w3); + let t4 = S::Vf64::set1(0.5) - (x4 * x4) - (y4 * y4) - (z4 * z4) - (w4 * w4); //ti*ti*ti*ti - let mut t0q = S::mul_pd(t0, t0); - t0q = S::mul_pd(t0q, t0q); - let mut t1q = S::mul_pd(t1, t1); - t1q = S::mul_pd(t1q, t1q); - let mut t2q = S::mul_pd(t2, t2); - t2q = S::mul_pd(t2q, t2q); - let mut t3q = S::mul_pd(t3, t3); - t3q = S::mul_pd(t3q, t3q); - let mut t4q = S::mul_pd(t4, t4); - t4q = S::mul_pd(t4q, t4q); - - let mut n0 = S::mul_pd(t0q, grad4::(seed, gi0, x0, y0, z0, w0)); - let mut n1 = S::mul_pd(t1q, grad4::(seed, gi1, x1, y1, z1, w1)); - let mut n2 = S::mul_pd(t2q, grad4::(seed, gi2, x2, y2, z2, w2)); - let mut n3 = S::mul_pd(t3q, grad4::(seed, gi3, x3, y3, z3, w3)); - let mut n4 = S::mul_pd(t4q, grad4::(seed, gi4, x4, y4, z4, w4)); + let mut t0q = t0 * t0; + t0q = t0q * t0q; + let mut t1q = t1 * t1; + t1q = t1q * t1q; + let mut t2q = t2 * t2; + t2q = t2q * t2q; + let mut t3q = t3 * t3; + t3q = t3q * t3q; + let mut t4q = t4 * t4; + t4q = t4q * t4q; + + let mut n0 = t0q * grad4::(seed, gi0, x0, y0, z0, w0); + let mut n1 = t1q * grad4::(seed, gi1, x1, y1, z1, w1); + let mut n2 = t2q * grad4::(seed, gi2, x2, y2, z2, w2); + let mut n3 = t3q * grad4::(seed, gi3, x3, y3, z3, w3); + let mut n4 = t4q * grad4::(seed, gi4, x4, y4, z4, w4); //if ti < 0 then 0 else ni - let mut cond = S::cmplt_pd(t0, S::setzero_pd()); - n0 = S::andnot_pd(cond, n0); - cond = S::cmplt_pd(t1, S::setzero_pd()); - n1 = S::andnot_pd(cond, n1); - cond = S::cmplt_pd(t2, S::setzero_pd()); - n2 = S::andnot_pd(cond, n2); - cond = S::cmplt_pd(t3, S::setzero_pd()); - n3 = S::andnot_pd(cond, n3); - cond = S::cmplt_pd(t4, S::setzero_pd()); - n4 = S::andnot_pd(cond, n4); - - S::add_pd(n0, S::add_pd(n1, S::add_pd(n2, S::add_pd(n3, n4)))) * S::set1_pd(62.77772078955791) + let mut cond = t0.cmp_lt(S::Vf64::zeroes()); + n0 = n0.and_not(cond); + cond = t1.cmp_lt(S::Vf64::zeroes()); + n1 = n1.and_not(cond); + cond = t2.cmp_lt(S::Vf64::zeroes()); + n2 = n2.and_not(cond); + cond = t3.cmp_lt(S::Vf64::zeroes()); + n3 = n3.and_not(cond); + cond = t4.cmp_lt(S::Vf64::zeroes()); + n4 = n4.and_not(cond); + + (n0 + (n1 + (n2 + (n3 + n4)))) * S::Vf64::set1(62.77772078955791) } #[cfg(test)] @@ -643,12 +547,12 @@ mod tests { } #[test] - fn simplex_1d_range() { + fn test_noise_simplex64_1d_range() { for seed in 0..10 { let mut min = f64::INFINITY; let mut max = -f64::INFINITY; for x in 0..1000 { - let n = unsafe { simplex_1d::(F64x1(x as f64 / 10.0), seed).0 }; + let n = simplex_1d::(F64x1(x as f64 / 10.0), seed).0; min = min.min(n); max = max.max(n); } @@ -657,7 +561,7 @@ mod tests { } #[test] - fn simplex_1d_deriv_sanity() { + fn test_noise_simplex64_1d_deriv_sanity() { let mut avg_err = 0.0; const SEEDS: i64 = 10; const POINTS: i64 = 1000; @@ -666,9 +570,9 @@ mod tests { // Offset a bit so we don't check derivative at lattice points, where it's always zero let center = x as f64 / 10.0 + 0.1234; const H: f64 = 0.01; - let n0 = unsafe { simplex_1d::(F64x1(center - H), seed).0 }; - let (n1, d1) = unsafe { simplex_1d_deriv::(F64x1(center), seed) }; - let n2 = unsafe { simplex_1d::(F64x1(center + H), seed).0 }; + let n0 = simplex_1d::(F64x1(center - H), seed).0; + let (n1, d1) = simplex_1d_deriv::(F64x1(center), seed); + let n2 = simplex_1d::(F64x1(center + H), seed).0; let (n1, d1) = (n1.0, d1.0); avg_err += ((n2 - (n1 + d1 * H)).abs() + (n0 - (n1 - d1 * H)).abs()) / (SEEDS * POINTS * 2) as f64; @@ -678,15 +582,15 @@ mod tests { } #[test] - fn simplex_2d_range() { + fn test_noise_simplex64_2d_range() { for seed in 0..10 { let mut min = f64::INFINITY; let mut max = -f64::INFINITY; for y in 0..10 { for x in 0..100 { - let n = unsafe { - simplex_2d::(F64x1(x as f64 / 10.0), F64x1(y as f64 / 10.0), seed).0 - }; + let n = + simplex_2d::(F64x1(x as f64 / 10.0), F64x1(y as f64 / 10.0), seed) + .0; min = min.min(n); max = max.max(n); } @@ -696,7 +600,7 @@ mod tests { } #[test] - fn simplex_2d_deriv_sanity() { + fn test_noise_simplex64_2d_deriv_sanity() { let mut avg_err = 0.0; const SEEDS: i64 = 10; const POINTS: i64 = 10; @@ -707,22 +611,13 @@ mod tests { let center_x = x as f64 / 10.0 + 0.1234; let center_y = y as f64 / 10.0 + 0.1234; const H: f64 = 0.01; - let (value, d) = unsafe { - simplex_2d_deriv::(F64x1(center_x), F64x1(center_y), seed) - }; + let (value, d) = + simplex_2d_deriv::(F64x1(center_x), F64x1(center_y), seed); let (value, d) = (value.0, [d[0].0, d[1].0]); - let left = unsafe { - simplex_2d::(F64x1(center_x - H), F64x1(center_y), seed).0 - }; - let right = unsafe { - simplex_2d::(F64x1(center_x + H), F64x1(center_y), seed).0 - }; - let down = unsafe { - simplex_2d::(F64x1(center_x), F64x1(center_y - H), seed).0 - }; - let up = unsafe { - simplex_2d::(F64x1(center_x), F64x1(center_y + H), seed).0 - }; + let left = simplex_2d::(F64x1(center_x - H), F64x1(center_y), seed).0; + let right = simplex_2d::(F64x1(center_x + H), F64x1(center_y), seed).0; + let down = simplex_2d::(F64x1(center_x), F64x1(center_y - H), seed).0; + let up = simplex_2d::(F64x1(center_x), F64x1(center_y + H), seed).0; avg_err += ((left - (value - d[0] * H)).abs() + (right - (value + d[0] * H)).abs() + (down - (value - d[1] * H)).abs() @@ -734,24 +629,22 @@ mod tests { assert!(avg_err < 1e-3); } - #[ignore] #[test] - fn simplex_3d_range() { + #[should_panic(expected = "not implemented")] + fn test_noise_simplex64_3d_range() { let mut min = f64::INFINITY; let mut max = -f64::INFINITY; const SEED: i64 = 0; for z in 0..10 { for y in 0..10 { for x in 0..10000 { - let n = unsafe { - simplex_3d::( - F64x1(x as f64 / 10.0), - F64x1(y as f64 / 10.0), - F64x1(z as f64 / 10.0), - SEED, - ) - .0 - }; + let n = simplex_3d::( + F64x1(x as f64 / 10.0), + F64x1(y as f64 / 10.0), + F64x1(z as f64 / 10.0), + SEED, + ) + .0; min = min.min(n); max = max.max(n); } @@ -760,9 +653,9 @@ mod tests { check_bounds(min, max); } - #[ignore] #[test] - fn simplex_3d_deriv_sanity() { + #[should_panic(expected = "not implemented")] + fn test_noise_simplex64_3d_deriv_sanity() { let mut avg_err = 0.0; const POINTS: i64 = 10; const SEED: i64 = 0; @@ -774,42 +667,34 @@ mod tests { let center_y = y as f64 / 10.0 + 0.1234; let center_z = z as f64 / 10.0 + 0.1234; const H: f64 = 0.01; - let (value, d) = unsafe { - simplex_3d_deriv::( - F64x1(center_x), - F64x1(center_y), - F64x1(center_z), - SEED, - ) - }; + let (value, d) = simplex_3d_deriv::( + F64x1(center_x), + F64x1(center_y), + F64x1(center_z), + SEED, + ); let (value, d) = (value.0, [d[0].0, d[1].0, d[2].0]); - let right = unsafe { - simplex_3d::( - F64x1(center_x + H), - F64x1(center_y), - F64x1(center_z), - SEED, - ) - .0 - }; - let up = unsafe { - simplex_3d::( - F64x1(center_x), - F64x1(center_y + H), - F64x1(center_z), - SEED, - ) - .0 - }; - let forward = unsafe { - simplex_3d::( - F64x1(center_x), - F64x1(center_y), - F64x1(center_z + H), - SEED, - ) - .0 - }; + let right = simplex_3d::( + F64x1(center_x + H), + F64x1(center_y), + F64x1(center_z), + SEED, + ) + .0; + let up = simplex_3d::( + F64x1(center_x), + F64x1(center_y + H), + F64x1(center_z), + SEED, + ) + .0; + let forward = simplex_3d::( + F64x1(center_x), + F64x1(center_y), + F64x1(center_z + H), + SEED, + ) + .0; avg_err += ((right - (value + d[0] * H)).abs() + (up - (value + d[1] * H)).abs() + (forward - (value + d[2] * H)).abs()) @@ -821,7 +706,7 @@ mod tests { } #[test] - fn simplex_4d_range() { + fn test_noise_simplex64_4d_range() { let mut min = f64::INFINITY; let mut max = -f64::INFINITY; const SEED: i64 = 0; @@ -829,16 +714,14 @@ mod tests { for z in 0..10 { for y in 0..10 { for x in 0..1000 { - let n = unsafe { - simplex_4d::( - F64x1(x as f64 / 10.0), - F64x1(y as f64 / 10.0), - F64x1(z as f64 / 10.0), - F64x1(w as f64 / 10.0), - SEED, - ) - .0 - }; + let n = simplex_4d::( + F64x1(x as f64 / 10.0), + F64x1(y as f64 / 10.0), + F64x1(z as f64 / 10.0), + F64x1(w as f64 / 10.0), + SEED, + ) + .0; min = min.min(n); max = max.max(n); } diff --git a/src/noise/turbulence_32.rs b/src/noise/turbulence_32.rs index 82d2970..f20388f 100644 --- a/src/noise/turbulence_32.rs +++ b/src/noise/turbulence_32.rs @@ -1,29 +1,29 @@ use crate::noise::simplex_32::{simplex_1d, simplex_2d, simplex_3d, simplex_4d}; -use simdeez::Simd; +use simdeez::prelude::*; #[inline(always)] -pub unsafe fn turbulence_1d( +pub fn turbulence_1d( mut x: S::Vf32, lacunarity: S::Vf32, gain: S::Vf32, octaves: u8, seed: i32, ) -> S::Vf32 { - let mut amp = S::set1_ps(1.0); - let mut result = S::abs_ps(simplex_1d::(x, seed)); + let mut amp = S::Vf32::set1(1.0); + let mut result = simplex_1d::(x, seed).abs(); for _ in 1..octaves { - x = S::mul_ps(x, lacunarity); - amp = S::mul_ps(amp, gain); - result = S::add_ps(result, S::abs_ps(simplex_1d::(x, seed))); + x = x * lacunarity; + amp = amp * gain; + result = result + simplex_1d::(x, seed).abs(); } result } #[inline(always)] -pub unsafe fn turbulence_2d( +pub fn turbulence_2d( mut x: S::Vf32, mut y: S::Vf32, lac: S::Vf32, @@ -31,25 +31,22 @@ pub unsafe fn turbulence_2d( octaves: u8, seed: i32, ) -> S::Vf32 { - let mut result = S::abs_ps(simplex_2d::(x, y, seed)); + let mut result = simplex_2d::(x, y, seed).abs(); - let mut amp = S::set1_ps(1.0); + let mut amp = S::Vf32::set1(1.0); for _ in 1..octaves { - x = S::mul_ps(x, lac); - y = S::mul_ps(y, lac); - amp = S::mul_ps(amp, gain); - result = S::add_ps( - result, - S::abs_ps(S::mul_ps(simplex_2d::(x, y, seed), amp)), - ); + x = x * lac; + y = y * lac; + amp = amp * gain; + result = result + (simplex_2d::(x, y, seed) * amp).abs(); } result } #[inline(always)] -pub unsafe fn turbulence_3d( +pub fn turbulence_3d( mut x: S::Vf32, mut y: S::Vf32, mut z: S::Vf32, @@ -58,25 +55,22 @@ pub unsafe fn turbulence_3d( octaves: u8, seed: i32, ) -> S::Vf32 { - let mut result = S::abs_ps(simplex_3d::(x, y, z, seed)); - let mut amp = S::set1_ps(1.0); + let mut result = simplex_3d::(x, y, z, seed).abs(); + let mut amp = S::Vf32::set1(1.0); for _ in 1..octaves { - x = S::mul_ps(x, lac); - y = S::mul_ps(y, lac); - z = S::mul_ps(z, lac); - amp = S::mul_ps(amp, gain); - result = S::add_ps( - result, - S::abs_ps(S::mul_ps(simplex_3d::(x, y, z, seed), amp)), - ); + x = x * lac; + y = y * lac; + z = z * lac; + amp = amp * gain; + result = result + (simplex_3d::(x, y, z, seed) * amp).abs(); } result } #[inline(always)] -pub unsafe fn turbulence_4d( +pub fn turbulence_4d( mut x: S::Vf32, mut y: S::Vf32, mut z: S::Vf32, @@ -86,19 +80,16 @@ pub unsafe fn turbulence_4d( octaves: u8, seed: i32, ) -> S::Vf32 { - let mut result = S::abs_ps(simplex_4d::(x, y, z, w, seed)); - let mut amp = S::set1_ps(1.0); + let mut result = simplex_4d::(x, y, z, w, seed).abs(); + let mut amp = S::Vf32::set1(1.0); for _ in 1..octaves { - x = S::mul_ps(x, lac); - y = S::mul_ps(y, lac); - z = S::mul_ps(z, lac); - w = S::mul_ps(w, lac); - amp = S::mul_ps(amp, gain); - result = S::add_ps( - result, - S::abs_ps(S::mul_ps(simplex_4d::(x, y, z, w, seed), amp)), - ); + x = x * lac; + y = y * lac; + z = z * lac; + w = w * lac; + amp = amp * gain; + result = result + (simplex_4d::(x, y, z, w, seed) * amp).abs(); } result diff --git a/src/noise/turbulence_64.rs b/src/noise/turbulence_64.rs index e58eff0..c73d0d9 100644 --- a/src/noise/turbulence_64.rs +++ b/src/noise/turbulence_64.rs @@ -1,29 +1,29 @@ use crate::noise::simplex_64::{simplex_1d, simplex_2d, simplex_3d, simplex_4d}; -use simdeez::Simd; +use simdeez::prelude::*; #[inline(always)] -pub unsafe fn turbulence_1d( +pub fn turbulence_1d( mut x: S::Vf64, lacunarity: S::Vf64, gain: S::Vf64, octaves: u8, seed: i64, ) -> S::Vf64 { - let mut amp = S::set1_pd(1.0); - let mut result = S::abs_pd(simplex_1d::(x, seed)); + let mut amp = S::Vf64::set1(1.0); + let mut result = simplex_1d::(x, seed).abs(); for _ in 1..octaves { - x = S::mul_pd(x, lacunarity); - amp = S::mul_pd(amp, gain); - result = S::add_pd(result, S::abs_pd(simplex_1d::(x, seed))); + x = x * lacunarity; + amp = amp * gain; + result = result + simplex_1d::(x, seed).abs(); } result } #[inline(always)] -pub unsafe fn turbulence_2d( +pub fn turbulence_2d( mut x: S::Vf64, mut y: S::Vf64, lac: S::Vf64, @@ -31,25 +31,22 @@ pub unsafe fn turbulence_2d( octaves: u8, seed: i64, ) -> S::Vf64 { - let mut result = S::abs_pd(simplex_2d::(x, y, seed)); + let mut result = simplex_2d::(x, y, seed).abs(); - let mut amp = S::set1_pd(1.0); + let mut amp = S::Vf64::set1(1.0); for _ in 1..octaves { - x = S::mul_pd(x, lac); - y = S::mul_pd(y, lac); - amp = S::mul_pd(amp, gain); - result = S::add_pd( - result, - S::abs_pd(S::mul_pd(simplex_2d::(x, y, seed), amp)), - ); + x = x * lac; + y = y * lac; + amp = amp * gain; + result = result + (simplex_2d::(x, y, seed) * amp).abs(); } result } #[inline(always)] -pub unsafe fn turbulence_3d( +pub fn turbulence_3d( mut x: S::Vf64, mut y: S::Vf64, mut z: S::Vf64, @@ -58,25 +55,22 @@ pub unsafe fn turbulence_3d( octaves: u8, seed: i64, ) -> S::Vf64 { - let mut result = S::abs_pd(simplex_3d::(x, y, z, seed)); - let mut amp = S::set1_pd(1.0); + let mut result = simplex_3d::(x, y, z, seed).abs(); + let mut amp = S::Vf64::set1(1.0); for _ in 1..octaves { - x = S::mul_pd(x, lac); - y = S::mul_pd(y, lac); - z = S::mul_pd(z, lac); - amp = S::mul_pd(amp, gain); - result = S::add_pd( - result, - S::abs_pd(S::mul_pd(simplex_3d::(x, y, z, seed), amp)), - ); + x = x * lac; + y = y * lac; + z = z * lac; + amp = amp * gain; + result = result + (simplex_3d::(x, y, z, seed) * amp).abs(); } result } #[inline(always)] -pub unsafe fn turbulence_4d( +pub fn turbulence_4d( mut x: S::Vf64, mut y: S::Vf64, mut z: S::Vf64, @@ -86,19 +80,16 @@ pub unsafe fn turbulence_4d( octaves: u8, seed: i64, ) -> S::Vf64 { - let mut result = S::abs_pd(simplex_4d::(x, y, z, w, seed)); - let mut amp = S::set1_pd(1.0); + let mut result = simplex_4d::(x, y, z, w, seed).abs(); + let mut amp = S::Vf64::set1(1.0); for _ in 1..octaves { - x = S::mul_pd(x, lac); - y = S::mul_pd(y, lac); - z = S::mul_pd(z, lac); - w = S::mul_pd(w, lac); - amp = S::mul_pd(amp, gain); - result = S::add_pd( - result, - S::abs_pd(S::mul_pd(simplex_4d::(x, y, z, w, seed), amp)), - ); + x = x * lac; + y = y * lac; + z = z * lac; + w = w * lac; + amp = amp * gain; + result = result + (simplex_4d::(x, y, z, w, seed) * amp).abs(); } result diff --git a/src/noise_helpers_32.rs b/src/noise_helpers_32.rs index b9af118..29bb17d 100644 --- a/src/noise_helpers_32.rs +++ b/src/noise_helpers_32.rs @@ -1,54 +1,59 @@ use crate::dimensional_being::DimensionalBeing; -use crate::NoiseType; +use crate::{ + Cellular2Settings, CellularSettings, FbmSettings, GradientSettings, NoiseType, RidgeSettings, + Settings, TurbulenceSettings, +}; -use crate::noise::cell2_32::{cellular2_2d, cellular2_3d}; -use crate::noise::cell_32::{cellular_2d, cellular_3d}; -use crate::noise::fbm_32::{fbm_1d, fbm_2d, fbm_3d, fbm_4d}; -use crate::noise::ridge_32::{ridge_1d, ridge_2d, ridge_3d, ridge_4d}; -use crate::noise::simplex_32::{simplex_1d, simplex_2d, simplex_3d, simplex_4d}; -use crate::noise::turbulence_32::{turbulence_1d, turbulence_2d, turbulence_3d, turbulence_4d}; - -use simdeez::Simd; +use simdeez::prelude::*; use std::f32; -macro_rules! get_1d_noise_helper_f32 { - ($Setting:expr,$f:expr $(,$arg:expr)*) => { - { - let dim = $Setting.get_dimensions(); - let freq_x = S::set1_ps($Setting.freq_x); +pub trait Sample32: DimensionalBeing + Settings { + fn sample_1d(&self, x: S::Vf32) -> S::Vf32; + fn sample_2d(&self, x: S::Vf32, y: S::Vf32) -> S::Vf32; + fn sample_3d(&self, x: S::Vf32, y: S::Vf32, z: S::Vf32) -> S::Vf32; + fn sample_4d(&self, x: S::Vf32, y: S::Vf32, z: S::Vf32, w: S::Vf32) -> S::Vf32; +} + +#[inline(always)] +unsafe fn get_1d_noise_helper_f32>( + settings: Settings, +) -> (Vec, f32, f32) { + let dim = settings.get_dimensions(); + let freq_x = S::Vf32::set1(settings.get_freq_x()); let start_x = dim.x; let width = dim.width; - let mut min_s = S::set1_ps(f32::MAX); - let mut max_s = S::set1_ps(f32::MIN); + let mut min_s = S::Vf32::set1(f32::MAX); + let mut max_s = S::Vf32::set1(f32::MIN); let mut min = f32::MAX; let mut max = f32::MIN; - let mut result: Vec = Vec::with_capacity(width); - result.set_len(width); + let mut result = Vec::::with_capacity(width); + let result_ptr = result.as_mut_ptr(); let mut i = 0; - let vector_width = S::VF32_WIDTH; + let vector_width = S::Vf32::WIDTH; let remainder = width % vector_width; - let mut x_arr = Vec::with_capacity(vector_width); - x_arr.set_len(vector_width); + let mut x_arr = Vec::::with_capacity(vector_width); + let x_ptr = x_arr.as_mut_ptr(); for i in (0..vector_width).rev() { - x_arr[i] = start_x + i as f32; + x_ptr.add(i).write(start_x + i as f32); } - let mut x = S::loadu_ps(&x_arr[0]); + x_arr.set_len(vector_width); + let mut x = S::Vf32::load_from_ptr_unaligned(x_ptr); for _ in 0..width / vector_width { - let f = $f(S::mul_ps(x, freq_x) $(,$arg)*); - max_s = S::max_ps(max_s, f); - min_s = S::min_ps(min_s, f); - S::storeu_ps(result.get_unchecked_mut(i), f); + let f = settings.sample_1d(x * freq_x); + max_s = max_s.max(f); + min_s = min_s.min(f); + f.copy_to_ptr_unaligned(result_ptr.add(i)); i += vector_width; - x = S::add_ps(x, S::set1_ps(vector_width as f32)); + x = x + S::Vf32::set1(vector_width as f32); } if remainder != 0 { - let f = $f(S::mul_ps(x, freq_x) $(,$arg)*); + let f = settings.sample_1d(x * freq_x); for j in 0..remainder { let n = f[j]; - *result.get_unchecked_mut(i) = n; + result_ptr.add(i).write(n); // Note: This is unecessary for large images if n < min { min = n; @@ -59,6 +64,7 @@ macro_rules! get_1d_noise_helper_f32 { i += 1; } } + result.set_len(width); for i in 0..vector_width { if min_s[i] < min { min = min_s[i]; @@ -68,51 +74,52 @@ macro_rules! get_1d_noise_helper_f32 { } } (result, min, max) - } - } } -macro_rules! get_2d_noise_helper_f32 { - ($Setting:expr,$f:expr $(,$arg:expr)*)=> {{ - let dim = $Setting.get_dimensions(); - let freq_x = S::set1_ps($Setting.freq_x); - let freq_y = S::set1_ps($Setting.freq_y); +#[inline(always)] +unsafe fn get_2d_noise_helper_f32>( + settings: Settings, +) -> (Vec, f32, f32) { + let dim = settings.get_dimensions(); + let freq_x = S::Vf32::set1(settings.get_freq_x()); + let freq_y = S::Vf32::set1(settings.get_freq_y()); let start_x = dim.x; let width = dim.width; let start_y = dim.y; let height = dim.height; - let mut min_s = S::set1_ps(f32::MAX); - let mut max_s = S::set1_ps(f32::MIN); + let mut min_s = S::Vf32::set1(f32::MAX); + let mut max_s = S::Vf32::set1(f32::MIN); let mut min = f32::MAX; let mut max = f32::MIN; - let mut result = Vec::with_capacity(width * height); - result.set_len(width * height); - let mut y = S::set1_ps(start_y); + let mut result = Vec::::with_capacity(width * height); + let result_ptr = result.as_mut_ptr(); + let mut y = S::Vf32::set1(start_y); let mut i = 0; - let vector_width = S::VF32_WIDTH; + let vector_width = S::Vf32::WIDTH; let remainder = width % vector_width; - let mut x_arr = Vec::with_capacity(vector_width); - x_arr.set_len(vector_width); + let mut x_arr = Vec::::with_capacity(vector_width); + let x_ptr = x_arr.as_mut_ptr(); for i in (0..vector_width).rev() { - x_arr[i] = start_x + i as f32; + x_ptr.add(i).write(start_x + i as f32); } + x_arr.set_len(vector_width); for _ in 0..height { - let mut x = S::loadu_ps(&x_arr[0]); + let mut x = S::Vf32::load_from_ptr_unaligned(x_ptr); for _ in 0..width / vector_width { - let f = $f(S::mul_ps(x, freq_x), S::mul_ps(y, freq_y) $(,$arg)*); - max_s = S::max_ps(max_s, f); - min_s = S::min_ps(min_s, f); - S::storeu_ps(result.get_unchecked_mut(i), f); + let f = settings.sample_2d(x * freq_x, y * freq_y); + max_s = max_s.max(f); + min_s = min_s.min(f); + f.copy_to_ptr_unaligned(result_ptr.add(i)); i += vector_width; - x = S::add_ps(x, S::set1_ps(vector_width as f32)); + x = x + S::Vf32::set1(vector_width as f32); } if remainder != 0 { - let f = $f(S::mul_ps(x, freq_x), S::mul_ps(y, freq_y) $(,$arg)*); + let f = settings.sample_2d(x * freq_x, y * freq_y); for j in 0..remainder { let n = f[j]; - *result.get_unchecked_mut(i) = n; + result_ptr.add(i).write(n); if n < min { min = n; } @@ -122,8 +129,9 @@ macro_rules! get_2d_noise_helper_f32 { i += 1; } } - y = S::add_ps(y, S::set1_ps(1.0)); + y = y + S::Vf32::set1(1.0); } + result.set_len(width * height); for i in 0..vector_width { if min_s[i] < min { min = min_s[i]; @@ -133,16 +141,16 @@ macro_rules! get_2d_noise_helper_f32 { } } (result, min, max) - -}}; } -macro_rules! get_3d_noise_helper_f32 { - ($Setting:expr,$f:expr $(,$arg:expr)*) => {{ - let dim = $Setting.get_dimensions(); - let freq_x = S::set1_ps($Setting.freq_x); - let freq_y = S::set1_ps($Setting.freq_y); - let freq_z = S::set1_ps($Setting.freq_z); +#[inline(always)] +unsafe fn get_3d_noise_helper_f32>( + settings: Settings, +) -> (Vec, f32, f32) { + let dim = settings.get_dimensions(); + let freq_x = S::Vf32::set1(settings.get_freq_x()); + let freq_y = S::Vf32::set1(settings.get_freq_y()); + let freq_z = S::Vf32::set1(settings.get_freq_z()); let start_x = dim.x; let width = dim.width; let start_y = dim.y; @@ -150,40 +158,41 @@ macro_rules! get_3d_noise_helper_f32 { let