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polygons
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landuse=residential [0x02 resolution 17]
landuse=industrial | landuse=commercial | landuse=retail
[0x02 resolution 20-17 continue]
landuse=farmyard [0x03 resolution 21]
amenity=university | amenity=college
| amenity=school | amenity=kindergarten
[0x0a resolution 21]
landuse=retail [0x08 resolution 21]
amenity=hospital | healthcare=* [0x08 resolution 21]
landuse=industrial | landuse=commercial [0x0c resolution 21]
landuse=quarry| landuse=brownfield | landuse=landfill [0x0c resolution 21]
landuse=farm | landuse=farmland [0x4e resolution 20]
landuse=vineyard | landuse=orchard [0x4e resolution 20]
landuse=allotments [0x4e resolution 20]
landuse=meadow [0x22 resolution 20]
leisure=park [0x17 resolution 21]
landuse=recreation_ground [0x17 resolution 21]
landuse=village_green [0x17 resolution 21]
leisure=common [0x17 resolution 21]
leisure=garden [0x17 resolution 21]
leisure=playground [0x17 resolution 21]
landuse=field [0x17 resolution 21]
landuse=greenfield [0x17 resolution 21]
landuse=grass [0x17 resolution 21]
landuse=cemetery | landuse=cemetary [0x1a resolution 22]
amenity=grave_yard [0x1a resolution 22]
leisure=stadium [0x19 resolution 22]
leisure=sports_center | leisure=sports_centre [0x19 resolution 22]
leisure=pitch [0x19 resolution 22]
leisure=track & area=yes [0x19 resolution 22]
leisure=ice_rink [0x19 resolution 22]
leisure=golf_course [0x18 resolution 21]
leisure=miniature_golf [0x18 resolution 22]
natural=sea [0x32 resolution 10]
natural=water & name=* [0x3c resolution 19-18 continue]
natural=water [0x3c resolution 20]
landuse=reservoir | landuse=basin [0x3f resolution 20]
waterway=riverbank [0x46 resolution 20]
natural=wood | landuse=forest [0x50 resolution 16]
natural=scrub [0x4f resolution 16]
natural=heath [0x4f resolution 16]
natural=glacier [0x4d resolution 16]
aeroway=airport [0x07 resolution 18]
aeroway=aerodrome [0x07 resolution 18]
landuse=military [0x04 resolution 18]
military=airfield [0x04 resolution 18]
military=barracks [0x04 resolution 18]
military=danger_area [0x04 resolution 18]
military=range [0x04 resolution 18]
amenity=prison [0x04 resolution 22]
natural=wetland | natural=marsh [0x51 resolution 20]
# squares and plazas
highway=pedestrian & area=yes [0x05 resolution 20]
# other highways that have area=yes set must be parking lots
amenity=parking | parking=surface [0x05 resolution 21]
highway=* & area=yes [0x05 resolution 21]
landuse=depot [0x05 resolution 21]
waterway=boatyard [0x05 resolution 21]
# building tag should be last
building=house | building=detached | building=terrace
| building=apartments | building=residential
| building=cabin | building=hut
| building=garage| building=barn | building=shed
| military=barracks
[0x13 resolution 24]
building=* | shop=* [0x13 resolution 23]
amenity=supermarket [0x13 resolution 23]
man_made=works | man_made=storage_tank
| man_made=silo | man_made=water_tower [0x13 resolution 23]
man_made=* & area=yes [0x13 resolution 23]
aeroway=terminal | aeroway=hangar [0x13 resolution 23]
railway=station [0x13 resolution 23]
historic=castle [0x13 resolution 23]
amenity=public_building [0x13 resolution 23]
amenity=townhall [0x13 resolution 23]
amenity=courthouse [0x13 resolution 23]
amenity=place_of_worship [0x13 resolution 23]
military=bunker [0x13 resolution 23]