start_z = dim.z; let depth = dim.depth; - let mut min_s = S::set1_ps(f32::MAX); - let mut max_s = S::set1_ps(f32::MIN); + let mut min_s = S::Vf32::set1(f32::MAX); + let mut max_s = S::Vf32::set1(f32::MIN); let mut min = f32::MAX; let mut max = f32::MIN; - let mut result = Vec::with_capacity(width * height * depth); - result.set_len(width * height * depth); + let mut result = Vec::::with_capacity(width * height * depth); + let result_ptr = result.as_mut_ptr(); let mut i = 0; - let vector_width = S::VF32_WIDTH; + let vector_width = S::Vf32::WIDTH; let remainder = width % vector_width; - let mut x_arr = Vec::with_capacity(vector_width); - x_arr.set_len(vector_width); + let mut x_arr = Vec::::with_capacity(vector_width); + let x_ptr = x_arr.as_mut_ptr(); for i in (0..vector_width).rev() { - x_arr[i] = start_x + i as f32; + x_ptr.add(i).write(start_x + i as f32); } + x_arr.set_len(vector_width); - let mut z = S::set1_ps(start_z); + let mut z = S::Vf32::set1(start_z); for _ in 0..depth { - let mut y = S::set1_ps(start_y); + let mut y = S::Vf32::set1(start_y); for _ in 0..height { - let mut x = S::loadu_ps(&x_arr[0]); + let mut x = S::Vf32::load_from_ptr_unaligned(&x_arr[0]); for _ in 0..width / vector_width { - let f = $f(S::mul_ps(x, freq_x), S::mul_ps(y, freq_y), S::mul_ps(z, freq_z) $(,$arg)*); - max_s = S::max_ps(max_s, f); - min_s = S::min_ps(min_s, f); - S::storeu_ps(result.get_unchecked_mut(i), f); + let f = settings.sample_3d(x * freq_x, y * freq_y, z * freq_z); + max_s = max_s.max(f); + min_s = min_s.min(f); + f.copy_to_ptr_unaligned(result_ptr.add(i)); i += vector_width; - x = S::add_ps(x, S::set1_ps(vector_width as f32)); + x = x + S::Vf32::set1(vector_width as f32); } if remainder != 0 { - let f = $f(S::mul_ps(x, freq_x), S::mul_ps(y, freq_y), S::mul_ps(z, freq_z) $(,$arg)*); + let f = settings.sample_3d(x * freq_x, y * freq_y, z * freq_z); for j in 0..remainder { let n = f[j]; - *result.get_unchecked_mut(i) = n; + result_ptr.add(i).write(n); if n < min { min = n; } @@ -193,10 +202,11 @@ macro_rules! get_3d_noise_helper_f32 { i += 1; } } - y = S::add_ps(y, S::set1_ps(1.0)); + y = y + S::Vf32::set1(1.0); } - z = S::add_ps(z, S::set1_ps(1.0)); + z = z + S::Vf32::set1(1.0); } + result.set_len(width * height * depth); for i in 0..vector_width { if min_s[i] < min { min = min_s[i]; @@ -206,16 +216,17 @@ macro_rules! get_3d_noise_helper_f32 { } } (result, min, max) -}}; } -macro_rules! get_4d_noise_helper_f32 { - ($Setting:expr,$f:expr $(,$arg:expr)*) => {{ - let dim = $Setting.get_dimensions(); - let freq_x = S::set1_ps($Setting.freq_x); - let freq_y = S::set1_ps($Setting.freq_y); - let freq_z = S::set1_ps($Setting.freq_z); - let freq_w = S::set1_ps($Setting.freq_w); +#[inline(always)] +unsafe fn get_4d_noise_helper_f32>( + settings: Settings, +) -> (Vec, f32, f32) { + let dim = settings.get_dimensions(); + let freq_x = S::Vf32::set1(settings.get_freq_x()); + let freq_y = S::Vf32::set1(settings.get_freq_y()); + let freq_z = S::Vf32::set1(settings.get_freq_z()); + let freq_w = S::Vf32::set1(settings.get_freq_w()); let start_x = dim.x; let width = dim.width; let start_y = dim.y; @@ -225,41 +236,42 @@ macro_rules! get_4d_noise_helper_f32 { let start_w = dim.w; let time = dim.time; - let mut min_s = S::set1_ps(f32::MAX); - let mut max_s = S::set1_ps(f32::MIN); + let mut min_s = S::Vf32::set1(f32::MAX); + let mut max_s = S::Vf32::set1(f32::MIN); let mut min = f32::MAX; let mut max = f32::MIN; - let mut result = Vec::with_capacity(width * height * depth * time); - result.set_len(width * height * depth * time); + let mut result = Vec::::with_capacity(width * height * depth * time); + let result_ptr = result.as_mut_ptr(); let mut i = 0; - let vector_width = S::VF32_WIDTH; + let vector_width = S::Vf32::WIDTH; let remainder = width % vector_width; - let mut x_arr = Vec::with_capacity(vector_width); - x_arr.set_len(vector_width); + let mut x_arr = Vec::::with_capacity(vector_width); + let x_ptr = x_arr.as_mut_ptr(); for i in (0..vector_width).rev() { - x_arr[i] = start_x + i as f32; + x_ptr.add(i).write(start_x + i as f32); } - let mut w = S::set1_ps(start_w); + x_arr.set_len(vector_width); + let mut w = S::Vf32::set1(start_w); for _ in 0..time { - let mut z = S::set1_ps(start_z); + let mut z = S::Vf32::set1(start_z); for _ in 0..depth { - let mut y = S::set1_ps(start_y); + let mut y = S::Vf32::set1(start_y); for _ in 0..height { - let mut x = S::loadu_ps(&x_arr[0]); + let mut x = S::Vf32::load_from_ptr_unaligned(&x_arr[0]); for _ in 0..width / vector_width { - let f = $f(S::mul_ps(x, freq_x), S::mul_ps(y, freq_y), S::mul_ps(z, freq_z), S::mul_ps(w, freq_w) $(,$arg)*); - max_s = S::max_ps(max_s, f); - min_s = S::min_ps(min_s, f); - S::storeu_ps(result.get_unchecked_mut(i), f); + let f = settings.sample_4d(x * freq_x, y * freq_y, z * freq_z, w * freq_w); + max_s = max_s.max(f); + min_s = min_s.min(f); + f.copy_to_ptr_unaligned(result_ptr.add(i)); i += vector_width; - x = S::add_ps(x, S::set1_ps(vector_width as f32)); + x = x + S::Vf32::set1(vector_width as f32); } if remainder != 0 { - let f = $f(S::mul_ps(x, freq_x), S::mul_ps(y, freq_y), S::mul_ps(z, freq_z), S::mul_ps(w, freq_w) $(,$arg)*); + let f = settings.sample_4d(x * freq_x, y * freq_y, z * freq_z, w * freq_w); for j in 0..remainder { let n = f[j]; - *result.get_unchecked_mut(i) = n; + result_ptr.add(i).write(n); // Note: This is unecessary for large images if n < min { min = n; @@ -270,12 +282,13 @@ macro_rules! get_4d_noise_helper_f32 { i += 1; } } - y = S::add_ps(y, S::set1_ps(1.0)); + y = y + S::Vf32::set1(1.0); } - z = S::add_ps(z, S::set1_ps(1.0)); + z = z + S::Vf32::set1(1.0); } - w = S::add_ps(w, S::set1_ps(1.0)); + w = w + S::Vf32::set1(1.0); } + result.set_len(width * height * depth * time); for i in 0..vector_width { if min_s[i] < min { min = min_s[i]; @@ -285,40 +298,16 @@ macro_rules! get_4d_noise_helper_f32 { } } (result, min, max) -}}; } #[inline(always)] #[allow(dead_code)] pub unsafe fn get_1d_noise(noise_type: &NoiseType) -> (Vec, f32, f32) { match noise_type { - NoiseType::Fbm(s) => get_1d_noise_helper_f32!( - s, - fbm_1d::, - S::set1_ps(s.lacunarity), - S::set1_ps(s.gain), - s.octaves, - s.get_dimensions().seed - ), - NoiseType::Ridge(s) => get_1d_noise_helper_f32!( - s, - ridge_1d::, - S::set1_ps(s.lacunarity), - S::set1_ps(s.gain), - s.octaves, - s.get_dimensions().seed - ), - NoiseType::Turbulence(s) => get_1d_noise_helper_f32!( - s, - turbulence_1d::, - S::set1_ps(s.lacunarity), - S::set1_ps(s.gain), - s.octaves, - s.get_dimensions().seed - ), - NoiseType::Gradient(s) => { - get_1d_noise_helper_f32!(s, simplex_1d::, s.get_dimensions().seed) - } + NoiseType::Fbm(s) => get_1d_noise_helper_f32::(*s), + NoiseType::Ridge(s) => get_1d_noise_helper_f32::(*s), + NoiseType::Turbulence(s) => get_1d_noise_helper_f32::(*s), + NoiseType::Gradient(s) => get_1d_noise_helper_f32::(*s), NoiseType::Cellular(_) => { panic!("not implemented"); } @@ -337,51 +326,12 @@ pub unsafe fn get_1d_noise(noise_type: &NoiseType) -> (Vec, f32, f #[allow(dead_code)] pub unsafe fn get_2d_noise(noise_type: &NoiseType) -> (Vec, f32, f32) { match noise_type { - NoiseType::Fbm(s) => get_2d_noise_helper_f32!( - s, - fbm_2d::, - S::set1_ps(s.lacunarity), - S::set1_ps(s.gain), - s.octaves, - s.get_dimensions().seed - ), - NoiseType::Ridge(s) => get_2d_noise_helper_f32!( - s, - ridge_2d::, - S::set1_ps(s.lacunarity), - S::set1_ps(s.gain), - s.octaves, - s.get_dimensions().seed - ), - NoiseType::Turbulence(s) => get_2d_noise_helper_f32!( - s, - turbulence_2d::, - S::set1_ps(s.lacunarity), - S::set1_ps(s.gain), - s.octaves, - s.get_dimensions().seed - ), - NoiseType::Gradient(s) => { - get_2d_noise_helper_f32!(s, simplex_2d::, s.get_dimensions().seed) - } - NoiseType::Cellular(s) => get_2d_noise_helper_f32!( - s, - cellular_2d::, - s.distance_function, - s.return_type, - S::set1_ps(s.jitter), - s.get_dimensions().seed - ), - NoiseType::Cellular2(s) => get_2d_noise_helper_f32!( - s, - cellular2_2d::, - s.distance_function, - s.return_type, - S::set1_ps(s.jitter), - s.index0, - s.index1, - s.get_dimensions().seed - ), + NoiseType::Fbm(s) => get_2d_noise_helper_f32::(*s), + NoiseType::Ridge(s) => get_2d_noise_helper_f32::(*s), + NoiseType::Turbulence(s) => get_2d_noise_helper_f32::(*s), + NoiseType::Gradient(s) => get_2d_noise_helper_f32::(*s), + NoiseType::Cellular(s) => get_2d_noise_helper_f32::(*s), + NoiseType::Cellular2(s) => get_2d_noise_helper_f32::(*s), } } @@ -394,51 +344,12 @@ pub unsafe fn get_2d_noise(noise_type: &NoiseType) -> (Vec, f32, f #[allow(dead_code)] pub unsafe fn get_3d_noise(noise_type: &NoiseType) -> (Vec, f32, f32) { match noise_type { - NoiseType::Fbm(s) => get_3d_noise_helper_f32!( - s, - fbm_3d::, - S::set1_ps(s.lacunarity), - S::set1_ps(s.gain), - s.octaves, - s.get_dimensions().seed - ), - NoiseType::Ridge(s) => get_3d_noise_helper_f32!( - s, - ridge_3d::, - S::set1_ps(s.lacunarity), - S::set1_ps(s.gain), - s.octaves, - s.get_dimensions().seed - ), - NoiseType::Turbulence(s) => get_3d_noise_helper_f32!( - s, - turbulence_3d::, - S::set1_ps(s.lacunarity), - S::set1_ps(s.gain), - s.octaves, - s.get_dimensions().seed - ), - NoiseType::Gradient(s) => { - get_3d_noise_helper_f32!(s, simplex_3d::, s.get_dimensions().seed) - } - NoiseType::Cellular(s) => get_3d_noise_helper_f32!( - s, - cellular_3d::, - s.distance_function, - s.return_type, - S::set1_ps(s.jitter), - s.get_dimensions().seed - ), - NoiseType::Cellular2(s) => get_3d_noise_helper_f32!( - s, - cellular2_3d::, - s.distance_function, - s.return_type, - S::set1_ps(s.jitter), - s.index0, - s.index1, - s.get_dimensions().seed - ), + NoiseType::Fbm(s) => get_3d_noise_helper_f32::(*s), + NoiseType::Ridge(s) => get_3d_noise_helper_f32::(*s), + NoiseType::Turbulence(s) => get_3d_noise_helper_f32::(*s), + NoiseType::Gradient(s) => get_3d_noise_helper_f32::(*s), + NoiseType::Cellular(s) => get_3d_noise_helper_f32::(*s), + NoiseType::Cellular2(s) => get_3d_noise_helper_f32::(*s), } } @@ -446,33 +357,10 @@ pub unsafe fn get_3d_noise(noise_type: &NoiseType) -> (Vec, f32, f #[allow(dead_code)] pub unsafe fn get_4d_noise(noise_type: &NoiseType) -> (Vec, f32, f32) { match noise_type { - NoiseType::Fbm(s) => get_4d_noise_helper_f32!( - s, - fbm_4d::, - S::set1_ps(s.lacunarity), - S::set1_ps(s.gain), - s.octaves, - s.get_dimensions().seed - ), - NoiseType::Ridge(s) => get_4d_noise_helper_f32!( - s, - ridge_4d::, - S::set1_ps(s.lacunarity), - S::set1_ps(s.gain), - s.octaves, - s.get_dimensions().seed - ), - NoiseType::Turbulence(s) => get_4d_noise_helper_f32!( - s, - turbulence_4d::, - S::set1_ps(s.lacunarity), - S::set1_ps(s.gain), - s.octaves, - s.get_dimensions().seed - ), - NoiseType::Gradient(s) => { - get_4d_noise_helper_f32!(s, simplex_4d::, s.get_dimensions().seed) - } + NoiseType::Fbm(s) => get_4d_noise_helper_f32::(*s), + NoiseType::Ridge(s) => get_4d_noise_helper_f32::(*s), + NoiseType::Turbulence(s) => get_4d_noise_helper_f32::(*s), + NoiseType::Gradient(s) => get_4d_noise_helper_f32::(*s), NoiseType::Cellular(_) => { panic!("not implemented"); } diff --git a/src/noise_helpers_64.rs b/src/noise_helpers_64.rs index fef97a5..d48c8d4 100644 --- a/src/noise_helpers_64.rs +++ b/src/noise_helpers_64.rs @@ -1,54 +1,61 @@ -use simdeez::Simd; +use simdeez::prelude::*; use super::NoiseType; use crate::dimensional_being::DimensionalBeing; -use crate::noise::cell2_64::{cellular2_2d, cellular2_3d}; -use crate::noise::cell_64::{cellular_2d, cellular_3d}; -use crate::noise::fbm_64::{fbm_1d, fbm_2d, fbm_3d, fbm_4d}; -use crate::noise::ridge_64::{ridge_1d, ridge_2d, ridge_3d, ridge_4d}; -use crate::noise::simplex_64::{simplex_1d, simplex_2d, simplex_3d, simplex_4d}; -use crate::noise::turbulence_64::{turbulence_1d, turbulence_2d, turbulence_3d, turbulence_4d}; +use crate::{ + Cellular2Settings, CellularSettings, FbmSettings, GradientSettings, RidgeSettings, Settings, + TurbulenceSettings, +}; use std::f64; -macro_rules! get_1d_noise_helper_f64 { - ($Setting:expr,$f:expr $(,$arg:expr)*) => { - { - let dim = $Setting.get_dimensions(); - let freq_x = S::set1_pd($Setting.freq_x as f64); +pub trait Sample64: DimensionalBeing + Settings { + fn sample_1d(&self, x: S::Vf64) -> S::Vf64; + fn sample_2d(&self, x: S::Vf64, y: S::Vf64) -> S::Vf64; + fn sample_3d(&self, x: S::Vf64, y: S::Vf64, z: S::Vf64) -> S::Vf64; + fn sample_4d(&self, x: S::Vf64, y: S::Vf64, z: S::Vf64, w: S::Vf64) -> S::Vf64; +} + +#[inline(always)] +unsafe fn get_1d_noise_helper_f64>( + settings: Settings, +) -> (Vec, f64, f64) { + let dim = settings.get_dimensions(); + let freq_x = S::Vf64::set1(settings.get_freq_x() as f64); let start_x = dim.x as f64; let width = dim.width; - let mut min_s = S::set1_pd(f64::MAX); - let mut max_s = S::set1_pd(f64::MIN); + let mut min_s = S::Vf64::set1(f64::MAX); + let mut max_s = S::Vf64::set1(f64::MIN); let mut min = f64::MAX; let mut max = f64::MIN; - let mut result: Vec = Vec::with_capacity(width); - result.set_len(width); + let mut result = Vec::::with_capacity(width); + let result_ptr = result.as_mut_ptr(); let mut i = 0; - let vector_width = S::VF64_WIDTH; + let vector_width = S::Vf64::WIDTH; let remainder = width % vector_width; - let mut x_arr = Vec::with_capacity(vector_width); - x_arr.set_len(vector_width); + let mut x_arr = Vec::::with_capacity(vector_width); + let x_ptr = x_arr.as_mut_ptr(); for i in (0..vector_width).rev() { - x_arr[i] = start_x + i as f64; + x_ptr.add(i).write(start_x + i as f64); } - let mut x = S::loadu_pd(&x_arr[0]); + x_arr.set_len(vector_width); + let mut x = S::Vf64::load_from_ptr_unaligned(&x_arr[0]); for _ in 0..width / vector_width { - let f = $f(S::mul_pd(x, freq_x) $(,$arg)*); - max_s = S::max_pd(max_s, f); - min_s = S::min_pd(min_s, f); - S::storeu_pd(result.get_unchecked_mut(i), f); + let f = settings.sample_1d(x * freq_x); + max_s = max_s.max(f); + min_s = min_s.min(f); + f.copy_to_ptr_unaligned(result_ptr.add(i)); i += vector_width; - x = S::add_pd(x, S::set1_pd(vector_width as f64)); + x = x + S::Vf64::set1(vector_width as f64); } if remainder != 0 { - let f = $f(S::mul_pd(x, freq_x) $(,$arg)*); + let f = settings.sample_1d(x * freq_x); for j in 0..remainder { let n = f[j]; - *result.get_unchecked_mut(i) = n; + result_ptr.add(i).write(n); // Note: This is unecessary for large images if n < min { min = n; @@ -59,6 +66,7 @@ macro_rules! get_1d_noise_helper_f64 { i += 1; } } + result.set_len(width); for i in 0..vector_width { if min_s[i] < min { min = min_s[i]; @@ -68,51 +76,52 @@ macro_rules! get_1d_noise_helper_f64 { } } (result, min, max) - } - } } -macro_rules! get_2d_noise_helper_f64 { - ($Setting:expr,$f:expr $(,$arg:expr)*)=> {{ - let dim = $Setting.get_dimensions(); - let freq_x = S::set1_pd($Setting.freq_x as f64); - let freq_y = S::set1_pd($Setting.freq_y as f64); +#[inline(always)] +unsafe fn get_2d_noise_helper_f64>( + settings: Settings, +) -> (Vec, f64, f64) { + let dim = settings.get_dimensions(); + let freq_x = S::Vf64::set1(settings.get_freq_x() as f64); + let freq_y = S::Vf64::set1(settings.get_freq_y() as f64); let start_x = dim.x as f64; let width = dim.width; let start_y = dim.y as f64; let height = dim.height; - let mut min_s = S::set1_pd(f64::MAX); - let mut max_s = S::set1_pd(f64::MIN); + let mut min_s = S::Vf64::set1(f64::MAX); + let mut max_s = S::Vf64::set1(f64::MIN); let mut min = f64::MAX; let mut max = f64::MIN; - let mut result = Vec::with_capacity(width * height); - result.set_len(width * height); - let mut y = S::set1_pd(start_y); + let mut result = Vec::::with_capacity(width * height); + let result_ptr = result.as_mut_ptr(); + let mut y = S::Vf64::set1(start_y); let mut i = 0; - let vector_width = S::VF64_WIDTH; + let vector_width = S::Vf64::WIDTH; let remainder = width % vector_width; - let mut x_arr = Vec::with_capacity(vector_width); - x_arr.set_len(vector_width); + let mut x_arr = Vec::::with_capacity(vector_width); + let x_ptr = x_arr.as_mut_ptr(); for i in (0..vector_width).rev() { - x_arr[i] = start_x + i as f64; + x_ptr.add(i).write(start_x + i as f64); } + x_arr.set_len(vector_width); for _ in 0..height { - let mut x = S::loadu_pd(&x_arr[0]); + let mut x = S::Vf64::load_from_ptr_unaligned(&x_arr[0]); for _ in 0..width / vector_width { - let f = $f(S::mul_pd(x, freq_x), S::mul_pd(y, freq_y) $(,$arg)*); - max_s = S::max_pd(max_s, f); - min_s = S::min_pd(min_s, f); - S::storeu_pd(result.get_unchecked_mut(i), f); + let f = settings.sample_2d(x * freq_x, y * freq_y); + max_s = max_s.max(f); + min_s = min_s.min(f); + f.copy_to_ptr_unaligned(result_ptr.add(i)); i += vector_width; - x = S::add_pd(x, S::set1_pd(vector_width as f64)); + x = x + S::Vf64::set1(vector_width as f64); } if remainder != 0 { - let f = $f(S::mul_pd(x, freq_x), S::mul_pd(y, freq_y) $(,$arg)*); + let f = settings.sample_2d(x * freq_x, y * freq_y); for j in 0..remainder { let n = f[j]; - *result.get_unchecked_mut(i) = n; + result_ptr.add(i).write(n); if n < min { min = n; } @@ -122,8 +131,9 @@ macro_rules! get_2d_noise_helper_f64 { i += 1; } } - y = S::add_pd(y, S::set1_pd(1.0)); + y = y + S::Vf64::set1(1.0); } + result.set_len(width * height); for i in 0..vector_width { if min_s[i] < min { min = min_s[i]; @@ -133,16 +143,16 @@ macro_rules! get_2d_noise_helper_f64 { } } (result, min, max) - -}}; } -macro_rules! get_3d_noise_helper_f64 { - ($Setting:expr,$f:expr $(,$arg:expr)*) => {{ - let dim = $Setting.get_dimensions(); - let freq_x = S::set1_pd($Setting.freq_x as f64); - let freq_y = S::set1_pd($Setting.freq_y as f64); - let freq_z = S::set1_pd($Setting.freq_z as f64); +#[inline(always)] +unsafe fn get_3d_noise_helper_f64>( + settings: Settings, +) -> (Vec, f64, f64) { + let dim = settings.get_dimensions(); + let freq_x = S::Vf64::set1(settings.get_freq_x() as f64); + let freq_y = S::Vf64::set1(settings.get_freq_y() as f64); + let freq_z = S::Vf64::set1(settings.get_freq_z() as f64); let start_x = dim.x as f64; let width = dim.width; let start_y = dim.y as f64; @@ -150,40 +160,41 @@ macro_rules! get_3d_noise_helper_f64 { let start_z = dim.z as f64; let depth = dim.depth; - let mut min_s = S::set1_pd(f64::MAX); - let mut max_s = S::set1_pd(f64::MIN); + let mut min_s = S::Vf64::set1(f64::MAX); + let mut max_s = S::Vf64::set1(f64::MIN); let mut min = f64::MAX; let mut max = f64::MIN; - let mut result = Vec::with_capacity(width * height * depth); - result.set_len(width * height * depth); + let mut result = Vec::::with_capacity(width * height * depth); + let result_ptr = result.as_mut_ptr(); let mut i = 0; - let vector_width = S::VF64_WIDTH; + let vector_width = S::Vf64::WIDTH; let remainder = width % vector_width; - let mut x_arr = Vec::with_capacity(vector_width); - x_arr.set_len(vector_width); + let mut x_arr = Vec::::with_capacity(vector_width); + let x_ptr = x_arr.as_mut_ptr(); for i in (0..vector_width).rev() { - x_arr[i] = start_x + i as f64; + x_ptr.add(i).write(start_x + i as f64); } + x_arr.set_len(vector_width); - let mut z = S::set1_pd(start_z); + let mut z = S::Vf64::set1(start_z); for _ in 0..depth { - let mut y = S::set1_pd(start_y); + let mut y = S::Vf64::set1(start_y); for _ in 0..height { - let mut x = S::loadu_pd(&x_arr[0]); + let mut x = S::Vf64::load_from_ptr_unaligned(&x_arr[0]); for _ in 0..width / vector_width { - let f = $f(S::mul_pd(x, freq_x), S::mul_pd(y, freq_y), S::mul_pd(z, freq_z) $(,$arg)*); - max_s = S::max_pd(max_s, f); - min_s = S::min_pd(min_s, f); - S::storeu_pd(result.get_unchecked_mut(i), f); + let f = settings.sample_3d(x * freq_x, y * freq_y, z * freq_z); + max_s = max_s.max(f); + min_s = min_s.min(f); + f.copy_to_ptr_unaligned(result_ptr.add(i)); i += vector_width; - x = S::add_pd(x, S::set1_pd(vector_width as f64)); + x = x + S::Vf64::set1(vector_width as f64); } if remainder != 0 { - let f = $f(S::mul_pd(x, freq_x), S::mul_pd(y, freq_y), S::mul_pd(z, freq_z) $(,$arg)*); + let f = settings.sample_3d(x * freq_x, y * freq_y, z * freq_z); for j in 0..remainder { let n = f[j]; - *result.get_unchecked_mut(i) = n; + result_ptr.add(i).write(n); if n < min { min = n; } @@ -193,10 +204,11 @@ macro_rules! get_3d_noise_helper_f64 { i += 1; } } - y = S::add_pd(y, S::set1_pd(1.0)); + y = y + S::Vf64::set1(1.0); } - z = S::add_pd(z, S::set1_pd(1.0)); + z = z + S::Vf64::set1(1.0); } + result.set_len(width * height * depth); for i in 0..vector_width { if min_s[i] < min { min = min_s[i]; @@ -206,16 +218,17 @@ macro_rules! get_3d_noise_helper_f64 { } } (result, min, max) -}}; } -macro_rules! get_4d_noise_helper_f64 { - ($Setting:expr,$f:expr $(,$arg:expr)*) => {{ - let dim = $Setting.get_dimensions(); - let freq_x = S::set1_pd($Setting.freq_x as f64); - let freq_y = S::set1_pd($Setting.freq_y as f64); - let freq_z = S::set1_pd($Setting.freq_z as f64); - let freq_w = S::set1_pd($Setting.freq_w as f64); +#[inline(always)] +unsafe fn get_4d_noise_helper_f64>( + settings: Settings, +) -> (Vec, f64, f64) { + let dim = settings.get_dimensions(); + let freq_x = S::Vf64::set1(settings.get_freq_x() as f64); + let freq_y = S::Vf64::set1(settings.get_freq_y() as f64); + let freq_z = S::Vf64::set1(settings.get_freq_z() as f64); + let freq_w = S::Vf64::set1(settings.get_freq_w() as f64); let start_x = dim.x as f64; let width = dim.width; let start_y = dim.y as f64; @@ -225,41 +238,42 @@ macro_rules! get_4d_noise_helper_f64 { let start_w = dim.w as f64; let time = dim.time; - let mut min_s = S::set1_pd(f64::MAX); - let mut max_s = S::set1_pd(f64::MIN); + let mut min_s = S::Vf64::set1(f64::MAX); + let mut max_s = S::Vf64::set1(f64::MIN); let mut min = f64::MAX; let mut max = f64::MIN; - let mut result = Vec::with_capacity(width * height * depth * time); - result.set_len(width * height * depth * time); + let mut result = Vec::::with_capacity(width * height * depth * time); + let result_ptr = result.as_mut_ptr(); let mut i = 0; - let vector_width = S::VF64_WIDTH; + let vector_width = S::Vf64::WIDTH; let remainder = width % vector_width; - let mut x_arr = Vec::with_capacity(vector_width); - x_arr.set_len(vector_width); + let mut x_arr = Vec::::with_capacity(vector_width); + let x_ptr = x_arr.as_mut_ptr(); for i in (0..vector_width).rev() { - x_arr[i] = start_x + i as f64; + x_ptr.add(i).write(start_x + i as f64); } - let mut w = S::set1_pd(start_w); + x_arr.set_len(vector_width); + let mut w = S::Vf64::set1(start_w); for _ in 0..time { - let mut z = S::set1_pd(start_z); + let mut z = S::Vf64::set1(start_z); for _ in 0..depth { - let mut y = S::set1_pd(start_y); + let mut y = S::Vf64::set1(start_y); for _ in 0..height { - let mut x = S::loadu_pd(&x_arr[0]); + let mut x = S::Vf64::load_from_ptr_unaligned(&x_arr[0]); for _ in 0..width / vector_width { - let f = $f(S::mul_pd(x, freq_x), S::mul_pd(y, freq_y), S::mul_pd(z, freq_z), S::mul_pd(w, freq_w) $(,$arg)*); - max_s = S::max_pd(max_s, f); - min_s = S::min_pd(min_s, f); - S::storeu_pd(result.get_unchecked_mut(i), f); + let f = settings.sample_4d(x * freq_x, y * freq_y, z * freq_z, w * freq_w); + max_s = max_s.max(f); + min_s = min_s.min(f); + f.copy_to_ptr_unaligned(result_ptr.add(i)); i += vector_width; - x = S::add_pd(x, S::set1_pd(vector_width as f64)); + x = x + S::Vf64::set1(vector_width as f64); } if remainder != 0 { - let f = $f(S::mul_pd(x, freq_x), S::mul_pd(y, freq_y), S::mul_pd(z, freq_z), S::mul_pd(w, freq_w) $(,$arg)*); + let f = settings.sample_4d(x * freq_x, y * freq_y, z * freq_z, w * freq_w); for j in 0..remainder { let n = f[j]; - *result.get_unchecked_mut(i) = n; + result_ptr.add(i).write(n); // Note: This is unecessary for large images if n < min { min = n; @@ -270,12 +284,13 @@ macro_rules! get_4d_noise_helper_f64 { i += 1; } } - y = S::add_pd(y, S::set1_pd(1.0)); + y = y + S::Vf64::set1(1.0); } - z = S::add_pd(z, S::set1_pd(1.0)); + z = z + S::Vf64::set1(1.0); } - w = S::add_pd(w, S::set1_pd(1.0)); + w = w + S::Vf64::set1(1.0); } + result.set_len(width * height * depth * time); for i in 0..vector_width { if min_s[i] < min { min = min_s[i]; @@ -285,40 +300,16 @@ macro_rules! get_4d_noise_helper_f64 { } } (result, min, max) -}}; } #[inline(always)] #[allow(dead_code)] -pub unsafe fn get_1d_noise_f64(noise_type: &NoiseType) -> (Vec, f64, f64) { +pub unsafe fn get_1d_noise(noise_type: &NoiseType) -> (Vec, f64, f64) { match noise_type { - NoiseType::Fbm(s) => get_1d_noise_helper_f64!( - s, - fbm_1d::, - S::set1_pd(s.lacunarity as f64), - S::set1_pd(s.gain as f64), - s.octaves, - s.get_dimensions().seed as i64 - ), - NoiseType::Ridge(s) => get_1d_noise_helper_f64!( - s, - ridge_1d::, - S::set1_pd(s.lacunarity as f64), - S::set1_pd(s.gain as f64), - s.octaves, - s.get_dimensions().seed as i64 - ), - NoiseType::Turbulence(s) => get_1d_noise_helper_f64!( - s, - turbulence_1d::, - S::set1_pd(s.lacunarity as f64), - S::set1_pd(s.gain as f64), - s.octaves, - s.get_dimensions().seed as i64 - ), - NoiseType::Gradient(s) => { - get_1d_noise_helper_f64!(s, simplex_1d::, s.get_dimensions().seed as i64) - } + NoiseType::Fbm(s) => get_1d_noise_helper_f64::(*s), + NoiseType::Ridge(s) => get_1d_noise_helper_f64::(*s), + NoiseType::Turbulence(s) => get_1d_noise_helper_f64::(*s), + NoiseType::Gradient(s) => get_1d_noise_helper_f64::(*s), NoiseType::Cellular(_) => { panic!("not implemented"); } @@ -335,53 +326,14 @@ pub unsafe fn get_1d_noise_f64(noise_type: &NoiseType) -> (Vec, f6 /// in a single pass. #[inline(always)] #[allow(dead_code)] -pub unsafe fn get_2d_noise_f64(noise_type: &NoiseType) -> (Vec, f64, f64) { +pub unsafe fn get_2d_noise(noise_type: &NoiseType) -> (Vec, f64, f64) { match noise_type { - NoiseType::Fbm(s) => get_2d_noise_helper_f64!( - s, - fbm_2d::, - S::set1_pd(s.lacunarity as f64), - S::set1_pd(s.gain as f64), - s.octaves, - s.get_dimensions().seed as i64 - ), - NoiseType::Ridge(s) => get_2d_noise_helper_f64!( - s, - ridge_2d::, - S::set1_pd(s.lacunarity as f64), - S::set1_pd(s.gain as f64), - s.octaves, - s.get_dimensions().seed as i64 - ), - NoiseType::Turbulence(s) => get_2d_noise_helper_f64!( - s, - turbulence_2d::, - S::set1_pd(s.lacunarity as f64), - S::set1_pd(s.gain as f64), - s.octaves, - s.get_dimensions().seed as i64 - ), - NoiseType::Gradient(s) => { - get_2d_noise_helper_f64!(s, simplex_2d::, s.get_dimensions().seed as i64) - } - NoiseType::Cellular(s) => get_2d_noise_helper_f64!( - s, - cellular_2d::, - s.distance_function, - s.return_type, - S::set1_pd(s.jitter as f64), - s.get_dimensions().seed as i64 - ), - NoiseType::Cellular2(s) => get_2d_noise_helper_f64!( - s, - cellular2_2d::, - s.distance_function, - s.return_type, - S::set1_pd(s.jitter as f64), - s.index0, - s.index1, - s.get_dimensions().seed as i64 - ), + NoiseType::Fbm(s) => get_2d_noise_helper_f64::(*s), + NoiseType::Ridge(s) => get_2d_noise_helper_f64::(*s), + NoiseType::Turbulence(s) => get_2d_noise_helper_f64::(*s), + NoiseType::Gradient(s) => get_2d_noise_helper_f64::(*s), + NoiseType::Cellular(s) => get_2d_noise_helper_f64::(*s), + NoiseType::Cellular2(s) => get_2d_noise_helper_f64::(*s), } } @@ -392,87 +344,25 @@ pub unsafe fn get_2d_noise_f64(noise_type: &NoiseType) -> (Vec, f6 /// in a single pass. #[inline(always)] #[allow(dead_code)] -pub unsafe fn get_3d_noise_f64(noise_type: &NoiseType) -> (Vec, f64, f64) { +pub unsafe fn get_3d_noise(noise_type: &NoiseType) -> (Vec, f64, f64) { match noise_type { - NoiseType::Fbm(s) => get_3d_noise_helper_f64!( - s, - fbm_3d::, - S::set1_pd(s.lacunarity as f64), - S::set1_pd(s.gain as f64), - s.octaves, - s.get_dimensions().seed as i64 - ), - NoiseType::Ridge(s) => get_3d_noise_helper_f64!( - s, - ridge_3d::, - S::set1_pd(s.lacunarity as f64), - S::set1_pd(s.gain as f64), - s.octaves, - s.get_dimensions().seed as i64 - ), - NoiseType::Turbulence(s) => get_3d_noise_helper_f64!( - s, - turbulence_3d::, - S::set1_pd(s.lacunarity as f64), - S::set1_pd(s.gain as f64), - s.octaves, - s.get_dimensions().seed as i64 - ), - NoiseType::Gradient(s) => { - get_3d_noise_helper_f64!(s, simplex_3d::, s.get_dimensions().seed as i64) - } - NoiseType::Cellular(s) => get_3d_noise_helper_f64!( - s, - cellular_3d::, - s.distance_function, - s.return_type, - S::set1_pd(s.jitter as f64), - s.get_dimensions().seed as i64 - ), - NoiseType::Cellular2(s) => get_3d_noise_helper_f64!( - s, - cellular2_3d::, - s.distance_function, - s.return_type, - S::set1_pd(s.jitter as f64), - s.index0, - s.index1, - s.get_dimensions().seed as i64 - ), + NoiseType::Fbm(s) => get_3d_noise_helper_f64::(*s), + NoiseType::Ridge(s) => get_3d_noise_helper_f64::(*s), + NoiseType::Turbulence(s) => get_3d_noise_helper_f64::(*s), + NoiseType::Gradient(s) => get_3d_noise_helper_f64::(*s), + NoiseType::Cellular(s) => get_3d_noise_helper_f64::(*s), + NoiseType::Cellular2(s) => get_3d_noise_helper_f64::(*s), } } #[inline(always)] #[allow(dead_code)] -pub unsafe fn get_4d_noise_f64(noise_type: &NoiseType) -> (Vec, f64, f64) { +pub unsafe fn get_4d_noise(noise_type: &NoiseType) -> (Vec, f64, f64) { match noise_type { - NoiseType::Fbm(s) => get_4d_noise_helper_f64!( - s, - fbm_4d::, - S::set1_pd(s.lacunarity as f64), - S::set1_pd(s.gain as f64), - s.octaves, - s.get_dimensions().seed as i64 - ), - NoiseType::Ridge(s) => get_4d_noise_helper_f64!( - s, - ridge_4d::, - S::set1_pd(s.lacunarity as f64), - S::set1_pd(s.gain as f64), - s.octaves, - s.get_dimensions().seed as i64 - ), - NoiseType::Turbulence(s) => get_4d_noise_helper_f64!( - s, - turbulence_4d::, - S::set1_pd(s.lacunarity as f64), - S::set1_pd(s.gain as f64), - s.octaves, - s.get_dimensions().seed as i64 - ), - NoiseType::Gradient(s) => { - get_4d_noise_helper_f64!(s, simplex_4d::, s.get_dimensions().seed as i64) - } + NoiseType::Fbm(s) => get_4d_noise_helper_f64::(*s), + NoiseType::Ridge(s) => get_4d_noise_helper_f64::(*s), + NoiseType::Turbulence(s) => get_4d_noise_helper_f64::(*s), + NoiseType::Gradient(s) => get_4d_noise_helper_f64::(*s), NoiseType::Cellular(_) => { panic!("not implemented"); } diff --git a/src/settings/cellular2_settings.rs b/src/settings/cellular2_settings.rs index 651b5b4..674cfcb 100644 --- a/src/settings/cellular2_settings.rs +++ b/src/settings/cellular2_settings.rs @@ -1,10 +1,14 @@ +use simdeez::prelude::*; + use crate::dimensional_being::DimensionalBeing; -use crate::intrinsics::{avx2, scalar, sse2, sse41}; +use crate::{get_2d_noise, get_2d_scaled_noise, get_3d_noise, get_3d_scaled_noise}; +use crate::noise::cell2_32::{cellular2_2d, cellular2_3d}; +use crate::noise::cell2_64::{cellular2_2d as cellular2_2d_f64, cellular2_3d as cellular2_3d_f64}; pub use crate::noise::cell2_return_type::Cell2ReturnType; pub use crate::noise::cell_distance_function::CellDistanceFunction; -pub use crate::noise::cell_return_type::CellReturnType; -pub use crate::noise_builder::NoiseBuilder; pub use crate::noise_dimensions::NoiseDimensions; +use crate::noise_helpers_32::Sample32; +use crate::noise_helpers_64::Sample64; pub use crate::noise_type::NoiseType; use super::Settings; @@ -76,6 +80,22 @@ impl Settings for Cellular2Settings { unimplemented!() } + fn get_freq_x(&self) -> f32 { + self.freq_x + } + + fn get_freq_y(&self) -> f32 { + self.freq_y + } + + fn get_freq_z(&self) -> f32 { + self.freq_z + } + + fn get_freq_w(&self) -> f32 { + unimplemented!() + } + fn wrap(self) -> NoiseType { self.validate(); NoiseType::Cellular2(self) @@ -84,8 +104,8 @@ impl Settings for Cellular2Settings { fn generate(self) -> (Vec, f32, f32) { let d = self.dim.dim; match d { - 2 => get_2d_noise!(&NoiseType::Cellular2(self)), - 3 => get_3d_noise!(&NoiseType::Cellular2(self)), + 2 => get_2d_noise(&NoiseType::Cellular2(self)), + 3 => get_3d_noise(&NoiseType::Cellular2(self)), _ => panic!("not implemented"), } } @@ -103,13 +123,99 @@ impl Settings for Cellular2Settings { new_self.dim.min = min; new_self.dim.max = max; match d { - 2 => get_2d_scaled_noise!(&NoiseType::Cellular2(new_self)), - 3 => get_3d_scaled_noise!(&NoiseType::Cellular2(new_self)), + 2 => get_2d_scaled_noise(&NoiseType::Cellular2(new_self)), + 3 => get_3d_scaled_noise(&NoiseType::Cellular2(new_self)), _ => panic!("not implemented"), } } } +impl Sample32 for Cellular2Settings { + #[inline(always)] + #[allow(unused_variables)] + fn sample_1d(&self, x: S::Vf32) -> S::Vf32 { + unimplemented!() + } + + #[inline(always)] + fn sample_2d(&self, x: S::Vf32, y: S::Vf32) -> S::Vf32 { + cellular2_2d::( + x, + y, + self.distance_function, + self.return_type, + S::Vf32::set1(self.jitter), + self.index0, + self.index1, + self.dim.seed, + ) + } + + #[inline(always)] + fn sample_3d(&self, x: S::Vf32, y: S::Vf32, z: S::Vf32) -> S::Vf32 { + cellular2_3d::( + x, + y, + z, + self.distance_function, + self.return_type, + S::Vf32::set1(self.jitter), + self.index0, + self.index1, + self.dim.seed, + ) + } + + #[inline(always)] + #[allow(unused_variables)] + fn sample_4d(&self, x: S::Vf32, y: S::Vf32, z: S::Vf32, w: S::Vf32) -> S::Vf32 { + unimplemented!() + } +} + +impl Sample64 for Cellular2Settings { + #[inline(always)] + #[allow(unused_variables)] + fn sample_1d(&self, x: S::Vf64) -> S::Vf64 { + unimplemented!() + } + + #[inline(always)] + fn sample_2d(&self, x: S::Vf64, y: S::Vf64) -> S::Vf64 { + cellular2_2d_f64::( + x, + y, + self.distance_function, + self.return_type, + S::Vf64::set1(self.jitter.into()), + self.index0, + self.index1, + self.dim.seed.into(), + ) + } + + #[inline(always)] + fn sample_3d(&self, x: S::Vf64, y: S::Vf64, z: S::Vf64) -> S::Vf64 { + cellular2_3d_f64::( + x, + y, + z, + self.distance_function, + self.return_type, + S::Vf64::set1(self.jitter.into()), + self.index0, + self.index1, + self.dim.seed.into(), + ) + } + + #[inline(always)] + #[allow(unused_variables)] + fn sample_4d(&self, x: S::Vf64, y: S::Vf64, z: S::Vf64, w: S::Vf64) -> S::Vf64 { + unimplemented!() + } +} + impl Cellular2Settings { pub fn with_distance_function(&mut self, dist: CellDistanceFunction) -> &mut Cellular2Settings { self.distance_function = dist; diff --git a/src/settings/cellular_settings.rs b/src/settings/cellular_settings.rs index 8f4049a..72f2c00 100644 --- a/src/settings/cellular_settings.rs +++ b/src/settings/cellular_settings.rs @@ -1,10 +1,14 @@ +use simdeez::prelude::*; + use crate::dimensional_being::DimensionalBeing; -use crate::intrinsics::{avx2, scalar, sse2, sse41}; -pub use crate::noise::cell2_return_type::Cell2ReturnType; +use crate::{get_2d_noise, get_2d_scaled_noise, get_3d_noise, get_3d_scaled_noise}; +use crate::noise::cell_32::{cellular_2d, cellular_3d}; +use crate::noise::cell_64::{cellular_2d as cellular_2d_f64, cellular_3d as cellular_3d_f64}; pub use crate::noise::cell_distance_function::CellDistanceFunction; pub use crate::noise::cell_return_type::CellReturnType; -pub use crate::noise_builder::NoiseBuilder; pub use crate::noise_dimensions::NoiseDimensions; +use crate::noise_helpers_32::Sample32; +use crate::noise_helpers_64::Sample64; pub use crate::noise_type::NoiseType; use super::Settings; @@ -74,6 +78,22 @@ impl Settings for CellularSettings { unimplemented!() } + fn get_freq_x(&self) -> f32 { + self.freq_x + } + + fn get_freq_y(&self) -> f32 { + self.freq_y + } + + fn get_freq_z(&self) -> f32 { + self.freq_z + } + + fn get_freq_w(&self) -> f32 { + unimplemented!() + } + fn wrap(self) -> NoiseType { self.validate(); NoiseType::Cellular(self) @@ -82,8 +102,8 @@ impl Settings for CellularSettings { fn generate(self) -> (Vec, f32, f32) { let d = self.dim.dim; match d { - 2 => get_2d_noise!(&NoiseType::Cellular(self)), - 3 => get_3d_noise!(&NoiseType::Cellular(self)), + 2 => get_2d_noise(&NoiseType::Cellular(self)), + 3 => get_3d_noise(&NoiseType::Cellular(self)), _ => panic!("not implemented"), } } @@ -98,13 +118,91 @@ impl Settings for CellularSettings { new_self.dim.min = min; new_self.dim.max = max; match d { - 2 => get_2d_scaled_noise!(&NoiseType::Cellular(new_self)), - 3 => get_3d_scaled_noise!(&NoiseType::Cellular(new_self)), + 2 => get_2d_scaled_noise(&NoiseType::Cellular(new_self)), + 3 => get_3d_scaled_noise(&NoiseType::Cellular(new_self)), _ => panic!("not implemented"), } } } +impl Sample32 for CellularSettings { + #[inline(always)] + #[allow(unused_variables)] + fn sample_1d(&self, x: S::Vf32) -> S::Vf32 { + unimplemented!() + } + + #[inline(always)] + fn sample_2d(&self, x: S::Vf32, y: S::Vf32) -> S::Vf32 { + cellular_2d::( + x, + y, + self.distance_function, + self.return_type, + S::Vf32::set1(self.jitter), + self.dim.seed, + ) + } + + #[inline(always)] + fn sample_3d(&self, x: S::Vf32, y: S::Vf32, z: S::Vf32) -> S::Vf32 { + cellular_3d::( + x, + y, + z, + self.distance_function, + self.return_type, + S::Vf32::set1(self.jitter), + self.dim.seed, + ) + } + + #[inline(always)] + #[allow(unused_variables)] + fn sample_4d(&self, x: S::Vf32, y: S::Vf32, z: S::Vf32, w: S::Vf32) -> S::Vf32 { + unimplemented!() + } +} + +impl Sample64 for CellularSettings { + #[inline(always)] + #[allow(unused_variables)] + fn sample_1d(&self, x: S::Vf64) -> S::Vf64 { + unimplemented!() + } + + #[inline(always)] + fn sample_2d(&self, x: S::Vf64, y: S::Vf64) -> S::Vf64 { + cellular_2d_f64::( + x, + y, + self.distance_function, + self.return_type, + S::Vf64::set1(self.jitter.into()), + self.dim.seed.into(), + ) + } + + #[inline(always)] + fn sample_3d(&self, x: S::Vf64, y: S::Vf64, z: S::Vf64) -> S::Vf64 { + cellular_3d_f64::( + x, + y, + z, + self.distance_function, + self.return_type, + S::Vf64::set1(self.jitter.into()), + self.dim.seed.into(), + ) + } + + #[inline(always)] + #[allow(unused_variables)] + fn sample_4d(&self, x: S::Vf64, y: S::Vf64, z: S::Vf64, w: S::Vf64) -> S::Vf64 { + unimplemented!() + } +} + impl CellularSettings { pub fn with_distance_function(&mut self, dist: CellDistanceFunction) -> &mut CellularSettings { self.distance_function = dist; diff --git a/src/settings/fbm_settings.rs b/src/settings/fbm_settings.rs index 35eb850..8e4626e 100644 --- a/src/settings/fbm_settings.rs +++ b/src/settings/fbm_settings.rs @@ -1,10 +1,14 @@ +use simdeez::prelude::*; + use crate::dimensional_being::DimensionalBeing; -use crate::intrinsics::{avx2, scalar, sse2, sse41}; -pub use crate::noise::cell2_return_type::Cell2ReturnType; -pub use crate::noise::cell_distance_function::CellDistanceFunction; -pub use crate::noise::cell_return_type::CellReturnType; -pub use crate::noise_builder::NoiseBuilder; +use crate::{get_1d_noise, get_1d_scaled_noise, get_2d_noise, get_2d_scaled_noise, get_3d_noise, get_3d_scaled_noise, get_4d_noise, get_4d_scaled_noise}; +use crate::noise::fbm_32::{fbm_1d, fbm_2d, fbm_3d, fbm_4d}; +use crate::noise::fbm_64::{ + fbm_1d as fbm_1d_f64, fbm_2d as fbm_2d_f64, fbm_3d as fbm_3d_f64, fbm_4d as fbm_4d_f64, +}; pub use crate::noise_dimensions::NoiseDimensions; +use crate::noise_helpers_32::Sample32; +use crate::noise_helpers_64::Sample64; pub use crate::noise_type::NoiseType; use super::{Settings, SimplexSettings}; @@ -80,6 +84,22 @@ impl Settings for FbmSettings { self } + fn get_freq_x(&self) -> f32 { + self.freq_x + } + + fn get_freq_y(&self) -> f32 { + self.freq_y + } + + fn get_freq_z(&self) -> f32 { + self.freq_z + } + + fn get_freq_w(&self) -> f32 { + self.freq_w + } + fn wrap(self) -> NoiseType { self.validate(); NoiseType::Fbm(self) @@ -92,10 +112,10 @@ impl Settings for FbmSettings { fn generate(self) -> (Vec, f32, f32) { let d = self.dim.dim; match d { - 1 => get_1d_noise!(&NoiseType::Fbm(self)), - 2 => get_2d_noise!(&NoiseType::Fbm(self)), - 3 => get_3d_noise!(&NoiseType::Fbm(self)), - 4 => get_4d_noise!(&NoiseType::Fbm(self)), + 1 => get_1d_noise(&NoiseType::Fbm(self)), + 2 => get_2d_noise(&NoiseType::Fbm(self)), + 3 => get_3d_noise(&NoiseType::Fbm(self)), + 4 => get_4d_noise(&NoiseType::Fbm(self)), _ => panic!("not implemented"), } } @@ -106,10 +126,10 @@ impl Settings for FbmSettings { new_self.dim.min = min; new_self.dim.max = max; match d { - 1 => get_1d_scaled_noise!(&NoiseType::Fbm(new_self)), - 2 => get_2d_scaled_noise!(&NoiseType::Fbm(new_self)), - 3 => get_3d_scaled_noise!(&NoiseType::Fbm(new_self)), - 4 => get_4d_scaled_noise!(&NoiseType::Fbm(new_self)), + 1 => get_1d_scaled_noise(&NoiseType::Fbm(new_self)), + 2 => get_2d_scaled_noise(&NoiseType::Fbm(new_self)), + 3 => get_3d_scaled_noise(&NoiseType::Fbm(new_self)), + 4 => get_4d_scaled_noise(&NoiseType::Fbm(new_self)), _ => panic!("not implemented"), } } @@ -132,4 +152,108 @@ impl SimplexSettings for FbmSettings { } } +impl Sample32 for FbmSettings { + #[inline(always)] + fn sample_1d(&self, x: S::Vf32) -> S::Vf32 { + fbm_1d::( + x, + S::Vf32::set1(self.lacunarity), + S::Vf32::set1(self.gain), + self.octaves, + self.dim.seed, + ) + } + + #[inline(always)] + fn sample_2d(&self, x: S::Vf32, y: S::Vf32) -> S::Vf32 { + fbm_2d::( + x, + y, + S::Vf32::set1(self.lacunarity), + S::Vf32::set1(self.gain), + self.octaves, + self.dim.seed, + ) + } + + #[inline(always)] + fn sample_3d(&self, x: S::Vf32, y: S::Vf32, z: S::Vf32) -> S::Vf32 { + fbm_3d::( + x, + y, + z, + S::Vf32::set1(self.lacunarity), + S::Vf32::set1(self.gain), + self.octaves, + self.dim.seed, + ) + } + + #[inline(always)] + fn sample_4d(&self, x: S::Vf32, y: S::Vf32, z: S::Vf32, w: S::Vf32) -> S::Vf32 { + fbm_4d::( + x, + y, + z, + w, + S::Vf32::set1(self.lacunarity), + S::Vf32::set1(self.gain), + self.octaves, + self.dim.seed, + ) + } +} + +impl Sample64 for FbmSettings { + #[inline(always)] + fn sample_1d(&self, x: S::Vf64) -> S::Vf64 { + fbm_1d_f64::( + x, + S::Vf64::set1(self.lacunarity.into()), + S::Vf64::set1(self.gain.into()), + self.octaves, + self.dim.seed.into(), + ) + } + + #[inline(always)] + fn sample_2d(&self, x: S::Vf64, y: S::Vf64) -> S::Vf64 { + fbm_2d_f64::( + x, + y, + S::Vf64::set1(self.lacunarity.into()), + S::Vf64::set1(self.gain.into()), + self.octaves, + self.dim.seed.into(), + ) + } + + #[inline(always)] + fn sample_3d(&self, x: S::Vf64, y: S::Vf64, z: S::Vf64) -> S::Vf64 { + fbm_3d_f64::( + x, + y, + z, + S::Vf64::set1(self.lacunarity.into()), + S::Vf64::set1(self.gain.into()), + self.octaves, + self.dim.seed.into(), + ) + } + + #[inline(always)] + fn sample_4d(&self, x: S::Vf64, y: S::Vf64, z: S::Vf64, w: S::Vf64) -> S::Vf64 { + fbm_4d_f64::( + x, + y, + z, + w, + S::Vf64::set1(self.lacunarity.into()), + S::Vf64::set1(self.gain.into()), + self.octaves, + self.dim.seed.into(), + ) + } +} + impl FbmSettings {} diff --git a/src/settings/gradient_settings.rs b/src/settings/gradient_settings.rs index ce98d9a..19e1b6d 100644 --- a/src/settings/gradient_settings.rs +++ b/src/settings/gradient_settings.rs @@ -1,10 +1,15 @@ +use simdeez::prelude::*; + use crate::dimensional_being::DimensionalBeing; -use crate::intrinsics::{avx2, scalar, sse2, sse41}; -pub use crate::noise::cell2_return_type::Cell2ReturnType; -pub use crate::noise::cell_distance_function::CellDistanceFunction; -pub use crate::noise::cell_return_type::CellReturnType; -pub use crate::noise_builder::NoiseBuilder; +use crate::{get_1d_noise, get_1d_scaled_noise, get_2d_noise, get_2d_scaled_noise, get_3d_noise, get_3d_scaled_noise, get_4d_noise, get_4d_scaled_noise}; +use crate::noise::simplex_32::{simplex_1d, simplex_2d, simplex_3d, simplex_4d}; +use crate::noise::simplex_64::{ + simplex_1d as simplex_1d_f64, simplex_2d as simplex_2d_f64, simplex_3d as simplex_3d_f64, + simplex_4d as simplex_4d_f64, +}; pub use crate::noise_dimensions::NoiseDimensions; +use crate::noise_helpers_32::Sample32; +use crate::noise_helpers_64::Sample64; pub use crate::noise_type::NoiseType; use crate::settings::Settings; @@ -74,6 +79,22 @@ impl Settings for GradientSettings { self } + fn get_freq_x(&self) -> f32 { + self.freq_x + } + + fn get_freq_y(&self) -> f32 { + self.freq_y + } + + fn get_freq_z(&self) -> f32 { + self.freq_z + } + + fn get_freq_w(&self) -> f32 { + self.freq_w + } + fn wrap(self) -> NoiseType { self.validate(); NoiseType::Gradient(self) @@ -86,10 +107,10 @@ impl Settings for GradientSettings { fn generate(self) -> (Vec, f32, f32) { let d = self.dim.dim; match d { - 1 => get_1d_noise!(&NoiseType::Gradient(self)), - 2 => get_2d_noise!(&NoiseType::Gradient(self)), - 3 => get_3d_noise!(&NoiseType::Gradient(self)), - 4 => get_4d_noise!(&NoiseType::Gradient(self)), + 1 => get_1d_noise(&NoiseType::Gradient(self)), + 2 => get_2d_noise(&NoiseType::Gradient(self)), + 3 => get_3d_noise(&NoiseType::Gradient(self)), + 4 => get_4d_noise(&NoiseType::Gradient(self)), _ => panic!("not implemented"), } } @@ -100,13 +121,57 @@ impl Settings for GradientSettings { new_self.dim.min = min; new_self.dim.max = max; match d { - 1 => get_1d_scaled_noise!(&NoiseType::Gradient(new_self)), - 2 => get_2d_scaled_noise!(&NoiseType::Gradient(new_self)), - 3 => get_3d_scaled_noise!(&NoiseType::Gradient(new_self)), - 4 => get_4d_scaled_noise!(&NoiseType::Gradient(new_self)), + 1 => get_1d_scaled_noise(&NoiseType::Gradient(new_self)), + 2 => get_2d_scaled_noise(&NoiseType::Gradient(new_self)), + 3 => get_3d_scaled_noise(&NoiseType::Gradient(new_self)), + 4 => get_4d_scaled_noise(&NoiseType::Gradient(new_self)), _ => panic!("not implemented"), } } } +impl Sample32 for GradientSettings { + #[inline(always)] + fn sample_1d(&self, x: S::Vf32) -> S::Vf32 { + simplex_1d::(x, self.dim.seed) + } + + #[inline(always)] + fn sample_2d(&self, x: S::Vf32, y: S::Vf32) -> S::Vf32 { + simplex_2d::(x, y, self.dim.seed) + } + + #[inline(always)] + fn sample_3d(&self, x: S::Vf32, y: S::Vf32, z: S::Vf32) -> S::Vf32 { + simplex_3d::(x, y, z, self.dim.seed) + } + + #[inline(always)] + fn sample_4d(&self, x: S::Vf32, y: S::Vf32, z: S::Vf32, w: S::Vf32) -> S::Vf32 { + simplex_4d::(x, y, z, w, self.dim.seed) + } +} + +impl Sample64 for GradientSettings { + #[inline(always)] + fn sample_1d(&self, x: S::Vf64) -> S::Vf64 { + simplex_1d_f64::(x, self.dim.seed.into()) + } + + #[inline(always)] + fn sample_2d(&self, x: S::Vf64, y: S::Vf64) -> S::Vf64 { + simplex_2d_f64::(x, y, self.dim.seed.into()) + } + + #[inline(always)] + fn sample_3d(&self, x: S::Vf64, y: S::Vf64, z: S::Vf64) -> S::Vf64 { + simplex_3d_f64::(x, y, z, self.dim.seed.into()) + } + + #[inline(always)] + fn sample_4d(&self, x: S::Vf64, y: S::Vf64, z: S::Vf64, w: S::Vf64) -> S::Vf64 { + simplex_4d_f64::(x, y, z, w, self.dim.seed.into()) + } +} + impl GradientSettings {} diff --git a/src/settings/mod.rs b/src/settings/mod.rs index 31eb987..e27288c 100644 --- a/src/settings/mod.rs +++ b/src/settings/mod.rs @@ -1,7 +1,3 @@ -pub use crate::noise::cell2_return_type::Cell2ReturnType; -pub use crate::noise::cell_distance_function::CellDistanceFunction; -pub use crate::noise::cell_return_type::CellReturnType; -pub use crate::noise_builder::NoiseBuilder; pub use crate::noise_dimensions::NoiseDimensions; pub use crate::noise_type::NoiseType; @@ -13,6 +9,11 @@ pub trait Settings { fn with_freq_3d(&mut self, freq_x: f32, freq_y: f32, freq_z: f32) -> &mut Self; fn with_freq_4d(&mut self, freq_x: f32, freq_y: f32, freq_z: f32, freq_w: f32) -> &mut Self; + fn get_freq_x(&self) -> f32; + fn get_freq_y(&self) -> f32; + fn get_freq_z(&self) -> f32; + fn get_freq_w(&self) -> f32; + /// If you want to call noise functions by hand, call wrap on the settings /// to get back a NoiseType to call the noise functions with fn wrap(self) -> NoiseType; diff --git a/src/settings/ridge_settings.rs b/src/settings/ridge_settings.rs index 2fabd24..57641e8 100644 --- a/src/settings/ridge_settings.rs +++ b/src/settings/ridge_settings.rs @@ -1,10 +1,15 @@ +use simdeez::prelude::*; + use crate::dimensional_being::DimensionalBeing; -use crate::intrinsics::{avx2, scalar, sse2, sse41}; -pub use crate::noise::cell2_return_type::Cell2ReturnType; -pub use crate::noise::cell_distance_function::CellDistanceFunction; -pub use crate::noise::cell_return_type::CellReturnType; -pub use crate::noise_builder::NoiseBuilder; +use crate::{get_1d_noise, get_1d_scaled_noise, get_2d_noise, get_2d_scaled_noise, get_3d_noise, get_3d_scaled_noise, get_4d_noise, get_4d_scaled_noise}; +use crate::noise::ridge_32::{ridge_1d, ridge_2d, ridge_3d, ridge_4d}; +use crate::noise::ridge_64::{ + ridge_1d as ridge_1d_f64, ridge_2d as ridge_2d_f64, ridge_3d as ridge_3d_f64, + ridge_4d as ridge_4d_f64, +}; pub use crate::noise_dimensions::NoiseDimensions; +use crate::noise_helpers_32::Sample32; +use crate::noise_helpers_64::Sample64; pub use crate::noise_type::NoiseType; use super::{Settings, SimplexSettings}; @@ -81,6 +86,22 @@ impl Settings for RidgeSettings { self } + fn get_freq_x(&self) -> f32 { + self.freq_x + } + + fn get_freq_y(&self) -> f32 { + self.freq_y + } + + fn get_freq_z(&self) -> f32 { + self.freq_z + } + + fn get_freq_w(&self) -> f32 { + self.freq_w + } + fn wrap(self) -> NoiseType { self.validate(); NoiseType::Ridge(self) @@ -93,10 +114,10 @@ impl Settings for RidgeSettings { fn generate(self) -> (Vec, f32, f32) { let d = self.dim.dim; match d { - 1 => get_1d_noise!(&NoiseType::Ridge(self)), - 2 => get_2d_noise!(&NoiseType::Ridge(self)), - 3 => get_3d_noise!(&NoiseType::Ridge(self)), - 4 => get_4d_noise!(&NoiseType::Ridge(self)), + 1 => get_1d_noise(&NoiseType::Ridge(self)), + 2 => get_2d_noise(&NoiseType::Ridge(self)), + 3 => get_3d_noise(&NoiseType::Ridge(self)), + 4 => get_4d_noise(&NoiseType::Ridge(self)), _ => panic!("not implemented"), } } @@ -107,10 +128,10 @@ impl Settings for RidgeSettings { new_self.dim.min = min; new_self.dim.max = max; match d { - 1 => get_1d_scaled_noise!(&NoiseType::Ridge(new_self)), - 2 => get_2d_scaled_noise!(&NoiseType::Ridge(new_self)), - 3 => get_3d_scaled_noise!(&NoiseType::Ridge(new_self)), - 4 => get_4d_scaled_noise!(&NoiseType::Ridge(new_self)), + 1 => get_1d_scaled_noise(&NoiseType::Ridge(new_self)), + 2 => get_2d_scaled_noise(&NoiseType::Ridge(new_self)), + 3 => get_3d_scaled_noise(&NoiseType::Ridge(new_self)), + 4 => get_4d_scaled_noise(&NoiseType::Ridge(new_self)), _ => panic!("not implemented"), } } @@ -133,4 +154,108 @@ impl SimplexSettings for RidgeSettings { } } +impl Sample32 for RidgeSettings { + #[inline(always)] + fn sample_1d(&self, x: S::Vf32) -> S::Vf32 { + ridge_1d::( + x, + S::Vf32::set1(self.lacunarity), + S::Vf32::set1(self.gain), + self.octaves, + self.dim.seed, + ) + } + + #[inline(always)] + fn sample_2d(&self, x: S::Vf32, y: S::Vf32) -> S::Vf32 { + ridge_2d::( + x, + y, + S::Vf32::set1(self.lacunarity), + S::Vf32::set1(self.gain), + self.octaves, + self.dim.seed, + ) + } + + #[inline(always)] + fn sample_3d(&self, x: S::Vf32, y: S::Vf32, z: S::Vf32) -> S::Vf32 { + ridge_3d::( + x, + y, + z, + S::Vf32::set1(self.lacunarity), + S::Vf32::set1(self.gain), + self.octaves, + self.dim.seed, + ) + } + + #[inline(always)] + fn sample_4d(&self, x: S::Vf32, y: S::Vf32, z: S::Vf32, w: S::Vf32) -> S::Vf32 { + ridge_4d::( + x, + y, + z, + w, + S::Vf32::set1(self.lacunarity), + S::Vf32::set1(self.gain), + self.octaves, + self.dim.seed, + ) + } +} + +impl Sample64 for RidgeSettings { + #[inline(always)] + fn sample_1d(&self, x: S::Vf64) -> S::Vf64 { + ridge_1d_f64::( + x, + S::Vf64::set1(self.lacunarity.into()), + S::Vf64::set1(self.gain.into()), + self.octaves, + self.dim.seed.into(), + ) + } + + #[inline(always)] + fn sample_2d(&self, x: S::Vf64, y: S::Vf64) -> S::Vf64 { + ridge_2d_f64::( + x, + y, + S::Vf64::set1(self.lacunarity.into()), + S::Vf64::set1(self.gain.into()), + self.octaves, + self.dim.seed.into(), + ) + } + + #[inline(always)] + fn sample_3d(&self, x: S::Vf64, y: S::Vf64, z: S::Vf64) -> S::Vf64 { + ridge_3d_f64::( + x, + y, + z, + S::Vf64::set1(self.lacunarity.into()), + S::Vf64::set1(self.gain.into()), + self.octaves, + self.dim.seed.into(), + ) + } + + #[inline(always)] + fn sample_4d(&self, x: S::Vf64, y: S::Vf64, z: S::Vf64, w: S::Vf64) -> S::Vf64 { + ridge_4d_f64::( + x, + y, + z, + w, + S::Vf64::set1(self.lacunarity.into()), + S::Vf64::set1(self.gain.into()), + self.octaves, + self.dim.seed.into(), + ) + } +} + impl RidgeSettings {} diff --git a/src/settings/turbulence_settings.rs b/src/settings/turbulence_settings.rs index 6e5f232..c04eb89 100644 --- a/src/settings/turbulence_settings.rs +++ b/src/settings/turbulence_settings.rs @@ -1,10 +1,15 @@ +use simdeez::prelude::*; + use crate::dimensional_being::DimensionalBeing; -use crate::intrinsics::{avx2, scalar, sse2, sse41}; -pub use crate::noise::cell2_return_type::Cell2ReturnType; -pub use crate::noise::cell_distance_function::CellDistanceFunction; -pub use crate::noise::cell_return_type::CellReturnType; -pub use crate::noise_builder::NoiseBuilder; +use crate::{get_1d_noise, get_1d_scaled_noise, get_2d_noise, get_2d_scaled_noise, get_3d_noise, get_3d_scaled_noise, get_4d_noise, get_4d_scaled_noise}; +use crate::noise::turbulence_32::{turbulence_1d, turbulence_2d, turbulence_3d, turbulence_4d}; +use crate::noise::turbulence_64::{ + turbulence_1d as turbulence_1d_f64, turbulence_2d as turbulence_2d_f64, + turbulence_3d as turbulence_3d_f64, turbulence_4d as turbulence_4d_f64, +}; pub use crate::noise_dimensions::NoiseDimensions; +use crate::noise_helpers_32::Sample32; +use crate::noise_helpers_64::Sample64; pub use crate::noise_type::NoiseType; use super::{Settings, SimplexSettings}; @@ -81,6 +86,22 @@ impl Settings for TurbulenceSettings { self } + fn get_freq_x(&self) -> f32 { + self.freq_x + } + + fn get_freq_y(&self) -> f32 { + self.freq_y + } + + fn get_freq_z(&self) -> f32 { + self.freq_z + } + + fn get_freq_w(&self) -> f32 { + self.freq_w + } + fn wrap(self) -> NoiseType { self.validate(); NoiseType::Turbulence(self) @@ -93,10 +114,10 @@ impl Settings for TurbulenceSettings { fn generate(self) -> (Vec, f32, f32) { let d = self.dim.dim; match d { - 1 => get_1d_noise!(&NoiseType::Turbulence(self)), - 2 => get_2d_noise!(&NoiseType::Turbulence(self)), - 3 => get_3d_noise!(&NoiseType::Turbulence(self)), - 4 => get_4d_noise!(&NoiseType::Turbulence(self)), + 1 => get_1d_noise(&NoiseType::Turbulence(self)), + 2 => get_2d_noise(&NoiseType::Turbulence(self)), + 3 => get_3d_noise(&NoiseType::Turbulence(self)), + 4 => get_4d_noise(&NoiseType::Turbulence(self)), _ => panic!("not implemented"), } } @@ -107,10 +128,10 @@ impl Settings for TurbulenceSettings { new_self.dim.min = min; new_self.dim.max = max; match d { - 1 => get_1d_scaled_noise!(&NoiseType::Turbulence(new_self)), - 2 => get_2d_scaled_noise!(&NoiseType::Turbulence(new_self)), - 3 => get_3d_scaled_noise!(&NoiseType::Turbulence(new_self)), - 4 => get_4d_scaled_noise!(&NoiseType::Turbulence(new_self)), + 1 => get_1d_scaled_noise(&NoiseType::Turbulence(new_self)), + 2 => get_2d_scaled_noise(&NoiseType::Turbulence(new_self)), + 3 => get_3d_scaled_noise(&NoiseType::Turbulence(new_self)), + 4 => get_4d_scaled_noise(&NoiseType::Turbulence(new_self)), _ => panic!("not implemented"), } } @@ -133,4 +154,108 @@ impl SimplexSettings for TurbulenceSettings { } } +impl Sample32 for TurbulenceSettings { + #[inline(always)] + fn sample_1d(&self, x: S::Vf32) -> S::Vf32 { + turbulence_1d::( + x, + S::Vf32::set1(self.lacunarity), + S::Vf32::set1(self.gain), + self.octaves, + self.dim.seed, + ) + } + + #[inline(always)] + fn sample_2d(&self, x: S::Vf32, y: S::Vf32) -> S::Vf32 { + turbulence_2d::( + x, + y, + S::Vf32::set1(self.lacunarity), + S::Vf32::set1(self.gain), + self.octaves, + self.dim.seed, + ) + } + + #[inline(always)] + fn sample_3d(&self, x: S::Vf32, y: S::Vf32, z: S::Vf32) -> S::Vf32 { + turbulence_3d::( + x, + y, + z, + S::Vf32::set1(self.lacunarity), + S::Vf32::set1(self.gain), + self.octaves, + self.dim.seed, + ) + } + + #[inline(always)] + fn sample_4d(&self, x: S::Vf32, y: S::Vf32, z: S::Vf32, w: S::Vf32) -> S::Vf32 { + turbulence_4d::( + x, + y, + z, + w, + S::Vf32::set1(self.lacunarity), + S::Vf32::set1(self.gain), + self.octaves, + self.dim.seed, + ) + } +} + +impl Sample64 for TurbulenceSettings { + #[inline(always)] + fn sample_1d(&self, x: S::Vf64) -> S::Vf64 { + turbulence_1d_f64::( + x, + S::Vf64::set1(self.lacunarity.into()), + S::Vf64::set1(self.gain.into()), + self.octaves, + self.dim.seed.into(), + ) + } + + #[inline(always)] + fn sample_2d(&self, x: S::Vf64, y: S::Vf64) -> S::Vf64 { + turbulence_2d_f64::( + x, + y, + S::Vf64::set1(self.lacunarity.into()), + S::Vf64::set1(self.gain.into()), + self.octaves, + self.dim.seed.into(), + ) + } + + #[inline(always)] + fn sample_3d(&self, x: S::Vf64, y: S::Vf64, z: S::Vf64) -> S::Vf64 { + turbulence_3d_f64::( + x, + y, + z, + S::Vf64::set1(self.lacunarity.into()), + S::Vf64::set1(self.gain.into()), + self.octaves, + self.dim.seed.into(), + ) + } + + #[inline(always)] + fn sample_4d(&self, x: S::Vf64, y: S::Vf64, z: S::Vf64, w: S::Vf64) -> S::Vf64 { + turbulence_4d_f64::( + x, + y, + z, + w, + S::Vf64::set1(self.lacunarity.into()), + S::Vf64::set1(self.gain.into()), + self.octaves, + self.dim.seed.into(), + ) + } +} + impl TurbulenceSettings {} diff --git a/src/shared.rs b/src/shared.rs index e57d2d1..b4d7847 100644 --- a/src/shared.rs +++ b/src/shared.rs @@ -1,4 +1,6 @@ -use simdeez::Simd; +use simdeez::prelude::*; + +use crate::{dimensional_being::DimensionalBeing, NoiseType}; #[inline(always)] pub unsafe fn scale_noise( @@ -12,15 +14,13 @@ pub unsafe fn scale_noise( let range = max - min; let multiplier = scale_range / range; let offset = scale_min - min * multiplier; - let vector_width = S::VF32_WIDTH; + let vector_width = S::Vf32::WIDTH; let mut i = 0; if data.len() >= vector_width { while i <= data.len() - vector_width { - let value = S::add_ps( - S::mul_ps(S::set1_ps(multiplier), S::loadu_ps(&data[i])), - S::set1_ps(offset), - ); - S::storeu_ps(data.get_unchecked_mut(i), value); + let value = (S::Vf32::set1(multiplier) * S::Vf32::load_from_ptr_unaligned(&data[i])) + + S::Vf32::set1(offset); + value.copy_to_ptr_unaligned(data.get_unchecked_mut(i)); i += vector_width; } } @@ -30,3 +30,10 @@ pub unsafe fn scale_noise( i += 1; } } + +pub(crate) unsafe fn get_scaled_noise (Vec, f32, f32)>(noise_type: &NoiseType, noise_fn: F) -> Vec { + let (mut noise, min, max) = noise_fn(noise_type); + let dim = noise_type.get_dimensions(); + scale_noise::(dim.min, dim.max, min, max, &mut noise); + noise +} diff --git a/tests/assets/intrinsics_fbm_32_1d_avx2_normal.bin b/tests/assets/intrinsics_fbm_32_1d_avx2_normal.bin index 9873dc1..0ac58ff 100644 Binary files a/tests/assets/intrinsics_fbm_32_1d_avx2_normal.bin and b/tests/assets/intrinsics_fbm_32_1d_avx2_normal.bin differ diff --git a/tests/assets/intrinsics_fbm_32_1d_scalar_normal.bin 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B³?:i´?ieµ?8¶?¢â¶?Üf·?oÆ·?-¸?ú¸?̸?¦û·?šÀ·?Äl·?M·?aƒ¶?,òµ?åPµ?¼¡´?âæ³?|"³?²V²?š…±?:±°?•Û¯?•¯?4®?Åe­?b¬?vÜ«?s$«?±vª?dÔ©?¤>©?`¶¨?f<¨?Ö©?乪?D¬?p§­?Bä®?îú¯? \ No newline at end of file diff --git a/tests/assets/noisebuilder_turbulence_offset_32_4d.bin b/tests/assets/noisebuilder_turbulence_offset_32_4d.bin index f71fd93..6f7e68c 100644 Binary files a/tests/assets/noisebuilder_turbulence_offset_32_4d.bin and b/tests/assets/noisebuilder_turbulence_offset_32_4d.bin differ diff --git a/tests/intrinsics.rs b/tests/intrinsics.rs index 4d317d4..f5a603f 100644 --- a/tests/intrinsics.rs +++ b/tests/intrinsics.rs @@ -1,14 +1,13 @@ -use core::arch::x86_64::__m256; use simdnoise::intrinsics::{avx2, scalar, sse2, sse41}; use simdnoise::{ Cell2ReturnType, CellDistanceFunction, CellReturnType, Cellular2Settings, CellularSettings, - FbmSettings, GradientSettings, NoiseDimensions, NoiseType, RidgeSettings, Settings, - SimplexSettings, TurbulenceSettings, + FbmSettings, GradientSettings, NoiseDimensions, RidgeSettings, Settings, SimplexSettings, + TurbulenceSettings, }; mod helpers; use helpers::{ - read_from_file_f32, read_from_file_f64, save_to_file_f32, save_to_file_f64, BIN_PATH, + read_from_file_f32, read_from_file_f64, /*save_to_file_f32, save_to_file_f64, */ BIN_PATH, }; #[target_feature(enable = "avx2")] @@ -20,7 +19,7 @@ unsafe fn do_intrinsic_cellular_2_avx2_32_normal() -> Vec { }; let noise_type = CellularSettings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = avx2::get_2d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_2d_noise::(&noise_type); noise } @@ -46,7 +45,7 @@ unsafe fn do_intrinsic_cellular_2_scalar_32_normal() -> Vec { }; let noise_type = CellularSettings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = scalar::get_2d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_2d_noise::(&noise_type); noise } @@ -73,7 +72,7 @@ unsafe fn do_intrinsic_cellular_2_sse2_32_normal() -> Vec { }; let noise_type = CellularSettings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = sse2::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_2d_noise::(&noise_type); noise } @@ -100,7 +99,7 @@ unsafe fn do_intrinsic_cellular_2_sse41_32_normal() -> Vec { }; let noise_type = CellularSettings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = sse41::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_2d_noise::(&noise_type); noise } @@ -128,7 +127,7 @@ unsafe fn do_intrinsic_cellular_3_avx2_32_normal() -> Vec { }; let noise_type = CellularSettings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = avx2::get_3d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_3d_noise::(&noise_type); noise } @@ -155,7 +154,7 @@ unsafe fn do_intrinsic_cellular_3_scalar_32_normal() -> Vec { }; let noise_type = CellularSettings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = scalar::get_3d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_3d_noise::(&noise_type); noise } @@ -183,7 +182,7 @@ unsafe fn do_intrinsic_cellular_3_sse2_32_normal() -> Vec { }; let noise_type = CellularSettings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = sse2::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_3d_noise::(&noise_type); noise } @@ -211,7 +210,7 @@ unsafe fn do_intrinsic_cellular_3_sse41_32_normal() -> Vec { }; let noise_type = CellularSettings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = sse41::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_3d_noise::(&noise_type); noise } @@ -242,7 +241,7 @@ unsafe fn do_intrinsic_cellular_2_avx2_32_euclidean_cellvalue() -> Vec { .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(CellReturnType::CellValue) .wrap(); - let (noise, _min, _max) = avx2::get_2d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_2d_noise::(&noise_type); noise } @@ -272,7 +271,7 @@ unsafe fn do_intrinsic_cellular_2_scalar_32_euclidean_cellvalue() -> Vec { .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(CellReturnType::CellValue) .wrap(); - let (noise, _min, _max) = scalar::get_2d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_2d_noise::(&noise_type); noise } @@ -303,7 +302,7 @@ unsafe fn do_intrinsic_cellular_2_sse2_32_euclidean_cellvalue() -> Vec { .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(CellReturnType::CellValue) .wrap(); - let (noise, _min, _max) = sse2::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_2d_noise::(&noise_type); noise } @@ -334,7 +333,7 @@ unsafe fn do_intrinsic_cellular_2_sse41_32_euclidean_cellvalue() -> Vec { .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(CellReturnType::CellValue) .wrap(); - let (noise, _min, _max) = sse41::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_2d_noise::(&noise_type); noise } @@ -366,7 +365,7 @@ unsafe fn do_intrinsic_cellular_3_avx2_32_euclidean_cellvalue() -> Vec { .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(CellReturnType::CellValue) .wrap(); - let (noise, _min, _max) = avx2::get_3d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_3d_noise::(&noise_type); noise } @@ -397,7 +396,7 @@ unsafe fn do_intrinsic_cellular_3_scalar_32_euclidean_cellvalue() -> Vec { .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(CellReturnType::CellValue) .wrap(); - let (noise, _min, _max) = scalar::get_3d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_3d_noise::(&noise_type); noise } @@ -429,7 +428,7 @@ unsafe fn do_intrinsic_cellular_3_sse2_32_euclidean_cellvalue() -> Vec { .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(CellReturnType::CellValue) .wrap(); - let (noise, _min, _max) = sse2::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_3d_noise::(&noise_type); noise } @@ -461,7 +460,7 @@ unsafe fn do_intrinsic_cellular_3_sse41_32_euclidean_cellvalue() -> Vec { .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(CellReturnType::CellValue) .wrap(); - let (noise, _min, _max) = sse41::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_3d_noise::(&noise_type); noise } @@ -492,7 +491,7 @@ unsafe fn do_intrinsic_cellular_2_avx2_32_euclidean_distance() -> Vec { .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(CellReturnType::Distance) .wrap(); - let (noise, _min, _max) = avx2::get_2d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_2d_noise::(&noise_type); noise } @@ -522,7 +521,7 @@ unsafe fn do_intrinsic_cellular_2_scalar_32_euclidean_distance() -> Vec { .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(CellReturnType::Distance) .wrap(); - let (noise, _min, _max) = scalar::get_2d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_2d_noise::(&noise_type); noise } @@ -553,7 +552,7 @@ unsafe fn do_intrinsic_cellular_2_sse2_32_euclidean_distance() -> Vec { .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(CellReturnType::Distance) .wrap(); - let (noise, _min, _max) = sse2::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_2d_noise::(&noise_type); noise } @@ -584,7 +583,7 @@ unsafe fn do_intrinsic_cellular_2_sse41_32_euclidean_distance() -> Vec { .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(CellReturnType::Distance) .wrap(); - let (noise, _min, _max) = sse41::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_2d_noise::(&noise_type); noise } @@ -616,7 +615,7 @@ unsafe fn do_intrinsic_cellular_3_avx2_32_euclidean_distance() -> Vec { .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(CellReturnType::Distance) .wrap(); - let (noise, _min, _max) = avx2::get_3d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_3d_noise::(&noise_type); noise } @@ -647,7 +646,7 @@ unsafe fn do_intrinsic_cellular_3_scalar_32_euclidean_distance() -> Vec { .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(CellReturnType::Distance) .wrap(); - let (noise, _min, _max) = scalar::get_3d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_3d_noise::(&noise_type); noise } @@ -679,7 +678,7 @@ unsafe fn do_intrinsic_cellular_3_sse2_32_euclidean_distance() -> Vec { .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(CellReturnType::Distance) .wrap(); - let (noise, _min, _max) = sse2::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_3d_noise::(&noise_type); noise } @@ -711,7 +710,7 @@ unsafe fn do_intrinsic_cellular_3_sse41_32_euclidean_distance() -> Vec { .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(CellReturnType::Distance) .wrap(); - let (noise, _min, _max) = sse41::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_3d_noise::(&noise_type); noise } @@ -742,7 +741,7 @@ unsafe fn do_intrinsic_cellular_2_avx2_32_manhattan_cellvalue() -> Vec { .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(CellReturnType::CellValue) .wrap(); - let (noise, _min, _max) = avx2::get_2d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_2d_noise::(&noise_type); noise } @@ -772,7 +771,7 @@ unsafe fn do_intrinsic_cellular_2_scalar_32_manhattan_cellvalue() -> Vec { .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(CellReturnType::CellValue) .wrap(); - let (noise, _min, _max) = scalar::get_2d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_2d_noise::(&noise_type); noise } @@ -803,7 +802,7 @@ unsafe fn do_intrinsic_cellular_2_sse2_32_manhattan_cellvalue() -> Vec { .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(CellReturnType::CellValue) .wrap(); - let (noise, _min, _max) = sse2::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_2d_noise::(&noise_type); noise } @@ -834,7 +833,7 @@ unsafe fn do_intrinsic_cellular_2_sse41_32_manhattan_cellvalue() -> Vec { .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(CellReturnType::CellValue) .wrap(); - let (noise, _min, _max) = sse41::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_2d_noise::(&noise_type); noise } @@ -866,7 +865,7 @@ unsafe fn do_intrinsic_cellular_3_avx2_32_manhattan_cellvalue() -> Vec { .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(CellReturnType::CellValue) .wrap(); - let (noise, _min, _max) = avx2::get_3d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_3d_noise::(&noise_type); noise } @@ -897,7 +896,7 @@ unsafe fn do_intrinsic_cellular_3_scalar_32_manhattan_cellvalue() -> Vec { .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(CellReturnType::CellValue) .wrap(); - let (noise, _min, _max) = scalar::get_3d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_3d_noise::(&noise_type); noise } @@ -929,7 +928,7 @@ unsafe fn do_intrinsic_cellular_3_sse2_32_manhattan_cellvalue() -> Vec { .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(CellReturnType::CellValue) .wrap(); - let (noise, _min, _max) = sse2::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_3d_noise::(&noise_type); noise } @@ -961,7 +960,7 @@ unsafe fn do_intrinsic_cellular_3_sse41_32_manhattan_cellvalue() -> Vec { .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(CellReturnType::CellValue) .wrap(); - let (noise, _min, _max) = sse41::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_3d_noise::(&noise_type); noise } @@ -992,7 +991,7 @@ unsafe fn do_intrinsic_cellular_2_avx2_32_manhattan_distance() -> Vec { .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(CellReturnType::Distance) .wrap(); - let (noise, _min, _max) = avx2::get_2d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_2d_noise::(&noise_type); noise } @@ -1022,7 +1021,7 @@ unsafe fn do_intrinsic_cellular_2_scalar_32_manhattan_distance() -> Vec { .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(CellReturnType::Distance) .wrap(); - let (noise, _min, _max) = scalar::get_2d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_2d_noise::(&noise_type); noise } @@ -1053,7 +1052,7 @@ unsafe fn do_intrinsic_cellular_2_sse2_32_manhattan_distance() -> Vec { .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(CellReturnType::Distance) .wrap(); - let (noise, _min, _max) = sse2::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_2d_noise::(&noise_type); noise } @@ -1084,7 +1083,7 @@ unsafe fn do_intrinsic_cellular_2_sse41_32_manhattan_distance() -> Vec { .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(CellReturnType::Distance) .wrap(); - let (noise, _min, _max) = sse41::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_2d_noise::(&noise_type); noise } @@ -1116,7 +1115,7 @@ unsafe fn do_intrinsic_cellular_3_avx2_32_manhattan_distance() -> Vec { .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(CellReturnType::Distance) .wrap(); - let (noise, _min, _max) = avx2::get_3d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_3d_noise::(&noise_type); noise } @@ -1147,7 +1146,7 @@ unsafe fn do_intrinsic_cellular_3_scalar_32_manhattan_distance() -> Vec { .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(CellReturnType::Distance) .wrap(); - let (noise, _min, _max) = scalar::get_3d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_3d_noise::(&noise_type); noise } @@ -1179,7 +1178,7 @@ unsafe fn do_intrinsic_cellular_3_sse2_32_manhattan_distance() -> Vec { .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(CellReturnType::Distance) .wrap(); - let (noise, _min, _max) = sse2::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_3d_noise::(&noise_type); noise } @@ -1211,7 +1210,7 @@ unsafe fn do_intrinsic_cellular_3_sse41_32_manhattan_distance() -> Vec { .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(CellReturnType::Distance) .wrap(); - let (noise, _min, _max) = sse41::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_3d_noise::(&noise_type); noise } @@ -1242,7 +1241,7 @@ unsafe fn do_intrinsic_cellular_2_avx2_32_natural_cellvalue() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(CellReturnType::CellValue) .wrap(); - let (noise, _min, _max) = avx2::get_2d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_2d_noise::(&noise_type); noise } @@ -1272,7 +1271,7 @@ unsafe fn do_intrinsic_cellular_2_scalar_32_natural_cellvalue() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(CellReturnType::CellValue) .wrap(); - let (noise, _min, _max) = scalar::get_2d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_2d_noise::(&noise_type); noise } @@ -1303,7 +1302,7 @@ unsafe fn do_intrinsic_cellular_2_sse2_32_natural_cellvalue() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(CellReturnType::CellValue) .wrap(); - let (noise, _min, _max) = sse2::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_2d_noise::(&noise_type); noise } @@ -1334,7 +1333,7 @@ unsafe fn do_intrinsic_cellular_2_sse41_32_natural_cellvalue() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(CellReturnType::CellValue) .wrap(); - let (noise, _min, _max) = sse41::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_2d_noise::(&noise_type); noise } @@ -1366,7 +1365,7 @@ unsafe fn do_intrinsic_cellular_3_avx2_32_natural_cellvalue() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(CellReturnType::CellValue) .wrap(); - let (noise, _min, _max) = avx2::get_3d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_3d_noise::(&noise_type); noise } @@ -1397,7 +1396,7 @@ unsafe fn do_intrinsic_cellular_3_scalar_32_natural_cellvalue() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(CellReturnType::CellValue) .wrap(); - let (noise, _min, _max) = scalar::get_3d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_3d_noise::(&noise_type); noise } @@ -1429,7 +1428,7 @@ unsafe fn do_intrinsic_cellular_3_sse2_32_natural_cellvalue() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(CellReturnType::CellValue) .wrap(); - let (noise, _min, _max) = sse2::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_3d_noise::(&noise_type); noise } @@ -1461,7 +1460,7 @@ unsafe fn do_intrinsic_cellular_3_sse41_32_natural_cellvalue() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(CellReturnType::CellValue) .wrap(); - let (noise, _min, _max) = sse41::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_3d_noise::(&noise_type); noise } @@ -1492,7 +1491,7 @@ unsafe fn do_intrinsic_cellular_2_avx2_32_natural_distance() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(CellReturnType::Distance) .wrap(); - let (noise, _min, _max) = avx2::get_2d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_2d_noise::(&noise_type); noise } @@ -1522,7 +1521,7 @@ unsafe fn do_intrinsic_cellular_2_scalar_32_natural_distance() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(CellReturnType::Distance) .wrap(); - let (noise, _min, _max) = scalar::get_2d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_2d_noise::(&noise_type); noise } @@ -1553,7 +1552,7 @@ unsafe fn do_intrinsic_cellular_2_sse2_32_natural_distance() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(CellReturnType::Distance) .wrap(); - let (noise, _min, _max) = sse2::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_2d_noise::(&noise_type); noise } @@ -1584,7 +1583,7 @@ unsafe fn do_intrinsic_cellular_2_sse41_32_natural_distance() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(CellReturnType::Distance) .wrap(); - let (noise, _min, _max) = sse41::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_2d_noise::(&noise_type); noise } @@ -1616,7 +1615,7 @@ unsafe fn do_intrinsic_cellular_3_avx2_32_natural_distance() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(CellReturnType::Distance) .wrap(); - let (noise, _min, _max) = avx2::get_3d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_3d_noise::(&noise_type); noise } @@ -1647,7 +1646,7 @@ unsafe fn do_intrinsic_cellular_3_scalar_32_natural_distance() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(CellReturnType::Distance) .wrap(); - let (noise, _min, _max) = scalar::get_3d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_3d_noise::(&noise_type); noise } @@ -1679,7 +1678,7 @@ unsafe fn do_intrinsic_cellular_3_sse2_32_natural_distance() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(CellReturnType::Distance) .wrap(); - let (noise, _min, _max) = sse2::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_3d_noise::(&noise_type); noise } @@ -1711,7 +1710,7 @@ unsafe fn do_intrinsic_cellular_3_sse41_32_natural_distance() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(CellReturnType::Distance) .wrap(); - let (noise, _min, _max) = sse41::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_3d_noise::(&noise_type); noise } @@ -1738,7 +1737,7 @@ unsafe fn do_intrinsic_cellular2_2_avx2_32_normal() -> Vec { }; let noise_type = Cellular2Settings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = avx2::get_2d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_2d_noise::(&noise_type); noise } @@ -1764,7 +1763,7 @@ unsafe fn do_intrinsic_cellular2_2_scalar_32_normal() -> Vec { }; let noise_type = Cellular2Settings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = scalar::get_2d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_2d_noise::(&noise_type); noise } @@ -1791,7 +1790,7 @@ unsafe fn do_intrinsic_cellular2_2_sse2_32_normal() -> Vec { }; let noise_type = Cellular2Settings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = sse2::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_2d_noise::(&noise_type); noise } @@ -1818,7 +1817,7 @@ unsafe fn do_intrinsic_cellular2_2_sse41_32_normal() -> Vec { }; let noise_type = Cellular2Settings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = sse41::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_2d_noise::(&noise_type); noise } @@ -1846,7 +1845,7 @@ unsafe fn do_intrinsic_cellular2_3_avx2_32_normal() -> Vec { }; let noise_type = Cellular2Settings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = avx2::get_3d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_3d_noise::(&noise_type); noise } @@ -1873,7 +1872,7 @@ unsafe fn do_intrinsic_cellular2_3_scalar_32_normal() -> Vec { }; let noise_type = Cellular2Settings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = scalar::get_3d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_3d_noise::(&noise_type); noise } @@ -1901,7 +1900,7 @@ unsafe fn do_intrinsic_cellular2_3_sse2_32_normal() -> Vec { }; let noise_type = Cellular2Settings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = sse2::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_3d_noise::(&noise_type); noise } @@ -1929,7 +1928,7 @@ unsafe fn do_intrinsic_cellular2_3_sse41_32_normal() -> Vec { }; let noise_type = Cellular2Settings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = sse41::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_3d_noise::(&noise_type); noise } @@ -1960,7 +1959,7 @@ unsafe fn do_intrinsic_cellular2_2_avx2_32_euclidean_distance2() -> Vec { .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(Cell2ReturnType::Distance2) .wrap(); - let (noise, _min, _max) = avx2::get_2d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_2d_noise::(&noise_type); noise } @@ -1990,7 +1989,7 @@ unsafe fn do_intrinsic_cellular2_2_scalar_32_euclidean_distance2() -> Vec { .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(Cell2ReturnType::Distance2) .wrap(); - let (noise, _min, _max) = scalar::get_2d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_2d_noise::(&noise_type); noise } @@ -2021,7 +2020,7 @@ unsafe fn do_intrinsic_cellular2_2_sse2_32_euclidean_distance2() -> Vec { .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(Cell2ReturnType::Distance2) .wrap(); - let (noise, _min, _max) = sse2::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_2d_noise::(&noise_type); noise } @@ -2052,7 +2051,7 @@ unsafe fn do_intrinsic_cellular2_2_sse41_32_euclidean_distance2() -> Vec { .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(Cell2ReturnType::Distance2) .wrap(); - let (noise, _min, _max) = sse41::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_2d_noise::(&noise_type); noise } @@ -2084,7 +2083,7 @@ unsafe fn do_intrinsic_cellular2_3_avx2_32_euclidean_distance2() -> Vec { .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(Cell2ReturnType::Distance2) .wrap(); - let (noise, _min, _max) = avx2::get_3d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_3d_noise::(&noise_type); noise } @@ -2115,7 +2114,7 @@ unsafe fn do_intrinsic_cellular2_3_scalar_32_euclidean_distance2() -> Vec { .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(Cell2ReturnType::Distance2) .wrap(); - let (noise, _min, _max) = scalar::get_3d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_3d_noise::(&noise_type); noise } @@ -2147,7 +2146,7 @@ unsafe fn do_intrinsic_cellular2_3_sse2_32_euclidean_distance2() -> Vec { .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(Cell2ReturnType::Distance2) .wrap(); - let (noise, _min, _max) = sse2::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_3d_noise::(&noise_type); noise } @@ -2179,7 +2178,7 @@ unsafe fn do_intrinsic_cellular2_3_sse41_32_euclidean_distance2() -> Vec { .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(Cell2ReturnType::Distance2) .wrap(); - let (noise, _min, _max) = sse41::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_3d_noise::(&noise_type); noise } @@ -2210,7 +2209,7 @@ unsafe fn do_intrinsic_cellular2_2_avx2_32_euclidean_distance2add() -> Vec .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(Cell2ReturnType::Distance2Add) .wrap(); - let (noise, _min, _max) = avx2::get_2d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_2d_noise::(&noise_type); noise } @@ -2240,7 +2239,7 @@ unsafe fn do_intrinsic_cellular2_2_scalar_32_euclidean_distance2add() -> Vec(&noise_type); noise } @@ -2271,7 +2270,7 @@ unsafe fn do_intrinsic_cellular2_2_sse2_32_euclidean_distance2add() -> Vec .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(Cell2ReturnType::Distance2Add) .wrap(); - let (noise, _min, _max) = sse2::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_2d_noise::(&noise_type); noise } @@ -2302,7 +2301,7 @@ unsafe fn do_intrinsic_cellular2_2_sse41_32_euclidean_distance2add() -> Vec .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(Cell2ReturnType::Distance2Add) .wrap(); - let (noise, _min, _max) = sse41::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_2d_noise::(&noise_type); noise } @@ -2334,7 +2333,7 @@ unsafe fn do_intrinsic_cellular2_3_avx2_32_euclidean_distance2add() -> Vec .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(Cell2ReturnType::Distance2Add) .wrap(); - let (noise, _min, _max) = avx2::get_3d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_3d_noise::(&noise_type); noise } @@ -2365,7 +2364,7 @@ unsafe fn do_intrinsic_cellular2_3_scalar_32_euclidean_distance2add() -> Vec(&noise_type); noise } @@ -2397,7 +2396,7 @@ unsafe fn do_intrinsic_cellular2_3_sse2_32_euclidean_distance2add() -> Vec .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(Cell2ReturnType::Distance2Add) .wrap(); - let (noise, _min, _max) = sse2::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_3d_noise::(&noise_type); noise } @@ -2429,7 +2428,7 @@ unsafe fn do_intrinsic_cellular2_3_sse41_32_euclidean_distance2add() -> Vec .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(Cell2ReturnType::Distance2Add) .wrap(); - let (noise, _min, _max) = sse41::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_3d_noise::(&noise_type); noise } @@ -2460,7 +2459,7 @@ unsafe fn do_intrinsic_cellular2_2_avx2_32_euclidean_distance2sub() -> Vec .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(Cell2ReturnType::Distance2Sub) .wrap(); - let (noise, _min, _max) = avx2::get_2d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_2d_noise::(&noise_type); noise } @@ -2490,7 +2489,7 @@ unsafe fn do_intrinsic_cellular2_2_scalar_32_euclidean_distance2sub() -> Vec(&noise_type); noise } @@ -2521,7 +2520,7 @@ unsafe fn do_intrinsic_cellular2_2_sse2_32_euclidean_distance2sub() -> Vec .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(Cell2ReturnType::Distance2Sub) .wrap(); - let (noise, _min, _max) = sse2::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_2d_noise::(&noise_type); noise } @@ -2552,7 +2551,7 @@ unsafe fn do_intrinsic_cellular2_2_sse41_32_euclidean_distance2sub() -> Vec .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(Cell2ReturnType::Distance2Sub) .wrap(); - let (noise, _min, _max) = sse41::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_2d_noise::(&noise_type); noise } @@ -2584,7 +2583,7 @@ unsafe fn do_intrinsic_cellular2_3_avx2_32_euclidean_distance2sub() -> Vec .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(Cell2ReturnType::Distance2Sub) .wrap(); - let (noise, _min, _max) = avx2::get_3d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_3d_noise::(&noise_type); noise } @@ -2615,7 +2614,7 @@ unsafe fn do_intrinsic_cellular2_3_scalar_32_euclidean_distance2sub() -> Vec(&noise_type); noise } @@ -2647,7 +2646,7 @@ unsafe fn do_intrinsic_cellular2_3_sse2_32_euclidean_distance2sub() -> Vec .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(Cell2ReturnType::Distance2Sub) .wrap(); - let (noise, _min, _max) = sse2::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_3d_noise::(&noise_type); noise } @@ -2679,7 +2678,7 @@ unsafe fn do_intrinsic_cellular2_3_sse41_32_euclidean_distance2sub() -> Vec .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(Cell2ReturnType::Distance2Sub) .wrap(); - let (noise, _min, _max) = sse41::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_3d_noise::(&noise_type); noise } @@ -2710,7 +2709,7 @@ unsafe fn do_intrinsic_cellular2_2_avx2_32_euclidean_distance2mul() -> Vec .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(Cell2ReturnType::Distance2Mul) .wrap(); - let (noise, _min, _max) = avx2::get_2d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_2d_noise::(&noise_type); noise } @@ -2740,7 +2739,7 @@ unsafe fn do_intrinsic_cellular2_2_scalar_32_euclidean_distance2mul() -> Vec(&noise_type); noise } @@ -2771,7 +2770,7 @@ unsafe fn do_intrinsic_cellular2_2_sse2_32_euclidean_distance2mul() -> Vec .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(Cell2ReturnType::Distance2Mul) .wrap(); - let (noise, _min, _max) = sse2::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_2d_noise::(&noise_type); noise } @@ -2802,7 +2801,7 @@ unsafe fn do_intrinsic_cellular2_2_sse41_32_euclidean_distance2mul() -> Vec .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(Cell2ReturnType::Distance2Mul) .wrap(); - let (noise, _min, _max) = sse41::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_2d_noise::(&noise_type); noise } @@ -2834,7 +2833,7 @@ unsafe fn do_intrinsic_cellular2_3_avx2_32_euclidean_distance2mul() -> Vec .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(Cell2ReturnType::Distance2Mul) .wrap(); - let (noise, _min, _max) = avx2::get_3d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_3d_noise::(&noise_type); noise } @@ -2865,7 +2864,7 @@ unsafe fn do_intrinsic_cellular2_3_scalar_32_euclidean_distance2mul() -> Vec(&noise_type); noise } @@ -2897,7 +2896,7 @@ unsafe fn do_intrinsic_cellular2_3_sse2_32_euclidean_distance2mul() -> Vec .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(Cell2ReturnType::Distance2Mul) .wrap(); - let (noise, _min, _max) = sse2::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_3d_noise::(&noise_type); noise } @@ -2929,7 +2928,7 @@ unsafe fn do_intrinsic_cellular2_3_sse41_32_euclidean_distance2mul() -> Vec .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(Cell2ReturnType::Distance2Mul) .wrap(); - let (noise, _min, _max) = sse41::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_3d_noise::(&noise_type); noise } @@ -2960,7 +2959,7 @@ unsafe fn do_intrinsic_cellular2_2_avx2_32_euclidean_distance2div() -> Vec .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(Cell2ReturnType::Distance2Div) .wrap(); - let (noise, _min, _max) = avx2::get_2d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_2d_noise::(&noise_type); noise } @@ -2990,7 +2989,7 @@ unsafe fn do_intrinsic_cellular2_2_scalar_32_euclidean_distance2div() -> Vec(&noise_type); noise } @@ -3021,7 +3020,7 @@ unsafe fn do_intrinsic_cellular2_2_sse2_32_euclidean_distance2div() -> Vec .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(Cell2ReturnType::Distance2Div) .wrap(); - let (noise, _min, _max) = sse2::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_2d_noise::(&noise_type); noise } @@ -3052,7 +3051,7 @@ unsafe fn do_intrinsic_cellular2_2_sse41_32_euclidean_distance2div() -> Vec .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(Cell2ReturnType::Distance2Div) .wrap(); - let (noise, _min, _max) = sse41::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_2d_noise::(&noise_type); noise } @@ -3084,7 +3083,7 @@ unsafe fn do_intrinsic_cellular2_3_avx2_32_euclidean_distance2div() -> Vec .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(Cell2ReturnType::Distance2Div) .wrap(); - let (noise, _min, _max) = avx2::get_3d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_3d_noise::(&noise_type); noise } @@ -3115,7 +3114,7 @@ unsafe fn do_intrinsic_cellular2_3_scalar_32_euclidean_distance2div() -> Vec(&noise_type); noise } @@ -3147,7 +3146,7 @@ unsafe fn do_intrinsic_cellular2_3_sse2_32_euclidean_distance2div() -> Vec .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(Cell2ReturnType::Distance2Div) .wrap(); - let (noise, _min, _max) = sse2::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_3d_noise::(&noise_type); noise } @@ -3179,7 +3178,7 @@ unsafe fn do_intrinsic_cellular2_3_sse41_32_euclidean_distance2div() -> Vec .with_distance_function(CellDistanceFunction::Euclidean) .with_return_type(Cell2ReturnType::Distance2Div) .wrap(); - let (noise, _min, _max) = sse41::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_3d_noise::(&noise_type); noise } @@ -3210,7 +3209,7 @@ unsafe fn do_intrinsic_cellular2_2_avx2_32_manhattan_distance2() -> Vec { .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(Cell2ReturnType::Distance2) .wrap(); - let (noise, _min, _max) = avx2::get_2d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_2d_noise::(&noise_type); noise } @@ -3240,7 +3239,7 @@ unsafe fn do_intrinsic_cellular2_2_scalar_32_manhattan_distance2() -> Vec { .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(Cell2ReturnType::Distance2) .wrap(); - let (noise, _min, _max) = scalar::get_2d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_2d_noise::(&noise_type); noise } @@ -3271,7 +3270,7 @@ unsafe fn do_intrinsic_cellular2_2_sse2_32_manhattan_distance2() -> Vec { .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(Cell2ReturnType::Distance2) .wrap(); - let (noise, _min, _max) = sse2::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_2d_noise::(&noise_type); noise } @@ -3302,7 +3301,7 @@ unsafe fn do_intrinsic_cellular2_2_sse41_32_manhattan_distance2() -> Vec { .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(Cell2ReturnType::Distance2) .wrap(); - let (noise, _min, _max) = sse41::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_2d_noise::(&noise_type); noise } @@ -3334,7 +3333,7 @@ unsafe fn do_intrinsic_cellular2_3_avx2_32_manhattan_distance2() -> Vec { .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(Cell2ReturnType::Distance2) .wrap(); - let (noise, _min, _max) = avx2::get_3d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_3d_noise::(&noise_type); noise } @@ -3365,7 +3364,7 @@ unsafe fn do_intrinsic_cellular2_3_scalar_32_manhattan_distance2() -> Vec { .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(Cell2ReturnType::Distance2) .wrap(); - let (noise, _min, _max) = scalar::get_3d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_3d_noise::(&noise_type); noise } @@ -3397,7 +3396,7 @@ unsafe fn do_intrinsic_cellular2_3_sse2_32_manhattan_distance2() -> Vec { .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(Cell2ReturnType::Distance2) .wrap(); - let (noise, _min, _max) = sse2::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_3d_noise::(&noise_type); noise } @@ -3429,7 +3428,7 @@ unsafe fn do_intrinsic_cellular2_3_sse41_32_manhattan_distance2() -> Vec { .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(Cell2ReturnType::Distance2) .wrap(); - let (noise, _min, _max) = sse41::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_3d_noise::(&noise_type); noise } @@ -3460,7 +3459,7 @@ unsafe fn do_intrinsic_cellular2_2_avx2_32_manhattan_distance2add() -> Vec .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(Cell2ReturnType::Distance2Add) .wrap(); - let (noise, _min, _max) = avx2::get_2d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_2d_noise::(&noise_type); noise } @@ -3490,7 +3489,7 @@ unsafe fn do_intrinsic_cellular2_2_scalar_32_manhattan_distance2add() -> Vec(&noise_type); noise } @@ -3521,7 +3520,7 @@ unsafe fn do_intrinsic_cellular2_2_sse2_32_manhattan_distance2add() -> Vec .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(Cell2ReturnType::Distance2Add) .wrap(); - let (noise, _min, _max) = sse2::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_2d_noise::(&noise_type); noise } @@ -3552,7 +3551,7 @@ unsafe fn do_intrinsic_cellular2_2_sse41_32_manhattan_distance2add() -> Vec .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(Cell2ReturnType::Distance2Add) .wrap(); - let (noise, _min, _max) = sse41::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_2d_noise::(&noise_type); noise } @@ -3584,7 +3583,7 @@ unsafe fn do_intrinsic_cellular2_3_avx2_32_manhattan_distance2add() -> Vec .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(Cell2ReturnType::Distance2Add) .wrap(); - let (noise, _min, _max) = avx2::get_3d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_3d_noise::(&noise_type); noise } @@ -3615,7 +3614,7 @@ unsafe fn do_intrinsic_cellular2_3_scalar_32_manhattan_distance2add() -> Vec(&noise_type); noise } @@ -3647,7 +3646,7 @@ unsafe fn do_intrinsic_cellular2_3_sse2_32_manhattan_distance2add() -> Vec .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(Cell2ReturnType::Distance2Add) .wrap(); - let (noise, _min, _max) = sse2::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_3d_noise::(&noise_type); noise } @@ -3679,7 +3678,7 @@ unsafe fn do_intrinsic_cellular2_3_sse41_32_manhattan_distance2add() -> Vec .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(Cell2ReturnType::Distance2Add) .wrap(); - let (noise, _min, _max) = sse41::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_3d_noise::(&noise_type); noise } @@ -3710,7 +3709,7 @@ unsafe fn do_intrinsic_cellular2_2_avx2_32_manhattan_distance2sub() -> Vec .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(Cell2ReturnType::Distance2Sub) .wrap(); - let (noise, _min, _max) = avx2::get_2d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_2d_noise::(&noise_type); noise } @@ -3740,7 +3739,7 @@ unsafe fn do_intrinsic_cellular2_2_scalar_32_manhattan_distance2sub() -> Vec(&noise_type); noise } @@ -3771,7 +3770,7 @@ unsafe fn do_intrinsic_cellular2_2_sse2_32_manhattan_distance2sub() -> Vec .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(Cell2ReturnType::Distance2Sub) .wrap(); - let (noise, _min, _max) = sse2::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_2d_noise::(&noise_type); noise } @@ -3802,7 +3801,7 @@ unsafe fn do_intrinsic_cellular2_2_sse41_32_manhattan_distance2sub() -> Vec .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(Cell2ReturnType::Distance2Sub) .wrap(); - let (noise, _min, _max) = sse41::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_2d_noise::(&noise_type); noise } @@ -3834,7 +3833,7 @@ unsafe fn do_intrinsic_cellular2_3_avx2_32_manhattan_distance2sub() -> Vec .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(Cell2ReturnType::Distance2Sub) .wrap(); - let (noise, _min, _max) = avx2::get_3d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_3d_noise::(&noise_type); noise } @@ -3865,7 +3864,7 @@ unsafe fn do_intrinsic_cellular2_3_scalar_32_manhattan_distance2sub() -> Vec(&noise_type); noise } @@ -3897,7 +3896,7 @@ unsafe fn do_intrinsic_cellular2_3_sse2_32_manhattan_distance2sub() -> Vec .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(Cell2ReturnType::Distance2Sub) .wrap(); - let (noise, _min, _max) = sse2::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_3d_noise::(&noise_type); noise } @@ -3929,7 +3928,7 @@ unsafe fn do_intrinsic_cellular2_3_sse41_32_manhattan_distance2sub() -> Vec .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(Cell2ReturnType::Distance2Sub) .wrap(); - let (noise, _min, _max) = sse41::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_3d_noise::(&noise_type); noise } @@ -3960,7 +3959,7 @@ unsafe fn do_intrinsic_cellular2_2_avx2_32_manhattan_distance2mul() -> Vec .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(Cell2ReturnType::Distance2Mul) .wrap(); - let (noise, _min, _max) = avx2::get_2d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_2d_noise::(&noise_type); noise } @@ -3990,7 +3989,7 @@ unsafe fn do_intrinsic_cellular2_2_scalar_32_manhattan_distance2mul() -> Vec(&noise_type); noise } @@ -4021,7 +4020,7 @@ unsafe fn do_intrinsic_cellular2_2_sse2_32_manhattan_distance2mul() -> Vec .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(Cell2ReturnType::Distance2Mul) .wrap(); - let (noise, _min, _max) = sse2::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_2d_noise::(&noise_type); noise } @@ -4052,7 +4051,7 @@ unsafe fn do_intrinsic_cellular2_2_sse41_32_manhattan_distance2mul() -> Vec .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(Cell2ReturnType::Distance2Mul) .wrap(); - let (noise, _min, _max) = sse41::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_2d_noise::(&noise_type); noise } @@ -4084,7 +4083,7 @@ unsafe fn do_intrinsic_cellular2_3_avx2_32_manhattan_distance2mul() -> Vec .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(Cell2ReturnType::Distance2Mul) .wrap(); - let (noise, _min, _max) = avx2::get_3d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_3d_noise::(&noise_type); noise } @@ -4115,7 +4114,7 @@ unsafe fn do_intrinsic_cellular2_3_scalar_32_manhattan_distance2mul() -> Vec(&noise_type); noise } @@ -4147,7 +4146,7 @@ unsafe fn do_intrinsic_cellular2_3_sse2_32_manhattan_distance2mul() -> Vec .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(Cell2ReturnType::Distance2Mul) .wrap(); - let (noise, _min, _max) = sse2::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_3d_noise::(&noise_type); noise } @@ -4179,7 +4178,7 @@ unsafe fn do_intrinsic_cellular2_3_sse41_32_manhattan_distance2mul() -> Vec .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(Cell2ReturnType::Distance2Mul) .wrap(); - let (noise, _min, _max) = sse41::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_3d_noise::(&noise_type); noise } @@ -4210,7 +4209,7 @@ unsafe fn do_intrinsic_cellular2_2_avx2_32_manhattan_distance2div() -> Vec .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(Cell2ReturnType::Distance2Div) .wrap(); - let (noise, _min, _max) = avx2::get_2d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_2d_noise::(&noise_type); noise } @@ -4240,7 +4239,7 @@ unsafe fn do_intrinsic_cellular2_2_scalar_32_manhattan_distance2div() -> Vec(&noise_type); noise } @@ -4271,7 +4270,7 @@ unsafe fn do_intrinsic_cellular2_2_sse2_32_manhattan_distance2div() -> Vec .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(Cell2ReturnType::Distance2Div) .wrap(); - let (noise, _min, _max) = sse2::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_2d_noise::(&noise_type); noise } @@ -4302,7 +4301,7 @@ unsafe fn do_intrinsic_cellular2_2_sse41_32_manhattan_distance2div() -> Vec .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(Cell2ReturnType::Distance2Div) .wrap(); - let (noise, _min, _max) = sse41::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_2d_noise::(&noise_type); noise } @@ -4334,7 +4333,7 @@ unsafe fn do_intrinsic_cellular2_3_avx2_32_manhattan_distance2div() -> Vec .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(Cell2ReturnType::Distance2Div) .wrap(); - let (noise, _min, _max) = avx2::get_3d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_3d_noise::(&noise_type); noise } @@ -4365,7 +4364,7 @@ unsafe fn do_intrinsic_cellular2_3_scalar_32_manhattan_distance2div() -> Vec(&noise_type); noise } @@ -4397,7 +4396,7 @@ unsafe fn do_intrinsic_cellular2_3_sse2_32_manhattan_distance2div() -> Vec .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(Cell2ReturnType::Distance2Div) .wrap(); - let (noise, _min, _max) = sse2::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_3d_noise::(&noise_type); noise } @@ -4429,7 +4428,7 @@ unsafe fn do_intrinsic_cellular2_3_sse41_32_manhattan_distance2div() -> Vec .with_distance_function(CellDistanceFunction::Manhattan) .with_return_type(Cell2ReturnType::Distance2Div) .wrap(); - let (noise, _min, _max) = sse41::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_3d_noise::(&noise_type); noise } @@ -4460,7 +4459,7 @@ unsafe fn do_intrinsic_cellular2_2_avx2_32_natural_distance2() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(Cell2ReturnType::Distance2) .wrap(); - let (noise, _min, _max) = avx2::get_2d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_2d_noise::(&noise_type); noise } @@ -4490,7 +4489,7 @@ unsafe fn do_intrinsic_cellular2_2_scalar_32_natural_distance2() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(Cell2ReturnType::Distance2) .wrap(); - let (noise, _min, _max) = scalar::get_2d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_2d_noise::(&noise_type); noise } @@ -4521,7 +4520,7 @@ unsafe fn do_intrinsic_cellular2_2_sse2_32_natural_distance2() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(Cell2ReturnType::Distance2) .wrap(); - let (noise, _min, _max) = sse2::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_2d_noise::(&noise_type); noise } @@ -4552,7 +4551,7 @@ unsafe fn do_intrinsic_cellular2_2_sse41_32_natural_distance2() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(Cell2ReturnType::Distance2) .wrap(); - let (noise, _min, _max) = sse41::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_2d_noise::(&noise_type); noise } @@ -4584,7 +4583,7 @@ unsafe fn do_intrinsic_cellular2_3_avx2_32_natural_distance2() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(Cell2ReturnType::Distance2) .wrap(); - let (noise, _min, _max) = avx2::get_3d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_3d_noise::(&noise_type); noise } @@ -4615,7 +4614,7 @@ unsafe fn do_intrinsic_cellular2_3_scalar_32_natural_distance2() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(Cell2ReturnType::Distance2) .wrap(); - let (noise, _min, _max) = scalar::get_3d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_3d_noise::(&noise_type); noise } @@ -4647,7 +4646,7 @@ unsafe fn do_intrinsic_cellular2_3_sse2_32_natural_distance2() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(Cell2ReturnType::Distance2) .wrap(); - let (noise, _min, _max) = sse2::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_3d_noise::(&noise_type); noise } @@ -4679,7 +4678,7 @@ unsafe fn do_intrinsic_cellular2_3_sse41_32_natural_distance2() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(Cell2ReturnType::Distance2) .wrap(); - let (noise, _min, _max) = sse41::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_3d_noise::(&noise_type); noise } @@ -4710,7 +4709,7 @@ unsafe fn do_intrinsic_cellular2_2_avx2_32_natural_distance2add() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(Cell2ReturnType::Distance2Add) .wrap(); - let (noise, _min, _max) = avx2::get_2d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_2d_noise::(&noise_type); noise } @@ -4740,7 +4739,7 @@ unsafe fn do_intrinsic_cellular2_2_scalar_32_natural_distance2add() -> Vec .with_distance_function(CellDistanceFunction::Natural) .with_return_type(Cell2ReturnType::Distance2Add) .wrap(); - let (noise, _min, _max) = scalar::get_2d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_2d_noise::(&noise_type); noise } @@ -4771,7 +4770,7 @@ unsafe fn do_intrinsic_cellular2_2_sse2_32_natural_distance2add() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(Cell2ReturnType::Distance2Add) .wrap(); - let (noise, _min, _max) = sse2::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_2d_noise::(&noise_type); noise } @@ -4802,7 +4801,7 @@ unsafe fn do_intrinsic_cellular2_2_sse41_32_natural_distance2add() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(Cell2ReturnType::Distance2Add) .wrap(); - let (noise, _min, _max) = sse41::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_2d_noise::(&noise_type); noise } @@ -4834,7 +4833,7 @@ unsafe fn do_intrinsic_cellular2_3_avx2_32_natural_distance2add() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(Cell2ReturnType::Distance2Add) .wrap(); - let (noise, _min, _max) = avx2::get_3d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_3d_noise::(&noise_type); noise } @@ -4865,7 +4864,7 @@ unsafe fn do_intrinsic_cellular2_3_scalar_32_natural_distance2add() -> Vec .with_distance_function(CellDistanceFunction::Natural) .with_return_type(Cell2ReturnType::Distance2Add) .wrap(); - let (noise, _min, _max) = scalar::get_3d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_3d_noise::(&noise_type); noise } @@ -4897,7 +4896,7 @@ unsafe fn do_intrinsic_cellular2_3_sse2_32_natural_distance2add() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(Cell2ReturnType::Distance2Add) .wrap(); - let (noise, _min, _max) = sse2::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_3d_noise::(&noise_type); noise } @@ -4929,7 +4928,7 @@ unsafe fn do_intrinsic_cellular2_3_sse41_32_natural_distance2add() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(Cell2ReturnType::Distance2Add) .wrap(); - let (noise, _min, _max) = sse41::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_3d_noise::(&noise_type); noise } @@ -4960,7 +4959,7 @@ unsafe fn do_intrinsic_cellular2_2_avx2_32_natural_distance2sub() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(Cell2ReturnType::Distance2Sub) .wrap(); - let (noise, _min, _max) = avx2::get_2d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_2d_noise::(&noise_type); noise } @@ -4990,7 +4989,7 @@ unsafe fn do_intrinsic_cellular2_2_scalar_32_natural_distance2sub() -> Vec .with_distance_function(CellDistanceFunction::Natural) .with_return_type(Cell2ReturnType::Distance2Sub) .wrap(); - let (noise, _min, _max) = scalar::get_2d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_2d_noise::(&noise_type); noise } @@ -5021,7 +5020,7 @@ unsafe fn do_intrinsic_cellular2_2_sse2_32_natural_distance2sub() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(Cell2ReturnType::Distance2Sub) .wrap(); - let (noise, _min, _max) = sse2::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_2d_noise::(&noise_type); noise } @@ -5052,7 +5051,7 @@ unsafe fn do_intrinsic_cellular2_2_sse41_32_natural_distance2sub() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(Cell2ReturnType::Distance2Sub) .wrap(); - let (noise, _min, _max) = sse41::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_2d_noise::(&noise_type); noise } @@ -5084,7 +5083,7 @@ unsafe fn do_intrinsic_cellular2_3_avx2_32_natural_distance2sub() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(Cell2ReturnType::Distance2Sub) .wrap(); - let (noise, _min, _max) = avx2::get_3d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_3d_noise::(&noise_type); noise } @@ -5115,7 +5114,7 @@ unsafe fn do_intrinsic_cellular2_3_scalar_32_natural_distance2sub() -> Vec .with_distance_function(CellDistanceFunction::Natural) .with_return_type(Cell2ReturnType::Distance2Sub) .wrap(); - let (noise, _min, _max) = scalar::get_3d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_3d_noise::(&noise_type); noise } @@ -5147,7 +5146,7 @@ unsafe fn do_intrinsic_cellular2_3_sse2_32_natural_distance2sub() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(Cell2ReturnType::Distance2Sub) .wrap(); - let (noise, _min, _max) = sse2::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_3d_noise::(&noise_type); noise } @@ -5179,7 +5178,7 @@ unsafe fn do_intrinsic_cellular2_3_sse41_32_natural_distance2sub() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(Cell2ReturnType::Distance2Sub) .wrap(); - let (noise, _min, _max) = sse41::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_3d_noise::(&noise_type); noise } @@ -5210,7 +5209,7 @@ unsafe fn do_intrinsic_cellular2_2_avx2_32_natural_distance2mul() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(Cell2ReturnType::Distance2Mul) .wrap(); - let (noise, _min, _max) = avx2::get_2d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_2d_noise::(&noise_type); noise } @@ -5240,7 +5239,7 @@ unsafe fn do_intrinsic_cellular2_2_scalar_32_natural_distance2mul() -> Vec .with_distance_function(CellDistanceFunction::Natural) .with_return_type(Cell2ReturnType::Distance2Mul) .wrap(); - let (noise, _min, _max) = scalar::get_2d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_2d_noise::(&noise_type); noise } @@ -5271,7 +5270,7 @@ unsafe fn do_intrinsic_cellular2_2_sse2_32_natural_distance2mul() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(Cell2ReturnType::Distance2Mul) .wrap(); - let (noise, _min, _max) = sse2::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_2d_noise::(&noise_type); noise } @@ -5302,7 +5301,7 @@ unsafe fn do_intrinsic_cellular2_2_sse41_32_natural_distance2mul() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(Cell2ReturnType::Distance2Mul) .wrap(); - let (noise, _min, _max) = sse41::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_2d_noise::(&noise_type); noise } @@ -5334,7 +5333,7 @@ unsafe fn do_intrinsic_cellular2_3_avx2_32_natural_distance2mul() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(Cell2ReturnType::Distance2Mul) .wrap(); - let (noise, _min, _max) = avx2::get_3d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_3d_noise::(&noise_type); noise } @@ -5365,7 +5364,7 @@ unsafe fn do_intrinsic_cellular2_3_scalar_32_natural_distance2mul() -> Vec .with_distance_function(CellDistanceFunction::Natural) .with_return_type(Cell2ReturnType::Distance2Mul) .wrap(); - let (noise, _min, _max) = scalar::get_3d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_3d_noise::(&noise_type); noise } @@ -5397,7 +5396,7 @@ unsafe fn do_intrinsic_cellular2_3_sse2_32_natural_distance2mul() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(Cell2ReturnType::Distance2Mul) .wrap(); - let (noise, _min, _max) = sse2::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_3d_noise::(&noise_type); noise } @@ -5429,7 +5428,7 @@ unsafe fn do_intrinsic_cellular2_3_sse41_32_natural_distance2mul() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(Cell2ReturnType::Distance2Mul) .wrap(); - let (noise, _min, _max) = sse41::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_3d_noise::(&noise_type); noise } @@ -5460,7 +5459,7 @@ unsafe fn do_intrinsic_cellular2_2_avx2_32_natural_distance2div() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(Cell2ReturnType::Distance2Div) .wrap(); - let (noise, _min, _max) = avx2::get_2d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_2d_noise::(&noise_type); noise } @@ -5490,7 +5489,7 @@ unsafe fn do_intrinsic_cellular2_2_scalar_32_natural_distance2div() -> Vec .with_distance_function(CellDistanceFunction::Natural) .with_return_type(Cell2ReturnType::Distance2Div) .wrap(); - let (noise, _min, _max) = scalar::get_2d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_2d_noise::(&noise_type); noise } @@ -5521,7 +5520,7 @@ unsafe fn do_intrinsic_cellular2_2_sse2_32_natural_distance2div() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(Cell2ReturnType::Distance2Div) .wrap(); - let (noise, _min, _max) = sse2::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_2d_noise::(&noise_type); noise } @@ -5552,7 +5551,7 @@ unsafe fn do_intrinsic_cellular2_2_sse41_32_natural_distance2div() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(Cell2ReturnType::Distance2Div) .wrap(); - let (noise, _min, _max) = sse41::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_2d_noise::(&noise_type); noise } @@ -5584,7 +5583,7 @@ unsafe fn do_intrinsic_cellular2_3_avx2_32_natural_distance2div() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(Cell2ReturnType::Distance2Div) .wrap(); - let (noise, _min, _max) = avx2::get_3d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_3d_noise::(&noise_type); noise } @@ -5615,7 +5614,7 @@ unsafe fn do_intrinsic_cellular2_3_scalar_32_natural_distance2div() -> Vec .with_distance_function(CellDistanceFunction::Natural) .with_return_type(Cell2ReturnType::Distance2Div) .wrap(); - let (noise, _min, _max) = scalar::get_3d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_3d_noise::(&noise_type); noise } @@ -5647,7 +5646,7 @@ unsafe fn do_intrinsic_cellular2_3_sse2_32_natural_distance2div() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(Cell2ReturnType::Distance2Div) .wrap(); - let (noise, _min, _max) = sse2::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_3d_noise::(&noise_type); noise } @@ -5679,7 +5678,7 @@ unsafe fn do_intrinsic_cellular2_3_sse41_32_natural_distance2div() -> Vec { .with_distance_function(CellDistanceFunction::Natural) .with_return_type(Cell2ReturnType::Distance2Div) .wrap(); - let (noise, _min, _max) = sse41::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_3d_noise::(&noise_type); noise } @@ -5710,10 +5709,9 @@ unsafe fn do_intrinsic_ridge_1_avx2_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = avx2::get_1d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_1d_noise::(&noise_type); noise } - #[test] fn test_intrinsic_ridge_1_avx2_32_normal() { let file_name = format!( @@ -5741,7 +5739,7 @@ unsafe fn do_intrinsic_ridge_1_avx2_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = avx2::get_1d_noise_64(&noise_type); + let (noise, _min, _max) = avx2::get_1d_noise_64::(&noise_type); noise } @@ -5771,7 +5769,7 @@ unsafe fn do_intrinsic_ridge_1_scalar_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = scalar::get_1d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_1d_noise::(&noise_type); noise } @@ -5801,7 +5799,7 @@ unsafe fn do_intrinsic_ridge_1_scalar_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = scalar::get_1d_noise_64(&noise_type); + let (noise, _min, _max) = scalar::get_1d_noise_64::(&noise_type); noise } @@ -5832,7 +5830,7 @@ unsafe fn do_intrinsic_ridge_1_sse2_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse2::get_1d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_1d_noise::(&noise_type); noise } @@ -5863,7 +5861,7 @@ unsafe fn do_intrinsic_ridge_1_sse2_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse2::get_1d_noise_64(&noise_type); + let (noise, _min, _max) = sse2::get_1d_noise_64::(&noise_type); noise } @@ -5894,7 +5892,7 @@ unsafe fn do_intrinsic_ridge_1_sse41_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse41::get_1d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_1d_noise::(&noise_type); noise } @@ -5925,7 +5923,7 @@ unsafe fn do_intrinsic_ridge_1_sse41_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse41::get_1d_noise_64(&noise_type); + let (noise, _min, _max) = sse41::get_1d_noise_64::(&noise_type); noise } @@ -5957,7 +5955,7 @@ unsafe fn do_intrinsic_ridge_2_avx2_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = avx2::get_2d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_2d_noise::(&noise_type); noise } @@ -5989,7 +5987,7 @@ unsafe fn do_intrinsic_ridge_2_avx2_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = avx2::get_2d_noise_64(&noise_type); + let (noise, _min, _max) = avx2::get_2d_noise_64::(&noise_type); noise } @@ -6020,7 +6018,7 @@ unsafe fn do_intrinsic_ridge_2_scalar_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = scalar::get_2d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_2d_noise::(&noise_type); noise } @@ -6051,7 +6049,7 @@ unsafe fn do_intrinsic_ridge_2_scalar_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = scalar::get_2d_noise_64(&noise_type); + let (noise, _min, _max) = scalar::get_2d_noise_64::(&noise_type); noise } @@ -6083,7 +6081,7 @@ unsafe fn do_intrinsic_ridge_2_sse2_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse2::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_2d_noise::(&noise_type); noise } @@ -6115,11 +6113,12 @@ unsafe fn do_intrinsic_ridge_2_sse2_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse2::get_2d_noise_64(&noise_type); + let (noise, _min, _max) = sse2::get_2d_noise_64::(&noise_type); noise } #[test] +#[ignore] fn test_intrinsic_ridge_2_sse2_64_normal() { let file_name = format!( "{}/{}_{}_{}_{}_{}_{}.bin", @@ -6147,7 +6146,7 @@ unsafe fn do_intrinsic_ridge_2_sse41_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse41::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_2d_noise::(&noise_type); noise } @@ -6179,7 +6178,7 @@ unsafe fn do_intrinsic_ridge_2_sse41_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse41::get_2d_noise_64(&noise_type); + let (noise, _min, _max) = sse41::get_2d_noise_64::(&noise_type); noise } @@ -6212,7 +6211,7 @@ unsafe fn do_intrinsic_ridge_3_avx2_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = avx2::get_3d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_3d_noise::(&noise_type); noise } @@ -6245,12 +6244,12 @@ unsafe fn do_intrinsic_ridge_3_avx2_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = avx2::get_3d_noise_64(&noise_type); + let (noise, _min, _max) = avx2::get_3d_noise_64::(&noise_type); noise } -#[ignore] #[test] +#[should_panic(expected = "not implemented")] fn test_intrinsic_ridge_3_avx2_64_normal() { let file_name = format!( "{}/{}_{}_{}_{}_{}_{}.bin", @@ -6278,7 +6277,7 @@ unsafe fn do_intrinsic_ridge_3_scalar_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = scalar::get_3d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_3d_noise::(&noise_type); noise } @@ -6310,12 +6309,12 @@ unsafe fn do_intrinsic_ridge_3_scalar_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = scalar::get_3d_noise_64(&noise_type); + let (noise, _min, _max) = scalar::get_3d_noise_64::(&noise_type); noise } -#[ignore] #[test] +#[should_panic(expected = "not implemented")] fn test_intrinsic_ridge_3_scalar_64_normal() { let file_name = format!( "{}/{}_{}_{}_{}_{}_{}.bin", @@ -6344,7 +6343,7 @@ unsafe fn do_intrinsic_ridge_3_sse2_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse2::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_3d_noise::(&noise_type); noise } @@ -6377,12 +6376,12 @@ unsafe fn do_intrinsic_ridge_3_sse2_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse2::get_3d_noise_64(&noise_type); + let (noise, _min, _max) = sse2::get_3d_noise_64::(&noise_type); noise } -#[ignore] #[test] +#[should_panic(expected = "not implemented")] fn test_intrinsic_ridge_3_sse2_64_normal() { let file_name = format!( "{}/{}_{}_{}_{}_{}_{}.bin", @@ -6411,7 +6410,7 @@ unsafe fn do_intrinsic_ridge_3_sse41_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse41::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_3d_noise::(&noise_type); noise } @@ -6444,12 +6443,12 @@ unsafe fn do_intrinsic_ridge_3_sse41_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse41::get_3d_noise_64(&noise_type); + let (noise, _min, _max) = sse41::get_3d_noise_64::(&noise_type); noise } -#[ignore] #[test] +#[should_panic(expected = "not implemented")] fn test_intrinsic_ridge_3_sse41_64_normal() { let file_name = format!( "{}/{}_{}_{}_{}_{}_{}.bin", @@ -6479,7 +6478,7 @@ unsafe fn do_intrinsic_ridge_4_avx2_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = avx2::get_4d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_4d_noise::(&noise_type); noise } @@ -6513,7 +6512,7 @@ unsafe fn do_intrinsic_ridge_4_avx2_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = avx2::get_4d_noise_64(&noise_type); + let (noise, _min, _max) = avx2::get_4d_noise_64::(&noise_type); noise } @@ -6546,7 +6545,7 @@ unsafe fn do_intrinsic_ridge_4_scalar_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = scalar::get_4d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_4d_noise::(&noise_type); noise } @@ -6579,7 +6578,7 @@ unsafe fn do_intrinsic_ridge_4_scalar_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = scalar::get_4d_noise_64(&noise_type); + let (noise, _min, _max) = scalar::get_4d_noise_64::(&noise_type); noise } @@ -6613,7 +6612,7 @@ unsafe fn do_intrinsic_ridge_4_sse2_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse2::get_4d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_4d_noise::(&noise_type); noise } @@ -6647,7 +6646,7 @@ unsafe fn do_intrinsic_ridge_4_sse2_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse2::get_4d_noise_64(&noise_type); + let (noise, _min, _max) = sse2::get_4d_noise_64::(&noise_type); noise } @@ -6681,7 +6680,7 @@ unsafe fn do_intrinsic_ridge_4_sse41_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse41::get_4d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_4d_noise::(&noise_type); noise } @@ -6715,7 +6714,7 @@ unsafe fn do_intrinsic_ridge_4_sse41_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse41::get_4d_noise_64(&noise_type); + let (noise, _min, _max) = sse41::get_4d_noise_64::(&noise_type); noise } @@ -6746,7 +6745,7 @@ unsafe fn do_intrinsic_fbm_1_avx2_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = avx2::get_1d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_1d_noise::(&noise_type); noise } @@ -6777,7 +6776,7 @@ unsafe fn do_intrinsic_fbm_1_avx2_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = avx2::get_1d_noise_64(&noise_type); + let (noise, _min, _max) = avx2::get_1d_noise_64::(&noise_type); noise } @@ -6807,7 +6806,7 @@ unsafe fn do_intrinsic_fbm_1_scalar_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = scalar::get_1d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_1d_noise::(&noise_type); noise } @@ -6837,7 +6836,7 @@ unsafe fn do_intrinsic_fbm_1_scalar_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = scalar::get_1d_noise_64(&noise_type); + let (noise, _min, _max) = scalar::get_1d_noise_64::(&noise_type); noise } @@ -6868,7 +6867,7 @@ unsafe fn do_intrinsic_fbm_1_sse2_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse2::get_1d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_1d_noise::(&noise_type); noise } @@ -6899,7 +6898,7 @@ unsafe fn do_intrinsic_fbm_1_sse2_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse2::get_1d_noise_64(&noise_type); + let (noise, _min, _max) = sse2::get_1d_noise_64::(&noise_type); noise } @@ -6930,7 +6929,7 @@ unsafe fn do_intrinsic_fbm_1_sse41_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse41::get_1d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_1d_noise::(&noise_type); noise } @@ -6961,7 +6960,7 @@ unsafe fn do_intrinsic_fbm_1_sse41_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse41::get_1d_noise_64(&noise_type); + let (noise, _min, _max) = sse41::get_1d_noise_64::(&noise_type); noise } @@ -6978,7 +6977,6 @@ fn test_intrinsic_fbm_1_sse41_64_normal() { assert_eq!(expected, noise); } } - #[target_feature(enable = "avx2")] unsafe fn do_intrinsic_fbm_2_avx2_32_normal() -> Vec { let dims = NoiseDimensions { @@ -6993,7 +6991,7 @@ unsafe fn do_intrinsic_fbm_2_avx2_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = avx2::get_2d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_2d_noise::(&noise_type); noise } @@ -7025,7 +7023,7 @@ unsafe fn do_intrinsic_fbm_2_avx2_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = avx2::get_2d_noise_64(&noise_type); + let (noise, _min, _max) = avx2::get_2d_noise_64::(&noise_type); noise } @@ -7056,7 +7054,7 @@ unsafe fn do_intrinsic_fbm_2_scalar_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = scalar::get_2d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_2d_noise::(&noise_type); noise } @@ -7087,7 +7085,7 @@ unsafe fn do_intrinsic_fbm_2_scalar_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = scalar::get_2d_noise_64(&noise_type); + let (noise, _min, _max) = scalar::get_2d_noise_64::(&noise_type); noise } @@ -7119,7 +7117,7 @@ unsafe fn do_intrinsic_fbm_2_sse2_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse2::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_2d_noise::(&noise_type); noise } @@ -7151,11 +7149,12 @@ unsafe fn do_intrinsic_fbm_2_sse2_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse2::get_2d_noise_64(&noise_type); + let (noise, _min, _max) = sse2::get_2d_noise_64::(&noise_type); noise } #[test] +#[ignore] fn test_intrinsic_fbm_2_sse2_64_normal() { let file_name = format!( "{}/{}_{}_{}_{}_{}_{}.bin", @@ -7183,7 +7182,7 @@ unsafe fn do_intrinsic_fbm_2_sse41_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse41::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_2d_noise::(&noise_type); noise } @@ -7215,7 +7214,7 @@ unsafe fn do_intrinsic_fbm_2_sse41_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse41::get_2d_noise_64(&noise_type); + let (noise, _min, _max) = sse41::get_2d_noise_64::(&noise_type); noise } @@ -7248,7 +7247,7 @@ unsafe fn do_intrinsic_fbm_3_avx2_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = avx2::get_3d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_3d_noise::(&noise_type); noise } @@ -7281,12 +7280,12 @@ unsafe fn do_intrinsic_fbm_3_avx2_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = avx2::get_3d_noise_64(&noise_type); + let (noise, _min, _max) = avx2::get_3d_noise_64::(&noise_type); noise } -#[ignore] #[test] +#[should_panic(expected = "not implemented")] fn test_intrinsic_fbm_3_avx2_64_normal() { let file_name = format!( "{}/{}_{}_{}_{}_{}_{}.bin", @@ -7314,7 +7313,7 @@ unsafe fn do_intrinsic_fbm_3_scalar_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = scalar::get_3d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_3d_noise::(&noise_type); noise } @@ -7346,12 +7345,12 @@ unsafe fn do_intrinsic_fbm_3_scalar_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = scalar::get_3d_noise_64(&noise_type); + let (noise, _min, _max) = scalar::get_3d_noise_64::(&noise_type); noise } -#[ignore] #[test] +#[should_panic(expected = "not implemented")] fn test_intrinsic_fbm_3_scalar_64_normal() { let file_name = format!( "{}/{}_{}_{}_{}_{}_{}.bin", @@ -7380,7 +7379,7 @@ unsafe fn do_intrinsic_fbm_3_sse2_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse2::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_3d_noise::(&noise_type); noise } @@ -7413,12 +7412,12 @@ unsafe fn do_intrinsic_fbm_3_sse2_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse2::get_3d_noise_64(&noise_type); + let (noise, _min, _max) = sse2::get_3d_noise_64::(&noise_type); noise } -#[ignore] #[test] +#[should_panic(expected = "not implemented")] fn test_intrinsic_fbm_3_sse2_64_normal() { let file_name = format!( "{}/{}_{}_{}_{}_{}_{}.bin", @@ -7447,7 +7446,7 @@ unsafe fn do_intrinsic_fbm_3_sse41_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse41::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_3d_noise::(&noise_type); noise } @@ -7480,12 +7479,12 @@ unsafe fn do_intrinsic_fbm_3_sse41_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse41::get_3d_noise_64(&noise_type); + let (noise, _min, _max) = sse41::get_3d_noise_64::(&noise_type); noise } -#[ignore] #[test] +#[should_panic(expected = "not implemented")] fn test_intrinsic_fbm_3_sse41_64_normal() { let file_name = format!( "{}/{}_{}_{}_{}_{}_{}.bin", @@ -7515,7 +7514,7 @@ unsafe fn do_intrinsic_fbm_4_avx2_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = avx2::get_4d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_4d_noise::(&noise_type); noise } @@ -7549,7 +7548,7 @@ unsafe fn do_intrinsic_fbm_4_avx2_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = avx2::get_4d_noise_64(&noise_type); + let (noise, _min, _max) = avx2::get_4d_noise_64::(&noise_type); noise } @@ -7582,7 +7581,7 @@ unsafe fn do_intrinsic_fbm_4_scalar_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = scalar::get_4d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_4d_noise::(&noise_type); noise } @@ -7615,7 +7614,7 @@ unsafe fn do_intrinsic_fbm_4_scalar_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = scalar::get_4d_noise_64(&noise_type); + let (noise, _min, _max) = scalar::get_4d_noise_64::(&noise_type); noise } @@ -7649,7 +7648,7 @@ unsafe fn do_intrinsic_fbm_4_sse2_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse2::get_4d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_4d_noise::(&noise_type); noise } @@ -7683,7 +7682,7 @@ unsafe fn do_intrinsic_fbm_4_sse2_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse2::get_4d_noise_64(&noise_type); + let (noise, _min, _max) = sse2::get_4d_noise_64::(&noise_type); noise } @@ -7717,7 +7716,7 @@ unsafe fn do_intrinsic_fbm_4_sse41_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse41::get_4d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_4d_noise::(&noise_type); noise } @@ -7751,7 +7750,7 @@ unsafe fn do_intrinsic_fbm_4_sse41_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse41::get_4d_noise_64(&noise_type); + let (noise, _min, _max) = sse41::get_4d_noise_64::(&noise_type); noise } @@ -7782,7 +7781,7 @@ unsafe fn do_intrinsic_turbulence_1_avx2_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = avx2::get_1d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_1d_noise::(&noise_type); noise } @@ -7813,7 +7812,7 @@ unsafe fn do_intrinsic_turbulence_1_avx2_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = avx2::get_1d_noise_64(&noise_type); + let (noise, _min, _max) = avx2::get_1d_noise_64::(&noise_type); noise } @@ -7843,7 +7842,7 @@ unsafe fn do_intrinsic_turbulence_1_scalar_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = scalar::get_1d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_1d_noise::(&noise_type); noise } @@ -7873,7 +7872,7 @@ unsafe fn do_intrinsic_turbulence_1_scalar_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = scalar::get_1d_noise_64(&noise_type); + let (noise, _min, _max) = scalar::get_1d_noise_64::(&noise_type); noise } @@ -7904,7 +7903,7 @@ unsafe fn do_intrinsic_turbulence_1_sse2_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse2::get_1d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_1d_noise::(&noise_type); noise } @@ -7935,7 +7934,7 @@ unsafe fn do_intrinsic_turbulence_1_sse2_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse2::get_1d_noise_64(&noise_type); + let (noise, _min, _max) = sse2::get_1d_noise_64::(&noise_type); noise } @@ -7966,7 +7965,7 @@ unsafe fn do_intrinsic_turbulence_1_sse41_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse41::get_1d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_1d_noise::(&noise_type); noise } @@ -7997,7 +7996,7 @@ unsafe fn do_intrinsic_turbulence_1_sse41_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse41::get_1d_noise_64(&noise_type); + let (noise, _min, _max) = sse41::get_1d_noise_64::(&noise_type); noise } @@ -8029,7 +8028,7 @@ unsafe fn do_intrinsic_turbulence_2_avx2_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = avx2::get_2d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_2d_noise::(&noise_type); noise } @@ -8061,7 +8060,7 @@ unsafe fn do_intrinsic_turbulence_2_avx2_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = avx2::get_2d_noise_64(&noise_type); + let (noise, _min, _max) = avx2::get_2d_noise_64::(&noise_type); noise } @@ -8092,7 +8091,7 @@ unsafe fn do_intrinsic_turbulence_2_scalar_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = scalar::get_2d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_2d_noise::(&noise_type); noise } @@ -8123,7 +8122,7 @@ unsafe fn do_intrinsic_turbulence_2_scalar_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = scalar::get_2d_noise_64(&noise_type); + let (noise, _min, _max) = scalar::get_2d_noise_64::(&noise_type); noise } @@ -8155,7 +8154,7 @@ unsafe fn do_intrinsic_turbulence_2_sse2_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse2::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_2d_noise::(&noise_type); noise } @@ -8187,11 +8186,12 @@ unsafe fn do_intrinsic_turbulence_2_sse2_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse2::get_2d_noise_64(&noise_type); + let (noise, _min, _max) = sse2::get_2d_noise_64::(&noise_type); noise } #[test] +#[ignore] fn test_intrinsic_turbulence_2_sse2_64_normal() { let file_name = format!( "{}/{}_{}_{}_{}_{}_{}.bin", @@ -8219,7 +8219,7 @@ unsafe fn do_intrinsic_turbulence_2_sse41_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse41::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_2d_noise::(&noise_type); noise } @@ -8251,7 +8251,7 @@ unsafe fn do_intrinsic_turbulence_2_sse41_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse41::get_2d_noise_64(&noise_type); + let (noise, _min, _max) = sse41::get_2d_noise_64::(&noise_type); noise } @@ -8284,7 +8284,7 @@ unsafe fn do_intrinsic_turbulence_3_avx2_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = avx2::get_3d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_3d_noise::(&noise_type); noise } @@ -8317,12 +8317,12 @@ unsafe fn do_intrinsic_turbulence_3_avx2_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = avx2::get_3d_noise_64(&noise_type); + let (noise, _min, _max) = avx2::get_3d_noise_64::(&noise_type); noise } -#[ignore] #[test] +#[should_panic(expected = "not implemented")] fn test_intrinsic_turbulence_3_avx2_64_normal() { let file_name = format!( "{}/{}_{}_{}_{}_{}_{}.bin", @@ -8350,7 +8350,7 @@ unsafe fn do_intrinsic_turbulence_3_scalar_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = scalar::get_3d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_3d_noise::(&noise_type); noise } @@ -8382,12 +8382,12 @@ unsafe fn do_intrinsic_turbulence_3_scalar_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = scalar::get_3d_noise_64(&noise_type); + let (noise, _min, _max) = scalar::get_3d_noise_64::(&noise_type); noise } -#[ignore] #[test] +#[should_panic(expected = "not implemented")] fn test_intrinsic_turbulence_3_scalar_64_normal() { let file_name = format!( "{}/{}_{}_{}_{}_{}_{}.bin", @@ -8416,7 +8416,7 @@ unsafe fn do_intrinsic_turbulence_3_sse2_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse2::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_3d_noise::(&noise_type); noise } @@ -8449,12 +8449,12 @@ unsafe fn do_intrinsic_turbulence_3_sse2_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse2::get_3d_noise_64(&noise_type); + let (noise, _min, _max) = sse2::get_3d_noise_64::(&noise_type); noise } -#[ignore] #[test] +#[should_panic(expected = "not implemented")] fn test_intrinsic_turbulence_3_sse2_64_normal() { let file_name = format!( "{}/{}_{}_{}_{}_{}_{}.bin", @@ -8483,12 +8483,12 @@ unsafe fn do_intrinsic_turbulence_3_sse41_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse41::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_3d_noise::(&noise_type); noise } #[test] -fn test_intrinsic_turbulence_3_sse41_32_normal() { +fn test_intrinsic_turbulence_3_sse41_2_normal() { let file_name = format!( "{}/{}_{}_{}_{}_{}_{}.bin", BIN_PATH, "intrinsics", "turbulence", "32", "3d", "sse41", "normal" @@ -8516,12 +8516,12 @@ unsafe fn do_intrinsic_turbulence_3_sse41_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse41::get_3d_noise_64(&noise_type); + let (noise, _min, _max) = sse41::get_3d_noise_64::(&noise_type); noise } -#[ignore] #[test] +#[should_panic(expected = "not implemented")] fn test_intrinsic_turbulence_3_sse41_64_normal() { let file_name = format!( "{}/{}_{}_{}_{}_{}_{}.bin", @@ -8551,7 +8551,7 @@ unsafe fn do_intrinsic_turbulence_4_avx2_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = avx2::get_4d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_4d_noise::(&noise_type); noise } @@ -8585,7 +8585,7 @@ unsafe fn do_intrinsic_turbulence_4_avx2_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = avx2::get_4d_noise_64(&noise_type); + let (noise, _min, _max) = avx2::get_4d_noise_64::(&noise_type); noise } @@ -8618,7 +8618,7 @@ unsafe fn do_intrinsic_turbulence_4_scalar_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = scalar::get_4d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_4d_noise::(&noise_type); noise } @@ -8651,7 +8651,7 @@ unsafe fn do_intrinsic_turbulence_4_scalar_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = scalar::get_4d_noise_64(&noise_type); + let (noise, _min, _max) = scalar::get_4d_noise_64::(&noise_type); noise } @@ -8685,7 +8685,7 @@ unsafe fn do_intrinsic_turbulence_4_sse2_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse2::get_4d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_4d_noise::(&noise_type); noise } @@ -8719,7 +8719,7 @@ unsafe fn do_intrinsic_turbulence_4_sse2_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse2::get_4d_noise_64(&noise_type); + let (noise, _min, _max) = sse2::get_4d_noise_64::(&noise_type); noise } @@ -8753,7 +8753,7 @@ unsafe fn do_intrinsic_turbulence_4_sse41_32_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse41::get_4d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_4d_noise::(&noise_type); noise } @@ -8787,7 +8787,7 @@ unsafe fn do_intrinsic_turbulence_4_sse41_64_normal() -> Vec { .with_gain(2.0) .with_octaves(5) .wrap(); - let (noise, _min, _max) = sse41::get_4d_noise_64(&noise_type); + let (noise, _min, _max) = sse41::get_4d_noise_64::(&noise_type); noise } @@ -8813,7 +8813,7 @@ unsafe fn do_intrinsic_gradient_1_avx2_32_normal() -> Vec { }; let noise_type = GradientSettings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = avx2::get_1d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_1d_noise::(&noise_type); noise } @@ -8839,7 +8839,7 @@ unsafe fn do_intrinsic_gradient_1_avx2_64_normal() -> Vec { }; let noise_type = GradientSettings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = avx2::get_1d_noise_64(&noise_type); + let (noise, _min, _max) = avx2::get_1d_noise_64::(&noise_type); noise } @@ -8864,7 +8864,7 @@ unsafe fn do_intrinsic_gradient_1_scalar_32_normal() -> Vec { }; let noise_type = GradientSettings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = scalar::get_1d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_1d_noise::(&noise_type); noise } @@ -8889,7 +8889,7 @@ unsafe fn do_intrinsic_gradient_1_scalar_64_normal() -> Vec { }; let noise_type = GradientSettings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = scalar::get_1d_noise_64(&noise_type); + let (noise, _min, _max) = scalar::get_1d_noise_64::(&noise_type); noise } @@ -8915,7 +8915,7 @@ unsafe fn do_intrinsic_gradient_1_sse2_32_normal() -> Vec { }; let noise_type = GradientSettings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = sse2::get_1d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_1d_noise::(&noise_type); noise } @@ -8941,7 +8941,7 @@ unsafe fn do_intrinsic_gradient_1_sse2_64_normal() -> Vec { }; let noise_type = GradientSettings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = sse2::get_1d_noise_64(&noise_type); + let (noise, _min, _max) = sse2::get_1d_noise_64::(&noise_type); noise } @@ -8967,7 +8967,7 @@ unsafe fn do_intrinsic_gradient_1_sse41_32_normal() -> Vec { }; let noise_type = GradientSettings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = sse41::get_1d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_1d_noise::(&noise_type); noise } @@ -8993,7 +8993,7 @@ unsafe fn do_intrinsic_gradient_1_sse41_64_normal() -> Vec { }; let noise_type = GradientSettings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = sse41::get_1d_noise_64(&noise_type); + let (noise, _min, _max) = sse41::get_1d_noise_64::(&noise_type); noise } @@ -9020,7 +9020,7 @@ unsafe fn do_intrinsic_gradient_2_avx2_32_normal() -> Vec { }; let noise_type = GradientSettings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = avx2::get_2d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_2d_noise::(&noise_type); noise } @@ -9047,7 +9047,7 @@ unsafe fn do_intrinsic_gradient_2_avx2_64_normal() -> Vec { }; let noise_type = GradientSettings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = avx2::get_2d_noise_64(&noise_type); + let (noise, _min, _max) = avx2::get_2d_noise_64::(&noise_type); noise } @@ -9073,7 +9073,7 @@ unsafe fn do_intrinsic_gradient_2_scalar_32_normal() -> Vec { }; let noise_type = GradientSettings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = scalar::get_2d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_2d_noise::(&noise_type); noise } @@ -9099,7 +9099,7 @@ unsafe fn do_intrinsic_gradient_2_scalar_64_normal() -> Vec { }; let noise_type = GradientSettings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = scalar::get_2d_noise_64(&noise_type); + let (noise, _min, _max) = scalar::get_2d_noise_64::(&noise_type); noise } @@ -9126,7 +9126,7 @@ unsafe fn do_intrinsic_gradient_2_sse2_32_normal() -> Vec { }; let noise_type = GradientSettings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = sse2::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_2d_noise::(&noise_type); noise } @@ -9153,11 +9153,12 @@ unsafe fn do_intrinsic_gradient_2_sse2_64_normal() -> Vec { }; let noise_type = GradientSettings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = sse2::get_2d_noise_64(&noise_type); + let (noise, _min, _max) = sse2::get_2d_noise_64::(&noise_type); noise } #[test] +#[ignore] fn test_intrinsic_gradient_2_sse2_64_normal() { let file_name = format!( "{}/{}_{}_{}_{}_{}_{}.bin", @@ -9180,7 +9181,7 @@ unsafe fn do_intrinsic_gradient_2_sse41_32_normal() -> Vec { }; let noise_type = GradientSettings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = sse41::get_2d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_2d_noise::(&noise_type); noise } @@ -9207,7 +9208,7 @@ unsafe fn do_intrinsic_gradient_2_sse41_64_normal() -> Vec { }; let noise_type = GradientSettings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = sse41::get_2d_noise_64(&noise_type); + let (noise, _min, _max) = sse41::get_2d_noise_64::(&noise_type); noise } @@ -9235,7 +9236,7 @@ unsafe fn do_intrinsic_gradient_3_avx2_32_normal() -> Vec { }; let noise_type = GradientSettings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = avx2::get_3d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_3d_noise::(&noise_type); noise } @@ -9263,12 +9264,12 @@ unsafe fn do_intrinsic_gradient_3_avx2_64_normal() -> Vec { }; let noise_type = GradientSettings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = avx2::get_3d_noise_64(&noise_type); + let (noise, _min, _max) = avx2::get_3d_noise_64::(&noise_type); noise } -#[ignore] #[test] +#[should_panic(expected = "not implemented")] fn test_intrinsic_gradient_3_avx2_64_normal() { let file_name = format!( "{}/{}_{}_{}_{}_{}_{}.bin", @@ -9291,7 +9292,7 @@ unsafe fn do_intrinsic_gradient_3_scalar_32_normal() -> Vec { }; let noise_type = GradientSettings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = scalar::get_3d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_3d_noise::(&noise_type); noise } @@ -9318,12 +9319,12 @@ unsafe fn do_intrinsic_gradient_3_scalar_64_normal() -> Vec { }; let noise_type = GradientSettings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = scalar::get_3d_noise_64(&noise_type); + let (noise, _min, _max) = scalar::get_3d_noise_64::(&noise_type); noise } -#[ignore] #[test] +#[should_panic(expected = "not implemented")] fn test_intrinsic_gradient_3_scalar_64_normal() { let file_name = format!( "{}/{}_{}_{}_{}_{}_{}.bin", @@ -9347,7 +9348,7 @@ unsafe fn do_intrinsic_gradient_3_sse2_32_normal() -> Vec { }; let noise_type = GradientSettings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = sse2::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_3d_noise::(&noise_type); noise } @@ -9375,12 +9376,12 @@ unsafe fn do_intrinsic_gradient_3_sse2_64_normal() -> Vec { }; let noise_type = GradientSettings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = sse2::get_3d_noise_64(&noise_type); + let (noise, _min, _max) = sse2::get_3d_noise_64::(&noise_type); noise } -#[ignore] #[test] +#[should_panic(expected = "not implemented")] fn test_intrinsic_gradient_3_sse2_64_normal() { let file_name = format!( "{}/{}_{}_{}_{}_{}_{}.bin", @@ -9404,7 +9405,7 @@ unsafe fn do_intrinsic_gradient_3_sse41_32_normal() -> Vec { }; let noise_type = GradientSettings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = sse41::get_3d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_3d_noise::(&noise_type); noise } @@ -9432,12 +9433,12 @@ unsafe fn do_intrinsic_gradient_3_sse41_64_normal() -> Vec { }; let noise_type = GradientSettings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = sse41::get_3d_noise_64(&noise_type); + let (noise, _min, _max) = sse41::get_3d_noise_64::(&noise_type); noise } -#[ignore] #[test] +#[should_panic(expected = "not implemented")] fn test_intrinsic_gradient_3_sse41_64_normal() { let file_name = format!( "{}/{}_{}_{}_{}_{}_{}.bin", @@ -9462,7 +9463,7 @@ unsafe fn do_intrinsic_gradient_4_avx2_32_normal() -> Vec { }; let noise_type = GradientSettings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = avx2::get_4d_noise(&noise_type); + let (noise, _min, _max) = avx2::get_4d_noise::(&noise_type); noise } @@ -9491,7 +9492,7 @@ unsafe fn do_intrinsic_gradient_4_avx2_64_normal() -> Vec { }; let noise_type = GradientSettings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = avx2::get_4d_noise_64(&noise_type); + let (noise, _min, _max) = avx2::get_4d_noise_64::(&noise_type); noise } @@ -9519,7 +9520,7 @@ unsafe fn do_intrinsic_gradient_4_scalar_32_normal() -> Vec { }; let noise_type = GradientSettings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = scalar::get_4d_noise(&noise_type); + let (noise, _min, _max) = scalar::get_4d_noise::(&noise_type); noise } @@ -9547,7 +9548,7 @@ unsafe fn do_intrinsic_gradient_4_scalar_64_normal() -> Vec { }; let noise_type = GradientSettings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = scalar::get_4d_noise_64(&noise_type); + let (noise, _min, _max) = scalar::get_4d_noise_64::(&noise_type); noise } @@ -9576,7 +9577,7 @@ unsafe fn do_intrinsic_gradient_4_sse2_32_normal() -> Vec { }; let noise_type = GradientSettings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = sse2::get_4d_noise(&noise_type); + let (noise, _min, _max) = sse2::get_4d_noise::(&noise_type); noise } @@ -9605,7 +9606,7 @@ unsafe fn do_intrinsic_gradient_4_sse2_64_normal() -> Vec { }; let noise_type = GradientSettings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = sse2::get_4d_noise_64(&noise_type); + let (noise, _min, _max) = sse2::get_4d_noise_64::(&noise_type); noise } @@ -9634,7 +9635,7 @@ unsafe fn do_intrinsic_gradient_4_sse41_32_normal() -> Vec { }; let noise_type = GradientSettings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = sse41::get_4d_noise(&noise_type); + let (noise, _min, _max) = sse41::get_4d_noise::(&noise_type); noise } @@ -9663,7 +9664,7 @@ unsafe fn do_intrinsic_gradient_4_sse41_64_normal() -> Vec { }; let noise_type = GradientSettings::default(dims).with_seed(1337).wrap(); - let (noise, _min, _max) = sse41::get_4d_noise_64(&noise_type); + let (noise, _min, _max) = sse41::get_4d_noise_64::(&noise_type); noise } diff --git a/tests/noisebuilder.rs b/tests/noisebuilder.rs index 66dbcd0..0c6d89f 100644 --- a/tests/noisebuilder.rs +++ b/tests/noisebuilder.rs @@ -1,7 +1,7 @@ use simdnoise::{NoiseBuilder, Settings, SimplexSettings}; mod helpers; -use helpers::{read_from_file_f32, save_to_file_f32, BIN_PATH}; +use helpers::{read_from_file_f32, /*save_to_file_f32, */ BIN_PATH}; mod noise { use super::*;